Difference between pages "Cellphone emulators" and "Intel CPUs"

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(Java 2 Micro Edition (J2ME))
(Tags: Mobile edit, Mobile web edit)
 
(Emulators: add "Libretro Core" column)
 
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Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft.
+
The PC platform is an open architecture system that was originally designed by IBM in 1980. IBM's PC 5150 is the progenitor (though in no way representative of iterative designs like the desktops and laptops you may be familiar with today). The success of the PC architecture in the 1980s prompted Intel to iterate on its x86 processors, which is why this page is called '''Intel CPUs'''.
  
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
+
The history of the PC is comprehensive, but a good summary is that almost every component of the 5150 was off-the-shelf (i.e. parts that IBM didn't make themselves or sign an exclusivity agreement for others to use). IBM hoped that if clones popped up, they could sue them using the firmware in the BIOS, which they had [[Licensing|copyright]] over. However, Compaq came up with a replacement firmware based solely on documentation from IBM that they made publicly available, which they defended as a clean-room reimplementation. As a result, IBM lost control over the platform. The next major iteration would come from Intel in 1995 called ATX.
  
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g.
+
Sometime in the 90s, a speedup was found in PC emulation that could run software near-natively. This became the basis for [[hypervisors]], which are different from conventional emulators listed here since they require the host architecture to be at the very least x86-compatible.
  
===Cellphone various collections===
+
==Emulators==
 
 
* Includes Games, Softwares, Emulators, SDKs, Firmware, etc..
 
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=4 width="100"| <font color="#151B8D">Cellphone Collection</font>
 
|-
 
!Set
 
!Date
 
!Registration<br>Required
 
!Notes
 
|-
 
!colspan="5"|Archive.org
 
|-
 
|[https://archive.org/details/qinghui.wang qinghui.wang Chinese Mobile Games]
 
|2021-08-09
 
|{{✗}}
 
|A complete scrape of the qinghui.wang website, holding about 3500 Java games.
 
|-
 
|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump]
 
|2020-09-17
 
|{{✗}}
 
|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.
 
|-
 
|[https://archive.org/details/mypalm.ru mypalm.ru downloads section]
 
|2021-03-04
 
|{{✗}}
 
|Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.
 
|-
 
|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]<br/>[https://archive.org/details/dubi_20210525 dubigame.tistory.com mirror]
 
|2021-02-04
 
|{{✗}}
 
|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com.
 
|-
 
|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]
 
|2020-12-12
 
|{{✗}}
 
|Scrape of all the J2ME files at site shouji.com.cn.
 
|-
 
|[https://archive.org/details/mobileheart MobileHeart software downloads scrape]
 
|2020-10-23
 
|{{✗}}
 
|Scrape of the software downloads sections of www.mobileheart.com.
 
|-
 
|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]
 
|2020-10-22
 
|{{✗}}
 
|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sites.
 
|-
 
|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]
 
|2020-10-04
 
|{{✗}}
 
|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com.
 
|-
 
|[https://archive.org/details/smartphone_ua_scrape Smartphone.ua downloads section scrape]
 
|2020-10-02
 
|{{✗}}
 
|
 
|-
 
|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]
 
|2020-06-22
 
|{{✗}}
 
|Contains cracked scene releases and trial versions of N-Gage 2.0 games.
 
|-
 
|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]
 
|2020-01-22
 
|{{✗}}
 
|All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.
 
|-
 
|[https://archive.org/details/hpc_ru hpc.ru PDA software]
 
| 2020-08-06
 
|{{✗}}
 
|Scrape of all software, screenshots and descriptions from hpc.ru.
 
|-
 
|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]
 
|2020-08-04
 
|{{✗}}
 
|PDA software from the litoli.com / afpda.com forum downloads.
 
|-
 
|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]
 
| 2020-08-04
 
|{{✗}}
 
|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.
 
|-
 
|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]
 
|2019-09-14
 
|{{✗}}
 
|This is a unified collection of J2ME (Java Micro Edition) games from many
 
sources. Each archive is a complete collection of all J2ME software available
 
from its source at the time of archiving.
 
|-
 
|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]
 
|2021-08-02
 
|{{✗}}
 
|Qualcomm BREW mobile games archive from 2 different Mega folders.
 
|-
 
|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation]
 
| 2021-07-30
 
|{{✗}}
 
|Zeebo game console games and apps.
 
|-
 
|[https://archive.org/details/HugeJavaMobileGameDump Huge Java Mobile Game Dump (67,000 files)]
 
|2018-06-08
 
|{{✗}}
 
|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.
 
|-
 
|[https://archive.org/details/tocmobile TOC Mobile]
 
|2019-10-12
 
|{{✗}}
 
|Mobile (Symbian/Java) games from TheOldComputer.com.
 
|-
 
|[https://archive.org/details/somej2me Some J2ME games]
 
|2021-05-19
 
|{{✗}}
 
|Some j2me.
 
|-
 
|[https://archive.org/details/nokia-new-series-2008 Nokia New Series 2008]
 
|2021-05-04
 
|{{✗}}
 
|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.
 
|-
 
|[https://archive.org/details/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216]
 
|2020-07-06
 
|{{✗}}
 
|Games for the Nokia 216 phone.
 
|-
 
|[https://archive.org/details/mrp-games Mythroad (China Mobile/Cherry Mobile) games archive (MRP)]
 
|2021-04-23
 
|{{✗}}
 
|2576 (with duplicates) Mythroad games I collected from random sites.
 
|-
 
|[https://archive.org/details/MythroadArchive Mythroad Archive]
 
|2020-02-05
 
|{{✗}}
 
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
 
|-
 
|[https://archive.org/details/docomoezweb DoCoMo i-Mode & EZplus App Archive]
 
|2020-04-09
 
|{{✗}}
 
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
 
|-
 
|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]
 
|2021-03-30
 
|{{✗}}
 
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
 
|-
 
|[https://archive.org/details/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files]
 
|2020-10-23
 
|{{✗}}
 
|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru.
 
|-
 
|[https://archive.org/details/destinypenguin-doja destinypenguin DoJa archive]
 
|2021-01-02
 
|{{✗}}
 
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com.
 
|-
 
|[https://archive.org/details/J2MEarchivesMay2020 J2ME Software archives - May 2020]
 
|2020-05-24
 
|{{✗}}
 
|Preservation archive of software for the J2ME platform.
 
May-2020 backup.
 
|-
 
|[https://archive.org/details/j2me-hipnosis J2ME Personal Sanitized Archive]
 
| 2020-12-27
 
|{{✗}}
 
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
 
|-
 
|[https://archive.org/details/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Games]
 
|2018-11-02
 
|{{✗}}
 
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.
 
|-
 
|[https://archive.org/details/nokia-hry-pack Nokia Hry]
 
|2020-08-10
 
|{{✗}}
 
|Pack of Nokia games.
 
|-
 
|[https://archive.org/details/java-symbian-aplikacehry_202008 Java, Symbian apps & games]
 
|2020-08-09
 
|{{✗}}
 
|pack of stuff from the net.
 
|-
 
|[https://archive.org/details/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther]
 
|2020-07-16
 
|{{✗}}
 
|Cellphone game packs from sCZther.
 
|-
 
|[https://archive.org/details/mobilesymbian17082019.7z Mobile Games - Symbian (20191008). 7z]
 
|2019-08-17
 
|{{✗}}
 
|Symbian Mobile Games.
 
|-
 
|[https://archive.org/details/J2mepacks Collection of J2ME game packs]
 
|2020-07-06
 
|{{✗}}
 
|Downloaded from various sites.
 
|-
 
|[https://archive.org/details/nokia-hry.-jar-cca-560-her Nokia Games J2ME]
 
|2020-07-06
 
|{{✗}}
 
|Around 560 Nokia J2ME games.
 
|-
 
|[https://archive.org/details/siemens-x-6-and-x-7 Siemens X6/X7 J2ME games]
 
|2020-07-06
 
|{{✗}}
 
|J2Me games for the Siemens X6 and X7 cellphones.
 
|-
 
|[https://archive.org/details/random-j-2-me Random J2ME games]
 
|2020-07-06
 
|{{✗}}
 
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
 
|-
 
|[https://archive.org/details/240x-320-s-40 240x320 S40 J2ME games]
 
|2020-07-06
 
|{{✗}}
 
|Nokia S40 standard cellphone games with the resolution 240x320.
 
|-
 
|[https://archive.org/details/sony-ericsson-k-7-and-k-8 Sony Ericsson K7/K8 J2ME games]
 
|2020-07-06
 
|{{✗}}
 
|Games for the Sony Ericsson K7 and K8 cellphones.
 
|-
 
|[https://archive.org/details/nokia-6230-J2ME Nokia 6230 J2ME games]
 
|2020-07-06
 
|{{✗}}
 
|Games for the Nokia 6230 cellphone.
 
|-
 
|[https://archive.org/details/mobiles24j2me Mobiles24.com J2ME Complete Game Archive]
 
|2020-04-20
 
|{{✗}}
 
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
 
|-
 
|[https://archive.org/details/rugame rugame.ml]
 
|2019-10-17
 
|{{✗}}
 
|Assorted Java software from rugame.ml.
 
|-
 
|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]
 
|2019-08-10
 
|{{✗}}
 
|Collection of 279,000 J2ME Mobile Games.
 
|-
 
|[https://archive.org/details/Psychex Psychex]
 
|2019-09-15
 
|{{✗}}
 
|Psychex's mobile Java game collection.
 
|-
 
|[https://archive.org/details/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME games]
 
|2018-05-09
 
|{{✗}}
 
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 
|-
 
|[https://archive.org/details/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games Pack]
 
|2017-12-18
 
|{{✗}}
 
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 
|-
 
|[https://archive.org/details/NokiaJavaGames (The J2ME Archives) Nokia Java Games]
 
|2019-08-01
 
|{{✗}}
 
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 
|-
 
|[https://archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]
 
|2018-06-08
 
|{{✗}}
 
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
 
|-
 
|[https://archive.org/details/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Pack]
 
|2019-07-18
 
|{{✗}}
 
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
 
|-
 
|[https://archive.org/details/touch-j-2-me J2ME Touch games]
 
|2020-07-06
 
|{{✗}}
 
|Games for touch screen java cellphones.
 
|-
 
|[https://archive.org/details/j2me128x128ulozto Java 128x128 ulož.to dump]
 
|2019-05-06
 
|{{✗}}
 
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to.
 
|-
 
|[https://archive.org/details/phoneky.com.zip phoneky.com]
 
|2019-07-29
 
|{{✗}}
 
|Mobile Java games from files from phoneky.com
 
|-
 
|[https://archive.org/details/files.dertz.in files.dertz.in]
 
|2019-07-29
 
|{{✗}}
 
|Mobile Java games from files.dertz.in
 
|-
 
|[https://archive.org/details/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archive]
 
|2021-08-14
 
|{{✗}}
 
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
 
|-
 
|[https://archive.org/details/java-games-collection-beta-ver.-31.12.2019.-7z Java Games Collection (Beta Ver. 31.12.2019). 7z]
 
|2020-10-31
 
|{{✗}}
 
| java cellphones games
 
|-
 
|[https://archive.org/details/300mobilejavagames Pack of 300+ games for old java phones]
 
|2019-07-29
 
|{{✗}}
 
|These are games in .jar format for old mobile phones before the smartphone era
 
Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
 
|-
 
|[https://archive.org/details/mophun-archive-1.0 Mophun Archive 1.0]
 
|2021-01-02
 
|{{✗}}
 
|The first release of the Mophun games archive.
 
|-
 
|[https://archive.org/details/MobywareJAR Mobyware JARs]
 
|2019-02-07
 
|{{✗}}
 
|Mobyware JARs
 
|-
 
|[https://archive.org/details/MobywareSISAndSISX Mobyware SIS And SISX]
 
|2019-02-07
 
|{{✗}}
 
|Mobyware SIS and SISX files.
 
|-
 
|[https://archive.org/details/sasisa.ru sasisa.ru]
 
|2019-02-14
 
|{{✗}}
 
|Sasisa.ru's mobile games.
 
|-
 
|[https://archive.org/details/appdown.7723.cn appdown.7723.cn]
 
|2019-02-14
 
|{{✗}}
 
|appdown.7723.cn's mobile games.
 
|-
 
|[https://archive.org/details/Virtualdos.free.fr.7z Virtualdos.free.fr. 7z]
 
|2019-02-19
 
|{{✗}}
 
|Java games.
 
|-
 
|[https://archive.org/details/terbaik.my.to.7z terbaik.my.to.7z]
 
|2019-02-19
 
|{{✗}}
 
|Java games, not a complete backup of the site.
 
|-
 
|[https://archive.org/details/Salinguneg.xtgem.com.7z Salinguneg.xtgem.com. 7z]
 
|2019-02-19
 
|{{✗}}
 
|Java games.
 
|-
 
|[https://archive.org/details/dedomil.net.7z dedomil.net.7z]
 
|2019-02-15
 
|{{✗}}
 
|Mobile games from dedomil.net.
 
|-
 
|[https://archive.org/details/mobile_soft mobile_soft]
 
|2019-05-04
 
|{{✗}}
 
|A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.
 
|-
 
|[https://archive.org/details/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack]
 
|2021-01-27
 
|{{✗}}
 
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
 
|-
 
|[https://archive.org/details/siemens-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ru]
 
|2019-05-04
 
|{{✗}}
 
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru.
 
|-
 
|[https://archive.org/details/j2me-emuSoftware J2ME Emulation software]
 
|2020-06-23
 
|{{✗}}
 
|Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.
 
|-
 
!colspan="5"|WAP sites
 
|-
 
|[[File:Dedomil.png|80px]]
 
[http://dedomil.net/games/ Dedomil]
 
| Java Games
 
|{{✗}}
 
| Big collection of java Games.
 
|-
 
|[[File:Phoneky.png|100px]]
 
[https://phoneky.com/ Phoneky]
 
| Java Games
 
|{{✗}}
 
| Huge java games collection.
 
|-
 
|[[File:Seclub.png|120px]]
 
[https://seclub.org/downloads/games/ Seclub]
 
| Cellphone Games
 
|{{✗}}
 
| Russian site, lot of cellphones games collection.
 
|-
 
|[[File:dubigame.png|120px]]
 
[https://dubigame.tistory.com Dubigame]
 
| Korean Games
 
|{{✗}}
 
| Korean site, various Korean cellphone games + Android games collection.
 
|-
 
|[[File:Spaces.jpeg|120px]]
 
[https://spaces.im/sz/igry/ Spaces.im]
 
| Cellphone Games
 
|{{✗}}
 
| Russian site, lot of cellphone games.
 
|}
 
 
 
==Java 2 Micro Edition <small>(J2ME)</small>==
 
 
 
:''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].''
 
 
 
{{Infobox console
 
|title = J2ME
 
|logo = J2ME.png
 
|logowidth = 220px
 
|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]
 
|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]
 
|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]
 
|generation = [[:Category:Seventh-generation video game consoles|7th generation]]
 
|release = 28 April 2000
 
|discontinued = 2008
 
|emulated =
 
}}
 
 
 
[https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones]
 
 
 
A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.
 
While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
 
 
 
Mascot was a development environment created for Java ME mobiles, using the Mobile Graphics 3D API (JSR184). They were probably the best 3D graphics ever to be seen in mobile Java.
 
 
 
So far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but a user-friendly emulator (and it doesn't work on x64, no way). But now a certain [[JL-Mod]] has implemented it in the best Java ME emulator ever (light years away from the popular [[KEmulator]]), [[J2ME Loader]] for Android.
 
 
 
Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire, Heli Strike, Robot Alliance, Tank Raid, etc.
 
 
 
The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D.
 
 
 
===Emulators===
 
 
 
Currently, [[J2ME Loader]] which is able to run most of the J2ME games which also run natively 3D games, this emulator is unable to run Mascot Capsule 3D Engine games, keeping in mind that [[JL-Mod]] has run MC3D V3 games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.
 
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
|-
 
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
! scope="col"|Version
+
! scope="col"|Latest Version
! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>
+
! scope="col"|8086<nowiki>*¹</nowiki>
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
! scope="col"|286
! scope="col"|VM
+
! scope="col"|386<nowiki>*²</nowiki>
! scope="col"|Derived from
+
! scope="col"|486<nowiki></nowiki>
 +
! scope="col"|Pentium<nowiki>*⁴</nowiki>
 +
! scope="col"|Pentium II<nowiki>*⁵</nowiki>
 +
! scope="col"|Celeron<nowiki>*⁶</nowiki>
 +
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
!colspan="10"|PC / x86
+
!colspan="14"|PC / x86
 
|-
 
|-
|[[KEmulator]]
+
|[[86Box]]
 
|align=left|{{Icon|Windows}}
 
|align=left|{{Icon|Windows}}
|[https://archive.org/details/KEmulator103 1.0.3]<br>[https://github.com/ancient-empires-resources/KEmulator git]
+
|[https://github.com/86Box/86Box git]
|{{}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{}} ||{{✓}}
|Mid
 
|?
 
|?
 
|{{✗}}
 
|{{}}
 
|{{✓}}
 
 
|-
 
|-
|[[FreeJ2ME]]
+
|[[PCem]]
|align=left|{{Icon|Java|LiA|Libretro}}
+
|align=left|{{Icon|Windows|Linux|Mac}}
|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007/freej2me git]
+
|[http://pcem-emulator.co.uk {{PCemVer}}] [https://github.com/PCemOnMac/PCemV17macOS/releases git]<small> (macos)</small>
|{{}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}}
|Mid
 
|Host JVM
 
|?
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
 
|-
 
|-
|[[Kahvibreak]]
+
|[https://www.varcem.com VARCem]
|align=left|{{Icon|Windows|Linux}}
 
|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testing/index.html Linux]<small> (Beta)</small>
 
|{{✗}}
 
| Mid
 
| Host JVM (FreeJ2ME)
 
| ?
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}<small> (WIP)</small>
 
|-
 
|SJ Boy Emulator
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{~}}
 
|-
 
|[[SquirrelJME]]
 
|align=left|{{Icon|Java|Libretro}}
 
|{{SquirrelJMEVer}}
 
|{{✗}}
 
|{{SquirrelJMEAccuracy}}
 
|Custom (Java)
 
| -
 
|{{✓}}
 
|{{✓}}
 
|?<small> (WIP)</small>
 
|-
 
|Jademula
 
|align=left|{{Icon|Windows}}
 
|[https://github.com/RobDangerous/Jademula git]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|[http://me4se.org ME4SE]
 
|align=left|{{Icon|Java}}
 
|[https://sourceforge.net/projects/kobjects/files/me4se/2.2.0 2.2.0]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Pstros
 
|align=left|{{Icon|Java}}
 
|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.6.0]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|MicroEmu
 
|align=left|{{Icon|Java|Windows|mcOS|Lin}}
 
|[https://github.com/artem-frolov/microemu git]
 
|{{✗}}
 
|Mid
 
|Host JVM
 
| -
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|MiniSoyo
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 1.0]
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|MidpX (NHAL)
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1]
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|MPowerPlayer
 
 
|align=left|{{Icon|Windows|Linux|Mac}}
 
|align=left|{{Icon|Windows|Linux|Mac}}
|[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]
+
|[https://www.varcem.com/?page=dl Builds]
|{{}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|Midp-Emulator
+
|[[DOSBox#Forks|DOSBox-X]]
|align=left|{{Icon|Windows}}
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://web.archive.org/web/20070729182344/http://www.perimind.com/midpEmul.zip 1.31]<br/>[https://github.com/ichisadashioko/midp-emulator git]
+
|[https://github.com/joncampbell123/dosbox-x/releases {{DOSBox-XVer}}]
|{{}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
|Low
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|GameMagic S60
+
|[[DOSBox]]
|align=left|{{Icon|Windows}}
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://gamemagic-s60.download.it 1.2.1]
+
|[http://www.dosbox.com/download.php?main=1 0.74-3] <br /> [http://www.dosbox.com/wiki/SVN_Builds#List_of_SVN_Builds SVN]
|{{✗}}
+
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|N-GAGE COOL!
+
|[[Bochs]]
|align=left|{{Icon|Windows|Lin}}
+
|align=left|{{Icon|Windows|Linux|FreeBSD|BeOS}}<br>{{Icon|OS2|AmigaOS|MorphOS}}
|[https://web.archive.org/web/20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)] ($)
+
|[https://sourceforge.net/projects/bochs/files/bochs {{BochsVer}}]
|{{✗}}
+
|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|Low
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|Nokia SDKs
+
|[https://www.pcjs.org/ PCjs]
|align=left|{{Icon|Windows}}
+
|align=left|{{Icon|Web}}
|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]
+
|[https://github.com/jeffpar/pcjs git]
|{{✗}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{}}
|Mid
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{~}}
 
 
|-
 
|-
|Sony Ericsson SDKs
+
|[[MAME]]
|align=left|{{Icon|Windows}}
+
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://drive.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6]
+
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{}}
+
|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{~}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}}
|Mid
 
|?
 
|?
 
|?
 
|{{}}
 
|{{~}}
 
 
|-
 
|-
|Siemens SDKs
+
|[[QEMU]]
|align=left|{{Icon|Windows}}
+
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://archive.org/details/siemens-club.ru-siemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2]
+
|[https://www.qemu.org/download/ {{QEMUVer}}]
|{{✗}}
+
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}<ref group=N name=conroe>Supports the [[wikipedia:Conroe_(microprocessor)|Conroe]] model.</ref> ||{{✗}} ||{{✓}} ||{{}} ||{{}}
|Mid
 
|?
 
|?
 
|?
 
|{{}}
 
|{{~}}
 
 
|-
 
|-
|Motorola SDKs
+
!colspan="14"|Mobile / ARM
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{~}}
 
 
|-
 
|-
|Motorola iDEN SDK
+
|Magic DOSBox
|align=left|{{Icon|Windows}}
 
|[https://motorola-iden-sdk-for-j2me.software.informer.com Mirror]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{~}}
 
|-
 
|JS2ME
 
|align=left|{{Icon|FirefoxOS}}, JavaScript
 
|[https://github.com/szatkus/js2me git]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|?
 
|{{✓}}
 
|?
 
|-
 
|Pluotsorbet
 
|align=left|{{Icon|FirefoxOS}}, JavaScript
 
|[https://github.com/mozilla/pluotsorbet git]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|?
 
|{{✓}}
 
|?
 
|-
 
!colspan="10"|Mobile / ARM
 
|-
 
|[[J2ME Loader]]
 
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>
+
|[https://play.google.com/store/apps/details?id=bruenor.magicbox 1.0.72]
[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>
+
|{{}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✓}} ||{{✓}}
[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]
 
|{{✗}}
 
|High
 
|Host JVM
 
| -
 
|{{}}
 
|{{✓}}
 
|{{✓}}
 
 
|-
 
|-
|[[JL-Mod]] <small> (JL fork)</small>
+
|[[QEMU|Limbo]]
|align=left|{{Icon|Android}}
+
|align=left|{{Icon|Android|WinMobile}}
|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]
+
|[https://github.com/limboemu/limbo/wiki 5.1.0]
|{{~}}<small> (WIP)</small>
+
[https://forum.xda-developers.com/attachments/qemu-7z.475570 WinMobile build]
|High
+
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{}}<ref group=N name=conroe /> ||{{✗}} ||{{✓}} ||{{✓}} ||{{}}
|Host JVM
 
|J2ME-Loader
 
|{{✓}}
 
|{{✓}}
 
|{{}}
 
 
|-
 
|-
|CoffeeVM <small> (JL fork)</small>
+
|[[Bochs]]
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
| [https://www.google.com/amp/s/m.apkpure.com/coffeevm-simple-j2me-emulator/com.coffeevm/amp 1.4.7]
+
|[https://sourceforge.net/projects/bochs/files/bochs {{BochsVer}}]
|{{✗}}
+
|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{}} ||{{✗}}
|Mid
 
|Host JVM
 
|J2ME-Loader
 
|{{✗}}
 
|{{}}
 
|{{✗}}
 
 
|-
 
|-
|Retro2ME
+
|DOSBox Turbo
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
| [https://play.google.com/store/apps/details?id=net.ovaplay.retro2me 2.1.0]
+
|[https://play.google.com/store/apps/details?id=com.fishstix.dosbox 2.2.0]
|{{✗}}
+
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|Mid
 
|Host JVM
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|MegaJ2ME <small> (JL fork)</small>
+
|gDOSBox
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
| [https://play.google.com/store/apps/details?id=nikido.j2me.emu V1]
+
|[https://m.apkpure.com/gdosbox-dosbox-for-android/org.gemesys.android.dosbox 0.7.5.5]
|{{✗}}
+
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||? ||{{✗}} ||{{✗}}
|Mid
 
|Host JVM
 
|J2ME-Loader
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|zhixiaoyou <small> (JL fork with modified)</small>
+
|aDOSBox
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
| [http://m.danji100.com/game/62519.html 1.2]
+
|[https://f-droid.org/en/packages/org.hystudio.android.dosbox/ 0.2.5]
|{{✗}}
+
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|Mid
 
|Host JVM
 
|J2ME-Loader
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]
 
|align=left|{{Icon|Android}}
 
|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Jbed
 
|align=left|{{Icon|Android|WinMobile}}
 
| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]<small> (Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010]<small> (WinMobile)</small>
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Jblend
 
|align=left|{{Icon|Android|WinMobile}}
 
| [https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1]<small> (Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-screen]<small> (WinMobile)</small>
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Project Kava
 
|align=left|{{Icon|KaiOS}}
 
|[https://gitlab.com/suborg/project-kava git]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|PhoneME
 
|
 
|[https://archive.org/details/phoneme-svn.dump SVN Dump]
 
|Vendor Specific
 
|Reference Implementation
 
|KVM (Reference Implementation)
 
|Reference Implementation
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|PhoneME (unofficial)
 
|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCE}}
 
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10  b168 rev20547]
 
|{{✗}}
 
|Low
 
|PhoneME
 
|PhoneME Advanced (unofficial)
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|KarinME <small> (Based on MicroEmu)</small>
 
|align=left|{{Icon|Maemo}}
 
|[https://openrepos.net/content/karinzhao/karinme 3.0.1]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{~}}
 
|-
 
|midpath4dingoo
 
|align=left|{{Icon|Dingoo}}
 
|[https://code.google.com/archive/p/midpath4dingoo 3.0]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Coretek Delta java manager
 
|align=left|{{Icon|WinMobile}}
 
|[https://4pda.to/forum/index.php?showtopic=67476 2006d]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Esmertec Java (jeodek)
 
|align=left|{{Icon|WinMobile}}
 
|[https://4pda.to/forum/index.php?showtopic=67476 20070425 build]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|TAO Intent Java MIDlet manager
 
|align=left|{{Icon|WinMobile}}
 
|[https://4pda.to/forum/index.php?showtopic=67476 1.1 build]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|IBM J9
 
|align=left|{{Icon|WinMobile}}
 
|[https://4pda.to/forum/index.php?showtopic=67476 6.1.0]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
 
|-
 
|-
|Mitac JVM
+
|DOSBoxPPC
 
|align=left|{{Icon|WinMobile}}
 
|align=left|{{Icon|WinMobile}}
|[https://4pda.to/forum/index.php?showtopic=67476&st=20 Build]
+
|[http://www.freewarepocketpc.net/ppc-download-dosboxppc-v0-63.html 0.63]
|{{✗}}
+
|{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||? ||{{✗}} ||{{✗}}
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|CrEme JVM
 
|align=left|{{Icon|WinMobile}}
 
|[https://4pda.to/forum/index.php?showtopic=67476&st=20 4.12]
 
|{{✗}}
 
|?
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|MicroEmu <small> (Converter)</small>
 
|align=left|{{Icon|Android|Maemo}}
 
|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]
 
|{{✗}}
 
|Low
 
|Host JVM
 
| -
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|PhoneME-featuredevices (unofficial)
 
|align=left|{{Icon|Symbian|WinCE}}
 
|[https://github.com/hbao/phonemefeaturedevices git]
 
|{{✗}}
 
|Low
 
|phoneME CLDC
 
|phoneME Feature
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
!colspan="10"|Consoles
 
|-
 
|[[PSPKVM]]
 
|align=left|{{Icon|PSP}}
 
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]
 
|{{✗}}
 
|Mid
 
|phoneME CLDC
 
|phoneME Feature
 
|{{✓}}
 
|{{✗}}
 
|{{✓}}
 
|-
 
|Bittboy-j2me
 
|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>
 
|[https://github.com/pthalin/bittboy-j2me git]
 
|{{✗}}
 
|Mid
 
|phoneME CLDC
 
|phoneME Advanced
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|-
 
|Midpath
 
|align=left|{{Icon|RetroFW}}
 
|[https://github.com/jbanes/midpath git]
 
|{{✗}}
 
|Mid
 
|?
 
|?
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|-
 
|PhoneME (unofficial)
 
|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}
 
|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]
 
|{{✗}}
 
|Mid
 
|phoneME CLDC
 
|phoneME Feature
 
|{{✓}}
 
|{{~}}
 
|{{~}}
 
|-
 
|Pstros-nds
 
|align=left|{{Icon|NDS}}
 
|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]
 
|{{✗}}
 
|Low
 
|?
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|}
 
 
 
;Emulators via ~
 
 
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Via
 
! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|VM
 
! scope="col"|Derived from
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
|[[PSPKVM]]
+
!colspan="14"|Consoles
|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}
 
{{Icon|PSVita|Switch}}
 
{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook via... PPSSPP.)</ref>
 
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]
 
| PSVita : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>
 
Other : [[PPSSPP]]
 
|{{✗}}
 
|Mid
 
|phoneME CLDC
 
|phoneME Feature
 
|{{✓}}
 
|{{✗}}
 
|{{✓}}
 
 
|-
 
|-
|[[SquirrelJME]]
+
|[[Bochs]]
|align=left|{{Icon|Windows|Linux|Mac}}
+
|align=left|{{Icon|PS2}}
{{Icon|APK|iOS|Vita|PS2}}
+
|[http://www.ps2dev.karashome.pl 2.3.5]
{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>
+
|{{}} ||{{✗}} ||{{}} ||{{✓}} ||{{✓}} ||? ||? ||{{}} ||{{}} ||{{}} ||{{}}
|{{SquirrelJMEVer}}
 
| [[RetroArch]]
 
|{{✗}}
 
|{{SquirrelJMEAccuracy}}
 
|Custom (Java)
 
| -
 
|{{✓}}
 
|{{✓}}
 
|?<small> (WIP)</small>
 
|-
 
|SJ Boy Emulator
 
|align=left|{{Icon|Mac|Lin}}
 
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]
 
| [[Wine]]
 
|{{}}
 
|Low
 
|?
 
|?
 
|?
 
|{{}}
 
|{{~}}
 
 
|}
 
|}
 +
<nowiki>*¹</nowiki>8086 emulation includes the 8088 CPU.
 +
<nowiki>*²</nowiki>386 emulation includes the SX and SL.
 +
<nowiki>*³</nowiki>486 emulation includes variants.
 +
<nowiki>*⁴</nowiki>Pentium emulation includes variants.
 +
<nowiki>*⁵</nowiki>Pentium II emulation includes variants.
 +
<nowiki>*⁶</nowiki>Celeron emulation includes variants.
  
 
<references group=N />
 
<references group=N />
  
;[[FreeJ2ME]] — Free and open-source
+
==Notes==
:Has fewer features than [[KEmulator]], but better compatibility. It is recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support.
+
;[[DOSBox|DOSBox-X]]:The Git readme file (Under the ''Comments on what DOSBox-X is lacking'') for DOSBox-X states that "''DOSBox-X contains code only to emulate the 8088 through the Pentium Pro. If Pentium II or higher emulation is desired, consider using Bochs or QEMU instead. DOSBox-X may eventually develop Pentium II emulation...''" if the user demand is there.
 +
;[[MAME]]:The emulation of various CPU types seen here regarding MAME are all over the place in the change logs and seem to be confusing. But MAME has preliminary support for the families of 286, 386/i386, 486/i486 and almost the entire range of the Pentium CPUs. But the emulation of color, sound and graphics for various CPUs and PC's based on the 286/386/486 architecture are good. According to [http://www.progettoemma.net/mess/sysset.php ProjectMESS], many [http://www.progettoemma.net/mess/system.php?machine=ibm5170 IBM PC/AT 5170] family PC's running the 286 CPU have preliminary support. MAME [https://wiki.mamedev.org/index.php/MAME_0.146u3 0.146u3] (Jul 2012) added CPU types for Pentium MMX, Pentium Pro, Pentium II, Pentium III and Pentium 4.
 +
::- [[MAME_compatibility_list#IBM|MAME compat list]] showing the sector for several IBM type PC systems - most of which may work fine.
 +
::- [https://wiki.mamedev.org/index.php?title=Special:Search&limit=500&offset=0&profile=default&search=pentium wiki.mamedev.org's search results for Pentium] (e.g. 0.100u4, 0.103u4, 0.146u3, 0.148, 0.152, 0.156)
 +
::- [https://wiki.mamedev.org/index.php/MNW wiki.mamedev.org's list] for MACHINE_NOT_WORKING (Few systems based on a Pentium CPU)
 +
::- [https://wiki.mamedev.org/index.php/MIS wiki.mamedev.org's list] for MACHINE_IS_SKELETON drivers (Several PC's/systems based on a Pentium CPU)
 +
;[[PCem]]:As of 14th June 2021, PCem's original developer, Sarah Walker, has stopped working on the project. They are offering transfer of the project and github repo to another developer if interested.  
  
;[[KEmulator]] — Closed-source
+
==CPUs==
:Has more features and compatibility than other ones, as well as 3D emulation. Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012.
+
* [[wikipedia:Intel_8086|Intel 8086]]
 +
The 8086 CPU was released on June 8, 1978, at 5 MHz and had a max clock speed of 10 MHz.
  
;Nokia SDKs
+
* [[wikipedia:Intel_8086#List_of_Intel_8086|Intel 8086-1]]
:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can.
+
After the original launch, Intel released the 8086-1 which had a clock speed of 10MHz.
  
;Sony Ericsson SDKs
+
* [[wikipedia:Intel_8086#List_of_Intel_8086|Intel 8086-2]]
:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule V3 3D APIs. Can run some games at better framerates than the original devices
+
In May/June of 1980, the 8086-2 at 8 MHz was released.
  
;Siemens SDKs
+
* [[wikipedia:Intel_8086#List_of_Intel_8086|Intel 8086-4]]
:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs
+
The 8086-4 CPU came after the 8086-2 CPU completely skipping 8086-3, it was clocked at 4 MHz.
  
;Motorola SDKs
+
* [[wikipedia:Intel_8086#List_of_Intel_8086|Intel I8086]]
:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs
+
The last 8086 CPU to be released was the I8086 in May/June of 1980.
  
;Motorola iDEN SDK
+
* [[wikipedia:Intel_8088|Intel 8088]]
:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs
+
The 8088 CPU was released on July 1, 1979, and had a default clock speed of 4.77 MHz and a max clock speed of 10 MHz.
  
;Pstros
+
* [[wikipedia:Intel_80286|Intel 286]]
:Haves support for some obscure vendor-specific APIs that other emulators don't support.
+
The 286 CPU was released on February 1, 1982, and had a clock speed of 4 MHz for a while then was changed to 6 MHz. It had a max clock speed of 25 MHz.
  
;Sj Boy
+
* [[wikipedia:Intel_80386|Intel 386DX]]
:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't.
+
The 386DX CPU was released in October of 1985 with a clock speed of 12 MHz. The max clock speed was 33 MHz. The 386DX was supposed to be introduced at 16 MHz, but for technical reasons, they had to settle for 12 MHz.
  
;Minisoyo
+
* [[wikipedia:Intel_80386#The_80386SX_variant|Intel 386SX]]
:Experimental emulator from the SJBoy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window.
+
The 386SX was released in 1988 and was intended for lower-cost PCs at the home. It has the same clock speeds as the 386DX.
  
;MidpX
+
* [[wikipedia:Intel_80386#The_i386SL_variant|Intel i386SL]]
:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware.
+
The i386SL was released for use in portable computers around that time and had a clock speed of 20 MHz. Its max clock speed is 25 MHz.
  
;MPowerPlayer
+
* [[wikipedia:Intel_80486|Intel i486]]
:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires [https://www.java.com/en/download/manual.jsp JRE].
+
<div class="toccolours mw-collapsible mw-collapsed">
 +
Full list of i486 CPUs
 +
<div class="mw-collapsible-content">
 +
* [[wikipedia:Intel_80486|Intel i486DX]]
 +
The i486DX CPU was released in 1989 and had a minimum clock speed of 20 MHz and a max clock speed of 50 MHz.
  
;[[SquirrelJME]] — Free and open-source
+
* [[wikipedia:Intel_80486#Models|Intel i486SX]]
:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
+
The i486SX CPU was released in September of 1991 and had a clock speed of 16 MHz. It has a max clock speed of 33 MHz.
  
;[[J2ME Loader]] — Free and open-source
+
* [[wikipedia:Intel_80486#Models|Intel i486DX2]]
:This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.
+
The i486DX2 CPU was released in March of '92 and had a clock speed of 40/20 MHz. It had a max clock speed of 66/33 MHz.
  
;[[JL-Mod]] — Free and open-source
+
* [[wikipedia:Intel_80486#Models|Intel i486SL]]
:This is the experimental mod of the J2ME Loader app with Mascot Capsule 3D (MC3D V3) support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule).
+
The i486SL CPU was released in November of 1992 and was used for portable computers. It had a minimum clock speed of 20 MHz and a max clock speed of 33 MHz.
  
;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]
+
* [[wikipedia:Intel_80486#Models|Intel i486DX-S]]
:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]
+
The i486DX2 CPU was released in June of '93 and had a clock speed of 33 MHz. Its max speed is 55 MHz.
  
;Netmite.com
+
* [[wikipedia:Intel_80486#Models|Intel i486DX2-S]]
:This is a Android J2ME MIDP RUNNER so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android
+
The i486DX2-S CPU was released in June of '93 and had a clock speed of 40/20 MHz and later had a clock speed of 66/33 MHz.
  
;[[PSPKVM]] — Free and open-source
+
* [[wikipedia:Intel_80486#Models|Intel i486SX-S]]
:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PSP]] port of Sun's open-source JavaME implementation phoneME Feature.
+
The i486SX-S CPU was released in June of '93 and had a clock speed of 25 MHz. Its max clock speed was 33 MHz.
  
;phoneME
+
* [[wikipedia:Intel_80486#Models|Intel i486SX2]]
This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.
+
The i486SX2 was released in March of 1994 and had a clock speed of 50/25 MHz. It had a max of 66/33 MHz.
  
;phoneME (unofficial ports)
+
* [[wikipedia:Intel_80486#Models|IntelDX4]]
:phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld device. There are two different platforms of the phoneME Virtual machine : <u>phoneME Feature</u> and <u>phoneME Advanced</u>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.
+
The IntelDX4 CPU was released in March of '94 and had a whopping clock speed of 75/25 MHz. It even had a more blazing clock speed of 100/33 MHz.
  
==Symbian and N-Gage <small>(Nokia)</small>==
+
* [[wikipedia:Intel_80486#Models|Intel i486DX2WB]]
 +
The i486DX2WB CPU was released in October of '94 and had a clock speed of 50/25 MHz. It also eventually had a clock speed of 66/33 MHz.
  
:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].''
+
* [[wikipedia:Intel_80486#Models|IntelDX4WB]]
 +
The IntelDX4WB CPU was released in October of '94 and had a whopping clock speed of 100/33 MHz.
  
<div
+
* [[wikipedia:Intel_80486#Models|Intel i486DX2 (P24LM)]]
style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:1
+
The i486DX (P24LM) CPU was released in 1994 and had a clock speed of 90/30 MHz. Its highest clock speed is 100/33 MHz.
1em;display:inline-block;padding-right:1em;">
 
  
 +
* [[wikipedia:Intel_80486#Models|Intel i486GX]]
 +
The i486GX CPU was released in 1994 and had a clock speed up to 33 MHz. The reason for this is for smaller portable computers.
  
[[File:N-Gage.png|300px|center]]
+
* [[wikipedia:Intel_80486_OverDrive|Intel i486 Overdrive]]
 +
The i486 Overdrive CPUs were meant to upgrade computers and had a clock speed of 40 MHz. It had a max clock speed of 100 MHz.
  
— '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,
+
</div></div>
announced on 4 November 2002 and released on 7 October 2003.
 
  
— '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems.
+
* [[wikipedia:Pentium|Pentium]]
 +
<div class="toccolours mw-collapsible mw-collapsed">
 +
Full list of Pentium CPUs
 +
<div class="mw-collapsible-content">
 +
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 50]]
 +
The Pentium 50 CPU was released on March 22, 1993, and had a clock speed of 50 MHz, as the name "Pentium 50" hints.
  
— '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 60]]
 +
The Pentium 60 CPU was released the same time as the Pentium 50 was and had a clock speed of 60 MHz.
  
— '''N-Gage 2.0''' was announced in 2007.
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 66]]
</div>
+
The Pentium 66 CPU was released the same time as the Pentium 50 and 60. It had a clock speed of 67 MHz and not 66.
  
 +
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 75]]
 +
The Pentium 75 CPU was released on October 10, 1994, and was clocked at 75 MHz.
  
Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 90]]
 +
The Pentium 90 CPU was released on March 7, 1994, and had a clock speed of 90 MHz.
  
However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 100]]
 +
The Pentium 100 CPU was released on March 7, 1994, and had a clock speed of 100 MHz.
  
Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium 100]]
 +
The Embedded Pentium 100 was released for computers that were not meant to be able to have different components and was clocked at 100 MHz.
  
===Emulation===
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 120]]
{| class="wikitable" style="text-align:center;"
+
The Pentium 120 was released on March 27, 1995, and had a clock speed of 120 MHz.
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="7"|PC / x86
 
|-
 
|[[EKA2L1]]
 
|align=left|{{Icon|Windows|Linux|macOS|}}
 
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|Engemu
 
|align=left|{{Icon|Windows}}
 
|[https://github.com/mrRosset/Engemu git]
 
|None
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|NGEmu
 
|align=left|{{Icon|Windows}}
 
|[https://github.com/NGEmu/NGEmu git]
 
|None
 
|{{✓}}
 
|{{✗}} <small>(see below)</small>
 
|{{✗}}
 
|-
 
|N-Gage COOL!
 
|align=left|{{Icon|Windows}}
 
|[https://ngage-cool.soft32.com 1.2.1] ($)
 
|Terrible
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
!colspan="7"|Mobile / ARM
 
|-
 
|[[EKA2L1]]
 
|align=left|{{Icon|Android|}}
 
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
 
[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|}
 
  
;[[EKA2L1]] — Free and open-source
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 133]]
:A Symbian OS emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator high-level emulation], 25 Symbian games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey and Ashen are among 6 N-Gage Games that go In-Game.)
+
The Pentium 133 CPU was released on June 1, 1995, and had a clock speed of 133 MHz.
  
;Engemu
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 150]]
:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation].
+
The Pentium 150 CPU was released on January 4, 1996, and had a clock speed of 150 MHz.
  
;NGEmu
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 166]]
:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future.
+
The Pentium 166 CPU was released on January 4, 1996, and had a clock speed of 167 MHz and not 166 as the name implies.
  
;N-Gage COOL!
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium 200]]
:A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch.
+
The Pentium 200 CPU was released on June 10, 1996, and had a clock speed of 200.
  
==Execution Engine <small>(ExEn)</small>==
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium 133]]
 +
The Embedded Pentium 133 CPU was released for computers that were not supposed to have changeable components. It had a clock speed of 133 MHz.
  
A freeware solution developed by French mobile game developer [https://www.insightpartners.com/portfolio/in-fusio#:~:text=B2C%20Prior%20Investment%20IN%2DFUSIO,130%20carriers%20and%20portals%20worldwide. In-Fusio] around 2000. It was a Java-based solution presenting itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium 133 with VRE]]
 +
It's the exact same as the Embedded Pentium 133, but with VRE.
  
It achieved relative success and widespread hardware support in Europe, and was also used in China.
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium 166]]
 +
The Embedded Pentium 166 CPU was released for computer with non-changeable parts.
  
===Emulation===
+
</div></div>
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|EXEN-V2 Generic Simulator
 
|align=left|{{Icon|Windows}}
 
|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]
 
|Low
 
|?
 
|{{✗}}
 
|}
 
  
;EXEN-V2 Generic Simulator
+
* [[wikipedia:Pentium|Pentium MMX]]
:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points.
+
<div class="toccolours mw-collapsible mw-collapsed">
 +
Full list of Pentium MMX CPUs
 +
<div class="mw-collapsible-content">
 +
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium MMX 166]]
 +
The Pentium MMX 166 was released on January 8, 1997, and had a clock speed of 167 MHz.
  
==Classic BlackBerry OS==
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium MMX 200]]
 +
The Pentium MMX 200 was released on January 8, 1997, and had a clock speed of 200 MHz.
  
===Emulators===
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Pentium MMX 233]]
{| class="wikitable" style="text-align:center;"
+
The Pentium MMX 233 CPU was released on June 2, 1997, and had a clock speed of 233 MHz.
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|BlackBerry Simulator Series
 
|align=left|{{Icon|Windows}}
 
|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]
 
|Cycle
 
|?
 
|{{✓}}
 
|}
 
  
==Palm, Inc.==
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium MMX 200]]
 +
The Embedded Pentium MMX 200 CPU was released on September 29, 1997 and had a clock speed of 200 MHz. It was for computers with non-removable compents.
  
===webOS <small> (Palm pre/pixi)</small>===
+
* [[wikipedia:List_of_Intel_Pentium_microprocessors#P5_based_Pentiums|Embedded Pentium MMX 233]]
Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm.
+
The Embedded Pentium MMX 233 CPU was released for computers with non-removable parts. It had a clock speed of 233 MHz.
  
===Emulators===
+
</div></div>
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|Wgames<br/> (preenv)
 
|align=left|{{Icon|Maemo}}
 
|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7]
 
|Mid
 
|{{✓}}
 
|{{✗}}
 
|{{~}}
 
|}
 
  
===PalmOS===
+
* [[wikipedia:Pentium_Pro|Pentium Pro]]
 +
<div class="toccolours mw-collapsible mw-collapsed">
 +
Full list of Pentium Pro CPUs
 +
<div class="mw-collapsible-content">
 +
* [[wikipedia:List_of_Intel_Pentium_Pro_microprocessors|Pentium Pro 150]]
 +
The Pentium Pro 150 CPU was released on November 1, 1995, and had a clock speed of 150 MHz.
  
<div
+
* [[wikipedia:List_of_Intel_Pentium_Pro_microprocessors|Pentium Pro 166]]
style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:1
+
The Pentium Pro 166 CPU was released on November 1, 1995, and had a clock speed of 167 MHz.
1em;display:inline-block;padding:1em;">
 
[[File: PalmOS.png|300px]]
 
  
Palm OS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996.
+
* [[wikipedia:List_of_Intel_Pentium_Pro_microprocessors|Pentium Pro 180]]
</div>
+
The Pentium Pro 180 CPU was released on November 1, 1995, and had a clock speed of 180 MHz.
  
===Emulators===
+
* [[wikipedia:List_of_Intel_Pentium_Pro_microprocessors|Pentium Pro 200]]
{| class="wikitable" style="text-align:center;"
+
The Pentium Pro 200 CPU was released on November 1, 1995, and had a clock speed of 200 MHz.
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="7"|PC / x86
 
|-
 
|Mu
 
|align=left|{{Icon|Libretro}}
 
|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]
 
|Mid
 
|{{✓}}<small> (Libretro)</small>
 
|{{✓}}
 
|{{✓}}
 
|-
 
|StyleTap
 
|align=left|{{Icon|Windows|macOS|Lin}}
 
|[https://newsblog.styletap.com/index.php 0.8.033]
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{~}}
 
|-
 
|POSE
 
|align=left|{{Icon|Windows}}
 
|[https://palmdb.net/app/palm-emulator Varies]
 
|?
 
|?
 
|{{~}}
 
|{{✗}}
 
|-
 
|Palm Simulator
 
|align=left|{{Icon|Windows}}
 
|[https://palmdb.net/app/palm-simulator Varies]
 
|?
 
|?
 
|{{~}}
 
|{{✗}}
 
|-
 
|[https://cloudpilot-emu.github.io cloudpilot]
 
|align=left|{{Icon|Web}}
 
|[https://github.com/cloudpilot-emu/cloudpilot git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|-
 
!colspan="7"|Mobile / ARM
 
|-
 
|PHEM
 
|align=left|{{Icon|Android}}
 
|[https://drive.google.com/file/d/0B9KBGXZb2l2xTVNkbU5EVHJQY1k/view?resourcekey=0-rfjJVEfuofCCXxtjFA-hGg 1.43a][https://github.com/Florin9doi/PHEM git]
 
|?
 
|{{~}}
 
|{{✗}}
 
|{{~}}
 
|-
 
|StyleTap
 
|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}
 
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]
 
|?
 
|{{✗}}
 
|{{✓}}<small> (Android only)</small>
 
|{{~}}
 
|-
 
|PalmOS Emulator
 
|align=left|{{Icon|Pandora}}
 
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{~}}
 
|-
 
|Garnet VM
 
|align=left|{{Icon|Maemo}}
 
|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]
 
|?
 
|{{✗}}
 
|{{✗}}
 
|{{~}}
 
|-
 
|QCopilot
 
|align=left|{{Icon|Zaurus}}
 
|[https://cypherpunks.ca/zaurus 0.5]
 
|?
 
|{{✓}}
 
|{{✗}}
 
|{{~}}
 
|}
 
  
==Mediatek Runtime Environment <small>(MRE)/MAUI</small>==
+
</div></div>
  
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.
+
* [[wikipedia:Pentium_II|Pentium II]]
 +
<div class="toccolours mw-collapsible mw-collapsed">
 +
Full list of Pentium II CPUs
 +
<div class="mw-collapsible-content">
 +
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 233]]
 +
The Pentium II 233 CPU was released on May 7, 1997, and had a clock speed of 233 MHz.
  
===Emulation===
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 266]]
{| class="wikitable" style="text-align:center;"
+
The Pentium II 266 CPU was released on May 7, 1997, and had a clock speed of 167 MHz.
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|Mediatek MRE SDK
 
|align=left|{{Icon|Windows}}
 
|[http://mre.mediatek.com/en/sdk/2.0 3.0]
 
|?
 
|?
 
|{{✓}}
 
|}
 
  
==Mophun==
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 300]]
 +
The Pentium II 300 CPU was released on May 7, 1997, and had a clock speed of 300 MHz.
  
'''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are 303 known games,<ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 333]]
 +
The Pentium II 333 CPU was released on January 26, 1998, and had a clock speed of 333 MHz.
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II Overdrive]]
! colspan=2 width="100"| <font color="#151B8D">Mophun games list</font>
+
The Pentium II Overdrive was an upgrade for computers with weaker CPUs. It was released on August 10, 1998. It had a clock speed of 333 MHz, the same as the Pentium II 333.
|-
 
!Title
 
!Genre
 
|-
 
|''1849 Gold Rush''
 
|[[Action game|Action]]
 
|-
 
|''4 in 1''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''5-5 Football''
 
|[[Sports game|Sports]]
 
|-
 
|''Aank City''
 
|[[Racing video game|Racing]]
 
|-
 
|''Aardvark Antics''
 
|[[Action game|Action]]
 
|-
 
|''Ace''
 
|[[Action game|Action]]
 
|-
 
|''Ace Of Spades''
 
|[[Gambling]]
 
|-
 
|''Agikomix''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Air Traffic Control''
 
|[[Strategy video game|Strategy]]
 
|-
 
|''Alien Assault''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Alien Scum''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Alpha Attack''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Alpine Ski''
 
|[[Sports game|Sports]]
 
|-
 
|''American Racing 3D''
 
|[[Racing video game|Racing]]
 
|-
 
|''Anarchy Boxing 3D''
 
|[[Sports game|Sports]]
 
|-
 
|''Ant Assault''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Basketball Challenge''
 
|[[Sports game|Sports]]
 
|-
 
|''Beach Rivals''
 
|[[Sports game|Sports]]
 
|-
 
|''Berserko Blocks''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Black Deal''
 
|[[Gambling]]
 
|-
 
|''Bomb Jack''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Bone Idol''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Boulder Dash M.E.''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Bouncy''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Brain Vita''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Bubble Trouble''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Burger Matic''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Canfield''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Captain Lunar''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Care The Monster''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Carmageddon''
 
|[[Racing video game|Racing]]
 
|-
 
|''Casino Wheel''
 
|[[Gambling]]
 
|-
 
|''Changs Orbhunt''
 
|[[Action game|Action]]
 
|-
 
|''Chaos Realms''
 
|[[Role-playing video game|Role-playing]]
 
|-
 
|''Charlie's Angels: Road Cyclone''
 
|[[Action game|Action]]
 
|-
 
|''Checker Connector''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Cheezy Race''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Chesswizz''
 
|[[Gambling]]
 
|-
 
|''Chewz''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''City Auto''
 
|[[Racing video game|Racing]]
 
|-
 
|''Colin McRae Rally 04''
 
|[[Racing video game|Racing]]
 
|-
 
|''Color Lines''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Conflict: Vietnam''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Corners''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Courier Bob''
 
|[[Action game|Action]]
 
|-
 
|''Cranebit''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Crazy Bombs''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Cubed''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Dawn Of The Vampire''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Deep Abyss''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Diamond Hunter''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Diastima''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Dog City''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Dogfight C1''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Dogfight C2''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Dots and Dashes''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Dragon Tale''
 
|[[Role-playing video game|Role-playing]]
 
|-
 
|''Drop Down''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Egg Attack''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Eggo''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Evac''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Evil Mirror''
 
|[[Action game|Action]]
 
|-
 
|''Extreme Downhill''
 
|[[Sports game|Sports]]
 
|-
 
|''Fatal Arena''
 
|[[Fighting game|Fighter]]
 
|-
 
|''FIFA 2003''
 
|[[Sports game|Sports]]
 
|-
 
|''Final Hit''
 
|[[Fighting]]
 
|-
 
|''Fire Power''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Five Stones''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Fling Jack''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Football Pro Contest''
 
|[[Sports game|Sports]]
 
|-
 
|''Fornax''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Frankie Jumpy''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Fruit Juice''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Gemmy Dancer''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Get Away''
 
|[[Racing video game|Racing]]
 
|-
 
|''Golf Pro Contest''
 
|[[Sports game|Sports]]
 
|-
 
|''Golf Pro Contest 2''
 
|[[Sports game|Sports]]
 
|-
 
|''Graviation''
 
|[[Action game|Action]]
 
|-
 
|''Graviton''
 
|[[Action game|Action]]
 
|-
 
|''Gun Carnage''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Hearts''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Heli Attack 2''
 
|[[Shoot 'em up]]
 
|-
 
|''Honey Cave''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Honey Cave 2''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Hopper''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Hugo: Evil Mirror''
 
|[[Platform game|Platformer]]
 
|-
 
|''Hunting Season''
 
|[[Sports game|Sports]]
 
|-
 
|''Huntsman''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Hyperapocalypse''
 
|[[Action game|Action]]
 
|-
 
|''Ice Blox Plus''
 
|[[Action game|Action]]
 
|-
 
|''Ice Digger''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Incoming''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Inferno''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Iron Waters''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Ishido''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Jeff''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Jeopardy''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Joe's Treasure Quest 3D''
 
|[[Platform game|Platformer]]
 
|-
 
|''Jumping Bubble''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Karnak''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Keep Ups''
 
|[[Sports game|Sports]]
 
|-
 
|''Kelly Slater's Pro Surfer: California''
 
|[[Sports game|Sports]]
 
|-
 
|''Klaps''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Klondike Solitaire''
 
|[[Gambling]]
 
|-
 
|''Kool Pool''
 
|[[Sports game|Sports]]
 
|-
 
|''Laser Maze''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Lavirinthos''
 
|[[Adventure game|Adventure]]
 
|-
 
|''Lemtris''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Lisa In The Underworld''
 
|[[Action game|Action]]
 
|-
 
|''Little Indians''
 
|[[Action game|Action]]
 
|-
 
|''Lock 'n Load 2''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Lock 'n Load: Combat Arena''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Lock 'n Load: Rise of War''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Lost In The Forest''
 
|[[Action game|Action]]
 
|-
 
|''Love From Above''
 
|[[Action game|Action]]
 
|-
 
|''Magic Puzzle''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Mahjongg Mini''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Martial Arts 3D''
 
|[[Fighting game|Shooter]]
 
|-
 
|''Micro War''
 
|[[Action game|Action]]
 
|-
 
|''Minigolf''
 
|[[Sports game|Sports]]
 
|-
 
|''Modarts''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Monkey Business''
 
|[[Action game|Action]]
 
|-
 
|''Mooktown Tennis''
 
|[[Sports game|Sports]]
 
|-
 
|''Mophjong Solitaire''
 
|[[Gambling]]
 
|-
 
|''Motorcycling Extreme''
 
|[[Racing video game|Racing]]
 
|-
 
|''No Refuge''
 
|[[Action game|Action]]
 
|-
 
|''Noid''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Nostalgia Ball''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Number Drop''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Operation''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Patience''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Pegs''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Pet Fight''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Phun Marbles''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Pipes'n'Robots''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Pop A Hoop Basketball''
 
|[[Sports game|Sports]]
 
|-
 
|''Pocket Tennis''
 
|[[Sports game|Sports]]
 
|-
 
|''Poker Dice''
 
|[[Gambling]]
 
|-
 
|''Poker Showdown''
 
|[[Gambling]]
 
|-
 
|''Popeye Kart Racing''
 
|[[Racing video game|Racing]]
 
|-
 
|''Prehistorik Man''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Puzzle Slider''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Puzzlemania''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Q*Bert''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''QB Challenge''
 
|[[Sports game|Sports]]
 
|-
 
|''QSoccer''
 
|[[Sports game|Sports]]
 
|-
 
|''Rally Pro Contest''
 
|[[Racing video game|Racing]]
 
|-
 
|''Rally Racers''
 
|[[Racing video game|Racing]]
 
|-
 
|''Reversi''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Revs''
 
|[[Racing video game|Racing]]
 
|-
 
|''Rotopuzzle''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Russ Pack''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''SAAF: Special Anti Alien Force''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Samurai's Adventure''
 
|[[Adventure game|Adventure]]
 
|-
 
|''Santa Mania''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Scrambly''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Sheep Mania''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Ship Arcade''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Shooting Star''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Snakebite!''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Snooz''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Snowboard Bob''
 
|[[Sports game|Sports]]
 
|-
 
|''Snowboard X''
 
|[[Sports game|Sports]]
 
|-
 
|''Something Fishy''
 
|[[Action game|Action]]
 
|-
 
|''Space Box''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Space Debris''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Space Explorer''
 
|[[Action game|Action]]
 
|-
 
|''Spark''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Spinner C2''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Spitfire''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Star Trek: Nemesis''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Stonker''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Stonker Xmas''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Street Chase''
 
|[[Racing video game|Racing]]
 
|-
 
|''Strike Out''
 
|[[Sports game|Sports]]
 
|-
 
|''Strippoker''
 
|[[List of video game genres#Board game or card game|Card]]
 
|-
 
|''Strippoker Adriana''
 
|[[List of video game genres#Board game or card game|Card]]
 
|-
 
|''Strippoker Katharina''
 
|[[List of video game genres#Board game or card game|Card]]
 
|-
 
|''Strippoker Phoebe''
 
|[[List of video game genres#Board game or card game|Card]]
 
|-
 
|''Sub Hunt''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Supah Worm''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Supermarine Spitfire''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Supermarine Spitfire''
 
|[[Strategy video game|Strategy]]
 
|-
 
|''Sushi Fighter''
 
|[[Action game|Action]]
 
|-
 
|''Sweet Dreams''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Syndroid''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Synergenix Rally''
 
|[[Racing video game|Racing]]
 
|-
 
|''The Da Vinci Code 3D''
 
|[[Adventure]]
 
|-
 
|''The Flintstones''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''The Italian Job''
 
|[[Racing video game|Racing]]
 
|-
 
|''Tony Hawk's Pro Skater 4''
 
|[[Sports game|Sports]]
 
|-
 
|''Top Gun 2''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Torpedo''
 
|[[Shooter game|Shooter]]
 
|-
 
|''Toys Factory''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Trapped Ball''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Vegas Xtreme''
 
|[[Gambling]]
 
|-
 
|''Viking Winter Games 1005''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''V-Rally 2''
 
|[[Racing video game|Racing]]
 
|-
 
|''War Ships''
 
|[[Strategy video game|Strategy]]
 
|-
 
|''Wheel Of Fortune''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Wilione''
 
|[[Racing video game|Racing]]
 
|-
 
|''Word Finder''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Word on Word''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''Word Panic''
 
|[[Puzzle video game|Puzzle]]
 
|-
 
|''X Probe''
 
|[[Arcade game#Arcade genre|Arcade]]
 
|-
 
|''Xfinity''
 
|[[Shooter game|Shooter]]
 
|-
 
|''xXx''
 
|[[Racing video game|Racing]]
 
|-
 
|}
 
  
===Emulators===
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 350]]
 +
The Pentium II 350 was released on April 15, 1998, and had a clock speed of 350 MHz.
  
{| class="wikitable" style="text-align:center;"
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 400 ]]
|-
+
The Pentium II 400 was released on April 15, 1998, and had a clock speed of 400 MHz.
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="7"|PC / x86
 
|-
 
|4Mophun
 
|align=left|{{Icon|WinMobile}}
 
|1.1
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|-
 
|[[mophun]]
 
|align=left|{{Icon|Windows}}
 
|[https://cdn.discordapp.com/attachments/793085042020450324/803269504859766814/Mophun_emulator_2.5.4__games.zip 2.5.4]
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|-
 
|MoRePhun
 
|align=left|N/A
 
|[https://github.com/Luca1991/MoRePhun git]
 
|{{✓}}
 
|{{✗}}
 
|{{✓}}
 
|{{✗}}
 
|-
 
!colspan="7"|Mobile / ARM
 
|-
 
|Mophun Games Launcher
 
|align=left|{{Icon|Symbian}}
 
|[https://unsorted.me/viewtopic.php?t=67432 1.01]
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|}
 
 
 
;Mophun Games Launcher
 
:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3.
 
 
 
;4Mophun
 
:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 
 
 
;[[mophun]]
 
:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 
 
 
;MoRePhun
 
:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 
 
 
==Japanese cellphones==
 
  
Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java.
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Pentium II 450]]
 +
The Pentium II 450 was released on August 24, 1998, and had a clock speed of 450 MHz.
  
* NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 233]]
 +
The Mobile Pentium II 233 was released on April 2, 1998, and had a clock speed of 233 MHz.
  
* KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 266]]
 +
The Mobile Pentium II 266 was released on April 2, 1998, and had a clock speed of 266 MHz.
  
* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 300]]
 +
The Mobile Pentium II 300 CPU was released on September 9, 1998, and had a clock speed of 300 MHz.
  
It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 266PE]]
 +
The Mobile Pentium II 266PE was released on January 9, 1999, and had a clock speed of 267 MHz.  
  
===i-mode (DoJa)===
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 300PE]]
 +
The Mobile Pentium II 300PE was released on January 25, 1999, and had a clock speed of 300 MHz.
  
Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 333]]
 +
The Mobile Pentium II 333 was released on January 25, 1999, and had a clock speed of 333 MHz.
  
While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 366]]
 +
The Mobile Pentium II 366 was released on January 25, 1999, and had a clock speed of 367 MHz.
  
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
+
* [[wikipedia:List_of_Intel_Pentium_II_microprocessors|Mobile Pentium II 400]]
 +
The Mobile Pentium II 400 CPU was released on June 14, 1999, and had a clock speed of 400 MHz.
  
Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of .JAR files accompained by a .JAM descriptor text file.
+
</div></div>
  
====Emulators====
+
* [[wikipedia:Celeron|Celeron]]
{| class="wikitable" style="text-align:center;"
+
<div class="toccolours mw-collapsible mw-collapsed">
|-
+
Full list of Celeron CPUs
! scope="col"|Name
+
<div class="mw-collapsible-content">
! scope="col"|Platform(s)
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 266]]
! scope="col"|Version
+
The Celeron 266 CPU was released on April 15, 1998, and had a clock speed of 266 MHz.
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="7"|PC / x86
 
|-
 
|DoJa SDKs
 
|align=left|{{Icon|Windows}}
 
|Various
 
|Mid
 
|?
 
|{{✗}}
 
|{{~}}
 
|-
 
|DoJa Overseas Edition SDK
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]
 
|Low (DoJa 2.5 OE)
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]
 
|Low (DoJa 1.X)
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Jade
 
|align=left|{{Icon|Java}}
 
|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]
 
|Low (DoJa 1.5)
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|[[SquirrelJME]]
 
|align=left|{{Icon|Windows|Linux|Mac|Java|}}
 
|{{SquirrelJMEVer}}
 
|{{SquirrelJMEAccuracy}}
 
|{{✓}}
 
|{{✓}}
 
|?
 
|-
 
!colspan="7"|Mobile / ARM
 
|-
 
|iApp Archives <br/>(i-appli)
 
|align=left|{{Icon|Android}}
 
|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]
 
|Low
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Doja IAppli エミュレータ
 
|align=left|{{Icon|Android}}
 
|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]
 
|?
 
|{{✗}}
 
|{{~}}
 
|?
 
|}
 
 
 
;DoJa SDKs
 
:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
 
 
 
;DoJa Overseas Edition SDK
 
:SDK for the stripped down Overseas Edition DoJa profile
 
 
 
;i-JADE
 
:iappli development kit from Zentek
 
 
 
;Jade
 
:Open-source project implementing several DoJa 1.5 APIs. Low compatibility
 
 
 
;[[SquirrelJME]]
 
:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.
 
 
 
===KDDI ezplus===
 
 
 
Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
 
ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.
 
 
 
In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
 
 
 
Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files.
 
 
 
====Emulators====
 
 
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|ezplus emulator
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]
 
|Mid
 
|?
 
|{{~}}
 
|}
 
 
 
;ezplus emulator
 
:Official development tool from KDDI, developed by Zentek
 
 
 
===J-SKY===
 
 
 
Japanese service provider J-PHONE released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.
 
J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK.  The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs.
 
On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".
 
 
 
Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file.
 
 
 
====Emulators====
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|J-SKY Application Emulator
 
|align=left|{{Icon|Windows}}
 
|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]
 
|Mid
 
|?
 
|{{~}}
 
|}
 
 
 
;J-SKY Application Emulator
 
:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.
 
 
 
==Korean cellphones==
 
 
 
===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===
 
 
 
WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.
 
 
 
==Chinese==
 
 
 
 
 
===MiniJ<small> (MRP platform)</small>===
 
 
 
'''MiniJ''' is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MINIJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in <code>.mrp</code> format.
 
There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game.
 
 
 
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="7"|PC / x86
 
|-
 
|vmrp
 
|align=left|{{Icon|Windows}}
 
|[https://github.com/zengming00/vmrp git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
!colspan="7"|Mobile / ARM
 
|-
 
|Mythras
 
|align=left|{{Icon|Android}}
 
|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|Mrpoid2
 
|align=left|{{Icon|Android}}
 
|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]
 
|Mid
 
|{{✗}}
 
|?
 
|{{~}}
 
|-
 
|iacMrp
 
|align=left|{{Icon|Android}}
 
|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]
 
|Mid
 
|{{✗}}
 
|?
 
|{{~}}
 
|}
 
 
 
===KaiOS===
 
 
 
'''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
 
 
 
==Binary Runtime Environment for Wireless <small>(BREW)</small>==
 
 
 
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
 
 
 
The Zeebo, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.
 
 
 
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|[[Infuse]]
 
|align=left|{{Icon|WinMobile}}
 
|? (POC)
 
|Low
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|-
 
|Melange
 
|align=left|{{Icon|Android}}
 
|[https://gitlab.com/usernameak/brewemulator/ ? (Prototype)]
 
|?
 
|{{✓}}
 
|{{~}}<ref>Contains proprietary Qualcomm components</ref>
 
|{{✗}}
 
|}
 
 
 
==Danger OS==
 
 
 
Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator.
 
 
 
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]
 
|align=left|{{Icon|Windows|Linux|Mac}}
 
|?
 
|Mid
 
|{{✗}}
 
|?
 
|{{✓}}
 
|}
 
 
 
;Danger Hiptop/Sidekick SDK
 
:Official SDK from Danger Incorporated
 
 
 
==Dark Age of Monochrome Mobile Phones==
 
 
 
Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen.
 
 
 
 
 
==TTPcom's Wireless Games Engine <small>(WGE)</small>==
 
 
 
==Firefox OS==
 
 
 
===Emulators===
 
{{No current emulators|OS}}
 
 
 
==Fire OS==
 
 
 
===Emulators===
 
{{No current emulators|OS}}
 
 
 
==Tizen==
 
 
 
===Emulators===
 
{{No current emulators|OS}}
 
 
 
==Bada OS==
 
 
 
===Emulators===
 
{{No current emulators|OS}}
 
 
 
==Windows Phone==
 
 
 
===Emulators===
 
{{No current emulators|OS}}
 
 
 
 
 
==Windows Mobile series==
 
 
 
===Windows Mobile<small> (PocketPC)</small>===
 
 
 
Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.
 
 
 
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|Microsoft Device Emulator
 
|align=left|{{Icon|Windows}}
 
|[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]
 
|?
 
|?
 
|{{✓}}
 
|}
 
  
Images are required. They can be downloaded [https://archive.org/details/WM614Emulator here]
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 300]]
 +
The Celeron 300 CPU was released on June 8, 1998, and had a clock speed of 300 MHz.
  
===Windows 10 Mobile===
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 300A]]
 +
The Celeron 300A CPU was released on August 24, 1998, and had a clock speed of 300 MHz.
  
==Acknowledgments==
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 333]]
 +
The Celeron 333 CPU was released on August 24, 1998, and had a clock speed of 333 MHz.
  
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 366]]
 +
The Celeron 366 CPU was released on January 4, 1999, and had a clock speed of 366 MHz.
  
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 400]]
 +
The Celeron 400 CPU was released on January 4, 1999, and had a clock speed of 400 MHz.
  
* [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 433]]
 +
The Celeron 433 CPU was released on March 22, 1999, and had a clock speed of 433 MHz.
  
==References==
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 466]]
{{Reflist}}
+
The Celeron 466 CPU was released on April 26, 1999, and had a clock speed of 466 MHz.
  
- <b><u>Moscot Capsule 3D Engine</b></u>
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 500]]
 +
The Celeron 500 CPU was released on August 2, 1999, and had a clock speed of 500 MHz.
  
* [https://web.archive.org/web/20120203183920/http://www.mascotcapsule.com/en/products/ Moscot Capsule]
+
* [[wikipedia:List_of_Intel_Celeron_microprocessors|Celeron 533]]
 +
The Celeron 533 CPU was released on January 4, 2000, and had a clock speed of 533 MHz.
  
* [https://www.hicorp.co.jp/en/products_v3/ hicorp.co.jp V3]
+
</div></div>
  
 +
==External links==
 +
* [https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/IBMPersonalComputer IBM Personal Computer] at TVTropes.
  
[[Category:Mobiles]]
+
[[Category:Computers]]
[[Category:Cellphone emulators|*]]
+
[[Category:Computers' emulators|*]]
<!-- [[Category:Not yet emulated]]
 
[[Category:Very early emulation]] -->
 

Revision as of 12:35, 7 October 2021

The PC platform is an open architecture system that was originally designed by IBM in 1980. IBM's PC 5150 is the progenitor (though in no way representative of iterative designs like the desktops and laptops you may be familiar with today). The success of the PC architecture in the 1980s prompted Intel to iterate on its x86 processors, which is why this page is called Intel CPUs.

The history of the PC is comprehensive, but a good summary is that almost every component of the 5150 was off-the-shelf (i.e. parts that IBM didn't make themselves or sign an exclusivity agreement for others to use). IBM hoped that if clones popped up, they could sue them using the firmware in the BIOS, which they had copyright over. However, Compaq came up with a replacement firmware based solely on documentation from IBM that they made publicly available, which they defended as a clean-room reimplementation. As a result, IBM lost control over the platform. The next major iteration would come from Intel in 1995 called ATX.

Sometime in the 90s, a speedup was found in PC emulation that could run software near-natively. This became the basis for hypervisors, which are different from conventional emulators listed here since they require the host architecture to be at the very least x86-compatible.

Emulators

Name Platform(s) Latest Version 8086*¹ 286 386*² 486*³ Pentium*⁴ Pentium II*⁵ Celeron*⁶ Libretro Core FLOSS Active Recommended
PC / x86
86Box Windows git
PCem Windows Linux macOS v17 git (macos)
VARCem Windows Linux macOS Builds ~
DOSBox-X Windows Linux macOS FreeBSD 2024.03.01
DOSBox Windows Linux macOS FreeBSD 0.74-3
SVN
Bochs Windows Linux FreeBSD BeOS
OS/2 AmigaOS MorphOS
2.8
PCjs Web git
MAME Windows Linux macOS FreeBSD 0.264 ~ ~ ~
QEMU Windows Linux macOS 9.0.0-rc4 [N 1]
Mobile / ARM
Magic DOSBox Android 1.0.72
Limbo Android Windows Mobile 5.1.0

WinMobile build

[N 1]
Bochs Android 2.8
DOSBox Turbo Android 2.2.0
gDOSBox Android 0.7.5.5 ?
aDOSBox Android 0.2.5
DOSBoxPPC Windows Mobile 0.63 ?
Consoles
Bochs PlayStation 2 2.3.5 ? ?

*¹8086 emulation includes the 8088 CPU. *²386 emulation includes the SX and SL. *³486 emulation includes variants. *⁴Pentium emulation includes variants. *⁵Pentium II emulation includes variants. *⁶Celeron emulation includes variants.

  1. 1.0 1.1 Supports the Conroe model.

Notes

DOSBox-X
The Git readme file (Under the Comments on what DOSBox-X is lacking) for DOSBox-X states that "DOSBox-X contains code only to emulate the 8088 through the Pentium Pro. If Pentium II or higher emulation is desired, consider using Bochs or QEMU instead. DOSBox-X may eventually develop Pentium II emulation..." if the user demand is there.
MAME
The emulation of various CPU types seen here regarding MAME are all over the place in the change logs and seem to be confusing. But MAME has preliminary support for the families of 286, 386/i386, 486/i486 and almost the entire range of the Pentium CPUs. But the emulation of color, sound and graphics for various CPUs and PC's based on the 286/386/486 architecture are good. According to ProjectMESS, many IBM PC/AT 5170 family PC's running the 286 CPU have preliminary support. MAME 0.146u3 (Jul 2012) added CPU types for Pentium MMX, Pentium Pro, Pentium II, Pentium III and Pentium 4.
- MAME compat list showing the sector for several IBM type PC systems - most of which may work fine.
- wiki.mamedev.org's search results for Pentium (e.g. 0.100u4, 0.103u4, 0.146u3, 0.148, 0.152, 0.156)
- wiki.mamedev.org's list for MACHINE_NOT_WORKING (Few systems based on a Pentium CPU)
- wiki.mamedev.org's list for MACHINE_IS_SKELETON drivers (Several PC's/systems based on a Pentium CPU)
PCem
As of 14th June 2021, PCem's original developer, Sarah Walker, has stopped working on the project. They are offering transfer of the project and github repo to another developer if interested.

CPUs

The 8086 CPU was released on June 8, 1978, at 5 MHz and had a max clock speed of 10 MHz.

After the original launch, Intel released the 8086-1 which had a clock speed of 10MHz.

In May/June of 1980, the 8086-2 at 8 MHz was released.

The 8086-4 CPU came after the 8086-2 CPU completely skipping 8086-3, it was clocked at 4 MHz.

The last 8086 CPU to be released was the I8086 in May/June of 1980.

The 8088 CPU was released on July 1, 1979, and had a default clock speed of 4.77 MHz and a max clock speed of 10 MHz.

The 286 CPU was released on February 1, 1982, and had a clock speed of 4 MHz for a while then was changed to 6 MHz. It had a max clock speed of 25 MHz.

The 386DX CPU was released in October of 1985 with a clock speed of 12 MHz. The max clock speed was 33 MHz. The 386DX was supposed to be introduced at 16 MHz, but for technical reasons, they had to settle for 12 MHz.

The 386SX was released in 1988 and was intended for lower-cost PCs at the home. It has the same clock speeds as the 386DX.

The i386SL was released for use in portable computers around that time and had a clock speed of 20 MHz. Its max clock speed is 25 MHz.

Full list of i486 CPUs

The i486DX CPU was released in 1989 and had a minimum clock speed of 20 MHz and a max clock speed of 50 MHz.

The i486SX CPU was released in September of 1991 and had a clock speed of 16 MHz. It has a max clock speed of 33 MHz.

The i486DX2 CPU was released in March of '92 and had a clock speed of 40/20 MHz. It had a max clock speed of 66/33 MHz.

The i486SL CPU was released in November of 1992 and was used for portable computers. It had a minimum clock speed of 20 MHz and a max clock speed of 33 MHz.

The i486DX2 CPU was released in June of '93 and had a clock speed of 33 MHz. Its max speed is 55 MHz.

The i486DX2-S CPU was released in June of '93 and had a clock speed of 40/20 MHz and later had a clock speed of 66/33 MHz.

The i486SX-S CPU was released in June of '93 and had a clock speed of 25 MHz. Its max clock speed was 33 MHz.

The i486SX2 was released in March of 1994 and had a clock speed of 50/25 MHz. It had a max of 66/33 MHz.

The IntelDX4 CPU was released in March of '94 and had a whopping clock speed of 75/25 MHz. It even had a more blazing clock speed of 100/33 MHz.

The i486DX2WB CPU was released in October of '94 and had a clock speed of 50/25 MHz. It also eventually had a clock speed of 66/33 MHz.

The IntelDX4WB CPU was released in October of '94 and had a whopping clock speed of 100/33 MHz.

The i486DX (P24LM) CPU was released in 1994 and had a clock speed of 90/30 MHz. Its highest clock speed is 100/33 MHz.

The i486GX CPU was released in 1994 and had a clock speed up to 33 MHz. The reason for this is for smaller portable computers.

The i486 Overdrive CPUs were meant to upgrade computers and had a clock speed of 40 MHz. It had a max clock speed of 100 MHz.

Full list of Pentium CPUs

The Pentium 50 CPU was released on March 22, 1993, and had a clock speed of 50 MHz, as the name "Pentium 50" hints.

The Pentium 60 CPU was released the same time as the Pentium 50 was and had a clock speed of 60 MHz.

The Pentium 66 CPU was released the same time as the Pentium 50 and 60. It had a clock speed of 67 MHz and not 66.

The Pentium 75 CPU was released on October 10, 1994, and was clocked at 75 MHz.

The Pentium 90 CPU was released on March 7, 1994, and had a clock speed of 90 MHz.

The Pentium 100 CPU was released on March 7, 1994, and had a clock speed of 100 MHz.

The Embedded Pentium 100 was released for computers that were not meant to be able to have different components and was clocked at 100 MHz.

The Pentium 120 was released on March 27, 1995, and had a clock speed of 120 MHz.

The Pentium 133 CPU was released on June 1, 1995, and had a clock speed of 133 MHz.

The Pentium 150 CPU was released on January 4, 1996, and had a clock speed of 150 MHz.

The Pentium 166 CPU was released on January 4, 1996, and had a clock speed of 167 MHz and not 166 as the name implies.

The Pentium 200 CPU was released on June 10, 1996, and had a clock speed of 200.

The Embedded Pentium 133 CPU was released for computers that were not supposed to have changeable components. It had a clock speed of 133 MHz.

It's the exact same as the Embedded Pentium 133, but with VRE.

The Embedded Pentium 166 CPU was released for computer with non-changeable parts.

Full list of Pentium MMX CPUs

The Pentium MMX 166 was released on January 8, 1997, and had a clock speed of 167 MHz.

The Pentium MMX 200 was released on January 8, 1997, and had a clock speed of 200 MHz.

The Pentium MMX 233 CPU was released on June 2, 1997, and had a clock speed of 233 MHz.

The Embedded Pentium MMX 200 CPU was released on September 29, 1997 and had a clock speed of 200 MHz. It was for computers with non-removable compents.

The Embedded Pentium MMX 233 CPU was released for computers with non-removable parts. It had a clock speed of 233 MHz.

Full list of Pentium Pro CPUs

The Pentium Pro 150 CPU was released on November 1, 1995, and had a clock speed of 150 MHz.

The Pentium Pro 166 CPU was released on November 1, 1995, and had a clock speed of 167 MHz.

The Pentium Pro 180 CPU was released on November 1, 1995, and had a clock speed of 180 MHz.

The Pentium Pro 200 CPU was released on November 1, 1995, and had a clock speed of 200 MHz.

Full list of Pentium II CPUs

The Pentium II 233 CPU was released on May 7, 1997, and had a clock speed of 233 MHz.

The Pentium II 266 CPU was released on May 7, 1997, and had a clock speed of 167 MHz.

The Pentium II 300 CPU was released on May 7, 1997, and had a clock speed of 300 MHz.

The Pentium II 333 CPU was released on January 26, 1998, and had a clock speed of 333 MHz.

The Pentium II Overdrive was an upgrade for computers with weaker CPUs. It was released on August 10, 1998. It had a clock speed of 333 MHz, the same as the Pentium II 333.

The Pentium II 350 was released on April 15, 1998, and had a clock speed of 350 MHz.

The Pentium II 400 was released on April 15, 1998, and had a clock speed of 400 MHz.

The Pentium II 450 was released on August 24, 1998, and had a clock speed of 450 MHz.

The Mobile Pentium II 233 was released on April 2, 1998, and had a clock speed of 233 MHz.

The Mobile Pentium II 266 was released on April 2, 1998, and had a clock speed of 266 MHz.

The Mobile Pentium II 300 CPU was released on September 9, 1998, and had a clock speed of 300 MHz.

The Mobile Pentium II 266PE was released on January 9, 1999, and had a clock speed of 267 MHz.

The Mobile Pentium II 300PE was released on January 25, 1999, and had a clock speed of 300 MHz.

The Mobile Pentium II 333 was released on January 25, 1999, and had a clock speed of 333 MHz.

The Mobile Pentium II 366 was released on January 25, 1999, and had a clock speed of 367 MHz.

The Mobile Pentium II 400 CPU was released on June 14, 1999, and had a clock speed of 400 MHz.

Full list of Celeron CPUs

The Celeron 266 CPU was released on April 15, 1998, and had a clock speed of 266 MHz.

The Celeron 300 CPU was released on June 8, 1998, and had a clock speed of 300 MHz.

The Celeron 300A CPU was released on August 24, 1998, and had a clock speed of 300 MHz.

The Celeron 333 CPU was released on August 24, 1998, and had a clock speed of 333 MHz.

The Celeron 366 CPU was released on January 4, 1999, and had a clock speed of 366 MHz.

The Celeron 400 CPU was released on January 4, 1999, and had a clock speed of 400 MHz.

The Celeron 433 CPU was released on March 22, 1999, and had a clock speed of 433 MHz.

The Celeron 466 CPU was released on April 26, 1999, and had a clock speed of 466 MHz.

The Celeron 500 CPU was released on August 2, 1999, and had a clock speed of 500 MHz.

The Celeron 533 CPU was released on January 4, 2000, and had a clock speed of 533 MHz.

External links