Project64 Netplay

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Revision as of 11:37, 13 January 2023 by Ahayri (talk | contribs) (for future updates: https://github.com/Project64Netplay/Project64-Netplay-2x/commit/c3b4fc398a3c7c36bf97ce74e1f3ec327c99f3e7 (NEW LINK))
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Project64 Netplay
PJ64Netplay logo.png
Original developer(s) zilmar, Jabo, and the Project64 Team
Current developer(s) Cranky Supertoon
Latest version 10/15/21
Active Yes
Platform(s) Windows
Architecture(s) x86
Emulates Nintendo 64
Website pj64netplay-emu.ml
License GNU GPLv2
Source code GitHub

Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.

Downloads

Windows git
Windows old builds

Features

  • Allows for 4 connections
  • Unusually low bandwidth usage
  • Can change latency on the fly to smooth out netplay experience at the expense of input lag
  • Works very well with 2 to 3 players, even with +200ms
  • Optional Dedicated New York based server
  • Built in cheat list for select games to improve gameplay
  • Built in scripts to keep 100% saves the same to help limit desyncs
  • Discord Rich Presence
  • AQZ Netplay Based