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Nintendo Switch emulators

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The '''[[wikipedia:Nintendo Switch|Nintendo Switch]]''' is an eighth-generation hybrid gaming console released by Nintendo on March 3, 2017 and retailed for ${{Inflation|USD|299.99 ($310.13 in 2018 money). It has a Nvidia Tegra X1 SOC (System On a Chip) with 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs at 1.020 GHz with 4GB of RAM. It's GPU is a Nvidia GM20B|2017}}. During its development, the Switch was known as the NX (short for NeXt or Nintendo "Cross") and was widely speculated up until its announcement. Aside from specialized components unique to the console, the hardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia's Tegra X1 system-on-a-chip which was also used on a number of [[Android emulators|Android devices]]. The Switch contains 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs running at 1.020 GHz with 4GB of RAM and a proprietary GPU codenamed GM20B.
While Nintendo intended to step up the security of the console, vulnerabilities were still found early on that allowed tons of system files to be dumped, including dumps of games in the form of romfs.istorage archives, an exefs folder, and license files. These game dumps eventually got shared online by scene groups except for their licenses but were missing important files to run and even if they had been completed, there were no custom homebrew apps let alone solutions to load unofficial game dumps for the system. A number of prominent hacking teams (starting with shuffle2 and fail0verflow in collaboration) all came across a new exploit independently of each other that allowed complete control over the system, later officially recognized by Nvidia as CVE-2018-6242.
A "debugging emulator" for the Nintendo Switch, CageTheUnicorn (now [https://github.com/reswitched/Mephisto Mephisto]), popped up not long after the first components were dumped. It was designed to emulate sysmodules with "no support for graphics, sound, input, or any kind of even remotely performant processing [...] by design". It was then revealed that A couple of months later, members of both the [[Citra]] and [[Dolphin]] teams were already working on announced the release of [[yuzu|their own emulatorwritten in c++]] in secret, followed by which was capable of booting some homebrew applications; within a couple of weeks yet another developer releasing an emulator named [[Ryujinx]], written in c# by developer gdkchan, was released showing successful booting of commercial Switch games Puyo Puyo Tetris and Sonic 3.
==Emulators==
{| class="wikitable" style="text-align:center;"
|+PC
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="5"|PC / x86
|-
|[[yuzu]]
|align=left|{{Icon|Windows, |Linux}}
|[https://yuzu-emu.org/downloads/ Nightly]
|{{✓}}
|{{~}}
|-
|[[Ryujinx]]
|align=left|{{Icon|Windows, |Linux, |macOS}}
|[https://ryujinx.org/#/Build Nightly]
|{{✓}}
|{{~}}
|-
|NSEmu|align=left|{{Icon|Windows}}|[https://github.com/RKX1209/nsemu NSEmuGit]|Windows|{{✗}} (WIP)|{{✓}}
|{{✗}}
|-
|[[https://gbatemp.net/threads/sphinx-nintendo-switch-emulator.517276/ SphiNX]]|align=left|{{Icon|Windows}}
|{{✗}} (WIP)
|{{}}
|{{✗}}
|-
|Mephisto
|align=left|{{Icon|Linux|macOS, Linux}}
|[https://github.com/reswitched/Mephisto/releases v1.2.1], [https://github.com/reswitched/Mephisto Git]
|{{}}
|{{✗}}
|-
|CageTheUnicorn
|Pythonalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/reswitched/CageTheUnicorn Git]
|{{✗}}
|{{✗}}
|-
!colspan="10"|Mobile/ ARM
|-
|[https://githubeggns.wordpress.com/Cyuubi/MonoNX MonoNXEgg NS]|[[Android emulatorsalign=left|{{Icon|Android]]}}|[https://gbatempdrive.google.netcom/threadsu/mononx-an-experimental-nintendo-switch-emulator-for-android.5314270/ uc?id=15jYpgxZZKcstAqxZYg5_znDiXS41Shep&export=download 1.10.4]
|{{✓}}
|{{✗}}
|-
|[https://github.com/skyline-emu/skyline Skyline]
|align=left|{{Icon|Android}}
|[https://github.com/skyline-emu/skyline/releases 0.3]
|{{✓}}
|{{✗}}
|}
 ;[[yuzu]]<small class="plainlinks" style="font-weight:normal;">([https://yuzu-emu.org/game compatibility])</small>:An open-source cross-platform emulator made by the many of [[Citra]] team. yuzu has seen it's development pace grow extremely fast during 2018 to the point that certains games are now fully playabledevelopers.<ref>[https://yuzuAs it is a hard fork of Citra it shares many of its traits, namely cross-emuplatform support and the use of OpenGL (though unlike Citra it also supports Vulkan).org/game/ yuzu - Compatibility list] </ref> Some Many 2D games now show correct render graphics properly and sometimes at good speed. Some speeds; many 3D games are playable but almost none is running full speed.:A lot of Nintendo Switch exclusives games are playable already but can't be considered perfect yet.<ref>This emulator currently offers early access builds to $5/month [https://twitter.com/yuzuemu/status/1057781359639490560 Yuzu - Super Mario Odyssey now playable] (Oct 31, 2018)</ref><ref>[https://twitter.com/yuzuemu/status/1063573285391294465 Yuzu - Pokémon Let's Go Ingame Emulators on Patreon|Patreon]] subscribers which allows them to utilize new features prior to their eventual release day] (Nov 16, 2018)</ref>:It is known that the devs are now working on a Vulkan renderer and continually work to improve the emulator compatibility and [[Emulation Accuracy|accuracy]]mainline build. Note that top tier Hardware One of yuzu's notable features is required its disk-based shader cache for OpenGL, negating the need to get decent speed in most games at compile shaders on the momentfly on every boot. ;[[Ryujinx]]<small class="plainlinks" style="font-weight:An open-source public domain emulator programmed in C#. Compared to it's early days<refnormal;">([https://m.youtubegithub.com/watch?v=Z5rwaENaDLQ Ryujinx/Ryujinx - This Emulators Progress is INSANEGames-List/issues compatibility] (Jul 24, 2018)</refsmall>, it has now slower development than yuzu but seems to focus on full system accuracy:An open-source emulator that's programmed in C#. Most 2D games are now booting despite of confortable and running at comfortable speeds and some many 3D games are showing graphicsplayable. It also supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are supported. Ryujinx now has a disk-based shader cache. Unlike yuzu, Ryujinx does not offer packaged early access builds; however work-in-progress features can still be tested by using Appveyor builds or building locally from unmerged pull requests. Separately, Ryujinx has released a closed source LDN-enabled preview build supporting local wireless multiplayer across the internet. ;[[SphiNX]]:A closed-source emulator that was announced & released in the work since late July/August September 2018. It can boot was shown booting some homebrews as well as the title screen of one commercial game. This is more a one person The project for personal training appears to be dead at the momentthis time, with no known updates in over two years. ;MonoNXSkyline:The first attempt at an An open-source [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] devices. For the sake of convenience, the team bills the app as an emulator by , but it functionally works like [[https://github.com/Cyuubi/ CyuubiWine]], a developer known running almost all of the original code on bare metal except for what interfaces with the rest of the system. At the 3DS emulator [httpsmoment Skyline does not have any graphical output, but some games do boot with audio only. ;Egg NS://githubClaimed the first spot in getting games running on Android.com/Cyuubi/LemonLime/ LemonLime]81 titles are purported to work, and the rest are either not working or assumed to fail. This There is significant controversy surrounding this emulator actually displays no graphics at all making for the following reasons: the current version lacks any onscreen buttons and instead requires users to purchase a specific controller; it useless for expects to run on a high-end-users at device within the momentballpark of a Qualcomm Snapdragon 855/855+/865/865+; it was discovered to have violated GPLv2 licensing requirements by using code from yuzu in a disallowed manner.  
==References==
<references />
 
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