Difference between revisions of "PlayStation Portable emulators"

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Revision as of 02:13, 3 June 2023

PlayStation Portable
PSP-1000.png
Developer Sony
Type Handheld game console
Generation Seventh generation
Release date 2004
Discontinued 2014
Predecessor PocketStation
Successor PlayStation Vita
Emulated
For other emulators that run on PSP hardware, see Emulators on PSP.

The PlayStation Portable (PSP) is a handheld game console made by Sony. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005. It was retailed for $249. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.

Emulators

Name Platform(s) Latest Version PSP
to
PS2
PSP
to
PS3
[1]
Ad-Hoc Texture
enhancement
Retro
Achievements
FLOSS Active Recommended
PC / x86
PPSSPP Windows Linux macOS FreeBSD Dev Builds
Dev Builds (Artifacts)
libretro core[N 1]
1.17.1
* * [N 2] [N 3] ~[N 4]
JPCSP Java SVN * * [N 5] ~[N 6]
cspspemu Windows macOS git
jspspemu Web git
PCSP Windows 0.5.5
Potemkin Windows 1.00 Alpha
PSPE Windows 0.9b
Mobile / ARM
PPSSPP Android iOS Pandora Dragonbox Pyra
BlackBerry MeeGo
Symbian
Dev Builds
Dev Builds (Artifacts)
1.17.1
0.1 Pyra
libretro core[N 1]
[N 2] [N 3] ~[N 4]
PSPe+ (PPSSPP fork) Android 3.2.1 ?
Console
Adrenaline Vita 6.61 ?
PPSSPP Switch Xbox 360 Wii U Xbox One Xbox Series X/S Switch
Xbox 360
Wii U
libretro core[N 1]
[N 2] [N 3] ~[N 4] ~[N 7]
PSP
PlayStation®Portable
REMASTER Launcher
PlayStation 3 v2.0 ? ~

Comparisons

PPSSPP (compatibility, AdHoc compatibility, AdHoc compatibility#2)
Released in November of 2012. Compatibility is higher than JPCSP and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with 2938 (83%) out of 3547 reported titles can be played from start to finish.
JPCSP
Requires the Java Runtime Environment to be installed. It is also much slower than PPSSPP. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.

References