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MelonDS

352 bytes added, 15:14, 23 June 2019
Fixed minor grammatical error
|source = [https://github.com/Arisotura/melonDS GitHub]
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'''melonDS''' is a work-in-progress [[Nintendo DS emulators|Nintendo DS emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It is developed by Arisotura (formerly know known as StapleButter), a former contributor to DeSmuME, and has been available as a [[libretro]] core since version 0.6.
==Downloads==
==Overview==
As of 0.8.01, melonDS offers: savestates, microphone support, better compatibility, the ability to simulate the close/open function of the console's lid, OpenGL rendering and upscaling of 3D models, and Wi-fi/Local multiplayer (Still WIP). Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential.
==Issues==
The UI is still pretty barebones with very little to tweak in terms of improving performance. This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks.
 
The new OpenGL renderer is still in an experimental phrase and can cause issues with certain graphic cards such as not loading models correctly, freezing the screen, or, at worst, freezing your entire computer. If any of these problem occur, try changing the upscaling back to <i>Native 1x</i> or changing the 3D renderer in the back to "Software".
==Getting Started==
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