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Rip 1 Class
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Rip 2 Class
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Legend
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Very Playable/Playable
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Excellent
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Game is fully playable. Very Good Audio. No gfx glitches
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Playable
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Good
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Game is playable but needs full play-through tester. Good Audio Few gfx glitches
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Working/Playable
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Normal
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Game is mostly playable. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.
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Working/Unplayable
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Unplayable
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intro only or crash during early gameplay and the game has very slow/laggy/glitched up gfxs or it gets in game and plays well, but freezes or locks up at some early point. Broken Audio
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Unplayable
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Bad
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Game is Unplayable
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Unplayable/Unavailable
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Terrible
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Game isn't even boot or is boots but freezes sometimes, but are hopefully blacklisted.
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Game list[edit]
Game Name
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Version
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Notes
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Donkey Kong (U)
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v1.0
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Requires NMI mode "At vblank"
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Donkey Kong 3
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v1.4.2
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Hangs On Title Screen
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Kirby's Adventure (U)
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v1.4
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disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong.
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Monopoly (U)
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v1.3
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fully working (except for $4011 PCM audio)
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N*ts & Milk
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v1.1
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sprite and BG are out of alignment vertically by approx 16 pixels
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Pac-Man (U)
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v1.3
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disable memory emulation load and store
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Parodius
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v1.3
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does not boot.
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Pinball (U)
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v1.4.2
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playable
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Super Mario Bros. (U)
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v1.1
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sprite zero offset 7
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Super Mario Bros. 2
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v1.4.2
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disable "native return address", disable NMI mode "At vblank" playable
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Trog
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v1.4.2
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disable stack native address, enable clone CHR-RAM. very flickery
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Zippy Race
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v1.3
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Hangs with some glitchy gfxs
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