Difference between revisions of "PS1 Tests"

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(Ran new test for current results.)
m (Reverted edits by OBIKKA IS A NIGGER (talk) to last revision by Bot)
(4 intermediate revisions by 3 users not shown)
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|
 
|
 
|-
 
|-
![[PSX|pSX]]
+
![[pSX]]
 
|0
 
|0
 
|0
 
|0
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|
 
|
 
|-
 
|-
![[PCSX-R]]
+
![[PCSX-Reloaded|PCSX-R]]
 
|0
 
|0
 
|0
 
|0
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|
 
|
 
|-
 
|-
![[Xebra]]
+
![[XEBRA]]
 
|'''101'''
 
|'''101'''
 
|'''5'''
 
|'''5'''
Line 140: Line 140:
 
! scope="col"|ePSXe 2.0.2<br>Dynarec<ref name="ePSXeCPU2">[[ePSXe]] 2.0.2 Using CPU dynarec and real BIOS.</ref>
 
! scope="col"|ePSXe 2.0.2<br>Dynarec<ref name="ePSXeCPU2">[[ePSXe]] 2.0.2 Using CPU dynarec and real BIOS.</ref>
 
! scope="col"|ePSXe 2.0.0<br>Interpreter<ref name="ePSXeCPU">[[ePSXe]] 2.0.0 Using CPU interpreter and real BIOS.</ref>
 
! scope="col"|ePSXe 2.0.0<br>Interpreter<ref name="ePSXeCPU">[[ePSXe]] 2.0.0 Using CPU interpreter and real BIOS.</ref>
! scope="col"|[[Xebra]]<br>2016/10/28
+
! scope="col"|[[XEBRA]]<br>2016/10/28
 
|-
 
|-
 
| rowspan="25" |Logic
 
| rowspan="25" |Logic
Line 1,076: Line 1,076:
 
[[No$|NO$PSX]] 1.9 wouldn't load test. (Warning: CPU - Bad operation (Undefined Opcode))
 
[[No$|NO$PSX]] 1.9 wouldn't load test. (Warning: CPU - Bad operation (Undefined Opcode))
  
[[PSX|pSX]] 1.13 wouldn't load test. (Error: executed illegal opcode)
+
[[pSX]] 1.13 wouldn't load test. (Error: executed illegal opcode)
  
 
FPse v0.11.161 crashes during boot.
 
FPse v0.11.161 crashes during boot.
Line 1,091: Line 1,091:
 
! scope="col"|[[ePSXe]] 2.0.2<br>Dynarec<ref>[[ePSXe]] 2.0.2 Using CPU dynarec and real BIOS.</ref>
 
! scope="col"|[[ePSXe]] 2.0.2<br>Dynarec<ref>[[ePSXe]] 2.0.2 Using CPU dynarec and real BIOS.</ref>
 
! scope="col"|[[ePSXe]] 2.0.0<br>Interpreter<ref>[[ePSXe]] 2.0.0 Using CPU interpreter and real BIOS.</ref>
 
! scope="col"|[[ePSXe]] 2.0.0<br>Interpreter<ref>[[ePSXe]] 2.0.0 Using CPU interpreter and real BIOS.</ref>
! scope="col"|[[PCSX-R]]<br>2015/1/28
+
! scope="col"|[[PCSX-Reloaded|PCSX-R]]<br>2015/1/28
! scope="col"|[[PSX|pSX]]<br>1.13
+
! scope="col"|[[pSX]]<br>1.13
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|PCSX-ReARMed<br>r22
 
! scope="col"|PCSX-ReARMed<br>r22
! scope="col"|[[Xebra]]<br>2016/10/28
+
! scope="col"|[[XEBRA]]<br>2016/10/28
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|[[ePSXe]] Android<br>2.0.6
 
! scope="col"|[[ePSXe]] Android<br>2.0.6
Line 1,209: Line 1,209:
 
! scope="col"|OpenGL2<br>2.9
 
! scope="col"|OpenGL2<br>2.9
 
! scope="col"|Amidog<br>1.10
 
! scope="col"|Amidog<br>1.10
! scope="col"|[[PSX|pSX]]<br>1.13
+
! scope="col"|[[pSX]]<br>1.13
 
! scope="col"|FPse<br>v0.11.161<ref>Using software mode. OpenGL mode doesn't load the test.</ref>
 
! scope="col"|FPse<br>v0.11.161<ref>Using software mode. OpenGL mode doesn't load the test.</ref>
 
! scope="col"|PCSX-ReARMed<br>r22
 
! scope="col"|PCSX-ReARMed<br>r22
! scope="col"|[[Xebra]]<br>2016/10/28
+
! scope="col"|[[XEBRA]]<br>2016/10/28
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|ePSXe Android<br>2.0.6<ref>Using hardware mode with MME disabled.</ref>
 
! scope="col"|ePSXe Android<br>2.0.6<ref>Using hardware mode with MME disabled.</ref>
Line 2,319: Line 2,319:
 
! scope="col"|[[Mednafen|Mednafen PSX]]<br>1.21.1
 
! scope="col"|[[Mednafen|Mednafen PSX]]<br>1.21.1
 
! scope="col"|[[ePSXe]]<br>2.0.0<ref name="GTEEdgbla">With Edgbla's gpuBladeSoft 1.42a GPU plugin.</ref>
 
! scope="col"|[[ePSXe]]<br>2.0.0<ref name="GTEEdgbla">With Edgbla's gpuBladeSoft 1.42a GPU plugin.</ref>
! scope="col"|[[PCSX-R]]<br>2015/1/28<ref name="GTEEdgbla"></ref>
+
! scope="col"|[[PCSX-Reloaded|PCSX-R]]<br>2015/1/28<ref name="GTEEdgbla"></ref>
! scope="col"|[[PSX|pSX]]<br>1.13
+
! scope="col"|[[pSX]]<br>1.13
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|PCSX-ReARMed<br>r22
 
! scope="col"|PCSX-ReARMed<br>r22
! scope="col"|[[Xebra]]<br>2016/10/28
+
! scope="col"|[[XEBRA]]<br>2016/10/28
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|[[ePSXe]] Android<br>2.0.6<ref>Using 64 bit GTE mode.</ref>
 
! scope="col"|[[ePSXe]] Android<br>2.0.6<ref>Using 64 bit GTE mode.</ref>
Line 3,665: Line 3,665:
 
! scope="col"|OpenGL2<br>2.9
 
! scope="col"|OpenGL2<br>2.9
 
! scope="col"|Amidog's<br>1.10
 
! scope="col"|Amidog's<br>1.10
! scope="col"|[[PSX|pSX]]<br>1.13
+
! scope="col"|[[pSX]]<br>1.13
 
! scope="col"|[[No$|NO$PSX]]<br>1.9
 
! scope="col"|[[No$|NO$PSX]]<br>1.9
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|FPse<br>v0.11.161
 
! scope="col"|PCSX-ReARMed<br>r22
 
! scope="col"|PCSX-ReARMed<br>r22
! scope="col"|[[Xebra]]<br>2016/10/28
+
! scope="col"|[[XEBRA]]<br>2016/10/28
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|PlayStation 3<br>ps1_netemu 4.65
 
! scope="col"|[[ePSXe]] Android<br>2.0.6<ref>Using hardware video.</ref>
 
! scope="col"|[[ePSXe]] Android<br>2.0.6<ref>Using hardware video.</ref>

Revision as of 20:29, 10 February 2019

These tests are from Amidog's PS1 test suite which tests for: Exception, Flag, Value, and/or Timing. Amidog accuracy tests are not a complete test of every hardware feature and lack SPU (sound) or CD-ROM tests.

Please consider: This is a small collection of tests looking at very specific areas of the PlayStation's hardware. It was originally useful to see what emulators had happened to accurately implement for these specific edge cases. However, these tests have also been a target for many developers to build their reputation. The ePSXe project, a closed-source emulator, deliberately targeted these tests for 2.0.0 and, at the time of release, a developer edited this page in their favor. This demonstrates that they intend to dodge accuracy rather than ensure it, as the specific plugins and settings used to get the following results would actually cause more bugs in commercial games. This is another reason why it is not recommended.

Results
CPU CPX GPU GTE Misc Total Grade PB
PlayStation 101 6 71 109 4 291 100%
NO$PSX 0 0 0 0 0 0 0%
FPse 0 1 4 0 0 5 1.7%
pSX 0 0 9 0 0 9 3.1%
PCSX-ReARMed 0 0 15 31 0 46 15.8%
PCSX-R 0 0 66 76 2 144 49.6% [1]
PlayStation 3 67 0 25 69 0 161 55.5%
ePSXe Android 76 1 65 87 0 229 78.9%
Mednafen PSX 101 3 52 87 3 246 84.8%
XEBRA 101 5 67 87 0 260 89.3%
ePSXe 101 4 66 87 2 260 89.6% [1]
  1. 1.0 1.1 Plugin based emulators showing ideal setting and plugin configurations.
    Please see the individual test tables for a more realistic result.

CPU

CPU Tests
Group Test Name PlayStation Mednafen PSX
1.21.1
PlayStation 3
ps1_netemu 4.65
ePSXe for Android
2.0.6
ePSXe 2.0.2
Dynarec[1]
ePSXe 2.0.0
Interpreter[2]
XEBRA
2016/10/28
Logic MTHIMFHI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MTLOMFLO ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MTHIMFLO ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MTLOMFHI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
ADD ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
ADDU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SUB ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
SUBU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
AND ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
OR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
XOR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
NOR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLLV ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SRLV ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SRAV ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLT ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLTU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
DIV Q ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
DIV R ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
DIVU Q ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
DIVU R ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MULT L ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MULT H ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MULTU L ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
MULTU H ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Logic
Immediate
LUI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
ADDI ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
ADDIU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
ANDI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
ORI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
XORI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SRL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SRA ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLTI ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SLTIU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Memory LB ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LBU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LH ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LHU ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LW ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LWL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LWR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SB ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SH ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
SW ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
SWL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
SWR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Branch BEQ B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BEQ F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BNE B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BNE F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLEZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLEZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGTZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGTZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZAL B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZAL F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZAL B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZAL F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Jump J ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
JR ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
JAL ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
JALR ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
Exception RFE ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BREAK ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
SYSCALL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Memory
Delay
LB ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LBU ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LH ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LHU ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LW ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✓ -
LWL ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LWR ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
Memory
Advance
NOP ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LB ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LBU ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LH ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LHU ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LW ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LWL ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LWR ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ -
LB2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LBU2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LH2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LHU2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LW2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LWL2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
LWR2 ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Branch
Advance
BLTZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZ B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZ F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZAL B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BLTZAL F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZAL B ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
BGEZAL F ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ - ✓ -
Total 101 101 67 76 76 101 101
  1. ePSXe 2.0.2 Using CPU dynarec and real BIOS.
  2. ePSXe 2.0.0 Using CPU interpreter and real BIOS.

PCSX-R (2015/1/28) crashes during boot.

NO$PSX 1.9 wouldn't load test. (Warning: CPU - Bad operation (Undefined Opcode))

pSX 1.13 wouldn't load test. (Error: executed illegal opcode)

FPse v0.11.161 crashes during boot.

PCSX-ReARMed r22 crashes during boot.

CPX Tests
Group Test Name PlayStation Mednafen PSX
1.21.1
ePSXe 2.0.2
Dynarec[1]
ePSXe 2.0.0
Interpreter[2]
PCSX-R
2015/1/28
pSX
1.13
FPse
v0.11.161
PCSX-ReARMed
r22
XEBRA
2016/10/28
PlayStation 3
ps1_netemu 4.65
ePSXe Android
2.0.6
Basic EXCP ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - -
INTR ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - -
SLOT ✓ - ✓ - ✗ - ✓ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✗ - ✓ - ✓ - ✗ - ✗ - ✗ - ✗ -
Complex SLOT BR ✓ - ✓ - ✓ - ✓ - ✓ - ✗ - ✓ - ✓ - ✓ - ✗ - ✗ - ✗ - ✓ - ✗ - ✗ - ✗ - ✓ - ✓ - ✓ - ✗ - ✓ - ✗ -
BREAK ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - -
ILLEGAL ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - -
Total 6 3 0 4 0 0 1 0 5 0 1
  1. ePSXe 2.0.2 Using CPU dynarec and real BIOS.
  2. ePSXe 2.0.0 Using CPU interpreter and real BIOS.

NO$PSX 1.9 hung after loading test.

GPU

These results are categorized according to the old test. it needs to be updated and added "INTERLACE".

GPU Tests
Group Test Name PlayStation[1] Mednafen PSX
0.9.38.7
gpuBladeSoft
1.42a
OpenGL2
2.9
Amidog
1.10
pSX
1.13
FPse
v0.11.161[2]
PCSX-ReARMed
r22
XEBRA
2016/10/28
PlayStation 3
ps1_netemu 4.65
ePSXe Android
2.0.6[3]
GSdx
2015/09/09
ePSXe
2.0.0[4]
Basic REG[5] - ✓ ✓ - - ✓ ✓ - - ✗ ✗ - - ✓ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
IRQ ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - -
FBRECT - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VRAM - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
POLYLINE - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
TPAGE - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
MOVE - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
FIFO READ - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ -
FULL - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ -
OVERFLOW - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ -
Primitive FBUF - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
POLY MONO - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
POLY GOURAUD - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
LINE MONO - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
LINE GOURAUD - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
RECT WXH - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
RECT 1X1 - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
RECT 8X8 - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
RECT 16X16 - ✓ ✓ - - ✗ ✓ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
Common XYFLIP - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ - - ✗ ✗ - - ✓ ✓ -
HO RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HO POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HO LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HO FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HO VRAM - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HO MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VO RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VO POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VO LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VO FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VO VRAM - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VO MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
Position HP RECT - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HP POLY - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HP LINE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HP FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HP VRAM - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HP MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VP RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VP POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VP LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VP FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VP VRAM - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VP MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
Size HS RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HS POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HS LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
HS FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HS VRAM - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
HS MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VS RECT - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VS POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VS LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
VS FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VS VRAM - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
VS MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
Area TA RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
TA POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
TA LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
TA FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
TA VRAM - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
TA MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
BA RECT - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
BA POLY - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
BA LINE - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✓ -
BA FBUF - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
BA VRAM - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
BA MOVE - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✓ - - - ✓ - - - ✗ - - - ✓ -
Cache TAG - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ -
BLOCK - - ✓ - - - ✓ - - - ✗ - - - ✗ - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ -
Interlace Interlace - - ✓ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ✓ - - - - - - - - - - - - - - - - -
Total 71 52 27 6 66 9 4 15 67 25 65 1 65
  1. At least SCPH-7000 and later fail the REG test.
  2. Using software mode. OpenGL mode doesn't load the test.
  3. Using hardware mode with MME disabled.
  4. Core GPU with "fast" settings.
  5. This test should be rejected.

GTE

GTE Tests
Group Test Name PlayStation Mednafen PSX
1.21.1
ePSXe
2.0.0[1]
PCSX-R
2015/1/28[1]
pSX
1.13
FPse
v0.11.161
PCSX-ReARMed
r22
XEBRA
2016/10/28
PlayStation 3
ps1_netemu 4.65
ePSXe Android
2.0.6[2]
Basic REG - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
Register R11R12 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
R13R21 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
R22R23 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
R31R32 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
R33 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
TRX - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
TRY - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
TRZ - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
L11L12 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
L13L21 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
L22L23 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
L31L32 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
L33 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RBK - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
BBK - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
GBK - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LR1LR2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LR3LG1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LG2LG3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LB1LB2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LB3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RFC - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
GFC - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
BFC - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
OFX - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
OFY - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
H - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
DQA - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
DQB - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
ZSF3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
ZSG4 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
FLAG - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VXY0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VZ0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VXY1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VZ1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VXY2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
VZ2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RGB - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
OTZ - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
IR0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
IR1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
IR2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
IR3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SXY0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SXY1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SXY2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SXYP - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SZ0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SZ1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SZ2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
SZ3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RGB0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RGB1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RGB2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
RES - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
MAC0 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
MAC1 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
MAC2 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
MAC3 - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
IRGB - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
ORGB - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LZCS - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
LZCR - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ - - ✓ ✗ - - ✗ ✗ - - ✗ ✗ - - ✓ ✓ - - ✓ ✓ - - ✓ ✓ -
Timing SQR - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCLIP - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
AVSZ3 - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
AVSZ4 - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
OP - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
GPF - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
GPL - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
RTPS - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
RTPT - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCS - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCT - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCCS - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCCT - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
CC - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
DPCS - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
DPCT - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
INTPL - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
CDP - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCDS - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
NCDT - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
DPCL - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
MVMVA - - - ✓ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗ - - - ✗
Opcode SQR ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✗ - ✓ ✓ ✗ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ -
NCLIP ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✗ - ✓ ✓ ✗ - ✓ ✓ ✗ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ -
AVSZ3 ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✗ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ -
AVSZ4 ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ -
OP ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✗ - ✓ ✓ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
GPF ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
GPL ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
RTPS ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
RTPT ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCS ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCT ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCCS ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCCT ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
CC ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
DPCS ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
DPCT ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
INTPL ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
CDP ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCDS ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
NCDT ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
DPCL ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✗ - ✓ ✓ ✓ -
MVMVA ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✗ ✗ - ✓ ✓ ✓ - ✓ ✗ ✓ - ✓ ✓ ✓ -
Total 109 87 87 76 0 0 31 87 69 87
  1. 1.0 1.1 With Edgbla's gpuBladeSoft 1.42a GPU plugin.
  2. Using 64 bit GTE mode.

Miscellaneous

Tests should output a square image that moves around the screen.

Misc Tests
Test Name PlayStation Mednafen PSX
1.21.1
gpuBladeSoft
1.42a
OpenGL2
2.9
Amidog's
1.10
pSX
1.13
NO$PSX
1.9
FPse
v0.11.161
PCSX-ReARMed
r22
XEBRA
2016/10/28
PlayStation 3
ps1_netemu 4.65
ePSXe Android
2.0.6[1]
ePSXe
2.0.0[2]
Where am I? Pass Pass Fail Fail Pass[3] Fail Fail Fail Fail Fail Fail Fail Fail
Pipe line Pass Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail
No code Pass Pass Fail Fail Pass[3] Fail Fail Fail Fail Fail Fail Fail Fail
IRQ Pass Pass Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail Fail
Total 4 3 0 0 2 0 0 0 0 0 0 0 0
  1. Using hardware video.
  2. ePSXe Core GPU with "fast" settings.
  3. 3.0 3.1 Needs texture cache enabled.