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(Tags: Mobile edit, Mobile web edit) |
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− | Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
| + | == Summary == |
− | | + | Keypad |
− | ==PlayStation 1==
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− | * [https://savefileconverter.com/#/ps1/dexdrive https://savefileconverter.com/#/ps1/dexdrive] - Convert DexDrive (.gme) files to emulator (.mcr) or extract individual saves
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− | * [https://savefileconverter.com/#/ps1/emulator https://savefileconverter.com/#/ps1/emulator] - Extract individual saves to/from emulator (.mcr) files
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− | * [http://www.planetemu.net/php/utilitaires/?action=download&id=373 MemCard Rex]
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− | * [https://www.aldostools.org/memmanager.html Aldo's Tool Memory Card Manager]
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− | ===PlayStation 1<->PlayStation Portable===
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− | * [https://savefileconverter.com/#/ps1/psp https://savefileconverter.com/#/ps1/psp] - Convert PSP (.vmp) files to/from emulator (.mcr) files, or extract individual saves
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− | * [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa.
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− | * [https://github.com/dots-tb/vita-mcr2vmp vita-mcr2vmp] - signs PSOne MCR files to create VMP files for use with Sony Vita/PSP and exports MCR files from VMP
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− | ==PlayStation 2== | |
− | * [http://www.csclub.uwaterloo.ca:11068/mymc/ mymc]
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− | ==Game Boy Advance==
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− | * [https://savefileconverter.com/#/gba/gameshark https://savefileconverter.com/#/gba/gameshark] Convert GBA Gameshark saves to/from raw/battery saves
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− | * [https://savefileconverter.com/#/gba/gameshark-sp https://savefileconverter.com/#/gba/gameshark-sp] Convert GBA Gameshark SP saves to/from raw/battery saves
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− | * [https://savefileconverter.com/#/gba/action-replay https://savefileconverter.com/#/gba/action-replay] Convert GBA Action Replay saves to/from raw/battery saves
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− | * [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
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− | ==Nintendo DS==
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− | * http://shunyweb.info/convert.php
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− | ==Nintendo 64==
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− | * [https://savefileconverter.com/#/n64/dexdrive https://savefileconverter.com/#/n64/dexdrive] Convert N64 DexDrive (.n64) files to/from emulator/controller pak saves. Also can extract cart saves within the DexDrive file for direct use in emulators
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− | * [https://savefileconverter.com/#/n64/controller-pak https://savefileconverter.com/#/n64/controller-pak] Extract or build N64 Controller Pak (.mpk) files to/from individual saves. Also can extract cart saves within the Controller Pak file for direct use in emulators
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− | * [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
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− | * It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
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− | ==Wii Virtual Console==
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− | * [https://savefileconverter.com/#/wii https://savefileconverter.com/#/wii] Convert Wii Virtual Console files into formats loadable by emulators (NES/SNES/N64/TG-16/SMS/Genesis/Neo Geo/C64)
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− | [[Category:FAQs]]
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− | [[Category:Tools|*]]
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