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PCSX-Reloaded

4 bytes added, 05:06, 26 May 2020
Upstream is dead. PGXP fork hasn't been updated in over a year. Until that updates or another fork makes significant changes consistently for over a month, the emulator is inactive.
|logowidth = 147
|version = 1.9.94
|active = YesNo
|platform = Windows, Linux, macOS
|developer = [http://pcsxr.codeplex.com/team/view PCSX-Reloaded Team]
===PGXP Fork===
The '''PGXP''' fork<ref name="RetroCollect">{{cite web|url=http://www.retrocollect.com/News/perspective-correction-comes-to-sony-playstation-emulation-via-pcsxr-pgxp.html|title=Perspective Correction Comes To Sony PlayStation Emulation Via PCSXR-PGXP|publisher=RetroCollect|accessdate=2018-08-10|date=2016-05-17}}</ref> adds texture perspective correction, reduced polygon culling, and reduced polygon jitter (more so than mainline PCSX-Reloaded's GTE hack). Mainline has a major issue where a hack written for WipeOut causes slowdowns in many games. This is fixed by making the hack an option (in CPU settings; off by default), and also adds an option for CPU overclocking. It is recommended to '''use this fork until mainline fixes this issueinstead of the main upstream version'''.
===Features===
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