Difference between revisions of "Project64 Netplay"

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|version = {{Project64NetplayVer}}
 
|version = {{Project64NetplayVer}}
 
|active = Yes
 
|active = Yes
|platform = Windows
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|platform = [[Emulators on Windows|Windows]]
 
|architecture = x86
 
|architecture = x86
 
|target = [[Nintendo 64 emulators|Nintendo 64]]
 
|target = [[Nintendo 64 emulators|Nintendo 64]]
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|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
 
|source = [https://github.com/Project64Netplay/Project64-Netplay GitHub]
 
}}
 
}}
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'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.
 
'''Project64 Netplay''' is an open-source fork of [[Project64]] for Windows based on Project64 2.3.2. It is designed to facilitate [[netplay]] in emulated Nintendo 64 games.
  
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[[Category:Emulators]]
 
[[Category:Emulators]]
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[[Category:Console emulators]]
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[[Category:Home console emulators]]
 
[[Category:Nintendo 64 emulators]]
 
[[Category:Nintendo 64 emulators]]
 
[[Category:Netplay]]
 
[[Category:Netplay]]
 
[[Category:Custom Assets]]
 
[[Category:Custom Assets]]

Revision as of 06:06, 16 October 2021

Project64 Netplay
PJ64Netplay logo.png
Original developer(s) zilmar, Jabo, and the Project64 Team
Current developer(s) Cranky Supertoon
Latest version 10/15/21
Active Yes
Platform(s) Windows
Architecture(s) x86
Emulates Nintendo 64
Website pj64netplay-emu.ml
License GNU GPLv2
Source code GitHub

Project64 Netplay is an open-source fork of Project64 for Windows based on Project64 2.3.2. It is designed to facilitate netplay in emulated Nintendo 64 games.

Downloads

Windows Latest releases

Features

  • Allows for 4 connections
  • Unusually low bandwidth usage
  • Can change latency on the fly to smooth out netplay experience at the expense of input lag
  • Works very well with 2 to 3 players, even with +200ms
  • Optional Dedicated New York based server
  • Built in cheat list for select games to improve gameplay
  • Built in scripts to keep 100% saves the same to help limit desyncs
  • Discord Rich Presence
  • AQZ Netplay Based