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DeSmuME Wii/Compatibility list

94,489 bytes added, 17:23, 7 July 2021
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{{Infobox emulator|logo = Newlogo-1-.png|logowidth = 280Legend==|version = {{MednafenVer}}|active class= Yes|platform "wikitable" width= Windows, Linux, BSD and more300px|target ! style= [[Atari Lynx emulators"background:#E9E9E9;border: 1px #111111 solid;" |Atari Lynx]], [[Apple II emulators|Apple II]], [[WonderSwan emulators|Bandai WonderSwan/Color]], [[Game Boy Advance emulators|Nintendo Game Boy Advance]], [[Nintendo Entertainment System emulators|Nintendo Entertainment System]], [[Super Nintendo emulatorsLegend|Super Nintendo Entertainment System]], [[Virtual Boy emulators|Virtual Boy]], [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]], [[PC-FX emulatorsstyle="background:green;border: 1px #111111 solid;" |PC-FX]], [[Neo Geo Pocket emulators|SNK Neo Geo PocketWorks; Games that work 100% or have few/Color]]very minor issues, [[PlayStation emulators|Sony PlayStation]]like stuttering audio, [[Master System emulators|Sega Master System]], [[Master System emulators|Game Gear]], [[Sega Genesis emulators|Genesis (Mega Drive)]], [[Sega Saturn emulators|Saturn]]or other things that don't affect gameplay. |developer = Ryphecha, Mednafen Team-|website style= [https"background://mednafen.github.io/ mednafen.github.io]orange;border: 1px #111111 solid;" |source = [http://sourceforge.net/projects/mednafen/files/latest/download?source=files SourceForge]}}'''Mednafen''' Issues; Games that mostly work but with more serious but playable bugs, or random lockups (an acronym for '''My Emulator Doesnrandom doesn't Need A Frickin' Excellent Name''', formerly '''Nintencer'''mean lock up every time at the same spot in the game) is an open-source, [[Multi-system emulators.|multi-system emulator]], driven from the command-line. Many of its cores are ports of other emulators, but many of them are also original. Its [[PlayStation emulators|Sony PlayStation]], [[Sega Saturn emulatorsstyle="background:salmon;border: 1px #111111 solid;" |Sega Saturn]], [[Virtual Boy emulators|Nintendo Virtual Boy]], Error; Games that do not load and have major problems and [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] original cores /or are notable for their high qualityunplayable, compatibility and accuracyor have consistent lock ups.|}
==Downloads#==* [{{MednafenURL|releases/ABCNavi}} Mednafen] Official releases{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |runs slowly but it loads fine and is playable. Screen is sideways| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |7 Wonders II| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |White DS screen, could hear intro music then code dump| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |999: Nine Hours, Nine Persons, Nine Doors| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets through initial logos, but freezes at start of intro video.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r185|}
==Supported systemsA=={{ABCNavi}}{| class="wikitablesortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;"width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |-Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! scopestyle="colbackground:#E9E9E9;border: 1px #111111 solid;"width=10% |SystemRegion! scopestyle="colbackground:#E9E9E9;border: 1px #111111 solid;"width=35% |Based on code fromNotes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
|-
|[[Atari Lynx emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Atari Lynx]]Ace Attorney Investigations: Miles Edgeworth|[[Handy]]style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
|-
|[[Apple II emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Apple II]]Advance Wars: Dual Strike|Originalstyle="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Press any button to skip first screen. Speed and music is slow but functional.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[WonderSwan emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Bandai WonderSwan/Color]]Again|[[Cygne]]style="background:Green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly. next Rev needs a side view mode| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
|-
|[[PC Engine (TurboGrafxstyle="background:#E9E9E9;border: 1px #111111 solid;" |Age Of Empires -16) emulatorsThe Age of Kings| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |NEC PC Engine/TurboGrafx-16 (CD)]]USA|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy but speed is rather accurate. CD-ROM interface based on [http Playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border://www.geocities.co.jp/SiliconValley-Bay/9975/PC2E/english.html PC2E].1px #111111 solid;" |r185
|-
|[[PC-FX emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Alice in Wonderland| style="background:green;border: 1px #111111 solid;" |NEC PC-FX]]Works|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly. NEC V810 CPU core based on [http| style="background://www.goliathindustries.com/vb/ Reality Boy].#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Nintendo Entertainment System emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |NES (Famicom)]]Alvin & the Chipmunks|[httpstyle="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |U| style="background:#E9E9E9;border://freecode1px #111111 solid;" width=35% |'''The game crashed after the main menu screen.''' The Horrible Music still keeps playing immediately. '''Unplayable.com/projects/fceultra FCE Ultra]'''| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253
|-
|[[Game Boy Advance emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo Game Boy Advance]]Animal Crossing: Wild World|[[VisualBoy Advance]]style="background:Green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at a slow pace, can't read dilog, slow reading speed, Sound is constant buzz.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
|-
|[[Virtual Boy emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Apollo Justice: Ace Attorney| style="background:green;border: 1px #111111 solid;" |Nintendo Virtual Boy]]Works|Originalstyle="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue. NEC V810 CPU core based on [http| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border://www.goliathindustries.com/vb/ Reality Boy].1px #111111 solid;" |r180
|-
|[[Sega Genesis emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Aquarium DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sega Genesis (Mega Drive)]]Slow but playable|[[Genesis Plus GXstyle="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #Genesis Plus111111 solid;" |Genesis Plus]]r185
|-
|[[Master System emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Arthur & the Invisibles| style="background:green;border: 1px #111111 solid;" width=10% |Works|Sega Master System]] style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |playable and [[Master System emulatorsemulates at a reasonable speed.|Game Gear]]style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1|[httpstyle="background://www.techno-junk.org/smsplus.php SMS Plus]#E9E9E9;border: 1px #111111 solid;" width=10% |r185
|-
|[[Sega Saturn emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sega Saturn]]Assassin's Creed Altair's Chronicles|Originalstyle="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Neo Geo Pocket emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |SNK Neo-Geo Pocket/Color]]ATV Quad Frenzy|[[NeoPop]]style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow but playable. Pixels seems to be stretched out| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[PlayStation emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |Sony PlayStation]]Avalon Code|Originalstyle="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|-
|[[Super Nintendo emulatorsstyle="background:#E9E9E9;border: 1px #111111 solid;" |SNES (Super Famicom)]]Avatar The Last Airbender|[[higanstyle="background:green;border: 1px #111111 solid;" |bsnes v059]]Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy, dilog stacks up making it unreadable. Very slow, seems to be playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
|}
==OverviewB==Mednafen only {{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball 2010| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and playable. Plays at about 50% speed| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Brawlers| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. Cannot progress past title.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Trainer| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot choose new game, or any option| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bangai-O Spirits| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Progresses thru all the pre-title "ads" but never gets to the title screen itself.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bejeweled Twist| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot get past title screen. Boots to HBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Sound. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. Sound, but horrible. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(Soft)|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)| style="background:salmon; border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Backgroundpicture. Sound, but horrible. Not playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(GX)|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Big League Sports Summer| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Shows a few load screen on the bottom and then freezes. Video on top screen never shows.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Biker Mice From Mars| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, sound is good. There is no video on the top screen when playing the game.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bionicle Heroes| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and sounds good. Cannot get past the options screen before gameplay.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Sigil - Blade of the Exile| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slightly slow, has a command line interfacefuzzy sound issue sometimes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: The 3rd Phantom| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Works ok| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land Touch!| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |U| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Messy audio. '''Unplayable.'''| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Brain Age| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |nintendo logo, so its interface might be hard to use to new usersthen code dumps.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Brothers in Arms| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
The best cores in Mednafen are those that are original - which are the Sony PlayStation, NEC PC Engine, PC-FX, Sega Saturn and Nintendo Virtual Boy cores. The NEC PC Engine core is one of the best emulators for that system, with a Fast and Accurate version. The PlayStation core is native resolution only and features a high degree of accuracy and compatibility.<ref>[http://forum.fobby.net/index.php?t=msg&th=1114 Mednafen PSX bugs reports]</ref> The Nintendo Virtual Boy core is one of the best for the system.|}
Other cores improve upon emulators that have been long abandoned ==C=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Cake Mania| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Licensed by Nintendo screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 4| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Activision screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow. Once in the game movement is really slow and cannot see much of anything in the top screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare: Mobilized| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow. Once in the game movement is really slow and rarely updatedcannot see much of anything in the top screen. These include | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets past title screen and past difficulty select screen to the SNK Neo Geo Pocket/ColorBoot Camp main screen but doesn't progress past that.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Dawn of Sorrow| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Order of Ecclesia| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro is working. Hangs at loading screen with Wifi logo.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Portrait of Ruin| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Children of Mana| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen after first screen...| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrono Trigger| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Game is playable sound is near perfect, Bandai WonderSwan/Colorlittle lag happen sometime, and Atari Lynx cores.the only problem seem for now is saving take a lot of time
Other cores are less useful, as there are better options in stand| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-alone emulators (Nintendo Entertainment System| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash of the Titans| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes right before entering gameplay. Black screen, Sega Genesis, Master System, and Super Nintendo Entertainment System)have to hard reboot. These cores might even be based on out| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-dated versions. For instance| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Dark Motives| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast sound is bad during opening cutscene, the Super Nintendo Entertainment System core is based on an old outdated version of bsnesbut fine after. This is before the performance/accuracy/balanced cores — 0 Cannot access bottom screen without stylus.50x territory — with a couple of changes by Ryphecha| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Custom Robo Arena| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
==D=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code dump.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads to title screen but cannot use the stylus. A little lag in the audio/video| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dementium: The Ward| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable. Bad Sound| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dengeki Gakuen RPG Cross of Venus| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World DS| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens, period| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dawn| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |It is unknown at this time whether Mednafen's Nintendo Game Boy Advance core is better than [[VisualBoy Advanceslow, but playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dusk| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays very well. Some slowdown during battles, but I played for 15 minutes.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Disgaea| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not load...black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |DK Jungle Climber| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable, but slow and contains graphical errors.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Journey| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound and game runs what seems like 50+% speed but playable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragonology| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and has good sound. Black screen after saving screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest IV: The Chapter of the Chosen| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Unplayable due to bad sound and graphics.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest V: Hand of the Heavenly Bride| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen r79 while black screen r86| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #VBA111111 solid;" |r86|-M| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest VI: Realms of Revelation| style="background:yellow;border: 1px #111111 solid;" |Title screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Severe texture glitches in intro| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|VBA-M]]| style="background:#E9E9E9;border: 1px #111111 solid;" |Drawn To Life| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, freeze, must return to HBC.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|}
[[RetroArch]] uses the Sony PlayStation==E=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Electroplankton| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens and that's it| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Elite Beat Agents| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, NEC PC Enginestatic music, SNK Neo Geo Pocket/Colorgood sounds, Nintendo Virtual Boygraphics seem to be normal. Overall unplayable, Sega Saturn and Bandai WonderSwan/Color cores of Mednafenbut works.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Exit| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, so it might make sense to use that insteadthe sound is good. Just cannot figure out where the guy I am controlling is...:)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
==Using MednafenF==Mednafen is pretty easy {{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Feel the Magic: XY/XX| style="background:yellow;border: 1px #111111 solid;" |Uses microphone| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Some parts of the game require the microphone, making you unable to progress. But the game seems to get up and runningrun good enough.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 2009| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Halt at Initializing Backup Data.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy IV| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable. Sound glitches some times| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy XII - Revenant Wings| style="background:yellow;border: 1px #111111 solid;" |Sound| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. You can use a frontend like medguiConstant static. However, a good text editor like [http| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles Rings Of Fate| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border://www1px #111111 solid;" |Slow. Occasional inverted colors on top screen.notepad| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-plus| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables - Chocobo Tales| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 20%. Audio static during intro.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-plus| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 Grimoire of the Rift| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow.org/ Notepad++] Some sound loop errors.| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 - Grimoire of the Rift| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow,freezes after selecting difficulty| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Shadow Dragon| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, runs kinda slow in spots and the sound is all you need if you need to change settingsgood. Plays almost perfectly| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |From the Abyss| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays at about 60% speed. Sound is good too!| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
==G=BIOS={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |ConfirmedMost cores do not require any BIOS except for the Sony PlayStation, NEC PC Engine CD, PC! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-FX, | style="background:#E9E9E9;border: 1px #111111 solid;" |Gardening Mama| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs a little slow and Sega Saturn corescannot get past title screen. [[Emulator_Files| style="background:#MultiE9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-System| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |BIOS files]] need to be placed into a folder called USA| style="firmwarebackground:#E9E9E9;border: 1px #111111 solid;" in your Mednafen directory|Loads slow and only the bottom screen has any graphics. Mednafen The sounds is very picky about which BIOS to useunbearable.... The ones that you might need are| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Theft Auto Chinatown Wars| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Grey's Anatomy| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border:1px #111111 solid;" |r79|}
'''Sony PlayStation'''==H=={{ABCNavi}}* SCPH5500.bin {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text- align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (NTSCVersion if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-J) Required for Japan| style="background:#E9E9E9;border: 1px #111111 solid;" |Hannah Montana The Movie| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Doesn't make it past first screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-region games| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon Sunshine Islands| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Really slow but playable.* SCPH5501.bin | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|- (NTSC-U) Required for North America/US-region games.* SCPH5502| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible.bin - (PAL) Required for Europe-region games Cannot get past typing in name.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
'''NEC PC Engine CD'''==I==* syscard3{{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads but never makes it to the title screen.pce| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Infinite Space| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....white screen on r79,shows "SEGA" logo then freezes on r154 | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Chef America: Supreme Cuisine| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sounds is terrible, cannot progress pat title screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Izuma 2: The Unemployed Ninja Returns| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
'''NEC PC==J=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-FX'''* pcfx| style="background:#E9E9E9;border: 1px #111111 solid;" |Jump! Ultimate Stars(English Patched)| style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly.bios| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|}
'''Sega Saturn'''==K==* sega_101{{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kamen Rider Battle Ganbaride Card Battle Taisen| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow; PCM based sound effects and voice clips come out as garbled nonsense, palette errors in card selection screen; small graphical glitches| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Super Star Ultra| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads slow, runs slow music is fine. Completely playable.bin* mpr| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-17933| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Squeak Squad| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slowly, sound appears fine, noticable delays when loading (going through doors, etc).binCould be considered playable despite the slowness.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Legendary Warriors| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Kingdom Hearts 358-2 Days| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen then when screen is "tapped" becomes black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|}
==L=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Kage 2| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: A New Beginning | style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Plays Music Only| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: Shadow Legacy| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Slow, but works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Ys: Books I & II| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen...some garbled sounds| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Battles| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is bad. Loads very slowly. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |screen shows white for a second, then goes all black, can still press home to close emulator| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lionel Trains: On Track| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |(E)| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |All of these come with the [[Emulator_Filesaboard.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost Magic| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #Multi111111 solid;" |r68|-System| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |RetroArch BIOS pack]] and are correctly namedSlow during battles.Bad sound some times| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc 2| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot see/use stylus to get past. Boots back to HBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Lux Pain| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow,Colours flash,sound is terrible(static)| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
==M=CUE={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Everything is blurry, Music goes fast then slow(repeating),Unplayable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Hoops 3-on-3| style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up to menu with horrible Sound and once started game goes all weird..| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar: Escape 2 Africa| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow cutscenes. fast menus. Cannot progress past opening cutscenes to gameplay. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden 2010| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fine. Works on r79 as well| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fineFor most systems| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r167|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Bowser's Inside Story| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Super slow, on r185 and r230 (soft or gx, Mednafen gx seems to only needs display one screen)| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185 and r230 (soft and gx)|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Partners in Time| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Plays Nice and smoothly| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario vs. Donkey Kong 2: March of the ROM fileMinis| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |code dump | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r68|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Battle Network 5: Double Team DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9; but border: 1px #111111 solid;" |After selecting new game and Team, it's all since You can't go through intro text (still no reaction to load PlayStation gameskeys since r169 and probably olders, tested on GameCube controller)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r179|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Star Force series | style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r169|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r140|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX Advent| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r140|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug 7| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away. Black screen on r79| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r68|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Hunters| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Very, very slow.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Might & Magic: Clash of Heroes| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow, sound works, Mednafen requires CUE sheets to know where the music data isget to a fight you have to do a tutorial first (tested with Fusing tutorial). During fight, horrible flickering on both screens, top screen has negative colors.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |MLB 2K10| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam: Urban Assault| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound. Ensure that Once racing you cannot see the CUE sheet is properly set up in order for road or other vehicles, just the game to runon-screen display.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Moon| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound. No video on top screen. Never makes it past choosing difficulty. See the [[Cue sheet (| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |My Chinese Coach| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound.cue)]] page for more info Loads slow and cannot pass typing in name.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |My Japanese Coach| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads very slowly, unplayable| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|}
==N=Loading a game={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%To load a game in Mednafen, simply drag and drop your ROM or CUE file onto mednafen.exe, or ! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if you prefer, you can use the command lineApplicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Ninja Council 4| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to title very fast. Mednafen requires no special commands, such as Once in the desired systemgame though you cannot see your character. | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For exampleSpeed: Underground| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Pink screen???| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendogs: Chihuahua & Friends| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |A litte Laggy, in Windows, the command would look like CBut Playable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border:/Emulators/Mednafen/mednafen1px #111111 solid;" |New Super Mario Bros.exe C| style="background:green;border: 1px #111111 solid;" |Work| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/Roms/Nintendo/battletoads.nesPAL| style="background:#E9E9E9;border: 1px #111111 solid;" |The 3D is not support yet; skips a bit| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r122, r167|-| style="background:#E9E9E9;border: 1px #111111 solid;" |N+| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen then code dump, didnt reset to homebrew channel| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|}
==O=m3u playlist files={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Minions| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Never makes it past the language select screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Osu! Takatae! Ouendan![[File| style="background:M3u_example.pngyellow;border: 1px #111111 solid;" |First cutscene|thumbstyle="background:#E9E9E9;border: 1px #111111 solid;" |rightJapan|206pxstyle="background:#E9E9E9;border: 1px #111111 solid;" |An example of a Freezes right when first mission cutscene ends.m3u for Valkyrie Profile]]To automatically load But before that, the next disc of a gameruns rather nicely, you will need with a bit of slowdown and graphical glitches here and there| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Over The Hedge| style="background:Yellow;border: 1px #111111 solid;" |Works Decently| style="background:#E9E9E9;border: 1px #111111 solid;" |US| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine.m3u fileJust audio/lag problems. To make one, simply create a text file and name it after Prepare your gameears. Within the text file, write the names of the .cue sheets for your game discs as such| style="background:#E9E9E9;border: 1px #111111 solid;" |N/A| style="background:#E9E9E9;border:1px #111111 solid;" |r185|}
Game ==P=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Man World 3| style="background:yellow;border: 1px #111111 solid;" width=10% |1/2 Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up Nice looks Playable, But dosent load up to Title screen...| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Pix| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Incorrect color flashing. 1 frame skipping help stabilizing a screen color, but not both at the same time.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phantasy Star Zero| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. Sound is funky. Code dumps after starting the game.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Trials and Tribulations| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Ace Attorney| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Justice for All| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Picross 3D| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow save file creation. <br/> Gecko log : "PANIC! Couldn't pad up save size. Refusing to pad."| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Ping Pals| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen few minutes, then game runs fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Black| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed. Frame Skip doesn't seem to help...| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r208|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |CHN| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Dash| style="background:green;border: 1px #111111 solid;" |Working| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |A little slow but playable.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Diamond| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. But speed is a little better then before.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Heart Gold| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon Blue Rescue Team| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Darkness| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Sky| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Time| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at 1/2 speed mostly, some graphic issues, nothing serious. also, wont save. | style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Pearl| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots to the Homebrew Channel.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Platinum| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Ranger| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Soul Silver| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Too slow to play(frame skipping does not help), at least the game works.cue| style="background:#E9E9E9;border: 1px #111111 solid;" |2| style="background:#E9E9E9;border: 1px #111111 solid;" |r180|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokémon SoulSilver| style="background:salmon;border: 1px #111111 solid;" |Black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |J| style="background:#E9E9E9;border: 1px #111111 solid;" |It is slow, but it starts. After Prof. Oak's explanation you get a black screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at a very slow speed.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Polarium| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound parasite. Game working fine without sound.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r176|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Populous DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Bottom screen does not show once on title screen. Cannot progress past it.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Price is Right 2010| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the screen to make a character and cannot use/see stylus. Boots to HBC just fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: The Fallen King| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible. Cannot get past language selection screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Layton and the Curious Village| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to Title Screen with working sound, but no stylus to progress past this point.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|}
Game ==Q=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc 2Version if Applicable).cue! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|}
Game ==R=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Disc 3Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Ragnarok DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound horrible, slow, load Title but could not start game| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman DS: The Great Scape| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable.cue| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman Raving Rabbids TV Party| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets stuck at the "saving game do not turn off" screen. Have to hard reboot.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rhythm Heaven| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune factory 2: A Fantasy harvest Moon| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
Save the ==S=={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sega All-Stars Racing| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush Adventure| style="background:orange;border: 1px #111111 solid;" width=10% |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Game works but its so extremely slowly.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush| style="background:orange;border: 1px #111111 solid;" width=10% |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Game works but its so extremely slowly.| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Scene It - Twilight| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Scribblenauts| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Anti-piracy screen shows up| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen with some garbled noises.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Devil Survivor| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow; Constant sound glitch (Seizure warning: Very bright, rapid flashing on game start up)| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Classics Collection| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.txt file and | style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable, freezes in first level, then change the file extension back to HBC.m3u. Run the .m3u| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |EU| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo logo is laggy, fades to black, rather code dump| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball Touch and Roll| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Very very Slow but other than that, it's perfect(even loads 3D)| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Robot Wars OG Saga - Endless Frontier| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Load sponsor but could not pass Title screen| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Princess Peach| style="background:orange;border: 1px #111111 solid;" |Issues| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Extremely slow| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r253|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, The| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics are Terrible, Sound is Horrible, Unplayable| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, Pets| style="background:green;border: 1px #111111 solid;" width=10% |Works| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics Good, Playable, Slow loading| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r170|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Spider-Man: Friend or Foe| style="background:salmon;border: 1px #111111 solid;" width=10% |Error| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Usa| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen once loaded up| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Fox Command| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Syberia| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the .cue of screen where you choose the first disc game language and the first disc will loadfreezes. When you get Boots back to the end of that discHBC just fine| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r73|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Strange Journey| style="background:yellow;border: 1px #111111 solid;" |Barely playable| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but it's unbearable at it's current state. Slow, awful sound, and the next disc will be automatically loadedscreens are badly colored.For this method to work| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |SBK: Snowboard Kids| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow, shared memory cards (see below) must be used for the games in the playlistbut no graphic or audio glitches whatsoever.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
==T=Dual analog controllers with PlayStation={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Innocence| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USATo enable analog sticks | style="background:#E9E9E9;border: 1px #111111 solid;" |Up to the title screen it sounds like static and rumble on DualShock controllersthings flash a lot. After starting a new game, open the mednafenfirst cut scene just shows a black and green flashing screen instead of any characters. Dialogue stuff still shows up.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r200|-09x.cfg file| style="background:#E9E9E9;border: 1px #111111 solid;" |Tetris DS| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine, title has abnormal coloring, operational at this point, but beyond this, search for only the music works| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;"psx|r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Time Hollow| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine til titlescreen, music is great.input.port1. freezes as soon as you start the game.| style=" background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider Underworld| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |The sound is unbearable and change gamepad the graphics are a bit slow. Boots to DualShockHBC just fine.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-|style="background:#E9E9E9;border: 1px #111111 solid;" |Tomodachi Collection|style="background:green;border: 1px #111111 solid;" |Works|style="background:#E9E9E9;border: 1px #111111 solid;" |Japan(English Patch+Original)|style="background;#E9E9E9;border: 1px #111111 solid;" |Sound is Unbearable but text is Just Fine. A bit Slow. Only play if you want your Mii's To Talk Staticly.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-|style="background:#E9E9E9;border: 1px #111111 solid;" |Touch Mechanic| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sims 3| style="background:red;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|-| style="background:#E9E9E9;border: 1px #111111 solid;" |The World Ends with You| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen on r122,Black screens on r154| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Trackmania DS| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |EU| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but is really slow. Do this for port2 Only fun if you wish like snailracing.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's American Sk8land| style="background:yellow;border: 1px #111111 solid;" |Title Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound replaced with static; returns to play multiplayer games with HBC immediately after choosing your skin color.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Proving Ground| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Under the features Knife 1| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sort of DualShock controllersslow, but no graphical glitches.Sound runs fine regardless of speed, and cutscenes run 100%| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r184|}
==U=Configuring controls={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |ResultOnce in! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-game, | style="background:#E9E9E9;border: 1px #111111 solid;" |Up The Game| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Boots back to configure your controller at any timeHBC immediately.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Urbz, press Alt+Shift+1 and it will guide you through The Sims in the setup. Press Alt+Shift+2 and so on for each additional controller for multiplayerCity| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Immediate ear piercing sound glitch upon load.| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r185|}
==V=Graphical enhancements={{ABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style=Sprite limit"background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Valkyrie Profile Covenant of the PlumeThis is a feature on older systems| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, due to hardware limitations, that makes it only display so many sprites could be on screen at the same time. Most systems got around this limitation by alternating which sprites were on the screen each refresh, causing the sprite to flicker. Mednafen's default settings are true to the original system limits, but this can be disabled in the .cfg file. Here is the list of options from the .cfg file to change from 0 to 1 if you don't wish to have the limit.not load| style="background:#E9E9E9;border: 1px #111111 solid;" || style="background:#E9E9E9;border: 1px #111111 solid;" |r86|}
* [==W=={{MednafenURLABCNavi}}{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |documentation/nesResult! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario: Master of Disguise| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is replaced with loud stuttering and screeching. Long loads. playble.html| style="background:#nesE9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r122|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware D.no8lim}} nesI.Y.no8lim]* [{{MednafenURL|documentation/pcestyle="background:Green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |works but very slow.htmlstylus now visible| style="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #pce.nospritelimit}} pce.nospritelimit]111111 solid;" |Warioware Touched!| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EU* [{{MednafenURL|documentationstyle="background:#E9E9E9;border: 1px #111111 solid;" |Movies are around 3/pce_fast4 speed.htmlMinigames run at full speed| style="background:#pce_fastE9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r154|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms - Open Warfare| style="background:green;border: 1px #111111 solid;" |Works| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" | 100% Speed with frame skip.nospritelimit}} pce_fastDefinitely playable.nospritelimit]* [{{MednafenURL|documentation/pcfxstyle="background:#E9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r182|-| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown vs Raw 2010| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.html| style="background:#pcfx.nospritelimitE9E9E9;border: 1px #111111 solid;" |1| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}} pcfx.nospritelimit]
===Cheats=X==Mednafen supports the usual cheats such as GameShark, Code Breaker, and Action Replay. The cheats menu can be accessed (or quit back to normal gameplay) with '''ALT+C'''.{{ABCNavi}} The cheat engine interface is command-based but still easy to use. Each time a menu appears, you have a bunch of options with a number (or key) before each choice. You're supposed to write the number (# just means to choose the number for the line you want) or letter standing for your choice. Occasionally, when asked to input some values or names, a value appears between brackets after the question - if that's what you want to write down, you can simply leave the entry field empty and press Enter. To add an existing GS/AR/PAR/CB cheat code, use {|class="Gameshark Codeswikitable sortable". Else, if you have a memory address and a given value for it, choose border="Search Code1" then cellspacing="Add Code", then put in the address (as $XXXXXXXX), the byte range depending on the values your variable can take (1 is 0-255, 2 is 0-65535, etc), and the numeric value proper (in decimal, or hexadecimal if followed by a lower-case h). Various cheat types exist too (S(substitute on read), C(substitute on read with compare) or R(replace value before vblank) -- R being the default recommended option). Searching for new cheat codes is also possible. The general idea being comparing variables, going back to gameplay so that this variable changes then back to the cheat engine searching for any variables that changed in that particular way. For example:* '''Infinite Health / Ammo / Time / Money:''' you start with 5 hearts, reset search (in the cheat engine, not reset the game you silly!), you get hurt to 4 hearts, search variables that decreased, get healed back to 5 hearts, search variables that increased, and so on. For the money, you can start with 0 when you have 0 gold and try earning/spending money. You could try using save states as well when you don't have as much freedom changing the value. * '''Infinite Lives:''' It's game over when the internal variable for "Lives" is 0. So in some cases, when it shows "REST/LEFTcellpadding=1" in-game and you lose a life then it becomes 0 but you're still allowed to play on your last life, that means the internal counter for lives has actually changed from 2 to 1 and not from 1 to 0, but in other games (where if you die on "LIVESx1" it's game over) it's not the case. In the case of lives, you actually know the exact value: reset search initially, then (if you have 2 lives on a game that allows you to play on "LEFTstyle=0") search for variables with values equal to 3. Lose a life, search for variables equal 2, and so on.* '''Character Modifier / Level Modifier / Having an Itembackground:''' reset search, play without changing whatever you're searching for (let's say the stage), do lots of searches for new value equals old value. In-game, change it, then do a new value doesn't equal old value. And so on.* '''Walk Through Walls / Invincibility / In-game Cheats & Features#F0F0F0;border:''' you need to find the value that tells the character if he can move or not (he can't really move when walking against a wall) / if he's blinking or being invincible right now after getting hurt. Same methods as before, but there are hints that could be useful here -1px #222222 solid;text- both states could be 0/1, or something else... for example, one could assume 0 is not enabled and 1 is enabled.* '''Debug Modesalign:''' stuff that stays 0 no matter what, extra off-screen inaccessible options in menus, extra dialogue... you name it. Have fun experimenting.center;" width=100% The goal of these searches is to narrow down the list of results to a single or handful of addresses (variables) pertinent directly to whatever we're searching for. The search always starts with ! style="Reset Searchbackground:#E9E9E9;border: 1px #111111 solid;", going back in-game |Name (Alt+CVersion if Applicable) to play and change stuff, then back to the cheat engine to compare the ! style="Originalbackground:#E9E9E9;border: 1px #111111 solid;" value with the width=10% |Result! style="Current" value. Then you check the results page which must get smaller and smaller (if it's 0 results, you screwed up and need to reset search to try again). The comparing options offered by Mednafen are as follow, with O being the Original value, and C being the Current value (when you reset a search, they're the same)background:#E9E9E9;border1px # '''O111111 solid;" width=10% |Region! style=V1 && C==V2''' if you know the explicit numerical values for the variable you write it here. The first time, just write the same value in both. Subsequent times, leave O blank and press Enter so that you don't write the old value again, and write the current value under C."background:#E9E9E9;border: 1px # '''O111111 solid;" width==V1 && |O-C35% |Notes! style="background:#E9E9E9;border: 1px #111111 solid;" width=V2''' same, but instead of writing the current value you write by how much it changed (0 if old value equals new value)# '''10% |O-C|==V2''' you write by how much it changed (0 if old value equals new value)Confirmed# '''O!style=C''' if old value doesn't equal new value"background:# '''Value decreased''' if new value smaller than old valueE9E9E9;border: 1px # '''Value increased''' if new value bigger than old value ===Further reading==111111 solid;" width=10% |Revision* {{MednafenURL|documentation/}}-| style==Memory cards=="background:#E9E9E9;border: 1px #111111 solid;" |X-Men Origins: Wolverine| style===Shared memcards===Use this so that there is a shared memory cards for all games"background:yellow;border:1px #111111 solid;" |Title Screen Create '''psx.cfg''', and add the line| style="background: '''filesys.fname_sav %s.%X'''<br>Here's the full documentation#E9E9E9;border: {{MednafenURL1px #111111 solid;" |documentation/fname_format.txt}} Emulation bugs, crashes, and save states can corrupt your memory card data.USA| style===Transfer===To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure. Mednafen creates memory card files for each individual game, in contrast to [[PCSX-Reloaded]]/[[ePSXe]] where all game saves are stored into 2 memory card files. To transfer memory card files from PCSX-Reloaded/ePSXe to [[RetroArch]]"background:#E9E9E9;border* Start the game in RetroArch1px #111111 solid;" |Graphics run fast.* Go Boots back to the system folder. Copy the names of the .mcr files created for the gameHBC just fine.* Delete them.* Rename the files you want to transfer with the names of the RetroArch memcard files.* Place the new ones in the system folder. | style====Using Memory Card Manager "background:#E9E9E9;border: 1px #111111 solid;" |1.4===| style="background:#E9E9E9;border: 1px #111111 solid;" |r79|}
Another option is to use Memory Card Manager 1.4 to extract a separate game saves from a shared memory card file.==Y=={{ABCNavi}}The utility has support for next memory card formats: *.mem, *.mcd, *.mcr, *.gme, *.ddf, *.psx, *.ps, *.psm, *.vmp, *.VM1 [[File:memory_card_manager.png{|400px]] It allows to transfer each of the game saves from a shared memory card to a .mcr memory file used by Mednafen. As it was described above you just need to start game and check for '''sav''' folder inside Mednafen system directory. Open with Memory Card Manager class="wikitable sortable" border="1.4 the memory file created for your game by Mednafen and open the shared memory card file from which you wish to transfer a save entry. When there would be a dialogue 'Do you want to replace 'SAVE_ENTRY_NAME' click 'Yes' and then save the file to the '''sav''' folder (the older one should be replaced). " cellspacing="1" cellpadding=Frontends"1" style==* [http"background:#F0F0F0;border://sourceforge.net/projects/medgui/ Medgui] (Windows)* [http1px #222222 solid;text-align://forum.fobby.net/index.php?tcenter;" width=msg&th100%! style=924&start=0& MedGui Reborn] (Windows)* [https"background://medlaunch.info MedLaunch] (Windows)* [https#E9E9E9;border://github.com/AmatCoder/mednaffe Mednaffe] 1px #111111 solid;" |Name (Multi-platformVersion if Applicable! style="background:#E9E9E9;border: 1px #111111 solid;" width=Netplay10% |Result! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |RegionCores that work with netplay! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes * NEC PC Engine (TurboGrafx-16)/PCE-CD (TG-CD)/SuperGrafx (option for both accuracy and fast cores)* NEC PC-FX* Nintendo Entertainment System* Sega Genesis* Sega Master System* Super Nintendo Entertainment System* Sony PlayStation {| class! style="mw-collapsible mw-collapsed wikitablebackground:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="widthbackground:#E9E9E9;border: 100%1px #111111 solid;"! colspanwidth=2 10% |ReviewRevision
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi Touch & Go| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR| style="background:#E9E9E9;border: 1px #111111 solid;" |I Won't get past the Menu screen and stylus doesn't work. Immediately stylus game works on my PC?. '''PROSUnplayable.''' |style="background:#E9E9E9;border: 1px #111111 solid;" |1* You can make and load save states* Netcode allows for people to join a game that's already in session* In-game chat* Playing it full-screen works (sometimes)| style="background:#E9E9E9;border: 1px #111111 solid;" |r169
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi'''CONS''' s Island DS|style="background:green;border: 1px #111111 solid;" |Works* Command-line only (you can use a frontend, though)| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR* Weird, convoluted settings (or lack thereof)* Super Nintendo Entertainment System emulation will | style="background:#E9E9E9;border: 1px #111111 solid;" |Sky might be slow a different colour. Best rom to you if you're on play right now because it does not require stylus usage and runs at just a little under full speed. music is also a lowlittle sluggish. -end computer (uses bsnes core)r170 the graphics are near perfect, with frame skipping set one up the speed is 100%.* Sony PlayStation core is accurate but slow| style="background:#E9E9E9;border: 1px #111111 solid;" |8* Only supports 2 players on Genesis| style="background:#E9E9E9;border: 1px #111111 solid;" |r170
|}
==Z=={{ABCNavi}}{| class="mwwikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-collapsible mw-collapsed wikitablealign:center;" width=100%! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)! style="background:#E9E9E9;border: 1px #111111 solid;"width=10% |Result! style="background: 100#E9E9E9;border: 1px #111111 solid;" width=10%|Region! style="background:#E9E9E9;border: 1px #111111 solid;"width=35% |Notes! colspanstyle=1 "background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision|-| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Phantom Hourglass| style="background:salmon;border: 1px #111111 solid;" |Error| style="background:#E9E9E9;border: 1px #111111 solid;" |USA| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro video won't show up (All white until you touch the screen). Won't keep save files, the starting video writes text over top previously written text instead of clearing the screen. Only the first picture shows up, no video afterward, crashes after the intro.| style="background:#E9E9E9;border: 1px #111111 solid;" |0| style="background:#E9E9E9;border: 1px #111111 solid;" |How tor185
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|It's recommended that you [httpstyle="background:#E9E9E9;border://sourceforge.net/projects/medgui/ download a frontend]. 1px # Run MedGui.exe111111 solid;" |Zelda Spirit Tracks| style="background:salmon;border: 1px # You'll get a small window. On your left, you'll see two arrow buttons with a console/handheld icon in between. Choose your desired platform.111111 solid;" |Error| style="background:# Click the button with the blue lightning icon and look for the folder that contains your game(s). The emulator looks for compressed archives by default, but you can still load uncompressed files by clicking on the drop-down menu.E9E9E9;border: 1px # Pick your game.111111 solid;" |USA| style="background:# Click the button with a checkered red ball and joystick to start the game.E9E9E9;border: 1px # You111111 solid;" |Won'll then (very likely) t get a message an update prompt. Click Yes, and wait.pass title logo | style="background:# Start the game. If it asks you to update again, ignore it and restart the emulator.E9E9E9;border: 1px # While the game is loaded, press ALT + SHIFT + 1 to map your controller. You'll get several options per button (for example, UP 1, UP 111111 solid;" |2, UP 3, etc.). Just map the first one to your controller, and the rest to a key you'll never press. You will have to repeat this step for every emulator core.| style="background:#E9E9E9;border: 1px # Close the emulator.111111 solid;" |r185|-| style="background:# Click the arrow button on the right side of the window. It should expand it.E9E9E9;border: 1px # Click Advanced Mode.111111 solid;" |Zelda Spirit Tracks| style="background:salmon;border: 1px # Click the tab called Media/Network/Utility.111111 solid;" |Error '''For Hosting| style="background:'''# In the Netplay-Server section, you have the following optionsE9E9E9;border:1px #* 111111 solid;"Max Clients|EU| style=", as in, the number of people that can connect to your server (not necessarily playersbackground:#E9E9E9; theoretically you can use this as a makeshift stream)border: 1px #* 111111 solid;"Conn. Timeout|White Screens| style=" which is the number of seconds you'll allow for your clients to attempt establishing a connectionbackground:#E9E9E9;border: 1px #* 111111 solid;"Port|1| style=" where you'll choose one an open TCP/UDP onebackground:#E9E9E9;border: 1px #* 111111 solid;"Password" which you can establish or leave blank|r169# When you're done fiddling with your settings, click Create standard.conf|-| style="background:# Click Create Server. A cmd window will appear.E9E9E9;border: 1px # Click My IP to obtain your external IP address and share it along with your port to your friend(s).111111 solid;" |Zombie BBQ| style="background:salmon;border: 1px # Launch the game.111111 solid;" |Error| style="background:# Press T, and type /server localhost.E9E9E9;border: 1px # Wait for other people to connect.111111 solid;" |USA '''If you're Connecting| style="background:'''# In the Netplay-Client section, you have the following optionsE9E9E9;border:1px #* 111111 solid;"Host|Cannot see top screen graphics. Gets past ", which is the server's IP you'll connect touch screen to#* start"Portbut no graphics on either screen after that, which is the one used by the server (which you should also have open on your end)just sound.| style="background:#* E9E9E9;border: 1px #111111 solid;"Password|1| style=", blank if there is none.background:#E9E9E9;border: 1px #111111 solid;" |r79|-| style="background:#E9E9E9;border: 1px #* 111111 solid;"Nickname|Zoo Keeper| style=" where you type whatever you want.background:green;border: 1px #* 111111 solid;"Local player|Works| style=" is the number of players that will also be playing on one computer.background:#E9E9E9;border: 1px #* 111111 solid;"Small font|US| style=" which makes the chat font smaller.background:#E9E9E9;border: 1px # When you're done fiddling with your settings111111 solid;" |Slow, launch the game.but seems fully playable| style="background:# Press T, and type /server IP_goes_here.E9E9E9;border: 1px #111111 solid;" |1 You can chat in-game by pressing T. Also, remember that you can drop in and out of the game at any time, so you don't need to reset the game if someone accidentally disconnects.There are way too many settings, commands, and features to list, so take a look at the emulator's documentation.| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
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==External linksHeadline text ==* [http://fantasyanime.com/emuhelp/emuhelp_mednafen.htm Mednafen tutorial] ==References==<references/>
[[Category:Emulators]][[Category:Multi-emulators]][[Category:Atari consoles]][[Category:Nintendo Entertainment System emulators]][[Category:Super Nintendo emulators]][[Category:PC Engine (TurboGrafx-16) emulators]][[Category:PC-FX emulators]][[Category:Game Boy/Game Boy Color emulators]][[Category:Game Boy Advance emulators]][[Category:PlayStation emulators‎]][[Category:Master System emulators]][[Category:Sega Genesis emulators]][[Category:Sega Saturn emulators]][[Category:Virtual Boy emulators]][[Category:Netplay]][[Category:Windows emulation software]][[Category:Linux emulation software]][[Category:macOS emulation software]]Some games need GC controler to pass the Title screen
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