Difference between revisions of "PC Engine (TurboGrafx-16) emulators"

From Emulation General Wiki
Jump to navigation Jump to search
(fixed table)
Line 14: Line 14:
 
The '''[[gametech:TurboGrafx-16/PC Engine|PC Engine]]''' ('''PCE''') was a 16-bit system released jointly by [[wikipedia:Nec|NEC]] and [[wikipedia:Hudson Soft|Hudson Soft]] in Japan in 1987. When it came time to seek other potential markets, the two companies eventually caved to a limited American release in 1989 under a completely different model and name: the '''TurboGrafx-16'''. The European versions varied throughout the countries, being the western version in Spain and United Kingdom and Japanese models in Benelux regions.
 
The '''[[gametech:TurboGrafx-16/PC Engine|PC Engine]]''' ('''PCE''') was a 16-bit system released jointly by [[wikipedia:Nec|NEC]] and [[wikipedia:Hudson Soft|Hudson Soft]] in Japan in 1987. When it came time to seek other potential markets, the two companies eventually caved to a limited American release in 1989 under a completely different model and name: the '''TurboGrafx-16'''. The European versions varied throughout the countries, being the western version in Spain and United Kingdom and Japanese models in Benelux regions.
  
The joint venture, formed in North America as TTI, made an add-on called the '''PC Engine CD''' ('''PC-CD''') / '''TurboGrafx-CD''' that loaded games from discs instead, much like the Sega CD but better supported. The '''PC Engine Duo''' / '''Turbo-Duo''' combined the add-on into the unit with more RAM as yet another failed attempt to relaunch the failing console in the West.
+
The joint venture, formed in North America as TTI, made an add-on called the '''PC Engine CD''' ('''PCE-CD''') / '''TurboGrafx-CD ('''TG-CD''')''' that loaded games from discs instead, much like the Sega CD but better supported. The '''PC Engine Duo''' / '''Turbo-Duo''' combined the add-on into the unit with more RAM as yet another failed attempt to relaunch the failing console in the West.
  
 
When it first launched in North America, the TurboGrafx-16 was largely seen as a failure blamed on poor marketing by the manufacturers. The PC Engine, on the other hand, was a whole different story, beating out the [[Nintendo Entertainment System emulators|Famicom]] when it first came out long enough to compete against [[Super Nintendo emulators|its rival's own successor]] and gave little focus for the [[Sega Genesis emulators|Mega Drive]] who was instead posing more of a threat to Nintendo in North America.
 
When it first launched in North America, the TurboGrafx-16 was largely seen as a failure blamed on poor marketing by the manufacturers. The PC Engine, on the other hand, was a whole different story, beating out the [[Nintendo Entertainment System emulators|Famicom]] when it first came out long enough to compete against [[Super Nintendo emulators|its rival's own successor]] and gave little focus for the [[Sega Genesis emulators|Mega Drive]] who was instead posing more of a threat to Nintendo in North America.
  
NEC planned to enhance the system further, announcing the "PC Engine 2" that would later become the '''PC Engine SuperGrafx'''. However, it was rushed to a 1989 market in Japan lacking much of its promised features with only seven titles exclusively made for it, ending up a commercial failure to be binned and discontinued not long after. The '''PC Engine GT''' / '''Turbo-Express''' was a very rare handheld model of the original hardware, in the same vein as the Sega Nomad (a portable Sega Genesis / Mega Drive). It did include some exclusive features like the TurboLink multiplayer feature (used in a flight sim called ''Falcon'') but wasn't widely supported.
+
NEC planned to enhance the system further, announcing the "PC Engine 2" that would later become the '''PC Engine SuperGrafx'''. However, it was rushed to a 1989 market in Japan lacking much of its promised features with only seven titles exclusively made for it, ending up a commercial failure to be binned and discontinued not long after. The '''PC Engine GT''' / '''Turbo-Express''' was a very rare handheld model of the original hardware, in the same vein as the Sega Nomad (a portable [[Sega Genesis emulators|Sega Genesis / Mega Drive]]). It did include some exclusive features like the TurboLink multiplayer feature (used in a flight sim called ''Falcon'') but wasn't widely supported.
  
 
==Emulators==
 
==Emulators==
Line 29: Line 29:
 
! scope="col"|PCE2 (SG)
 
! scope="col"|PCE2 (SG)
 
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|[[Accuracy]]
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
+
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
 
!colspan="9"|PC
 
!colspan="9"|PC

Revision as of 14:40, 5 November 2018

PC Engine/TurboGrafx-16
PC-Engine-Console-Set.png
SuperGrafx-Console-Set.jpg
Above: The PC Engine.
Below: The TurboGrafx-16.
Developer NEC Home Electronics, Hudson Soft
Type Home video game console
Generation Fourth generation
Release date 1987
Discontinued 1994
Successor SuperGrafx, PC-FX
Emulated

The PC Engine (PCE) was a 16-bit system released jointly by NEC and Hudson Soft in Japan in 1987. When it came time to seek other potential markets, the two companies eventually caved to a limited American release in 1989 under a completely different model and name: the TurboGrafx-16. The European versions varied throughout the countries, being the western version in Spain and United Kingdom and Japanese models in Benelux regions.

The joint venture, formed in North America as TTI, made an add-on called the PC Engine CD (PCE-CD) / TurboGrafx-CD (TG-CD) that loaded games from discs instead, much like the Sega CD but better supported. The PC Engine Duo / Turbo-Duo combined the add-on into the unit with more RAM as yet another failed attempt to relaunch the failing console in the West.

When it first launched in North America, the TurboGrafx-16 was largely seen as a failure blamed on poor marketing by the manufacturers. The PC Engine, on the other hand, was a whole different story, beating out the Famicom when it first came out long enough to compete against its rival's own successor and gave little focus for the Mega Drive who was instead posing more of a threat to Nintendo in North America.

NEC planned to enhance the system further, announcing the "PC Engine 2" that would later become the PC Engine SuperGrafx. However, it was rushed to a 1989 market in Japan lacking much of its promised features with only seven titles exclusively made for it, ending up a commercial failure to be binned and discontinued not long after. The PC Engine GT / Turbo-Express was a very rare handheld model of the original hardware, in the same vein as the Sega Nomad (a portable Sega Genesis / Mega Drive). It did include some exclusive features like the TurboLink multiplayer feature (used in a flight sim called Falcon) but wasn't widely supported.

Emulators

Name Operating System(s) Latest Version PCE-CD (TG-CD) PCE2 (SG) Libretro Core Accuracy Active Recommended
PC
Mednafen (PCE-Accurate) Multi-platform 1.32.1 High
MAME Multi-platform 0.264 High
Mednafen (PCE-Fast) Multi-platform 1.32.1 Mid
BizHawk Windows 2.9.1 High
Turbo Engine Windows 0.32 High
MagicEngine Windows, macOS 1.1.3 Mid
Ootake Windows 2.91 Mid
pcejin (Mednafen 0.8.x) Windows Git Mid
Neco Windows 0.11 Low
ePCEngine Windows 8/12/2017 ?
Final Burn Alpha Windows 0.2.97.43 ?
higan Windows, Linux, macOS v110 ?
Hu-Go! Windows, Linux 2.12 ? ?
Mobile
Mednafen (PCE-Fast) Multi-platform 1.32.1 Mid
PCE.emu Android 1.5.34 ? ?
Console
Virtual Console Wii N/A High
Mednafen (PCE-Fast)[N 1] Multi-platform 1.32.1 Mid
HuE PlayStation Portable 0.70 ? ?
  1. Only available on consoles as a libretro core (e.g. RetroArch).

Comparisons

Mednafen
Much like its other original cores, it does very well, even having two profiles: PCE-Accurate and PCE-Fast. Despite being CLI-based, a fork of an older version that has a GUI has emerged called pcejin. RetroArch uses the PCE-Fast core for its beetle fork.
Ootake
It's okay for general purposes.
MAME
Has a pce driver (and a child driver called tg16). In all revisions it emulates, MAME reports it as working and the graphics as okay, but the sound is imperfect.
MagicEngine
Unfortunately trialware that costs €15 euro. There are better options available for free.