Difference between revisions of "NanoBoyAdvance"

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*[https://github.com/nba-emu/NanoBoyAdvance/releases Latest stable release]
 
*[https://github.com/nba-emu/NanoBoyAdvance/releases Latest stable release]
 
*[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Nightly builds' repository]
 
*[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Nightly builds' repository]
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[[Category:Emulators]]
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Revision as of 13:22, 21 December 2021

NanoBoyAdvance
Developer(s) fleroviux
Latest version 1.4 (Stable)
Active Yes
Platform(s) Windows, Linux
Emulates GameBoy Advance
License GNU LGPLv3
Source code NanoBoyAdvance
BIOS/Keys Optional

NanoBoyAdvance is an open-source GBA emulator licensed under GPU 3.0 license or later, and focused on accuracy (according to the developer, his goal is to achieve fully cycle-accurate emulation in the future[1]), with support for HQ audio mixer (for games which employ Nintendo's MusicPlayer2000 sound engine), RTC emulation, post-processing options and support for controllers. NBA was the first emulator to pass all AGS aging cartridge tests. NBA emulates CPU/DMA with almost-cycle accuracy and its ARM emulation handles nearly all known edge-cases.

NBA can use it a real console's dumped BIOS or the alternative free alternative not containing copyrighted content although the latter is less accurate.

References

External links

Nintendo Game Boy Advance Emulators