Difference between revisions of "PlayStation Portable emulators"

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|title = PlayStation Portable
 
|title = PlayStation Portable
 
|logo = PSP-1000.png
 
|logo = PSP-1000.png
|developer = [[:Category:Sony consoles|Sony]]
+
|developer = [[:Sony]]
|type = [[:Category:Consoles|Handheld game console]]
+
|type = [[:Category:Handheld consoles|Handheld game console]]
 
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]
 
|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]
 
|release = 2004
 
|release = 2004
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|emulated = {{✓}}
 
|emulated = {{✓}}
 
}}
 
}}
The '''[[wikipedia:PlayStation Portable|PlayStation Portable]]''' (PSP) is a handheld game console made by [[wikipedia:Sony|Sony]]. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the [[wikipedia:PAL_region|PAL region]] on September 1, 2005.
+
 
 +
{{for|other emulators that run on PSP hardware|Emulators on PSP}}
 +
 
 +
The '''[[wikipedia:PlayStation Portable|PlayStation Portable]]''' (PSP) is a handheld game console made by [[wikipedia:Sony|Sony]]. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the [[wikipedia:PAL_region|PAL region]] on September 1, 2005. It was retailed for {{Inflation|USD|249|2005}}. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.
  
 
==Emulators==
 
==Emulators==
 +
<div style="max-width:100%; overflow:auto;">
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Operating System(s)
+
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|Latest Version
! scope="col"|[[Libretro|Libretro Core]]
+
! scope="col"|[https://old.reddit.com/r/ps2/comments/atwi34/list_of_ps2_games_with_psp_connectivity/ PSP<br/>to<br/>PS2]
 +
! scope="col"|<abbr title="remote play (via the PS3 system's wireless LAN), copying games to play on a PSP system that can be played on either PS3 or PSP systems etc.">PSP<br/>to<br/>PS3</abbr><ref>[https://manuals.playstation.net/document/en/psp/current/network/remoteplay/remote.html Using remote play (via the PS3 system's wireless LAN)], [https://manuals.playstation.net/document/en/ps3/current/game/copypsp.html Copying games to play on a PSP system that can be played on either PS3 or PSP systems]</ref>
 +
! scope="col"|[https://emulation.gametechwiki.com/index.php/Netplay#PSP Ad-Hoc]
 +
! scope="col"|[https://emulation.gametechwiki.com/index.php/Texture_Packs#Playstation_Portable <small>Texture<br/>enhancement</small>]
 +
! scope="col"|<small>[https://retroachievements.org/gameList.php?c=41 Retro<br/>Achievements]</small>
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
+
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
!colspan="14"|PC / x86
 
|-
 
|-
 
|[[PPSSPP]]
 
|[[PPSSPP]]
|Multi-platform
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]
+
|[https://buildbot.orphis.net/ppsspp/index.php?m=fulllist Dev Builds]<br/>[https://nightly.link/hrydgard/ppsspp/workflows/build/master Dev Builds (Artifacts)]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP>This build [https://old.reddit.com/r/RetroArch/comments/smujbb/ppsspp_outdated_and_broken/hvyonyq/ using upstream repo for libretro] from now on.</ref><br/>[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]
|{{✓}} ||{{✓}} ||{{✓}}
+
|{{✗}}[https://github.com/hrydgard/ppsspp/issues/13098 *]
 +
|{{✗}}[https://github.com/hrydgard/ppsspp/issues/13098 *]
 +
|{{✓}}<ref group=N name=AdHocPPSSPP>Supports [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_on_the_same_network multiplayer on the same network] and [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_over_the_internet multiplayer over the internet] but [https://github.com/hrydgard/ppsspp/issues/14395 no support for XLink Kai at the moment].</ref>
 +
|{{✓}}<ref group=N name=TE>[https://forums.ppsspp.org/forumdisplay.php?fid=36 <abbr title="HD texture packs for the PPSSPP emulator, since there's no centralized location for them right now.">PPSSPP Texture Packs</abbr>]</ref>
 +
|{{~}}<ref group=N name=lrRA>[https://docs.libretro.com/guides/retroachievements/#playstation-portable Only libretro core supports RetroAchievements] at the moment. [https://github.com/hrydgard/ppsspp/issues/16169 RA feature request for PPSSPP standalone version].</ref>
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 
|-
 
|-
 
|[[JPCSP]]
 
|[[JPCSP]]
|Windows, Linux, OS X
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|align=left|{{Icon|Java}}
 
|[http://www.emunewz.net/forum/forumdisplay.php?fid=204 SVN]
 
|[http://www.emunewz.net/forum/forumdisplay.php?fid=204 SVN]
|{{✗}} ||{{✓}} ||{{✗}}
+
|{{✗}}[https://github.com/jpcsp/jpcsp/issues/451 *]
 +
|{{✗}}[https://github.com/jpcsp/jpcsp/issues/451 *]
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|{{✓}}<ref group=N>[https://www.teamxlink.co.uk/wiki/JPCSP_PSP_Tutorial XLink Kai: JPCSP PSP Tutorial]</ref>
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{~}}<ref group=N name=JPCSP>Unlike PPSSPP, [[JPCSP]] does support XLink Kai and partially running the [https://github.com/jpcsp/jpcsp/issues?q=is%3Aissue+is%3Aopen%2Bclosed+xmb PSP menu (XrossMediaBar & XMB)] and [https://github.com/jpcsp/jpcsp/issues?q=is%3Aissue+is%3Aopen%2Bclosed+umd+video+ UMD movie/video decoding].</ref>
 
|-
 
|-
 
|cspspemu
 
|cspspemu
|Windows, OS X
+
|align=left|{{Icon|Windows|macOS}}
|[https://github.com/cspspemu/cspspemu Git]
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|[https://github.com/cspspemu/cspspemu git]
|{{✗}} ||{{✗}} ||{{✗}}
+
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 
|-
 
|-
|[http://jspspemu.com/ jspspemu]
+
|[https://jspspemu.soywiz.com/ jspspemu]
|Windows
+
|align=left|{{Icon|Web}}
|[https://github.com/jspspemu/jspspemu Git]
+
|[https://github.com/jspspemu/jspspemu git]
|{{✗}} ||{{✗}} ||{{✗}}
+
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 
|-
 
|-
 
|PCSP
 
|PCSP
|Windows
+
|align=left|{{Icon|Windows}}
|[https://appnee.com/pcsp/ 0.5.5]
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|[https://appnee.com/pcsp 0.5.5]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 
|{{✗}} ||{{✗}} ||{{✗}}
 
|{{✗}} ||{{✗}} ||{{✗}}
 +
|-
 +
|Potemkin
 +
|align=left|{{Icon|Windows}}
 +
|[http://www.emulator-zone.com/doc.php/psp/potemkin.html 1.00 Alpha]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}} ||{{✗}} ||{{✗}}
 +
|-
 +
|PSPE
 +
|align=left|{{Icon|Windows}}
 +
|[https://www.zophar.net/psp/pspe.html 0.9b]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}} 
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
!colspan="14"|Mobile / ARM
 +
|-
 +
|[[PPSSPP]]
 +
|align=left|{{Icon|Android|iOS|Pandora|Pyra}}<br>{{Icon|BB|MeeGo}}<br>{{Icon|Symbian}}
 +
|[https://buildbot.orphis.net/ppsspp/index.php?m=fulllist Dev Builds]<br/>[https://nightly.link/hrydgard/ppsspp/workflows/build/master Dev Builds (Artifacts)]<br/>[http://www.ppsspp.org/downloads.html {{PPSSPPVer}}]</br>[https://pyra-handheld.com/repo/apps/31 0.1 Pyra]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP></ref>
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}<ref group=N name=AdHocPPSSPP></ref>
 +
|{{✓}}<ref group=N name=TE></ref>
 +
|{{~}}<ref group=N name=lrRA></ref>
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|[https://github.com/kobol123/PSPe-3.0 PSPe+] <small>(PPSSPP fork)</small>
 +
|align=left|{{Icon|Android}}
 +
|[http://rnextstudios.fastportatil.com/?page_id=246  3.2.1]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|?
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
!colspan="14"|Console
 +
|-
 +
|Adrenaline
 +
|align=left|{{Icon|Vita}}
 +
|[https://github.com/TheOfficialFloW/Adrenaline 6.61]
 +
|?
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|[[PPSSPP]]
 +
|align=left|{{Icon|Switch|Xbox360|WiiU|XboxOne|SXS}}
 +
|[http://www.ppsspp.org/downloads.html Switch]<br/>[https://digiex.net/threads/ppsspp-xbox-360-psp-playstation-portable-emulator.12942 Xbox 360]<br/>[https://www.resetera.com/threads/homebrew-ppsspp-reaches-wii-u.45383 Wii U]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N name=lrPPSSPP></ref>
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}<ref group=N name=AdHocPPSSPP></ref>
 +
|{{✓}}<ref group=N name=TE></ref>
 +
|{{~}}<ref group=N name=lrRA></ref>
 +
|{{✗}}
 +
|{{~}}<ref group=N>Libretro core is still active.</ref>
 +
|{{✓}}
 +
|-
 +
|PSP<br/>PlayStation®Portable</br>REMASTER Launcher
 +
|align=left|{{Icon|PS3}}
 +
|[http://daxhordes.org/forum/viewtopic.php?t=9803 v2.0]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|{{✗}}
 +
|{{~}}
 
|}
 
|}
 +
</div>
 +
<references group=N />
  
 
===Comparisons===
 
===Comparisons===
;[[PPSSPP]]:Released in November of 2012. Compatibility is now higher than JPCSP and games runs significantly faster due to its programming in C++. The emulator is currently capable of playing the vast majority of the PSP library, with more than 1000 games that can be played from start to finish.<ref>[http://forums.ppsspp.org/showthread.php?tid=1473]</ref>
+
;[[PPSSPP]] <small class="plainlinks" style="font-weight:normal;">([https://report.ppsspp.org/games compatibility], [https://forums.ppsspp.org/showthread.php?tid=9037 AdHoc compatibility], [https://forums.ppsspp.org/showthread.php?tid=14763 AdHoc compatibility#2])</small>:Released in November of 2012. Compatibility is higher than [[JPCSP]] and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with [https://report.ppsspp.org/games 2938 (83%) out of 3547 '''reported''' titles can be played from start to finish].
;[[JPCSP]]:Requires the Java Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also much slower than [[PPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. It is only recommended to use JPCSP if the game does not work in PPSSPP.
 
  
==See also==
+
;[[JPCSP]]:Requires the Java Runtime Environment to be installed. It is also much slower than [[PPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.
* [[Emulators on PSP]]
 
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
* [https://docs.google.com/spreadsheets/u/0/d/1IypWVRXtDQ73KdrxXhshF4wnaOpGpHxjjzIV6Ck1zJ4/htmlview PPSSPP Wii-U Compatibility]
 +
* [https://pandorawiki.org/PPSSPP_Compatibility_List PPSSPP Pandora Compatibility]
 +
* [https://www.cheapassgamer.com/topic/281768-complete-list-of-pspminispsone-games-playable-on-vita/page-1 PSP Minis List]
  
 
[[Category:Consoles]]
 
[[Category:Consoles]]
 +
[[Category:Handheld consoles]]
 
[[Category:Sony consoles]]
 
[[Category:Sony consoles]]
 
[[Category:Seventh-generation video game consoles]]
 
[[Category:Seventh-generation video game consoles]]
 
[[Category:PlayStation Portable emulators|*]]
 
[[Category:PlayStation Portable emulators|*]]

Revision as of 03:10, 30 April 2023

PlayStation Portable
PSP-1000.png
Developer Sony
Type Handheld game console
Generation Seventh generation
Release date 2004
Discontinued 2014
Predecessor PocketStation
Successor PlayStation Vita
Emulated
For other emulators that run on PSP hardware, see Emulators on PSP.

The PlayStation Portable (PSP) is a handheld game console made by Sony. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005. It was retailed for $249. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.

Emulators

Name Platform(s) Latest Version PSP
to
PS2
PSP
to
PS3
[1]
Ad-Hoc Texture
enhancement
Retro
Achievements
FLOSS Active Recommended
PC / x86
PPSSPP Windows Linux macOS FreeBSD Dev Builds
Dev Builds (Artifacts)
libretro core[N 1]
1.17.1
* * [N 2] [N 3] ~[N 4]
JPCSP Java SVN * * [N 5] ~[N 6]
cspspemu Windows macOS git
jspspemu Web git
PCSP Windows 0.5.5
Potemkin Windows 1.00 Alpha
PSPE Windows 0.9b
Mobile / ARM
PPSSPP Android iOS Pandora Dragonbox Pyra
BlackBerry MeeGo
Symbian
Dev Builds
Dev Builds (Artifacts)
1.17.1
0.1 Pyra
libretro core[N 1]
[N 2] [N 3] ~[N 4]
PSPe+ (PPSSPP fork) Android 3.2.1 ?
Console
Adrenaline Vita 6.61 ?
PPSSPP Switch Xbox 360 Wii U Xbox One Xbox Series X/S Switch
Xbox 360
Wii U
libretro core[N 1]
[N 2] [N 3] ~[N 4] ~[N 7]
PSP
PlayStation®Portable
REMASTER Launcher
PlayStation 3 v2.0 ? ~

Comparisons

PPSSPP (compatibility, AdHoc compatibility, AdHoc compatibility#2)
Released in November of 2012. Compatibility is higher than JPCSP and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with 2938 (83%) out of 3547 reported titles can be played from start to finish.
JPCSP
Requires the Java Runtime Environment to be installed. It is also much slower than PPSSPP. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.

References