Difference between revisions of "PlayStation 2 emulators"

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The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold.  
 
The '''[[wikipedia:PlayStation_2|PlayStation 2]]''' (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for {{Inflation|USD|299.99|2000}}. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold.  
 +
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Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games.<ref name="wikipedia">[https://en.wikipedia.org/wiki/PlayStation_2 PlayStation 2 at Wikipedia]</ref>
 +
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The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.5 billion copies sold. In 2004, Sony released a smaller, lighter revision of the console known as the PS2 Slim. Even after the release of its successor, the PlayStation 3, it remained popular well into the seventh generation. It continued to be produced until 2013 when Sony finally announced that it had been discontinued after over twelve years of production, one of the longest lifespans of any video game console. By the end of its life, two new games were launched posthumously for the console.<ref name="wikipedia" />
  
 
==Emulators==
 
==Emulators==
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! scope="col"|[https://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2 <abbr title="PlayStation 1 Backwards Compatibility">PS1</abbr>]
 
! scope="col"|[https://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2 <abbr title="PlayStation 1 Backwards Compatibility">PS1</abbr>]
 
! scope="col"|<small>System<br/>Link</small>
 
! scope="col"|<small>System<br/>Link</small>
! scope="col"|<small>Texture<br/>enhancement</small>
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! scope="col"|<small>[https://www.pcgamingwiki.com/wiki/List_of_games_that_support_Pressure-Sensitive_Face_Buttons#PlayStation_2_Emulation Pressure<br />Sensitive<br />Buttons]</small>
! scope="col"|[[libretro]]
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! scope="col"|[https://emulation.gametechwiki.com/index.php/Texture_Packs#Texture_Replacement_.283D.29 <small>Texture<br/>enhancement</small>]
 
! scope="col"|<small>[https://retroachievements.org/download.php Retro<br/>Achievements]</small>
 
! scope="col"|<small>[https://retroachievements.org/download.php Retro<br/>Achievements]</small>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
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| [[PCSX2]]
 
| [[PCSX2]]
 
| align=left|{{Icon|Windows|Linux|macOS}}
 
| align=left|{{Icon|Windows|Linux|macOS}}
| [https://pcsx2.net/downloads/ Nightly]<br/>[https://pcsx2.net/downloads/ Stable]<ref group=N name=pcsx2stable>The stable versions are years out-of-date and missing countless features and bug fixes. Nightly versions are a better choice for almost all users; the stable versions should only be used if you have a specific need for them.</ref>
+
| [https://pcsx2.net/downloads/ Nightly]<ref group=N>The stable versions are years out-of-date and missing countless features and bug fixes. '''Nightly versions are a better choice for almost all users'''; the stable versions should only be used if you have a specific need for them.</ref><br/><abbr title="Hard fork of PCSX2 for RetroArch.">[https://docs.libretro.com/library/pcsx2/ LRPS2]</abbr><ref group=N>This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream. LRPS2 is still under development, standalone [https://pcsx2.net/downloads/ PCSX2-nightly] builds recommended to use instead.</ref>
 
| {{~}}<ref group=N>[https://github.com/987123879113/pcsx2/wiki#builds Possible with this build], [https://github.com/987123879113/pcsx2/wiki/Setup#required-setup Guide]. '''This fork only applies for Python 2 games. This does not and will never support Python 1''' (entirely separate from Python 2) or System 246/256 games as those would require much more work than a simple USB device to make work. The MagicGate code being used in this fork also does not support memory card MagicGate encryption stuff properly (the memory card dongles used for Python 1 and System 246/256) so those platforms aren't really any closer to working compared to before.</ref>
 
| {{~}}<ref group=N>[https://github.com/987123879113/pcsx2/wiki#builds Possible with this build], [https://github.com/987123879113/pcsx2/wiki/Setup#required-setup Guide]. '''This fork only applies for Python 2 games. This does not and will never support Python 1''' (entirely separate from Python 2) or System 246/256 games as those would require much more work than a simple USB device to make work. The MagicGate code being used in this fork also does not support memory card MagicGate encryption stuff properly (the memory card dongles used for Python 1 and System 246/256) so those platforms aren't really any closer to working compared to before.</ref>
 
| {{✗}}<ref group=N>[https://github.com/PCSX2/pcsx2/pull/4274 MagicGate PR]</ref>
 
| {{✗}}<ref group=N>[https://github.com/PCSX2/pcsx2/pull/4274 MagicGate PR]</ref>
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| {{~}}
 
| {{~}}
 
| {{✓}}<ref group=N>[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup PCSX2 XLink Kai Setup]</ref>
 
| {{✓}}<ref group=N>[https://www.teamxlink.co.uk/wiki/PCSX2_XLink_Kai_Setup PCSX2 XLink Kai Setup]</ref>
 +
| {{~}}<ref group=N>'''DualShock 2''' can be used only with adaptes emulating DualShock 3. [https://bliss-box.net/integration/ Bliss-Box API] is not supported. '''DualShock 3''' can be used only with [https://www.pcgamingwiki.com/wiki/Controller:DualShock_3#Wired_connection_-_unofficial_drivers DsHidMini community driver] and [https://github.com/PCSX2/pcsx2/wiki/Pressure-sensitive-buttons-with-DS3 a custom XInput proxy DLL]. Support for [https://www.pcgamingwiki.com/wiki/Controller:DualShock_3#Wired_connection_-_official_drivers official Sony driver] has been [https://github.com/PCSX2/pcsx2/issues/4918#issuecomment-1422483345 dropped] after moving from Wx to Qt environment. Althrough old [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.3771 v1.7.3771 Wx build] still allows to run games with Official Sony driver support. Other controllers with pressure-sensitive buttons like '''Xbox controller''' are not supported.</ref>
 
| {{✓}}<ref group=N name=TE>[https://gbatemp.net/forums/pcsx2-hd-texture-pack-group.549/ <abbr title="This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.">PCSX2 HD texture pack group</abbr>]</ref>
 
| {{✓}}<ref group=N name=TE>[https://gbatemp.net/forums/pcsx2-hd-texture-pack-group.549/ <abbr title="This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.">PCSX2 HD texture pack group</abbr>]</ref>
| {{✓}}
 
 
| {{✓}}<ref group=N>Only for standalone version.</ref>
 
| {{✓}}<ref group=N>Only for standalone version.</ref>
 
| {{✓}}
 
| {{✓}}
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| [http://purei.org/downloads.php {{Play!Ver}}]<br/>[https://github.com/jpd002/Play-/actions git]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
 
| [http://purei.org/downloads.php {{Play!Ver}}]<br/>[https://github.com/jpd002/Play-/actions git]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
 
| {{✗}}
 
| {{✗}}
| {{✓}}<ref group=N>[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Play!: Namco System 2x6 Arcade Support]</ref>
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| {{✓}}<ref group=N name=Play2x6>[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support Play!: Namco System 2x6 Arcade Support]</ref>
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}[https://github.com/jpd002/Play-/issues/327 *]
 
| {{✗}}[https://github.com/jpd002/Play-/issues/327 *]
 
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| align=left|{{Icon|Windows}}
 
| align=left|{{Icon|Windows}}
 
| [https://dl.emulator-zone.com/download.php/emulators/ps2/ps2emu/PS2EMU_-_Alpha_01.zip 0.1]
 
| [https://dl.emulator-zone.com/download.php/emulators/ps2/ps2emu/PS2EMU_-_Alpha_01.zip 0.1]
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| [[Play!]]
 
| [[Play!]]
 
| align=left|{{Icon|Android|iOS}}
 
| align=left|{{Icon|Android|iOS}}
| [http://purei.org/downloads.php Builds]
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| [http://purei.org/downloads.php Builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
 
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| {{✓}}[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support *]
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| {{✓}}<ref group=N name=Play2x6></ref>
 
| {{✗}}
 
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| {{✗}}[https://github.com/jpd002/Play-/issues/327 *]
 
| {{✗}}[https://github.com/jpd002/Play-/issues/327 *]
 
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| {{~}}<ref group=N name=HDPorts>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [https://en.wikipedia.org/wiki/High-definition_remasters_for_PlayStation_consoles#PlayStation_3 PS2 games that received HD ports], do.</ref>
 
| {{~}}<ref group=N name=HDPorts>[https://gamefaqs.gamespot.com/boards/927750-playstation-3/69863918 No PS2 game has trophy support or enhancements for PS3 backwards compatibility] but [https://en.wikipedia.org/wiki/High-definition_remasters_for_PlayStation_consoles#PlayStation_3 PS2 games that received HD ports], do.</ref>
| {{✗}}
 
 
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| [https://github.com/xerpi/play-switch git]
 
| [https://github.com/xerpi/play-switch git]
 
| {{✗}}
 
| {{✗}}
| {{✓}}[https://github.com/jpd002/Play-#namco-system-2x6-arcade-support *]
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| {{✓}}<ref group=N name=Play2x6></ref>
 
| {{✗}}
 
| {{✗}}
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| {{✗}}[https://github.com/jpd002/Play-/issues/327 *]
 
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;[[PCSX2]]  <small class="plainlinks" style="font-weight:normal;">([https://pcsx2.net/compat/ compatibility]) ([https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List PS1 Mode compatibility]) ([https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0 servers])</small>:The first Playstation 2 emulator. Accuracy has continuously improved during dev builds. The emulator is capable of playing most titles without any major glitches. Check the [[Game problems FAQ#PS2|Game Problems FAQ]] or the [https://pcsx2.net/compat/ Official Compatibility List] for information regarding playability.
 
;[[PCSX2]]  <small class="plainlinks" style="font-weight:normal;">([https://pcsx2.net/compat/ compatibility]) ([https://forums.pcsx2.net/Thread-PSX-Mode-Unofficial-Compatibility-List PS1 Mode compatibility]) ([https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0 servers])</small>:The first Playstation 2 emulator. Accuracy has continuously improved during dev builds. The emulator is capable of playing most titles without any major glitches. Check the [[Game problems FAQ#PS2|Game Problems FAQ]] or the [https://pcsx2.net/compat/ Official Compatibility List] for information regarding playability.
  
::;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android.
+
::;[[AetherSX2]]:A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android.
 +
:::2 Versions now exist. The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website.
  
;[[Play!]]  <small class="plainlinks" style="font-weight:normal;">([https://github.com/jpd002/Play-Compatibility/issues compatibility], [https://purei.org/ compatibility#2])</small>:Development is almost all done by the single maintainer jpd002. [https://github.com/jpd002/Play-Compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-playable 827 (34%) out of 2410 tested titles games are reported playable] and unlike [[PCSX2]] [https://www.youtube.com/watch?v=REdPPdmwxk0 namco System 2x6 supported]. Also has a playable Android and iOS port.  
+
;[[Play!]]  <small class="plainlinks" style="font-weight:normal;">([https://github.com/jpd002/Play-Compatibility/issues compatibility], [https://purei.org/ compatibility#2])</small>:Development is almost all done by the single maintainer jpd002. [https://github.com/jpd002/Play-Compatibility/issues?q=is%3Aissue+is%3Aopen+label%3Astate-playable 898 (36%) out of 2468 tested titles are reported playable] and unlike [[PCSX2]] [https://www.youtube.com/@emugamer2610/search?query=246%2F256 namco System 2x6 supported]. Also has a playable Android and iOS port.  
  
 
;[https://github.com/PSI-Rockin/DobieStation/ DobieStation]:Many titles can go ingame, focused on accuracy, and therefore inherently slower than Play! or PCSX2. A compatibility list is provided [https://docs.google.com/spreadsheets/d/1kPLMTBSB2xZ8Rar140jiLWNRqsLX9vlCx12PJS2H5aw/edit#gid=0 here].
 
;[https://github.com/PSI-Rockin/DobieStation/ DobieStation]:Many titles can go ingame, focused on accuracy, and therefore inherently slower than Play! or PCSX2. A compatibility list is provided [https://docs.google.com/spreadsheets/d/1kPLMTBSB2xZ8Rar140jiLWNRqsLX9vlCx12PJS2H5aw/edit#gid=0 here].
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None of the PSX features have been emulated yet.
 
None of the PSX features have been emulated yet.
  
Twitter user @DiscoStarslayer claims to be [https://nitter.pussthecat.org/DiscoStarslayer/status/1570428063502012417 working on bypassing the HDD encryption of the PSX], which could result in this hardware being emulated, and it would allow for replacing the HDD in those consoles. This user also encourages dumping the content of the HDD of your PSX using a [https://nitter.pussthecat.org/DiscoStarslayer/status/1592187362947526657 guide] made by a PCSX2 contributor called [https://nitter.pussthecat.org/_987123879113 987123879113]
+
Twitter user @DiscoStarslayer claims to be [https://nitter.snopyta.org/DiscoStarslayer/status/1570428063502012417 working on bypassing the HDD encryption of the PSX], which could result in this hardware being emulated, and it would allow for replacing the HDD in those consoles. This user also encourages dumping the content of the HDD of your PSX using a [https://nitter.snopyta.org/DiscoStarslayer/status/1592187362947526657 guide] made by a PCSX2 contributor called [https://nitter.snopyta.org/_987123879113 987123879113]
  
 
==External links==
 
==External links==

Revision as of 17:57, 29 March 2023

PlayStation 2
PS2-Fat-Console-Set.png
Developer Sony
Type Home video game console
Generation Sixth generation
Release date 2000
Discontinued 2013
Predecessor PlayStation
Successor PlayStation 3
Emulated
For other emulators that run on PS2 hardware, see Emulators on PS2.

The PlayStation 2 (PS2) is a sixth-generation console released by Sony on October 26, 2000, and it was retailed for $299.99. It has the Emotion Engine CPU based on the MIPS R5900 at 300 MHz with 32 MBs of RDRAM system memory and 4 MBs of eDRAM (VRAM). Its GPU was a custom Graphics Synthesizer, which ran at 150 MHz. It became the highest-selling console of all time, with over 155 million units sold.

Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games.[1]

The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.5 billion copies sold. In 2004, Sony released a smaller, lighter revision of the console known as the PS2 Slim. Even after the release of its successor, the PlayStation 3, it remained popular well into the seventh generation. It continued to be produced until 2013 when Sony finally announced that it had been discontinued after over twelve years of production, one of the longest lifespans of any video game console. By the end of its life, two new games were launched posthumously for the console.[1]

Emulators

Name Platform(s) Latest version Python System
2x6
PSX PS1 System
Link
Pressure
Sensitive
Buttons
Texture
enhancement
Retro
Achievements
FLOSS Active Recommended
Desktop
PCSX2 Windows Linux macOS Nightly[N 1]
LRPS2[N 2]
~[N 3] [N 4] ~ [N 5] ~[N 6] [N 7] [N 8]
Play! Windows Linux macOS Web 0.63
git
libretro core
[N 9] * ~
AetherSX2 Linux ARM macOS Builds ~ ? [N 7] [N 10] ~
hpsx64 Windows v0430
DobieStation Windows Linux git
Builds
orbum Windows git
NeutrinoSX2 (nSX2) Windows 0.08
PS2emu Windows 0.1
Mobile / ARM
AetherSX2 Android 1.5-4248
Alpha/Beta
~ ? ? [N 7] [N 10]
Play! Android iOS Builds
libretro core
[N 9] * ~
DamonPS2 Android 5.0
Console
XBSX2 Xbox One Xbox Series X/S git ~ ? ? ? ?
AetherSX2 Xbox One Xbox Series X/S Alpha ~ ? ? ? ? [N 10]
ps2_emu PlayStation 3 FW 4.78 ~[N 11] ~[N 11]
Play! Switch git [N 9] * ~
  1. The stable versions are years out-of-date and missing countless features and bug fixes. Nightly versions are a better choice for almost all users; the stable versions should only be used if you have a specific need for them.
  2. This is a complete hard fork of PCSX2 and its own separate emulator at this point, so there is no point in chasing after any kind of upstream. LRPS2 is still under development, standalone PCSX2-nightly builds recommended to use instead.
  3. Possible with this build, Guide. This fork only applies for Python 2 games. This does not and will never support Python 1 (entirely separate from Python 2) or System 246/256 games as those would require much more work than a simple USB device to make work. The MagicGate code being used in this fork also does not support memory card MagicGate encryption stuff properly (the memory card dongles used for Python 1 and System 246/256) so those platforms aren't really any closer to working compared to before.
  4. MagicGate PR
  5. PCSX2 XLink Kai Setup
  6. DualShock 2 can be used only with adaptes emulating DualShock 3. Bliss-Box API is not supported. DualShock 3 can be used only with DsHidMini community driver and a custom XInput proxy DLL. Support for official Sony driver has been dropped after moving from Wx to Qt environment. Althrough old v1.7.3771 Wx build still allows to run games with Official Sony driver support. Other controllers with pressure-sensitive buttons like Xbox controller are not supported.
  7. 7.0 7.1 7.2 PCSX2 HD texture pack group
  8. Only for standalone version.
  9. 9.0 9.1 9.2 Play!: Namco System 2x6 Arcade Support
  10. 10.0 10.1 10.2 AetherSX2 dev calls it quits, shuts down site leaving a message citing "complaints, demands, and death threats" made to him during development process.
  11. 11.0 11.1 No PS2 game has trophy support or enhancements for PS3 backwards compatibility but PS2 games that received HD ports, do.

Comparisons

PCSX2 (compatibility) (PS1 Mode compatibility) (servers)
The first Playstation 2 emulator. Accuracy has continuously improved during dev builds. The emulator is capable of playing most titles without any major glitches. Check the Game Problems FAQ or the Official Compatibility List for information regarding playability.
AetherSX2
A closed-source freeware emulator partially forked from PCSX2. It's designed to be optimal for ARM-based platforms, primarily those running Android.
2 Versions now exist. The latest google play version which contains ads while an ad free Alpha version can be downloaded directly from the AetherSX2 website.
Play! (compatibility, compatibility#2)
Development is almost all done by the single maintainer jpd002. 898 (36%) out of 2468 tested titles are reported playable and unlike PCSX2 namco System 2x6 supported. Also has a playable Android and iOS port.
DobieStation
Many titles can go ingame, focused on accuracy, and therefore inherently slower than Play! or PCSX2. A compatibility list is provided here.
HPS2x64 (compatibility)
Can also run quite a few commercial games, but probably less so, and at slower speeds than Play!. It also emulates and focuses more on PlayStation emulation. There is also a mirror that has fixes done to it.
DamonPS2
Closed-source payware/malware emulator only for Android, illegally based on PCSX2, Play! and PPSSPP. It can hardly run any games and behaves very much like virus software. It is best NOT to use this emulator. DamonPS2 uses unnecessary DRM, making the emulator useless without an internet connection.

Emulation issues

Despite a large interest in PS2 emulation due to its sizable collection of games, it is still one of the harder consoles to emulate for several reasons.

First of all, many people believe that since the main CPU (Emotion Engine) runs at a clock speed of 294 Mhz (299 Mhz on later revisions), it would make emulation easy on recent hardware. But this isn't the case because the clock speed of the emulated CPU is not necessarily indicative of the ease of emulation. Specifically, the PS2's CPU contains a multitude of custom sub-components and chips such as the FPU co-processor, 2 Vector Units, IOP, SPU2, Graphics Synthesizer, and SIF which together work asynchronously to comprise the 128-bit Emotion Engine. Emulating them perfectly with correct timing requires an enormous amount of power. Moreover, the PS2, just like PS1, uses the MIPS architecture instead of standard x86 code, thus making emulation slower.[2]

Another big problem is the emulation of PS2’s floating-point unit (FPU) because it doesn’t follow the IEEE standard. To keep it simple, just changing a couple of numbers will cause glitches to occur to the game’s graphic (VU) and logic (EE), resulting in things like broken AI, odd behaviors, and/or graphical bugs. While PCSX2 allows for either clamping/rounding on both VU and EE as a solution to fix these glitches, it remains by far not the most accurate way to emulate the PS2's FPU.[3][4]

To conclude the problems with PS2 emulation, we come to hardware rendering. The PS2’s graphics pipeline acts very differently from modern GPU cards, and emulating it in HW mode with any degree of accuracy is difficult. This is due in part to the versatility of the PS2, the fact that it doesn’t use fixed shaders, or that even the games themselves do not use a consistent formula to achieve different graphical effects. Various emulation enhancements like display resolution scaling lead to the typical “black lines glitch” because of the use of a non-integer resolution. While the OpenGL backend on PCSX2 greatly improved on many of these issues, most games still require “software rendering” to fix many common glitches, which in turn slows down the emulation. Although Games using mipmapping (Ratchet & Clank, Ace Combat, etc...) and games running on the Snowblind Engine are playable in OGL HW mode with minimal problems on high-end PCs.

In summary, it is impossible to achieve close-to-perfection PS2 emulation with actual PC hardware, and even if it were possible, the results would most likely be unplayable. The PS2 is a very complex machine that even game developers struggled to work with.

EyeToy

The EyeToy is a device similar to a camera or a webcam. It's an accessory developed by Sony and manufactured by Logitech. It is used in some PS2 games to interact physically through motion detection. The EyeToy can be used on PC with unofficial drivers. It also works natively with the PS3.

PCSX2 is the only emulator that can emulate EyeToy mechanics in games.

USB plugin

Some PS2 games use a USB adapter with a module/dongle consisting of two jack ports for microphones. Installments from the SingStar series on the PS2 could use microphones (Sometimes bundled with these game discs) with this method.

These adapters could either formally or informally be called:
  • SingStar USB Converter (Official)
  • SingStar USB Converter Box (Official)
  • SingStar USB Microphone Converter
  • SingStar Microphone USB Adapter/Converter
  • SingStar USB Converter Microphone Adapter

Steering wheels are also supported for many racing games via a USB adapter.

While PCSX2 isn't benefiting from a working USB plugin in its original release, Jackun, a PCSX2 plugin author, made a USB plugin that supports a microphone in most games and even a steering wheel for racing games. The plugin is still updated nowadays. A compatibility list of the working titles with this plugin can be found here.

Arcade variations

Konami Python 2

Konami Python 2 is a Konami arcade system based on PlayStation 2 hardware.

A fork of PCSX2 supports the emulation of the Konami Python 2. This fork requires MagicGate key files into the bios folder (civ.bin, cks.bin, eks.bin, and kek.bin) and you must use "ps2-0190j-20030822.bin" BIOS.

MAME romsets of Python 2 games won't work on this fork as they are missing ILINK_ID files.

PSX

Not to be confused with the original PlayStation.

The PSX is a Sony digital video recorder with a fully integrated PS2 console. It was also the first device to use Sony's XrossMediaBar (XMB) graphical user interface, which was later used on the PlayStation Portable, the PlayStation 3, some Blu-ray Disc players, and 2008-era BRAVIA TVs.

None of the PSX features have been emulated yet.

Twitter user @DiscoStarslayer claims to be working on bypassing the HDD encryption of the PSX, which could result in this hardware being emulated, and it would allow for replacing the HDD in those consoles. This user also encourages dumping the content of the HDD of your PSX using a guide made by a PCSX2 contributor called 987123879113

External links

  • PCSX2 Wiki - For checking if your games work and any fixes, tweaks, or settings you should know beforehand. Note that the wiki can contain outdated information. It is encouraged to do personal testing and contribute to the wiki.
  • PlayStation 2 DataCenter - Tons of PS2-related things. Emulator files like plugins, game manuals, game configurations, and many tutorials are just some of the things you'll find here.

References