Difference between revisions of "NooDS"
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{{Infobox emulator | {{Infobox emulator | ||
|title = NooDS | |title = NooDS | ||
|logo = NooDS.png | |logo = NooDS.png | ||
|logowidth = 120 | |logowidth = 120 | ||
− | |version = | + | |version = N/A |
|active = Yes | |active = Yes | ||
− | |platform = [[Emulators on | + | |platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]]<br/>[[Emulators on Switch|Nintendo Switch]]<br/>[[Emulators on Vita|PlayStation Vita]]<br/>[[Emulators on PSP|PlayStation Portable]]<small> (fork)</small> |
|target = [[Nintendo DS emulators|Nintendo DS]] | |target = [[Nintendo DS emulators|Nintendo DS]] | ||
|developer = [https://github.com/Hydr8gon Hydr8gon] | |developer = [https://github.com/Hydr8gon Hydr8gon] | ||
|accuracy = Medium-Accurate | |accuracy = Medium-Accurate | ||
|website = [http://hydr8gon.github.io hydr8gon.github.io] | |website = [http://hydr8gon.github.io hydr8gon.github.io] | ||
− | |support = [http://paypal.me/Hydr8gon | + | |support = [http://paypal.me/Hydr8gon PayPal] |
|prog-lang = C, C++ | |prog-lang = C, C++ | ||
|license = GNU GPLv3 | |license = GNU GPLv3 | ||
Line 17: | Line 16: | ||
}} | }} | ||
− | '''NooDS''' is a free and open-source [[Nintendo DS emulators|Nintendo DS]] emulator for Windows, Linux, macOS, Android, Nintendo Switch and PlayStation | + | '''NooDS''' is a free and an open-source [[Nintendo DS emulators|Nintendo DS]] emulator for Windows, Linux, macOS, Android, Nintendo Switch, PlayStation Vita and PlayStation Portable (fork). |
==Overview== | ==Overview== | ||
− | The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards | + | The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatibility!. |
==Usage== | ==Usage== | ||
Line 32: | Line 31: | ||
|align=center|{{Icon|Win|Lin|Mac|APK|Vita|NX}} | |align=center|{{Icon|Win|Lin|Mac|APK|Vita|NX}} | ||
|'''[https://github.com/Hydr8gon/NooDS/releases Rolling Release]''' | |'''[https://github.com/Hydr8gon/NooDS/releases Rolling Release]''' | ||
+ | |- | ||
+ | |align=center|{{Icon|PSP}} | ||
+ | |'''[https://github.com/Xiro28/NooDS_PSP GitHub]'''<br/><small> (fork)</small> | ||
|} | |} | ||
==External links== | ==External links== | ||
− | * [https://discord.gg/JbNz7y4 | + | * [https://discord.gg/JbNz7y4 Official Discord] |
+ | |||
+ | [[Category:Emulators]] | ||
+ | [[Category:Console emulators]] | ||
+ | [[Category:Handheld console emulators]] | ||
+ | [[Category:Windows emulation software]] | ||
+ | [[Category:Linux emulation software]] | ||
+ | [[Category:macOS emulation software]] | ||
+ | [[Category:Android emulation software]] | ||
+ | [[Category:Switch emulation software]] | ||
+ | [[Category:PlayStation Portable emulation software]] | ||
+ | [[Category:PlayStation Vita emulation software]] | ||
+ | [[Category:Nintendo DS emulators]] |
Revision as of 17:04, 24 May 2022
Developer(s) | Hydr8gon |
---|---|
Latest version | N/A |
Active | Yes |
Platform(s) | Windows Linux macOS Android Nintendo Switch PlayStation Vita PlayStation Portable (fork) |
Emulates | Nintendo DS |
Accuracy | Medium-Accurate |
Website | hydr8gon.github.io |
Support ($) | PayPal |
Programmed in | C, C++ |
License | GNU GPLv3 |
Source code | GitHub |
NooDS is a free and an open-source Nintendo DS emulator for Windows, Linux, macOS, Android, Nintendo Switch, PlayStation Vita and PlayStation Portable (fork).
Contents
Overview
The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatibility!.
Usage
NooDS doesn't provide high-level emulation of the BIOS yet, so you'll need to provide BIOS and firmware files dumped from your physical DS. The file paths can be configured in the settings. It also currently lacks automatic save type detection for DS games. If you load a new game and saving doesn't work, you'll have to manually change the save type. This information can be difficult to find, so it's easier if you have working save files already present.
Downloads
Rolling Release | |
GitHub (fork) |