Changes

Jump to navigation Jump to search

DeSmuME Wii/Compatibility list

93,098 bytes added, 17:23, 7 July 2021
S
{{Infobox emulator|logo = Newlogo-1-.png|logowidth = 280Legend==|version = {{MednafenVer}}|active class= Yes|platform "wikitable" width= Windows, Linux, BSD and more300px|target ! style= [[Atari Lynx emulators"background:#E9E9E9;border: 1px #111111 solid;" |Atari Lynx]], [[Apple II emulators|Apple II]], [[WonderSwan emulators|Bandai WonderSwan/Color]], [[Game Boy Advance emulators|Nintendo Game Boy Advance]], [[Nintendo Entertainment System emulators|Nintendo Entertainment System]], [[Super Nintendo emulatorsLegend|Super Nintendo Entertainment System]], [[Virtual Boy emulators|Virtual Boy]], [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]], [[PC-FX emulatorsstyle="background:green;border: 1px #111111 solid;" |PC-FX]], [[Neo Geo Pocket emulators|SNK Neo Geo PocketWorks; Games that work 100% or have few/Color]]very minor issues, [[PlayStation emulators|Sony PlayStation]]like stuttering audio, [[Master System emulators|Sega Master System]], [[Master System emulators|Game Gear]], [[Sega Genesis emulators|Genesis (Mega Drive)]], [[Sega Saturn emulators|Saturn]]or other things that don't affect gameplay. |developer = Ryphecha, Mednafen Team-|website style= [https"background://mednafen.github.io/ mednafen.github.io]|source = [httporange;border://sourceforge.net/projects/mednafen/files/latest/download?source=files SourceForge]1px #111111 solid;" |license = GNU GPLv2}}'''Mednafen''' Issues; Games that mostly work but with more serious but playable bugs, or random lockups (an acronym for '''My Emulator Doesnrandom doesn't Need A Frickin' Excellent Name''', formerly '''Nintencer'''mean lock up every time at the same spot in the game) is an open-source, [[Multi-system emulators.|multi-system emulator]], driven from the command-line. Many of its cores are ports of other emulators, but many of them are also original. Its [[PlayStation emulators|Sony PlayStation]], [[Sega Saturn emulatorsstyle="background:salmon;border: 1px #111111 solid;" |Sega Saturn]], [[Virtual Boy emulators|Nintendo Virtual Boy]], Error; Games that do not load and have major problems and [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] original cores /or are notable for their high qualityunplayable, compatibility and accuracyor have consistent lock ups.|}
==Downloads#=={{ABCNavi}}{| class="wikitable sortable" border="1" cellspacing="1" cellpadding="41" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;"width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
|-
|alignstyle=center"background:#E9E9E9;border: 1px #111111 solid;" |{{Icon007 - Quantum of Solace| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA|Win-big}}style="background:#E9E9E9;border: 1px #111111 solid;" |runs slowly but it loads fine and is playable. Screen is sideways| style="background:#E9E9E9;border: 1px #111111 solid;" |1|'''[{{MednafenURLstyle="background:#E9E9E9;border: 1px #111111 solid;" |releases/}} Official release]'''<br/><small>Includes [[source code]]</small>r185
|-
|colspanstyle="2background:#E9E9E9;border: 1px #111111 solid;"|<hr/>7 Wonders II| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |White DS screen, could hear intro music then code dump| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73
|-
|alignstyle=center"background:#E9E9E9;border: 1px #111111 solid;" |{{Icon999: Nine Hours, Nine Persons, Nine Doors|Linstyle="background:salmon;border: 1px #111111 solid;" |BSD}}Error|[httpsstyle="background://pkgs.org/download/mednafen <code>mednafen</code> Package Listing]<br/><small>#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets through initial logos, but freezes at pkgsstart of intro video.org</small>| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|}
==Supported systemsA=={{ABCNavi}}{| class="wikitablesortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;"width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |-Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! scopestyle="colbackground:#E9E9E9;border: 1px #111111 solid;"width=10% |SystemRegion! scopestyle="colbackground:#E9E9E9;border: 1px #111111 solid;"width=35% |Based on code fromNotes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
|-
|[[Atari Lynx emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Atari Lynx]]Ace Attorney Investigations: Miles Edgeworth|[[Handy]]style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
|-
|[[Apple II emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Apple II]]Advance Wars: Dual Strike|Originalstyle="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Press any button to skip first screen. Speed and music is slow but functional.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[WonderSwan emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Bandai WonderSwan/Color]]Again|[[Cygne]]style="background:Green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly. next Rev needs a side view mode| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
|-
|[[PC Engine (TurboGrafxstyle="background:#E9E9E9;border: 1px #111111 solid;" |Age Of Empires -16) emulatorsThe Age of Kings|NEC PC Engine/TurboGrafx-16 (CD)]]style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy but speed is rather accurate. CD-ROM interface based on [https Playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background://web.archive.org/web/20190327015916/http#E9E9E9;border://www.geocities.co.jp/SiliconValley-Bay/9975/PC2E/english.html PC2E].1px #111111 solid;" |r185
|-
|[[PC-FX emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Alice in Wonderland| style="background:green;border: 1px #111111 solid;" |NEC PC-FX]]Works|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly. NEC V810 CPU core based on [http| style="background://www.goliathindustries.com/vb/ Reality Boy].#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Nintendo Entertainment System emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |NES (Famicom)]]Alvin & the Chipmunks|[httpstyle="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |U| style="background:#E9E9E9;border://freecode1px #111111 solid;" width=35% |'''The game crashed after the main menu screen.''' The Horrible Music still keeps playing immediately. '''Unplayable.com/projects/fceultra FCE Ultra]'''| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253
|-
|[[Game Boy Advance emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo Game Boy Advance]]Animal Crossing: Wild World|[[VisualBoy Advance]]style="background:Green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at a slow pace, can't read dilog, slow reading speed, Sound is constant buzz.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
|-
|[[Virtual Boy emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Apollo Justice: Ace Attorney| style="background:green;border: 1px #111111 solid;" |Nintendo Virtual Boy]]Works|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue. NEC V810 CPU core based on [http| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border://www.goliathindustries.com/vb/ Reality Boy].1px #111111 solid;" |r180
|-
|[[Sega Genesis emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Aquarium DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sega Genesis (Mega Drive)]]Slow but playable|[[Genesis Plus GXstyle="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #Genesis Plus111111 solid;" |Genesis Plus]]r185
|-
|[[Master System emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Arthur & the Invisibles| style="background:green;border: 1px #111111 solid;" width=10% |Works|Sega Master System]] style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |playable and [[Master System emulatorsemulates at a reasonable speed.|Game Gear]]style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1|[httpstyle="background://www.techno-junk.org/smsplus.php SMS Plus]#E9E9E9;border: 1px #111111 solid;" width=10% |r185
|-
|[[Sega Saturn emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sega Saturn]]Assassin's Creed Altair's Chronicles|Originalstyle="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Neo Geo Pocket emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |SNK Neo-Geo Pocket/Color]]ATV Quad Frenzy|[[NeoPop]]style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow but playable. Pixels seems to be stretched out| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[PlayStation emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sony PlayStation]]Avalon Code|Originalstyle="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Super Nintendo emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |SNES (Super Famicom)]]Avatar The Last Airbender|[[higanstyle="background:green;border: 1px #111111 solid;" |bsnes v059]] & Original ([httpsWorks| style="background://mednafen#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy, dilog stacks up making it unreadable.github.io/documentation/snes_faust.html SNES Faust]) Very slow, seems to be playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|}
==OverviewB==The best cores in Mednafen are those that are original {{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball 2010| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and playable. Plays at about 50% speed| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Brawlers| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. Cannot progress past title.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Trainer| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot choose new game, or any option| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bangai-O Spirits| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Progresses thru all the pre- which are title "ads" but never gets to the Sony PlayStationtitle screen itself.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bejeweled Twist| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot get past title screen. Boots to HBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Sound. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. Sound, NEC PC Enginebut horrible. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(Soft)|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Backgroundpicture. Sound, PCbut horrible. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(GX)|-FX| style="background:#E9E9E9;border: 1px #111111 solid;" |Big League Sports Summer| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Shows a few load screen on the bottom and then freezes. Video on top screen never shows.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Biker Mice From Mars| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, Sega Saturn sound is good. There is no video on the top screen when playing the game.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bionicle Heroes| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and Nintendo Virtual Boy coressounds good. Cannot get past the options screen before gameplay. The NEC PC Engine core is one | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Sigil - Blade of the best emulators for that systemExile| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slightly slow, with has a Fast and Accurate versionfuzzy sound issue sometimes. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: The PlayStation core is native resolution only and features a high degree of accuracy and compatibility<ref>[http3rd Phantom| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Works ok| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land Touch!| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |U| style="background:#E9E9E9;border://forum1px #111111 solid;" |Very slow.fobbyMessy audio.net/index'''Unplayable.php?t'''| style=msg&th"background:#E9E9E9;border: 1px #111111 solid;" |1| style=1114 Mednafen PSX bugs reports]</ref>. The Nintendo Virtual Boy core is one of the best for the system"background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Brain Age| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |nintendo logo, then code dumps.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Brothers in Arms| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
Other cores improve upon emulators that have been long abandoned and rarely updated. These include the SNK Neo Geo Pocket/Color, Bandai WonderSwan/Color, and Atari Lynx cores.|}
Other cores are less useful, as there are better options in stand==C=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-alone emulators align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Cake Mania| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Licensed by Nintendo Entertainment System, Sega Genesis, Master System, screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 4| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Activision screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow. Once in the game movement is really slow and Super Nintendo Entertainment System)cannot see much of anything in the top screen. These cores might even be based on out| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-dated versions| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare: Mobilized| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow. For instance, Once in the Super Nintendo Entertainment System core game movement is based on an old outdated version really slow and cannot see much of bsnesanything in the top screen. This | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets past title screen and past difficulty select screen to the Boot Camp main screen but doesn't progress past that.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Dawn of Sorrow| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Order of Ecclesia| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro is before the performance/accuracy/balanced cores — 0working.50x territory — Hangs at loading screen with Wifi logo.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Portrait of Ruin| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Children of Mana| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen after first screen...| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrono Trigger| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Game is playable sound is near perfect, little lag happen sometime, the only problem seem for now is saving take a couple lot of changes by Ryphecha.time
It | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash of the Titans| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes right before entering gameplay. Black screen, have to hard reboot.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Dark Motives| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast sound is unknown at this time whether Mednafen's Nintendo Game Boy Advance core is better than [[VisualBoy Advancebad during opening cutscene, but fine after. Cannot access bottom screen without stylus.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #VBA111111 solid;" |r79|-M|VBA-M]]style="background:#E9E9E9;border: 1px #111111 solid;" |Custom Robo Arena| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
[[RetroArch]] uses ==D=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code dump.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads to title screen but cannot use the stylus. A little lag in the Sony PlayStationaudio/video| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dementium: The Ward| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable. Bad Sound| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dengeki Gakuen RPG Cross of Venus| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World DS| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens, NEC PC Engineperiod| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dawn| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |It is slow, SNK Neo Geo Pocket/Colorbut playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dusk| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays very well. Some slowdown during battles, Nintendo Virtual Boybut I played for 15 minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Disgaea| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not load...black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |DK Jungle Climber| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable, Sega Saturn but slow and Bandai WonderSwan/Color cores contains graphical errors.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Journey| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound and game runs what seems like 50+% speed but playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragonology| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and has good sound. Black screen after saving screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest IV: The Chapter of the Chosen| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Unplayable due to bad sound and graphics.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest V: Hand of the Heavenly Bride| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen r79 while black screen r86| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest VI: Realms of MednafenRevelation| style="background:yellow;border: 1px #111111 solid;" |Title screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Severe texture glitches in intro| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Drawn To Life| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, so it might make sense freeze, must return to use that insteadHBC.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|}
==Using MednafenE==Officially Mednafen has only a command{{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-line interface| style="background:#E9E9E9;border: 1px #111111 solid;" |Electroplankton| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens and that's it| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Elite Beat Agents| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, that is nevertheless easy static music, good sounds, graphics seem to configure and run for users familiar with itbe normal. Overall unplayable, but works. Everyone else can use a [[Frontends| style="background:#MednafenE9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|third-party frontend]] for GUI| style="background:#E9E9E9;border: 1px #111111 solid;" |Exit| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, the sound is good. As with any type of interface a good text editor like [http://www Just cannot figure out where the guy I am controlling is.notepad-plus-plus.org Notepad++] can be used to change settings.:)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
==F=BIOS={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Feel the Magic: XY/XX| style="background:yellow;border: 1px #111111 solid;" |Uses microphone| style="background:#E9E9E9;border: 1px #111111 solid;" |USAMost cores do not | style="background:#E9E9E9;border: 1px #111111 solid;" |Some parts of the game require any BIOS except for the Sony PlayStationmicrophone, NEC PC Engine CD, PC-FX, and Sega Saturn coresmaking you unable to progress. BIOS files need But the game seems to be placed into a folder called run good enough.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 2009| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III| style="background:salmon;border: 1px #111111 solid;" |Error| style="firmwarebackground:#E9E9E9;border: 1px #111111 solid;" in your Mednafen directory|USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Halt at Initializing Backup Data. Mednafen is very picky about which BIOS to use, | style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy IV| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but all playable. Sound glitches some times| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy XII - Revenant Wings| style="background:yellow;border: 1px #111111 solid;" |Sound| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Constant static.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles Rings Of Fate| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Occasional inverted colors on top screen.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables - Chocobo Tales| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 20%. Audio static during intro.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 Grimoire of these come with the [[Emulator_FilesRift| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #Multi111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Some sound loop errors.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 - Grimoire of the Rift| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow,freezes after selecting difficulty| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-System| style="background:#E9E9E9;border: 1px #111111 solid;" |Mednafen BIOS pack]] Fire Emblem: Shadow Dragon| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, runs kinda slow in spots and are correctly namedthe sound is good. The ones that you might need are Plays almost perfectly| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |From the Abyss| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays at about 60% speed. Sound is good too!| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border:1px #111111 solid;" |r79|}
'''Sony PlayStation'''==G=={{ABCNavi}}* SCPH5500.bin {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text- align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (NTSC-JVersion if Applicable) Required for Japan! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-region games| style="background:#E9E9E9;border: 1px #111111 solid;" |Gardening Mama| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs a little slow and cannot get past title screen.* SCPH5501| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads slow and only the bottom screen has any graphics. The sounds is unbearable...bin - (NTSC-U) Required for North America/US-region games.* SCPH5502.bin | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|- (PAL) Required for Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Theft Auto Chinatown Wars| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-region games.| style="background:#E9E9E9;border: 1px #111111 solid;" |Grey's Anatomy| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
==H=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Hannah Montana The Movie| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Doesn't make it past first screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon Sunshine Islands| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Really slow but playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell''NEC PC Engine CD'''s Kitchen| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA* syscard3| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible. Cannot get past typing in name.pce| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
'''NEC PC==I=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-FX'''align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)* pcfx! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads but never makes it to the title screen.bios| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Infinite Space| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....white screen on r79,shows "SEGA" logo then freezes on r154 | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Chef America: Supreme Cuisine| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sounds is terrible, cannot progress pat title screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Izuma 2: The Unemployed Ninja Returns| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
'''Sega Saturn'''==J==* sega_101.bin{{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision* mpr|-17933| style="background:#E9E9E9;border: 1px #111111 solid;" |Jump! Ultimate Stars(English Patched)| style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly.bin| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|}
==K=CUE={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |ConfirmedFor most systems! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kamen Rider Battle Ganbaride Card Battle Taisen| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow; PCM based sound effects and voice clips come out as garbled nonsense, Mednafen only needs the ROM filepalette errors in card selection screen; small graphical glitches| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Super Star Ultra| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid; but to load PlayStation games" |Loads slow, Mednafen requires CUE sheets to know where the runs slow music data isfine. Ensure that the CUE sheet is properly set up in order for the game to run Completely playable. See the [[Cue sheet | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Squeak Squad| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slowly, sound appears fine, noticable delays when loading (going through doors, etc).cue)]] page for more infoCould be considered playable despite the slowness.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Legendary Warriors| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kingdom Hearts 358-2 Days| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen then when screen is "tapped" becomes black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|}
==L=Loading a game={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Kage 2| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: A New Beginning | style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Plays Music Only| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: Shadow Legacy| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USATo load a game in Mednafen| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Slow, simply drag and drop your ROM or CUE file onto mednafenbut works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Ys: Books I & II| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen...some garbled sounds| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Battles| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is bad. Loads very slowly.exe | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |screen shows white for a second, or if you preferthen goes all black, you can still press home to close emulator| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lionel Trains: On Track| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |(E)| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |All aboard.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost Magic| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r68|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow during battles. Bad sound some times| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc 2| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot see/use the command linestylus to get past. Mednafen requires no special commands Boots back to HBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lux Pain| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, such as the desired system. For exampleColours flash, in Windows, the command would look like Csound is terrible(static)| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:/Emulators/Mednafen/mednafen.exe C#E9E9E9;border:/Roms/Nintendo/battletoads.nes1px #111111 solid;" |r79|}
==M=m3u playlist files={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Everything is blurry, Music goes fast then slow(repeating),Unplayable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Hoops 3-on-3| style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up to menu with horrible Sound and once started game goes all weird..| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar: Escape 2 Africa| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow cutscenes. fast menus. Cannot progress past opening cutscenes to gameplay. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden 2010| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fine. Works on r79 as well| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fine| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r167|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Bowser's Inside Story| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Super slow, on r185 and r230 (soft or gx, gx seems to only display one screen)| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185 and r230 (soft and gx)|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Partners in Time| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA[[File| style="background:#E9E9E9;border:M3u_example1px #111111 solid;" width=35% |Plays Nice and smoothly| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario vs.pngDonkey Kong 2: March of the Minis|thumbstyle="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |code dump | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r68|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Battle Network 5: Double Team DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |After selecting new game and Team, it's all since You can't go through intro text (still no reaction to keys since r169 and probably olders, tested on GameCube controller)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Star Force series | style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r169|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r140|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX Advent| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r140|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug 7| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump rightaway. Black screen on r79|206pxstyle="background:#E9E9E9;border: 1px #111111 solid;" |An example of a 2| style="background:#E9E9E9;border: 1px #111111 solid;" |r68|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Hunters| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Very, very slow.m3u for Valkyrie Profile]]To automatically load the next disc | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Might & Magic: Clash of Heroes| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow, sound works, to get to a game, fight you will need have to do a tutorial first (tested with Fusing tutorial).m3u file During fight, horrible flickering on both screens, top screen has negative colors. To make one| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |MLB 2K10| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam: Urban Assault| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound. Once racing you cannot see the road or other vehicles, simply create a text file just the on-screen display.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Moon| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound. No video on top screen. Never makes it past choosing difficulty.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |My Chinese Coach| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound. Loads slow and cannot pass typing in name it after your game. Within the text file| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |My Japanese Coach| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads very slowly, write the names of the .cue sheets for your game discs as suchunplayable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border:1px #111111 solid;" |r122|}
Game ==N=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Ninja Council 4| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to title very fast. Once in the game though you cannot see your character.| style="background:#E9E9E9;border: 1px #111111 solid;" |1)| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Underground| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Pink screen???| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendogs: Chihuahua & Friends| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |A litte Laggy, But Playable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.cue| style="background:green;border: 1px #111111 solid;" |Work| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/PAL| style="background:#E9E9E9;border: 1px #111111 solid;" |The 3D is not support yet; skips a bit| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r122, r167|-| style="background:#E9E9E9;border: 1px #111111 solid;" |N+| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen then code dump, didnt reset to homebrew channel| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|}
Game ==O=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc 2Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Minions| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Never makes it past the language select screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Osu! Takatae! Ouendan!| style="background:yellow;border: 1px #111111 solid;" |First cutscene| style="background:#E9E9E9;border: 1px #111111 solid;" |Japan| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes right when first mission cutscene ends.cueBut before that, the game runs rather nicely, with a bit of slowdown and graphical glitches here and there| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Over The Hedge| style="background:Yellow;border: 1px #111111 solid;" |Works Decently| style="background:#E9E9E9;border: 1px #111111 solid;" |US| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine. Just audio/lag problems. Prepare your ears.| style="background:#E9E9E9;border: 1px #111111 solid;" |N/A| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|}
Game ==P=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Man World 3| style="background:yellow;border: 1px #111111 solid;" width=10% |1/2 Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up Nice looks Playable, But dosent load up to Title screen...| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Pix| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Incorrect color flashing. 1 frame skipping help stabilizing a screen color, but not both at the same time.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phantasy Star Zero| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. Sound is funky. Code dumps after starting the game.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Trials and Tribulations| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Ace Attorney| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Justice for All| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Picross 3D| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow save file creation. <br/> Gecko log : "PANIC! Couldn't pad up save size. Refusing to pad."| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Ping Pals| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen few minutes, then game runs fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Black| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed. Frame Skip doesn't seem to help...| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r208|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |CHN| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Dash| style="background:green;border: 1px #111111 solid;" |Working| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |A little slow but playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Diamond| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. But speed is a little better then before.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Heart Gold| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon Blue Rescue Team| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Darkness| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Sky| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Time| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at 1/2 speed mostly, some graphic issues, nothing serious. also, wont save. | style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Pearl| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots to the Homebrew Channel.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Platinum| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Ranger| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Soul Silver| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Too slow to play(frame skipping does not help), at least the game works. | style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokémon SoulSilver| style="background:salmon;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |J| style="background:#E9E9E9;border: 1px #111111 solid;" |It is slow, but it starts. After Prof. Oak's explanation you get a black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at a very slow speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Polarium| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound parasite. Game working fine without sound.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Populous DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bottom screen does not show once on title screen. Cannot progress past it.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Price is Right 2010| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the screen to make a character and cannot use/see stylus. Boots to HBC just fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: The Fallen King| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible. Cannot get past language selection screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Layton and the Curious Village| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to Title Screen with working sound, but no stylus to progress past this point.cue| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|}
Save the .txt file and then change the file extension to .m3u. Run the .m3u, rather than the .cue of the first disc and the first disc will load. When you get to the end of that disc, the next disc will be automatically loaded.==Q==For this method to work, shared memory cards {{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (see belowVersion if Applicable) must be used for the games in the playlist.! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|}
==R=Dual analog controllers with PlayStation={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)To enable analog sticks and rumble on DualShock controllers! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Ragnarok DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound horrible, open the mednafenslow, load Title but could not start game| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-09x| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman DS: The Great Scape| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable.cfg file, search for | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman Raving Rabbids TV Party| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets stuck at the "saving game do not turn off"psxscreen.input Have to hard reboot.port1| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rhythm Heaven| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" and change gamepad to DualShock|White screen. Do this for port2 if you wish to play multiplayer games with the features of DualShock controllers| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune factory 2: A Fantasy harvest Moon| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
==S=Configuring controls={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sega All-Stars Racing| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush Adventure| style="background:orange;border: 1px #111111 solid;" width=10% |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Game works but its so extremely slowly.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush| style="background:orange;border: 1px #111111 solid;" width=10% |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Game works but its so extremely slowly.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Scene It - Twilight| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Scribblenauts| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Anti-piracy screen shows up| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen with some garbled noises.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Devil Survivor| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow; Constant sound glitch (Seizure warning: Very bright, rapid flashing on game start up)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.Once | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Classics Collection| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable, freezes infirst level, then back to HBC.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-game| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EU| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo logo is laggy, fades to configure your controller at any timeblack, press Alt+Shift+code dump| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball Touch and Roll| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Very very Slow but other than that, it will guide 's perfect(even loads 3D)| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Robot Wars OG Saga - Endless Frontier| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Load sponsor but could not pass Title screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Princess Peach| style="background:orange;border: 1px #111111 solid;" |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Extremely slow| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, The| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics are Terrible, Sound is Horrible, Unplayable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, Pets| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics Good, Playable, Slow loading| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r170|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Spider-Man: Friend or Foe| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Usa| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen once loaded up| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Fox Command| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Syberia| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the screen where you through choose the setupgame language and freezes. Boots back to HBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Strange Journey| style="background:yellow;border: 1px #111111 solid;" |Barely playable| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but it's unbearable at it's current state. Press Alt+Shift+2 Slow, awful sound, and so on for each additional controller for multiplayerthe screens are badly colored.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |SBK: Snowboard Kids| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow, but no graphic or audio glitches whatsoever.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
==T=Graphical enhancements={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=Sprite limit10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |ConfirmedThis is a feature on older systems, due ! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Innocence| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to hardware limitations, that makes the title screen it only display so many sprites could be on screen at the same timesounds like static and things flash a lot. Most systems got around this limitation by alternating which sprites were on After starting a new game, the first cut scene just shows a black and green flashing screen each refreshinstead of any characters. Dialogue stuff still shows up.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r200|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tetris DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine, title has abnormal coloring, causing the sprite to flicker. Mednafen's default settings are true to the original system limitsoperational at this point, but beyond this can be disabled in , only the music works| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Time Hollow| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine til titlescreen, music is great...cfg filefreezes as soon as you start the game. Here | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider Underworld| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |The sound is unbearable and the list of options from the graphics are a bit slow.cfg file Boots to change from HBC just fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-|style="background:#E9E9E9;border: 1px #111111 solid;" |Tomodachi Collection|style="background:green;border: 1px #111111 solid;" |Works|style="background:#E9E9E9;border: 1px #111111 solid;" |Japan(English Patch+Original)|style="background;#E9E9E9;border: 1px #111111 solid;" |Sound is Unbearable but text is Just Fine. A bit Slow. Only play if you want your Mii's To Talk Staticly.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-|style="background:#E9E9E9;border: 1px #111111 solid;" |Touch Mechanic| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sims 3| style="background:red;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |0 to | style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |The World Ends with You| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen on r122,Black screens on r154| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Trackmania DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EU| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but is really slow. Only fun if you donlike snailracing.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk't wish s American Sk8land| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound replaced with static; returns to have HBC immediately after choosing your skin color.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Proving Ground| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Under the limitKnife 1| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sort of slow, but no graphical glitches.Sound runs fine regardless of speed, and cutscenes run 100%| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
* [==U=={{MednafenURL|documentation/nes.html#nes.no8limABCNavi}} nes.no8lim]* [{{MednafenURL|documentation/pceclass="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Up The Game| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Boots back to HBC immediately.html| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #pce111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Urbz, The Sims in the City| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Immediate ear piercing sound glitch upon load.nospritelimit}} pce.nospritelimit]* [{{MednafenURL|documentation/pce_fast.htmlstyle="background:#E9E9E9;border: 1px #pce_fast.nospritelimit}} pce_fast.nospritelimit]111111 solid;" |1* [{{MednafenURL|documentation/pcfx.htmlstyle="background:#E9E9E9;border: 1px #pcfx.nospritelimit111111 solid;" |r185|}} pcfx.nospritelimit]
==V==Width size corrections{{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Valkyrie Profile Covenant of the Plume| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, could not load| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|}
Some cores have a wrong ==W=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width resolution, doubt =100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if this Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario: Master of Disguise| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is a bug replaced with loud stuttering and even less a problem, screeching. Long loads. playble.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware D.I.Y.| style="background:Green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |works but if you want some pixel perfect (to see better horizontal scrolling for example) you must disable Correct aspect ratio in these coresvery slow. stylus now visible| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware Touched!| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EU| style="background:#E9E9E9;border: 1px #111111 solid;" |Movies are around 3/4 speed. Minigames run at full speed| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms - Open Warfare| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" | 100% Speed with frame skip. Definitely playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r182|-| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown vs Raw 2010| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border:1px #111111 solid;" |r79|}
* md.correct_aspect 0* nes.correct_aspect 0* pce_fast.correct_aspect 0* snes.correct_aspect 0* snes_faust.correct_aspect 0* ss.correct_aspect 0 Here is also a little list of the cores without an correct_aspect setting but its width is still wrong, so changing it's xscale values will give pixel perfect.These cores (except PC-FX) also have a boolean setting called h_overscan which if it's enabled (1) some overscan (which is most known as black bars) on both sides will appear, but width size is still inaccurate.All values are replaced from 1X scale, if you want 2X or 3X scale, multiply it with a calculator. * PCE / PC-FX: 0.888888888888888* PC Engine (h_overscan 1): 0.875* PlayStation (h_overscan 0): 1.092715231788079* PlayStation (h_overscan 1): 1.09375 Example: PSX [https://i.postimg.cc/6QFrs4dR/mednafenpsxbefore.png 2.0X scale] -> [https://i.postimg.cc/TwmrT29s/mednafenpsxafter.png 2.1875X scale] ===Cheats=X==Mednafen supports the usual cheats such as GameShark, Code Breaker, and Action Replay. The cheats menu can be accessed (or quit back to normal gameplay) with '''ALT+C'''.{{ABCNavi}} The cheat engine interface is command-based but still easy to use. Each time a menu appears, you have a bunch of options with a number (or key) before each choice. You're supposed to write the number (# just means to choose the number for the line you want) or letter standing for your choice. Occasionally, when asked to input some values or names, a value appears between brackets after the question - if that's what you want to write down, you can simply leave the entry field empty and press Enter. To add an existing GS/AR/PAR/CB cheat code, use {|class="Gameshark Codeswikitable sortable". Else, if you have a memory address and a given value for it, choose border="Search Code1" then "Add Codecellspacing=", then put in the address (as $XXXXXXXX), the byte range depending on the values your variable can take (1 is 0-255, 2 is 0-65535, etc), and the numeric value proper (in decimal, or hexadecimal if followed by a lower-case h). Various cheat types exist too (S(substitute on read), C(substitute on read with compare) or R(replace value before vblank) -- R being the default recommended option). Searching for new cheat codes is also possible. The general idea being comparing variables, going back to gameplay so that this variable changes then back to the cheat engine searching for any variables that changed in that particular way. For example:* '''Infinite Health / Ammo / Time / Money:''' you start with 5 hearts, reset search (in the cheat engine, not reset the game you silly!), you get hurt to 4 hearts, search variables that decreased, get healed back to 5 hearts, search variables that increased, and so on. For the money, you can start with 0 when you have 0 gold and try earning/spending money. You could try using save states as well when you don't have as much freedom changing the value. * '''Infinite Lives:''' It's game over when the internal variable for "Lives" is 0. So in some cases, when it shows "REST/LEFTcellpadding=1" in-game and you lose a life then it becomes 0 but you're still allowed to play on your last life, that means the internal counter for lives has actually changed from 2 to 1 and not from 1 to 0, but in other games (where if you die on "LIVESx1" it's game over) it's not the case. In the case of lives, you actually know the exact value: reset search initially, then (if you have 2 lives on a game that allows you to play on "LEFTstyle=0") search for variables with values equal to 3. Lose a life, search for variables equal 2, and so on.* '''Character Modifier / Level Modifier / Having an Itembackground:''' reset search, play without changing whatever you're searching for (let's say the stage), do lots of searches for new value equals old value. In-game, change it, then do a new value doesn't equal old value. And so on.* '''Walk Through Walls / Invincibility / In-game Cheats & Features#F0F0F0;border:''' you need to find the value that tells the character if he can move or not (he can't really move when walking against a wall) / if he's blinking or being invincible right now after getting hurt. Same methods as before, but there are hints that could be useful here 1px #222222 solid;text-- both states could be 0/1, or something else... for example, one could assume 0 is not enabled and 1 is enabled.* '''Debug Modesalign:''' stuff that stays 0 no matter what, extra off-screen inaccessible options in menus, extra dialogue... you name it. Have fun experimenting.center;" width=100% The goal of these searches is to narrow down the list of results to a single or handful of addresses (variables) pertinent directly to whatever we're searching for. The search always starts with ! style="Reset Searchbackground:#E9E9E9;border: 1px #111111 solid;", going back in-game |Name (Alt+CVersion if Applicable) to play and change stuff, then back to the cheat engine to compare the ! style="Originalbackground:#E9E9E9;border: 1px #111111 solid;" value with the width=10% |Result! style="Current" value. Then you check the results page which must get smaller and smaller (if it's 0 results, you screwed up and need to reset search to try again). The comparing options offered by Mednafen are as follow, with O being the Original value, and C being the Current value (when you reset a search, they're the same)background:#E9E9E9;border1px # '''O111111 solid;" width=10% |Region! style=V1 && C==V2''' if you know the explicit numerical values for the variable you write it here. The first time, just write the same value in both. Subsequent times, leave O blank and press Enter so that you don't write the old value again, and write the current value under C."background:#E9E9E9;border: 1px # '''O111111 solid;" width==V1 && |O-C35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=V2''' same, but instead of writing the current value you write by how much it changed (0 if old value equals new value)# '''|O-C10% |==V2''' you write by how much it changed (0 if old value equals new value)Confirmed# '''O!style=C''' if old value doesn't equal new value"background:# '''Value decreased''' if new value smaller than old valueE9E9E9;border: 1px # '''Value increased''' if new value bigger than old value ===Further reading==111111 solid;" width=10% |Revision* {{MednafenURL|documentation}}-| style==Memory cards=="background:#E9E9E9;border: 1px #111111 solid;" |X-Men Origins: Wolverine| style===Shared memcards===Use this so that there is a shared memory cards for all games"background:yellow;border:1px #111111 solid;" |Title Screen Create '''psx.cfg''', and add the line| style="background: '''filesys.fname_sav %s.%X'''<br>Here's the full documentation#E9E9E9;border: {{MednafenURL1px #111111 solid;" |documentation/fname_format.txt}} Emulation bugs, crashes, and save states can corrupt your memory card data.USA| style===Transfer===To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure. Mednafen creates memory card files for each individual game, in contrast to [[PCSX-Reloaded]]/[[ePSXe]] where all game saves are stored into 2 memory card files. To transfer memory card files from PCSX-Reloaded/ePSXe to [[RetroArch]]"background:#E9E9E9;border* Start the game in RetroArch1px #111111 solid;" |Graphics run fast.* Go Boots back to the system folder. Copy the names of the .mcr files created for the gameHBC just fine.* Delete them.* Rename the files you want to transfer with the names of the RetroArch memcard files.* Place the new ones in the system folder. | style====Using Memory Card Manager 1.4==== Another option is to use Memory Card Manager 1.4 to extract a separate game saves from a shared memory card file. The utility has support for next memory card formats"background: *.mem, *.mcd, *.mcr, *.gme, *.ddf, *.psx, *.ps, *.psm, *.vmp, *.VM1 [[File#E9E9E9;border:memory_card_manager.png1px #111111 solid;" |400px]] It allows to transfer each of the game saves from a shared memory card to a .mcr memory file used by Mednafen. As it was described above you just need to start game and check for '''sav''' folder inside Mednafen system directory. Open with Memory Card Manager 1.4 the memory file created for your game by Mednafen and open the shared memory card file from which you wish to transfer a save entry. When there would be a dialogue 'Do you want to replace 'SAVE_ENTRY_NAME' click 'Yes' and then save the file to the '''sav''' folder (the older one should be replaced). | style==Frontends==See our dedicated frontends page."background:#E9E9E9;border: 1px #111111 solid;" |r79 {{Main|Frontends#Mednafen}==Netplay==Cores that work with netplay: * NEC PC Engine (TurboGrafx-16)/PCE-CD (TG-CD)/SuperGrafx (option for both accuracy and fast cores)* NEC PC-FX* Nintendo Entertainment System* Sega Genesis* Sega Master System* Super Nintendo Entertainment System* Sony PlayStation
==Y=={{ABCNavi}}{| class="mwwikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-collapsible mw-collapsed wikitablealign:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;"width=10% |Region! style="background:#E9E9E9;border: 1001px #111111 solid;" width=35%|Notes! style="background:#E9E9E9;border: 1px #111111 solid;"width=10% |Confirmed! colspanstyle=2 "background:#E9E9E9;border: 1px #111111 solid;" width=10% |ReviewRevision
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi Touch & Go| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |I Won't get past the Menu screen and stylus doesn't work. Immediately stylus game works on my PC?. '''PROSUnplayable.''' |style="background:#E9E9E9;border: 1px #111111 solid;" |1* You can make and load save states* Netcode allows for people to join a game that's already in session* In-game chat* Playing it full-screen works (sometimes)| style="background:#E9E9E9;border: 1px #111111 solid;" |r169
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi'''CONS''' s Island DS|style="background:green;border: 1px #111111 solid;" |Works* Command-line only (you can use a frontend, though)| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR* Weird, convoluted settings (or lack thereof)* Super Nintendo Entertainment System emulation will | style="background:#E9E9E9;border: 1px #111111 solid;" |Sky might be slow a different colour. Best rom to you if you're on play right now because it does not require stylus usage and runs at just a little under full speed. music is also a lowlittle sluggish. -end computer (uses bsnes core)r170 the graphics are near perfect, with frame skipping set one up the speed is 100%.* Sony PlayStation core is accurate but slow| style="background:#E9E9E9;border: 1px #111111 solid;" |8* Only supports 2 players on Genesis| style="background:#E9E9E9;border: 1px #111111 solid;" |r170
|}
==Z=={{ABCNavi}}{| class="mwwikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-collapsible mw-collapsed wikitablealign:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;"width=10% |Region! style="background:#E9E9E9;border: 1001px #111111 solid;" width=35%|Notes! style="background:#E9E9E9;border: 1px #111111 solid;"width=10% |Confirmed! colspanstyle="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Phantom Hourglass| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro video won't show up (All white until you touch the screen). Won't keep save files, the starting video writes text over top previously written text instead of clearing the screen. Only the first picture shows up, no video afterward, crashes after the intro.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Won't get pass title logo | style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EU| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screens| style="background:#E9E9E9;border: 1px #111111 solid;" |1 | style="background:#E9E9E9;border: 1px #111111 solid;" |r169|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Zombie BBQ| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |How Cannot see top screen graphics. Gets past "touch screen tostart" but no graphics on either screen after that, just sound.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
|-
|It's recommended that you [httpstyle="background://sourceforge.net/projects/medgui/ download a frontend]. # Run MedGui.exeE9E9E9;border: 1px # You'll get a small window. On your left, you'll see two arrow buttons with a console/handheld icon in between. Choose your desired platform.111111 solid;" |Zoo Keeper| style="background:green;border: 1px # Click the button with the blue lightning icon and look for the folder that contains your game(s). The emulator looks for compressed archives by default, but you can still load uncompressed files by clicking on the drop-down menu.111111 solid;" |Works# Pick your game.# Click the button with a checkered red ball and joystick to start the game.# You'll then (very likely) get a message an update prompt. Click Yes, and wait.# Start the game. If it asks you to update again, ignore it and restart the emulator.# While the game is loaded, press ALT + SHIFT + 1 to map your controller. You'll get several options per button (for example, UP 1, UP 2, UP 3, etc.). Just map the first one to your controller, and the rest to a key you'll never press. You will have to repeat this step for every emulator core.# Close the emulator.# Click the arrow button on the right side of the window. It should expand it.# Click Advanced Mode.# Click the tab called Media/Network/Utility. '''For Hosting| style="background:'''# In the Netplay-Server section, you have the following optionsE9E9E9;border:1px #* "Max Clients", as in, the number of people that can connect to your server (not necessarily players111111 solid; theoretically you can use this as a makeshift stream)#* "Conn. Timeout" which is the number of seconds you'll allow for your clients to attempt establishing a connection#* "Port" where you'll choose one an open TCP/UDP one|US#* "Password| style=" which you can establish or leave blank# When you're done fiddling with your settings, click Create standard.conf# Click Create Server. A cmd window will appear.# Click My IP to obtain your external IP address and share it along with your port to your friend(s).# Launch the game.# Press T, and type /server localhost.# Wait for other people to connect. '''If you're Connectingbackground:'''# In the Netplay-Client section, you have the following optionsE9E9E9;border:1px #* "Host111111 solid;"|Slow, which is the server's IP you'll connect tobut seems fully playable| style="background:#* "Port, which is the one used by the server (which you should also have open on your end).E9E9E9;border: 1px #* 111111 solid;"Password", blank if there is none.|1#* | style="Nickname" where you type whatever you want.background:#* "Local player" is the number of players that will also be playing on one computer.E9E9E9;border: 1px #* 111111 solid;"Small font" which makes the chat font smaller.# When you're done fiddling with your settings, launch the game.# Press T, and type /server IP_goes_here. You can chat in-game by pressing T. Also, remember that you can drop in and out of the game at any time, so you don't need to reset the game if someone accidentally disconnects.There are way too many settings, commands, and features to list, so take a look at the emulator's documentation.|r79
|}
==External linksHeadline text ==* [http://fantasyanime.com/emuhelp/emuhelp_mednafen.htm Mednafen tutorial] ==References==<references/>
[[Category:Emulators]][[Category:Multi-emulators]][[Category:Atari consoles]][[Category:Nintendo Entertainment System emulators]][[Category:Super Nintendo emulators]][[Category:PC Engine (TurboGrafx-16) emulators]][[Category:PC-FX emulators]][[Category:Game Boy/Game Boy Color emulators]][[Category:Game Boy Advance emulators]][[Category:PlayStation emulators‎]][[Category:Master System emulators]][[Category:Sega Genesis emulators]][[Category:Sega Saturn emulators]][[Category:Virtual Boy emulators]][[Category:Netplay]][[Category:Windows emulation software]][[Category:Linux emulation software]][[Category:IOS emulation software]]Some games need GC controler to pass the Title screen
152
edits

Navigation menu