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Nintendo DSi emulators

100 bytes added, 19:20, 23 March 2020
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! scope="col"|[[Recommended Emulators|Recommended]]
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!colspan="67"|PC / x86
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|[[No$|No$GBA]]
|[[melonDS|melonDS]]
|align=left|{{Icon|Windows|Linux}}
|[http://melonds.kuribo64.net/comments.php?id=103 alpha]
|{{✗}} ||{{✗}} ||{{~}} ||{{~}} <small>([http://melonds.kuribo64.net/comments.php?id=94 WIP])</small>
|}
DSi used an encryption system for the game dumps that went on to be enhanced and used for the 3DS. This encryption is checked at start-up, hence why Nintendo DS emulators don't even manage to boot DSiWare dumps. It's very unlikely DSi-mode emulation is ever going to be implemented in DeSmuME in particular due to various ''creative differences'' unique to that project.
melonDS recently started attempts at DSi emulation and has been able to boot the system's firmware<ref name="melonDSi">http://melonds.kuribo64.net/comments.php?id=94</ref> and even showed that it can boot ''Flipnote Studios'', but freezes when attempting to create a new note.<ref name="progress on DSi">http://melonds.kuribo64.net/comments.php?id=99&p</ref>. It's being worked on off an [http://melonds.kuribo64.net/comments.php?id=103 experimental branch ] and requires a lot of files to be dumped from the DSi in order to work, but it could become the most usable option for DSi emulation in the near future. Most of it is being done using the documentation that the No$GBA devs have already compiled on the subject. For now, it only supports DSi-enhanced regular DS releases.
==Game Formats==
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