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MelonDS

30 bytes removed, 19:40, 1 June 2019
Updated description
|source = [https://github.com/Arisotura/melonDS GitHub]
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'''melonDS''' is a work-in-progress [[Nintendo DS emulators|Nintendo DS emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It is developed by Arisotura (formerly know as StapleButter), a former contributor to [[DeSmuME]], and has been available as a [[libretro]] core since version 0.6.
==Downloads==
* '''[http://melonds.kuribo64.net/downloads.php Official builds]''' (Windows, Linux)
* '''[https://github.com/Hydr8gon/melonDS/releases Switch port (WIP)]''' (Some games play at a playable frame rate, but is still far from perfect, don't except to play games at full speed. Is expected to improve when 0.8 is releasedyet)<ref>http://melonds.kuribo64.net/comments.php?id=64 </ref>
==Overview==
As of 0.78.20, melonDS has had major improvements such as offers: savestates, microphone support, improved timingbetter compatibility, and the ability to simulate the close/open function of the console's lid, OpenGL rendering and upscaling of 3D models, and Wi-fi/Local multiplayer (Still WIP). Though it's still not at the same level of quality on some things as mature as DeSmuMEin some areas, it is getting close with 0.8 expected 's a relatively simple emulator to have decent OpenGL rendering which would allow for things like upscaling use and potentially better performancehas potential.
==Issues==
These files can be found [[Emulator_Files#Nintendo_DS / DSi|here]], just rename the BIOS to match.
In order to use the OpenGL renderer, you must have at least OpenGL 3.1.
More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ].
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