Difference between pages "Melange" and "Recommended N64 plugins"

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__NOTOC__
 
{{Infobox emulator
 
|logo =
 
|logowidth    =
 
|version = 0.1 (Early beta)
 
|active = Yes
 
|platform = [[Emulators on Android OS|Android]]
 
|target = [[Cellphone_emulators#Binary Runtime Environment for Wireless (BREW)|Qualcomm BREW]]
 
|developer = UsernameAK<br/> (aka /bin/cat)
 
|support =
 
|license =
 
|source = [https://gitlab.com/usernameak/brewemulator GitLab]
 
|website =
 
|prog-lang = C
 
}}
 
  
'''Melange''' is a [[Cellphone_emulators#Binary Runtime Environment for Wireless (BREW)|Qualcomm BREW]] emulator
+
The N64 emulation scene had previously been described as a broken mess, the very definition of plugin hell. With recent developments in the scene, however, the situation has markedly improved, and it is no longer considered necessary to have multiple emulators and plugins on hand to get most games to work. This page will outline the best plugins currently available for the benefit of both the casual and enthusiast looking to get their N64 emulation fix.
for [[Emulators on Android OS|Android]]
 
It's written in C. It's still at an early stage of development. Open-source, Contains proprietary Qualcomm components.
 
  
* ''Qualcomm BREW'' is a software development platform developed by Qualcomm. More information [https://lpcwiki.miraheze.org/wiki/Qualcomm_BREW Here] (Include Devices information)
+
==The Plugin Specs==
 +
To understand the current plugin situation, and why there are several competing emulators that all appear to use the same plugins but said plugins are not compatible across emulators, a bit of history is in order.
  
==How to use==
+
Historically, the majority of N64 emulators all shared the same plugin spec (known as the zilmar spec, after the creator of Project64, the first emulator to use it), and could therefore all use the same plugins, meaning you could take a plugin DLL file, use it on one emulator, then take that DLL and use it on another, and it would also work there. Of these, the big three emulators were Project64, 1964 and Mupen64. Each had advantages and disadvantages, and some games worked well in one only to not work in another, even when using the same plugin configuration. This necessitated having all of these emulators and sometimes even older or modified versions of them, along with a great many plugins, to be able to play most of the N64 library with the least amount of issues possible - though admittedly a good amount of games (particularly the most popular ones) were playable with just the best few of them. To illustrate the point, [http://bhemuhelp.unaux.com/n64mgcl/N64ConfigList.html here] is a site that, as late as 2012, was dedicated to documenting the exact emulator, plugin and settings combination necessary to get each and every game to at least a playable state, if at all possible.
  
<b><u>Path for executable files (.mif) </b></u> :
+
However, as time went on, things began to change, slowly at first. 1964's development eventually ceased, and it completely fell off the radar. Mupen64 was forked into Mupen64Plus and developed its own plugin spec that was incompatible with the older zilmar spec, making it unable to use existing plugins unless they were specifically ported to it. This left only Project64 as the only relevant and active emulator still using the zilmar spec. For some time, then, this left the fledgling Mupen64Plus missing out on most cutting-edge plugin development, as most people were still using Project64.
/sdcard/Android/data/io.github.usernameak.brewemulator/files/mif/ <game_name>.mif
 
  
<b><u>Path for application resources</b></u> :
+
A semblance of parity began to come about as a result of several major developments: first, Mupen64Plus itself was forked by the libretro team, which made many improvements to the core emulator, and integrated its plugins into the core itself. Second, gonetz, the developer of Glide64, unveiled his newest plugin, GLideN64, which would officially support both the zilmar and Mupen64Plus specs from the beginning. Third, the Angrylion plugin, which is the most accurate and compatible (and slowest) plugin there is, began to be ported both for use with standard Mupen64Plus and the libretro fork. Finally, Themaister, one of the creators of libretro and RetroArch, began developing a unique plugin initially exclusive to libretro known as ParaLLEl-RDP, essentially Angrylion running on the GPU through Vulkan compute shaders, enabling near-perfect N64 graphics emulation at actually playable speeds. Add to this the fact that most PCs and many mobile devices are now more than capable enough of running the most advanced plugins, and the plugin situation, once considered a labyrinth, has been greatly simplified to just needing a few for the vast majority of use cases.
/sdcard/Android/data/io.github.usernameak.brewemulator/files/mod/ <game_name>
 
  
<b><u>NOTE:</b></u> System Requirement - Android 7 and below (Unfortunately doesn't work Android 10/11)
+
All that said, the issue is that there are now three plugin standards to account for:
  
<b><u>NOTE:</b></u> No controls support yet. if you want to play games then you can use virtual controls like a [https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard2 GameKeyboard+] or [https://play.google.com/store/apps/details?id=com.fishstix.gameboard GamPad] for Android users.
+
*The zilmar spec - Utilized by Project64 and most other legacy emulators; only Project64 still uses it today.
  
==Overview==
+
*The Mupen64Plus spec - Utilized by Mupen64Plus and most of its forks.
It is not exactly an "emulator", since it does most of the stuff natively on Android, it more like Wine on Linux. It can already boot BREW games without OpenGL support, like Doom RPG.
 
  
==Screenshots==
+
*Libretro - Not really a spec per se, as the plugins are integrated directly into the libretro core, so there's no DLL files to download or add.
  
;UI
+
As of right now, not all plugins are readily available on all three. Consult the table below for reference:
{| class="wikitable mw-sortable"
+
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Latest Version
 +
! scope="col"|Project64
 +
! scope="col"|Mupen64Plus
 +
! scope="col"|Libretro
 +
! scope="col"|HLE
 +
! scope="col"|LLE
 +
! scope="col"|Widescreen Hack
 +
! scope="col"|Custom Texture Packs
 +
! scope="col"|Recommended
 +
|-
 +
!colspan="13"|Video Plugins
 
|-
 
|-
|[[File:UI.jpg|300px]]
+
|ParaLLEl-RDP
|}
+
|[https://github.com/Themaister/parallel-rdp git]
 
+
|{{✓}}
;Gameplay
+
|{{✓}}
{| class="wikitable mw-sortable"
+
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 
|-
 
|-
|[[File:MS4.jpg|300px]]
+
|GLideN64
|[[File:TDK.jpg|300px]]
+
|[https://github.com/gonetz/GLideN64/releases/tag/github-actions github-actions]
|}
+
|{{✓}}
 
+
|{{✓}}
 
+
|{{✓}}
==Features==
+
|{{✓}}
* Good compatibility but unstable
+
|{{✓}}
* Run most of BREW games
+
|{{✓}}
* No touch support (Controls unimplemented)
+
|{{✓}}
* No sound support
+
|{{✓}}
 
 
==Download==
 
{| cellpadding="4"
 
 
|-
 
|-
|align=center|{{Icon|APK-big}}
+
|Angrylion RDP Plus
|'''[https://cdn.discordapp.com/attachments/735124238398259281/899213663049760810/app-release.apk Beta 0.1]''' <small> (Doesn't work on Android 11, black screen)</small>
+
|[https://github.com/ata4/angrylion-rdp-plus/releases/tag/v1.6 1.6]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 
|-
 
|-
|align=center|{{Icon|APK-big}}
+
|Glide64
|'''[https://cdn.discordapp.com/attachments/829835575787126864/891358397126037584/app-debug.apk Debug build]
+
|Final
|}
+
|{{✓}}
 
+
|{{✓}}
; Qualcomm BREW (Games)
+
|{{✓}}
To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
+
|{{✓}}
However, plenty of BREW games have been dumped and most of undumped yet. Collection of available dumped BREW games (EU, US and Korean BREW games except Japanese BREW games).
+
|{{✗}}
 
+
|{{✗}}
{| class="wikitable" style="text-align:center;"
+
|{{✓}}
 +
|{{~}}
 
|-
 
|-
! scope="col"|Set
+
|Jabo's Direct3D8
! scope="col"|Backups
+
|1.7.0.57-ver5
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 
|-
 
|-
|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]
+
|Rice Video
|[https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010]<br/>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018]<br/>[https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]
+
|0.4.4
<br/>[https://www.4shared.com/rar/VYYDAE2U/BREW_by_Straces.html Super Backup + more games]<small> (pswrd:Straces)</small>
+
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 
|-
 
|-
|[https://archive.org/details/ktf-brew Korean KTF BREW 358 Mobile Games]
+
|glN64
|[https://drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ]
+
|0.4.1
 +
|{{✓}}
 +
|{{✗}}
 +
|{{}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 
|-
 
|-
|[https://archive.org/details/ktf.....game..qpst. Korean 2003-2004 KTF BREW eMule network Mobile Games]
+
|z64gl
|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ]
+
|R17
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 
|-
 
|-
|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation]
+
|Angrylion (Official)
|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ]
+
|r114
 +
|{{}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 
|}
 
|}
  
→ Forum sites are also available for BREW Games forums thread [http://forum.allsiemens.com/viewtopic.php?t=58169 Here] by kraze and [http://straces.wz.cz/brew/brew_games.htm Straces] in which available BREW games.
+
==Video==
 +
===Currently Recommended Plugins===
 +
The following are the current best video plugins for use on modern PCs and devices.
 +
[[File:SuperMario64-Comparison.png|thumb|right|Jabo's Direct3D8 (left) compared with angrylion's RDP with OpenGL (right), while playing ''Super Mario 64''.]]
 +
====[https://github.com/Themaister/parallel-rdp ParaLLEl-RDP]====
 +
An LLE video plugin based on Angrylion's RDP plugin, ported to run on the GPU through the use of the Vulkan API's compute shaders. Currently considered the best video plugin by most measures. It is just as accurate and compatible as Angrylion's RDP, but much faster. Like most Angrylion forks, it allows disabling of VI features such as anti-aliasing and blur. Unlike the software-rendered Angrylion, however, it also allows a number of enhancements, including hi-res upscaling, resulting in a sharp, high-definition picture while simultaneously retaining accuracy, essentially what the N64 output would look like if the original console could render in HD. It has higher system requirements than the other plugins, however. It requires a GPU with Vulkan support (most GPUs from 2014 onwards are covered) and up-to-date drivers, and upscaling increases the GPU requirements even further, far more than GLideN64. At native resolution, however, a modest PC with Vulkan support can handle it without much issue, even on integrated graphics. Due to its LLE nature, it does not support widescreen hacks or high-res textures - try GLideN64 if you seek to use such features.
 +
====[https://github.com/gonetz/GLideN64/ GLideN64]====
 +
A hybrid HLE/LLE plugin developed by the maker of Glide64, though its code is actually originally based on gln64 (with combiner hacks from Glide64 and LLE code from z64gl). This is the best HLE plugin by far. The plugin currently supports mip-mapping, emulation of low-level triangles, microcode of every game, gamma correction, flat and prim shading, VI emulation, and LLE graphics (though defaults to HLE). It is the only plugin that has [[Nintendo_64_emulators#High-level_vs._low-level_graphics|implemented HLE support]] of microcodes for every N64 game (including the infamous Factor 5 and BOSS games) to enable fast performance and graphical enhancements. It currently fixes numerous long-standing issues in games and is capable of smoothly emulating advanced framebuffer effects in hardware that Glide64 and Jabo could not. It also supports several enhancements, such as hi-res custom [[Texture_Packs|texture support]], AA and AF, a [[Widescreen_Hack|widescreen hack]], and even some shaders. There is support for an "[[Overscan]]" feature that helps the users to [[Widescreen_Hack#Nintendo_64|remove black borders around a game's visual output]]. It requires at least OpenGL 3.3 in the latest versions to run, and OpenGL 4.x for some advanced functions, making this plugin more demanding than the plugins that came before it, though modern GPUs should be ok, even on mobile. It is not without its share of issues to this day, however. There are still several HLE bugs left to resolve, and its LLE mode, while much improved over z64gl's, is still not quite as developed as its HLE mode, and some of the plugin's enhancement features are disabled in this mode. Since it is hardware-rendered even in LLE, there are issues that may never be quite resolved due to inherent differences between the N64 hardware and the OpenGL API. It is advisable to use this over ParaLLEl-RDP only if you are unable to run the latter in HD at full speed or if further enhancements such as widescreen hacks and hi-res textures are desired.
 +
====[https://github.com/ata4/angrylion-rdp-plus/releases Angrylion RDP Plus]====
 +
This is a fork of Angrylion's RDP that supports multithreading. It now uses OpenGL 3.3 and also supports Linux. The multi-threading helps boost performance significantly, but some games are still not full speed even on a Core i7-8700K. This fork has at least one accuracy regression, compared to the official version of Angrylion. It also allows you to disable VI filters. Since it is a CPU-bound, software-rendered plugin, it has no enhancement options of any kind - what you see is what you get, exactly like on a real N64. Use this only if running a relatively fast CPU and ParaLLEl-RDP does not work with your GPU for whatever reason.
 +
====Glide64====
 +
The former best general-use plugin. While it is no longer updated and is far less accurate and compatible than the newer offerings, it still has a few use cases, such as better support for older ROM hacks. It works relatively well for many (most?) games, has support for hi-res textures, and it is also faster than the newer plugins, which makes it suitable for slower devices such as the older Raspberry Pis. Otherwise, stick to either ParaLLEl-RDP or GLideN64. Note that the version included with Project64 has been renamed to Project64 Video.
 +
 
 +
===Deprecated Plugins===
 +
The following video plugins are old and deprecated, and should not be used or considered unless you have a VERY old or underpowered device that cannot handle the recommended plugins, or there's a very specific use case not covered by modern implementations.
 +
 
 +
*Jabo's Direct3D8 - Comes with Project64, and was once its default video plugin. Very speedy, has built-in AA and AF options, and includes a [[Widescreen_Hack|widescreen hack]]. The version included with the most recent versions of Project64 (1.7.0.57-ver5) is somewhat buggy and has regressions, however. [http://www.jabosoft.com/articles/114 Jabo's 1.6.1 patch] is better, though version 1.7 can run in LLE mode, which can help with a few games. Sadly, it will likely never see another update again, and though it is still included in Project64 to this day, it is no longer the default, and should not be used unless you have a very old PC.
 +
*[http://www.emutalk.net/threads/54166-Rice-Video-Community-version Rice Video] - A fast, highly configurable video plugin once famous for its ability to load [[Texture_Packs|hi-res textures]], making it a popular plugin within the N64 emulation community. The 1964 team at one point annexed it as its official video plugin, renaming it 1964Video. There are many versions and forks of it floating around, either to fix issues or add features. It eventually lost favor to Glide64, which can also load hi-res textures, and its compatibility as a whole is subpar even for an HLE plugin. As such, none of its variations are recommended for general use unless there's a very specific fringe case (such as some really old texture packs or ROM hacks), you're using a very, very old toaster, or are trying to emulate on a severely underpowered mobile device or handheld.
 +
*[http://www.emutalk.net/threads/40640-Z64-a-LLE-graphics-plugin z64gl] - A hardware-rendered, low-level plugin developed by ziggy, derived from MAME's N64 driver. It was once notable for being one of the only plugins that could play games without an HLE microcode implementation such as Rogue Squadron. However, it was rather glitchy, had higher system requirements than the HLE plugins, needed an LLE RSP plugin to work (such as the bundled z64 RSP or Project64's RSP plugin set to LLE graphics), and configuration required editing the config file directly. A [https://github.com/purplemarshmallow/z64/tree/angrylion-integration fork] cropped up that aimed at improving it, but it did not go very far. Nowadays, it's obsolete, as GLideN64 can now play every game through HLE (thus subverting z64gl's only selling point), and its LLE has been surpassed by Angrylion-derived plugins and even GLideN64's LLE mode.
 +
*[https://sourceforge.net/p/angrylions-stuff/code/HEAD/tree/ Official Angrylion RDP] - A software-rendered, hardware-accurate plugin, developed by angrylion (though derived from MAME, much like z64gl). This is the most accurate N64 video plugin in existence, emulating every facet of the N64's RDP precisely and thus making it capable of playing almost every single game in the N64 library with no issues, fixing even notorious cases such as the ''Pokémon Snap'' red dot and the ''Body Harvest'' bridge. This, however, comes at the cost of insane CPU requirements while making games look like, well, N64 games running on real hardware, which means native resolution, no widescreen, no hi-res textures - just the N64 in its full, vaseline-covered glory. Since this particular version is single-threaded, uses DirectDraw and is Windows only, it is recommended to use Angrylion RDP Plus or ParaLLEl-RDP instead, which offer much more reasonable performance. Only try it out if you have a tricked-out rig and want to test your CPU's mettle, or if you can compile it from source and need it for testing/debugging purposes, as the latest updates are always made to this version first.
 +
*[http://www.emutalk.net/threads/55481-angrylion-s-Per-Pixel-RDP-with-OpenGL HatCat/angrylion's Pixel-Accurate N64 Plugin] - This is a fork of Angrylion's RDP, done by HatCat. It has some optimizations not present in the official code, but is outdated and lacking some accuracy improvements and optimizations written by Angrylion. It has the option to disable the VI filters (which gives a speed boost), as well as the ability to set custom resolutions. Also, this version uses OpenGL 1.x instead of Direct Draw and supports Linux. Obsoleted by newer forks such as Angrylion RDP Plus.
  
→ '''kraze' s''' YouTube channel dedicated to BREW games footages preservation [https://www.youtube.com/channel/UC-c4v27-3H_rZJW_jk3jPJw/videos YouTube].
+
Below is a gallery comparing how many of these plugins handle Mario Tennis, a hard-to-emulate game with many special effects that few plugins get right. Pay attention to the scoreboard on the top left, the MPH indicator on the top right, the NPCs on the back, shadows below the characters, and the trail and sparkle effects on the tennis ball and rackets:
  
→ Found a Korean games for BREW MP [https://spac1.net/files/user/rostislav582/list/dostup-zapreschen-postoronnim/kollekcija-korejskih-java-igr-dlja-brew-mp-7225391 Here]
+
<gallery widths="300" mode="packed">
 +
Mario Tennis Rice.png|Mario Tennis running on ParaLLEl-N64 using Rice. Missing various effects, heavily glitched court.
 +
Mario Tennis Glide64.png|Mario Tennis running on ParaLLEl-N64 using Glide64. Missing various effects and shadows, some glitches.
 +
Mario Tennis glN64.png|Mario Tennis running on ParaLLEl-N64 using glN64. Missing various effects; shadows are present, but glitched.
 +
Mario Tennis GLideN64 HLE.png|Mario Tennis running on Mupen64Plus-Next using GLideN64 in HLE mode with 16xMSAA. Minor text cutoff on bottom of scoreboard.
 +
Mario Tennis GLideN64 LLE.png|Mario Tennis running on Mupen64Plus-Next using GLideN64 in LLE mode with 16xMSAA. Minor text cutoff on bottom of scoreboard. Has slight polygon jitter not present in HLE.
 +
Mario Tennis ParaLLEl 1x.png|Mario Tennis running on Mupen64Plus-Next using ParaLLEl-RDP at native resolution. Pixel-perfect representation of real hardware.
 +
Mario Tennis ParaLLEl 4x Downsampled.png|Mario Tennis running on Mupen64Plus-Next using ParaLLEl-RDP rendering at 4x resolution, then downsampled back to native resolution.
 +
Mario Tennis ParaLLEl 4x.png|Mario Tennis running on Mupen64Plus-Next using ParaLLEl-RDP rendering at 4x resolution. Has very slight polygon jitter, though less than GLideN64 in LLE.
 +
</gallery>
  
==Compatibility list==
+
==Audio==
 +
This section will only cover the zilmar spec plugins, as Mupen64Plus does not have any alternative audio plugins besides the default, and neither do the libretro forks.
  
; Almost all EU, US BREW games
+
*Project64 Audio - The default audio plugin for Project64, apparently loosely based off of code from Mupen64Plus's HLE RSP. Very barebones, with no options to speak off.
{|class="wikitable" width=800px
+
*Jabo's DirectSound - Comes with Project64. It works fine for the most part, but some games may not play nice with it. It is a low-level plugin, so it needs an accompanying LLE RSP plugin. Will probably never be updated again.
! style="background:#E9E9E9;" | Name
+
*[http://www.emutalk.net/threads/27610-Audio-v0-56-WIP2-Download-Feedback Azimer's HLE Audio] - This popular HLE audio plugin boasts high compatibility. Version 0.56WIP2 is old as hell, but it is the tried and true standard to which audio plugins are compared against. Recently, [https://github.com/Azimer/AziAudio Azimer open sourced his plugin], and there are plans to integrate it into Project64 and eventually replace Jabo's as its official audio plugin. The latest development versions have a few issues, however.
! style="background:#E9E9E9;" | Status
+
*[http://forum.pj64-emu.com/showthread.php?t=3644 Shunyuan's HLE Audio] - An audio plugin, apparently based on 1964Audio and HatCat's RSP plugin. Can run in both LLE and HLE modes despite the name, though the HLE mode just makes it run a baked-in version of HatCat's RSP, which makes it not a true HLE plugin. Has been abandoned after charges of just taking others' code without revealing a source. If games run at a weird speed using this plugin, go to the ROM's Game Settings, and disable Fixed Audio Timing and Sync using Audio. Despite its Frankenstein nature, it actually works surprisingly well, although modern development versions of Project64 no longer work with it, apparently due to it depending on a bug that has now been fixed.
! style="background:#E9E9E9;" | Notes
+
 
|-
+
==Input==
|style="background:Game;"|1000 Words
+
*Jabo's DirectInput - Comes with Project64, but now removed in favor of NRage Input. It isn't too bad, but it may have some compatibility problems with some controllers. Should work just fine with the keyboard if you're one of those masochists who emulates without a controller. Only standard controller emulation with nothing attached to it. As usual, do not expect any updates.
|style="background:grey;"| Not tested
+
*[https://sourceforge.net/projects/nragev20/ NRage Input] - Also comes with Project64 as of version 2.2. Hands down the best input plugin as it is more feature complete than Jabo's DirectInput. Has a ton of options and great controller compatibility, including XInput support for use with Xbox 360 controllers. It can't emulate the microphone that is required by ''Hey You, Pikachu'' or the printer required for the ''Pokémon Snap Station''. It has the ability to emulate Controller Pak (''Mario Kart 64'''s ghost saves), Rumble Pak (''Star Fox 64''), and Transfer Pak (''Pokémon Stadium'' series) functionality fairly well. Version 2.3 of Project64 introduced a version of the plug-in that can emulate the N64's mouse accessory designed for the 64DD to coincide with Project64's newest ability to emulate the 64DD accessory. Surprisingly, ''Mario Artist: Paint Studio'' can use the Japanese ''Game Boy Camera'' (called ''Pocket Camera'') in Transfer Pak mode, but the camera function doesn't work as it displays static, although importing captured images still works technically.
|style="background:Notes;"|
+
*[https://www.raphnet-tech.com/products/raphnetraw/index.php/ Raphnetraw] - This open source plugin allows streamlined use of N64 controller(s) via raphnet [https://www.raphnet-tech.com/products/n64_usb_adapter_gen3/index.php N64-to-USB v3+ adapters]. It supports rumble and is available for Project64 and mupen64plus. Also contains various DLLs for special port arrangements [https://www.raphnet.net/programmation/mupen64plus-input-raphnetraw/index_en.php#4 (link)].
|-
+
 
|style="background:Game;"|1942
+
==RSP==
|style="background:grey;"| Not tested
+
*Zilmar's RSP - Comes with Project64. Very accurate, quite fast in Recompiler mode, and will work fine for every game. The version included in Project64 2.x can work with both LLE and HLE plugins by toggling the relevant options in the Plugins settings menu.
|style="background:Notes;"|
+
*Mupen64 HLE RSP - Comes with Mupen64. A very fast and compatible HLE RSP plugin. Written by Hacktarux and Azimer. Has issues with some games, particularly those using MusyX microcode. MusyX support was later added to the Mupen64Plus version, but those changes have yet to be backported to the zilmar-spec version.
|-
+
*z64 RSP plugin pack - Largely deprecated. This set of RSP plugins comes with the z64 video plugin, each with their own purpose:
|style="background:Game;"|2 Fast 2 Furious
+
**Ziggy-z64RSP - This RSP is based on the MAME/MESS RSP code. It is slower but more accurate.
|style="background:grey;"| Not tested
+
**Ziggy-PJ64 - Based on the Project64 1.4 RSP, this plugin is much faster.
|style="background:Notes;"|
+
**angrylion - This RSP is a simple Interpreter, and is required for a few games like World Driver Championship to work correctly with z64gl.
|-
+
*[http://www.emutalk.net/threads/56919-quot-Static-quot-RSP-Interpreter-Plugin "Static" RSP Interpreter] - Made by HatCat and originally released in [http://forum.pj64-emu.com/showthread.php?t=3618 Project64 Forum]. as of the most recent release version, it is not only one of the most accurate RSP plugins, but also one of the fastest if using the SSSE3 version, though zilmar's RSP in Recompiler mode trumps it in speed. It also comes in SSE2 and non-SSE variations in case your PC does not support those instruction sets. It is capable of working with both HLE and LLE audio and video plugins via the following settings:
|style="background:Game;"|365 Puzzle Club
+
**Send display lists to the graphics plugin - Check if using an HLE graphics plugin, uncheck if using LLE
|style="background:grey;"| Not tested
+
**Send audio lists to the audio plugin - Check if using an HLE audio plugin, uncheck if using LLE
|style="background:Notes;"|
+
**Force CPU-RSP signals synchronization - Check if playing Gauntlet Legends, World Driver Championship, or Stunt Race 64. Only works with Project64 2.x.
|-
+
**Support CPU-RSP semaphore lock - Check to fix issues with Mario no Photopie. Only works with Project64 2.x.
|style="background:Game;"|3°C
+
*Parallel RSP - A fast and accurate RSP based on the work of [https://github.com/Themaister/parallel-rsp Themaister] and is a RSP option mainly used in the [https://www.libretro.com/index.php/parallel-n64-with-parallel-rsp-dynarec-release-fast-and-accurate-n64-emulation/ Parallel N64 Libretro core] however it is also possible to use it with [[M64p]] and [[RMG]] as a plugin.
|style="background:grey;"| Not tested
+
 
|style="background:Notes;"|
+
==Recommended N64 Setups==
|-
+
 
|style="background:Game;"|3D Battle Tank
+
===Project64 and Others===
|style="background:grey;"| Not tested
+
*'''General Use'''
|style="background:Notes;"|
+
**Glide64 2.0.0.1
|-
+
**Shunyuan's HLE Audio (set to LLE)
|style="background:Game;"|3D Brick Breaker Revolution 2
+
**"Static" RSP Interpreter or Zilmar's RSP
|style="background:grey;"| Not tested
+
**Either of the RSP plugins should be fine for most games. HatCat's RSP is slightly more accurate. However, zilmar's is much faster. Keep in mind that Glide64 2.0.0.1 is the same as Glide64 Final. Glide64 2.0.0.1 is just a merge of Glide64, GlideHQ, and Glitch64 (which of course the final version has) to be one file, but limits you to certain settings that cannot be changed with the emulator.
|style="background:Notes;"|
+
*'''Best Performance'''
|-
+
**Glide64 Final
|style="background:Game;"|3D Fast & Furious Pink Slip
+
**Azimer's HLE Audio
|style="background:grey;"| Not tested
+
**Zilmar's RSP
|style="background:Notes;"|
+
**Make sure you configure the graphics plugin to show texture enhancement options. Then you'll have an extra tab to change more options. Goto the texture enhancement tab and click on the button that gives the best performance and it should improve framerate once you saved the settings. There's also another button for best texture quality. There's no need to touch the other plugins. Recommended for most emulators.
|-
+
*'''Accuracy'''
|style="background:Game;"|3D Rollercoaster Rush
+
**angrylion's Pixel-Accurate N64 Plugin (RDP Plus)
|style="background:grey;"| Not tested
+
**Azimer's Audio NEW
|style="background:Notes;"|
+
**"Static" RSP Interpreter
|-
+
**If you have a decent quad-core CPU, you can run many N64 games with pixel-perfect graphics at full speed, thanks to the new multithreaded version of angrylion's software plugin. The new Azimer's plugin (still WIP) works good in LLE. Since there's almost no visual difference, you may as well use PJ64's RSP to get better performance.
|style="background:Game;"|3D Slam Ping Pong
+
 
|style="background:grey;"| Not tested
+
===Mupen64Plus===
|style="background:Notes;"|
+
[[Mupen64Plus]] has its own set of plugins which are incompatible with plugins used in other emulators. Here is an overview of recommended setups.
|-
+
*'''General Use'''
|style="background:Game;"|3D The Fast and the Furious
+
**Video: Glide64mk2
|style="background:grey;"| Not tested
+
**RSP: cxd4-ssse3 or Parallel RSP
|style="background:Notes;"|
+
**Glide64mk2 is just Glide64 with additional tweaks and enhancements for use with Mupen64Plus. cxd4 is one of HatCat's many names. The cxd4 plugin is a port of his RSP for zilmar-spec emulators. This appears to be the best combination for use with most games, though toasters may have performance issues.
|-
+
*'''Best Performance'''
|style="background:Game;"|3D The Fast and the Furious: Tokyo
+
**Video: Rice
|style="background:grey;"| Not tested
+
**RSP: rsp-hle
|style="background:Notes;"|
+
**These are Mupen64Plus's default plugins. Rice's Video is a plugin used on other N64 emulators, most known for its support for hi-res [[Texture_Packs|texture packs]], now enhanced for Mupen64plus. It is not quite up to Glide64's level, but it does well enough for many games and is quite fast. The default RSP plugin appears to be just an enhanced port of vanilla Mupen64's RSP. Use this combination if you have a lower end PC and can't handle the Commonly Used setup.
|-
+
*'''Accuracy/Rogue Squadron'''
|style="background:Game;"|3D Tilt-A-World
+
**Video: z64 or angrylion's Per-Pixel RDP with OpenGL
|style="background:grey;"| Not tested
+
**RSP: cxd4-ssse3 or Parallel RSP
|style="background:Notes;"|
+
**z64 is a port of z64gl, a low-level emulation video plugin for N64 emulators. It comes with its own accompanying z64 RSP, but cxd4 (a port of HatCat's RSP Interpreter plugin) appears to be more accurate and very well optimized. This setup is capable of playing difficult games like Rogue Squadron with very few graphical glitches and faster than on Project64 to boot.
|-
+
 
|style="background:Game;"|4 Elements
+
Note: In some cases the cfg file may not appear, in which case you may do this:
|style="background:grey;"| Not tested
+
*Open terminal in emulator folder on in its respective directory
|style="background:Notes;"|
+
*''mupen64plus --configdir'' /directory/where/you/want/it/to/be
|-
+
 
|style="background:Game;"|7 Wonders of the Ancient World
+
===Libretro===
|style="background:grey;"| Not tested
+
There are two N64 libretro emulator cores for use on libretro frontends such as [[RetroArch]]: Mupen64Plus-Next and ParaLLEl-N64. The former is up-to-date and is recommended for most use cases, while the latter is no longer updated and is only around for performance reasons. Note that GLideN64 is only available in Mupen64Plus-Next, while glN64, Rice and Glide64 are now only available in ParaLLEl-N64. Both can use Angrylion Plus and ParaLLEl-RDP, however.
|style="background:Notes;"|
+
*'''General Use (LLE)'''
|-
+
**Core: Mupen64Plus-Next
|style="background:Game;"|Action Hero 3D: Wild Dog
+
**Video: ParaLLEl-RDP
|style="background:grey;"| Not tested
+
**RSP: ParaLLEl-RSP
|style="background:Notes;"|
+
**By default ParaLLEl-RDP will output at native resolution with all the VI filters on, making it look exactly like Angrylion and the real N64 console. Upscaling must therefore be enabled in the core options. You can also alternatively render at a high resolution and downsample to a lower one if you want to improve 3D without making it stick out from 2D elements too much.
|-
+
*'''General Use (HLE)'''
|style="background:Game;"|Ai Senshi Nicol
+
**Core: Mupen64Plus-Next
|style="background:grey;"| Not tested
+
**Video: GLideN64
|style="background:Notes;"|
+
**RSP: HLE
|-
+
**While GLideN64 also works with the ParaLLEl and CXD4 RSP plugins, using them will cause GLideN64 to switch to its LLE mode, which is currently glitchier and slower than the HLE mode, for few compatibility or accuracy benefits, if any. As such, it is recommended to stick with the HLE RSP for GLideN64.
|style="background:Game;"|Ai to Rōdō no Hibi
+
*'''Best Performance'''
|style="background:grey;"| Not tested
+
**Core: ParaLLEl-N64
|style="background:Notes;"|
+
**Video: Glide64
|-
+
**RSP: HLE
|style="background:Game;"|Aliens: Unleashed
+
**For slow, low-end devices and old PCs only. If further speed is desired or needed, you may try glN64 or Rice, but using them comes at a steep cost in compatibility and accuracy, and the majority of low-end devices in use today ought to be able to handle Glide64 just fine.
|style="background:grey;"| Not tested
+
*'''Accuracy'''
|style="background:Notes;"|
+
**Core: Mupen64Plus-Next
|-
+
**Video: Angrylion
|style="background:Game;"|Aliens vs Predator 3D
+
**RSP: CXD4
|style="background:grey;"| Not tested
+
**Just like the developers intended! If you want to go all out, set the CPU core to Pure Interpreter, turn off multi-threading and set thread sync level to High in Angrylion's options for the real 30 VI/s experience. Closest you'll get to real hardware until a complete cycle-accurate N64 emulator surfaces.
|style="background:Notes;"|
+
 
|-
+
[[Category:Recommendations]]
|style="background:Game;"|Aliens vs Predator: Requiem
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Alpine Racer
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|AND 1 Streetball
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Andretti Racing 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Are you smarter than a 5th Grader?
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Armadillo Gold Rush
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Asphalt 4: Elite Racing
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Asphalt: Urban GT
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Asphalt: Urban GT 2 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Asteroids
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Attack of the Flarb
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Atletismo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Aulbath: Wild River
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Avalanche Snowboarding
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bases Loaded
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Batman Begins
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Beach Volley Girl Shizuku
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Beach Volley Girl Shizuku 2: Hishō-hen
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Beach Volley Girl Shizuku 3: Sekai Taikai-hen
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Before Crisis: Final Fantasy VII
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bejeweled: Twist
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Big Buck Hunter Pro
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|BioShock 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Birds: Evil has Wings
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Blade: Trinity
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Blingster Battle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Block Breaker Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Block Breaker Deluxe 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Blokus
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bloons
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bode Miller Alpine Racing
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bomberman Land: Battles
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bomberman Special
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bonk's Return
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bookworm Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Brain Exercise
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Brave Shot 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Brothers in Arms: Earned in Blood 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bubble Ducky
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Bugs Bunny: Rabbit Rescue
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Burnout
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Buzztime Trivia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Cake Mania Celebrity Chef
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Call Of Duty 5: World At War
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Cartel Wars
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|CATCHa Mouse
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Centipede
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Chessmaster
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Chuck Norris: Bring on the Pain
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Churashima Kurashi
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Chuzzle Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|City Connection: Rocket
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Classic Mini Golf 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Clue
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Cluster fruits
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Collapse! Chaos
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Collapse! Blast
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Collapse! Holiday Edition
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Common Knowledge Quiz
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Congklak
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Congo Cube
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Contra
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Contra 4
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Contra 4: Redux
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Crazy diver
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Crash N Burn
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Crash Twin Insanity
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Creature Shock
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Critter Crunch
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Crystal Defenders
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Crystal Monsters
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Cubis 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Damage San
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Danmaku Kentei Shiken: Dai-Ou-Jou-Hen
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Darius
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dark Castle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Dark Horse Horse
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Dark Knight
 
|style="background:#47bd47;"| Playable
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Darts for a camera phone
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Da Vinci Code: The Quest Begins
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|de Blob
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Delicious – Emily’s Taste of Fame
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Derek Jeter Pro Baseball 2009
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Derek Jeter Pro Baseball 3D 2007
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Detonate
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Devil May Cry: Dante X Vergil
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Diamond Detective
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Diamond Twister
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dig Dug
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dig It!
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Digital Devil Story: Megami Tensei
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Digital Devil Story: Megami Tensei II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Diner Dash
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Diner Dash: Flo on the Go
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Disney•Pixar Ratatouille
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Doodle Jump
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|DOOM II RPG
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|DOOM RPG
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Double Dragon
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Downtown Texas Hold 'Em
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dragon Sword
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dragon Warrior III
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Dream Chronicles
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Driv3r
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Driver: L.A. Undercover
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Duke Nukem Arena
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Duke Nukem Mobile
 
|style="background:#0ef489;"| Excellent
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|DuraTrax Mobile RC
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Earthworm Jim: Special Edition
 
|style="background:#0ef489;"| Excellent
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Edge
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Elder Scrolls Travels: Dawnstar
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Elder Scrolls Travels: Stormhold
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Escape
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Everyday English Trainer
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Family Feud
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Family Guy: Uncensored
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Fast and the Furious: Fugitive 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Fast and the Furious: Fugitive
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Fast and the Furious: Pink Slip 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Feeding Frenzy
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ferrari GT: Evolution
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ferrari World Championship
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fieldrunners
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|FIFA World Cup: On the Break
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fiftgrather
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fight Hard 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fight Night Round 3
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fight Night Round 4
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV the After: Tsuki no Kikan - Shūketsu Hen: Tsuki no Inryoku
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV the After: Tsuki no Kikan - Shūshō Kōhen: Hoshikui
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV the After: Tsuki no Kikan - Shūshō Zenpen: Shingetsu
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Edge's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Edward's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Kain's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Palom's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Porom's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Rydia's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - The Lunarians' Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Final Fantasy IV: The After Years - Yang's Tale
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fish Tycoon
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flight Control
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|FlipIt!
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flyhight Cloudia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flyhight Cloudia II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flyhight Cloudia III
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flyhight Cloudia IV: Eien no Kizuna
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Flynn's Adventures
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Football Trivia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Fox Motocross 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Frogger
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Furry Legends
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Galaga
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Galaxy on Fire
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ghosts 'N Goblins
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ghosts 'N Goblins: Gold Knights
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Gobaksodor
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|God of War: Betrayal
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Golf Superstars
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Gradius
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Great Legends: Vikings
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Greedy Snake
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Grinsia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Guitar Hero III Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Gum Blox
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|G-Unit: Free Yayo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Heavy Weapon Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Helistrike 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Herakles no Eikō III: Kamigami no Chinmoku
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Heroes Lore: Wind Of Soltia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Heroes Lore 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Hero Must Die
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Hidden Expedition: Everest
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Highway Racer
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Hills and Rivers Remain
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|ID4 Independence Day
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|I-play Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Irekae IQ Crossword DX
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|iShoot
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Jail Trail
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|JAMDAT Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|JAMDAT Bowling 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|JAMDAT Bowling 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|JAMDAT Sudoku
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|James Patterson: Women's Murder Club - Death in Scarlet
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|JAWS 3D (V CAST)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Jewel Quest
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Jewels and Jim
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Johnny Crash
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Johnny Crash Stuntman Does Texas
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Kaptaan Dhoni We
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Karma Fighter
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Keitai Shōjo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|KiKi KaiKai
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|King of Fighters M2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Kingdom Hearts (V CAST)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Kodo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Kururin Cafe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Learn to Fly We
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lego Batman
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lemonade Tycoon
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Little Shop: World Traveler
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lock'em Up
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Lord of the Rings: The Return of the King
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Lord of the Rings: The Two Towers
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lost Planet 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Love Love Knuckle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lumines
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Lumines Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Luxor
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Madden NFL 2006
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Madden NFL 2007
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Magical Drop DX
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Magical Fantasista
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Magical Fantasista 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Magical Fantasista 3
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mahjong
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Majokko Princess
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Maō Company
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Massive Snowboarding 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mega Man
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mega Man: Rush Marine
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Memories Off / メモリーズオフ / 메모리즈 오프
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mercenaries Saga 2: Order of the Silver Eagle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mercenaries Saga 3: Gray Wolves of War
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Metal Gear Solid Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Metal Slug: Mobile Impact
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Midnight Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Midnight Bowling 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Midnight Bowling 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Midnight Pool 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Midtown Madness 3 Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Might and Magic II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Military Madness
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Military Madness 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Millionaire 07
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Millionaire Music
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Miner 2049er
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mobile Battles: Reign of Swords
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mobile League Sports Network
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Moe Slot: Beach no Shizuku
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Monkey Bars
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Monopoly
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Monopoly Here and Now
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Monopoly Worldwide
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Monster Smash
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Moon Patrol
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Moto GP 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mr Do's Circus
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|MTV Star Factory
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Muncher
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|MX vs ATV: Untamed
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|My Monster Pet
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Mystia 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Narnia Prince Caspian An
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|NBA Live 06
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|NBC Sports Figure Skating
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|NBC Sports National Heads-Up Poker Championship
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: Hot Pursuit
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: Most Wanted
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: Pro Street
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: Shift
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: The Run
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need for Speed: Undercover
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Need For Speed: Underground 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|New Rally-X
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Night Hike
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ninja Jajamaru-kun Ranbu
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ninja no Gakko
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ninja Prophecy
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|NOM
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|NOM 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Orcs & Elves
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Orcs & Elves ll
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Oregon Trail
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pac-Man: Championship Edition & 2010
 
|style="background:#0ef489;"| Excellent
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|PAC-MAN Arcade Golf
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pac-Man Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pac-Mania
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pac-Man Kart Rally 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pandemonium!
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Peggle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Phoenix Wright, Ace Attorney
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pitfall!
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Plantasia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Plants vs. Zombies
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pocket God
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pole Position II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pool Pro Online (1 & 2)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Powerboat Challenge
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The price is right
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Prey Mobile 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Prince of Persia 3D (V CAST)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Prince of Persia: Harem Adventures
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Prince of Persia HD
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Prince of Persia: The Sands of Time
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pro Bike Racing
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Pucchin Puzzle
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Punisher
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Puzzle Quest 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Raiden
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ratchet & Clank: Going Mobile!
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Rayman Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Rayman Golf
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ray Newman racing
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Red Baron
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Red Faction: Guerrilla
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Resident Evil: Degeneration
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Resident Evil: Genesis
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Resident Evil 4: Mobile Edition
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ridge Racer
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Rinji Shūden
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Rise of Atlantis
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|River Raid
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|RO
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|ROCKin' Stone
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|ROTK Trivia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sally’s Salon
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sally's Spa
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sally’s Salon Luxury Edition
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Samurai
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sangokushi Nendaiki DX
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Scarface: The Rise of Tony Montana
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Scene It? Movies
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Scooby-Doo! 2: Dark Dungeons
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Scooby-Doo!: Castle Capers
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Secret of Mana
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Senbazuru
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sepas Channel
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Shado Fighter
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Shijō Saikyō Miyamoto Julia
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Siberian Strike: Episode I
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Silent Hill Mobile 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Sims 2 Medieval
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Sims 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Sims 2 Castaway
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Sims 2 Pets
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Sims Bowling
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Thief, Run
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|SkeeBall for Prizes
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Skipping Stone
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Skipping Stone IQ
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Slyder
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Snoopy: The Flying Ace
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Snowboarding TNT
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Soaring Bird
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sōhide Series: Omatsuri Dukushi
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|SolaRola
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Solar Target
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Solitaire deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sonic Jump
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sonic the Hedgehog
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Soul of Darkness
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|South Park: Mega Millionaire
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Space Invaders Infinity Gene
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Space Taxi Pinball
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|SplatterHouse
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Speed Devils
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Spider-Man 2: The Hero Returns
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Spore Origins
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Spore 2 Creatures
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Stack'Um
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Stargate SG-1
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Stargate SG-1: Entropy Syndrome
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Star Trek: Nemesis
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Star Trek: The Cold Enemy
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Star Wars: The Empire Strikes Back
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Street Fighter II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sukebooo Man
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Boom Boom
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Drop Mania
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Puzzle Fighter II Turbo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Real Mahjong for Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Sketcher
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Super Street Fighter II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Sushi 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Symphony of Eternity
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 1: Kamen Gensō Satsujin Jiken
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 2: Kairōkan Satsujin Jiken
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 3: Shisha no Rakuen
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 4: Shirasagi ni Aka no Hane
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 5: Kuraihakonoue
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 6: Tsuikōsaku Jiken
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tantei Kibukawa Ryōsuke Jikentan Vol. 7: Otonari Keiji no Sōsa Memo
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tattoo Ink: Hollywood
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tegaki Sonic
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tenchu: Ayame's Tale 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Terminator
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Terminator 3: Rise of the Machines
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tetris Diamond
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tetris Pop
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tetris Revolution
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tiger Woods PGA Tour 06
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tiger Woods PGA Tour 09
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tiki Towers
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|T-Mac Street Ball
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Ghost Recon: Jungle Storm
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's H.A.W.X
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Rainbow Six: Broken Wing
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Splinter Cell
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Splinter Cell: Chaos Theory
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Splinter Cell: Pandora Tomorrow
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tom Clancy's Splinter Cell: Pandora Tomorrow 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Topolon
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Tower Bloxx
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Transformers G1 Awakening (V CAST)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Triple Crown
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Trivia King
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Trivial Pursuit
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Twelve GEMs
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|The Twilight Saga: Memory Quest
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ultimate Chess 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ultimate Spider-Man
 
|style="background:#47bd47;"| Playable
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Uno
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Unō Paradise
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Vancouver 2010: Official Mobile Game of the Olympic Winter Games
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Vanguard (unreleased/prototype)
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Video Poker Master
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Viral Attack
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|VZW Texas Hold'em
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Wallace & Gromit Adventures
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Where's Waldo?
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Who Wants to Be a Millionaire?
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Wolfenstein RPG
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|
 
World Series of Poker: Pro Challenge
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|
 
World Poker Tour: Texas Hold'Em 2
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|WRC: FIA World Rally Championship Mobile 3D
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Xanadu: Dragon Slayer II
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Xevious
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|X-RAD
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Yahtzee
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Yahtzee Adventures
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Yahtzee Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|YetiSports: Games of the Yeti Volume 1
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Ys VI: The Ark of Napishtim
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Zanac
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Zombie Infection
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Zoo Tycoon 2 Mobile
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|-
 
|style="background:Game;"|Zuma Deluxe
 
|style="background:grey;"| Not tested
 
|style="background:Notes;"|
 
|}
 

Revision as of 17:02, 3 November 2021

The N64 emulation scene had previously been described as a broken mess, the very definition of plugin hell. With recent developments in the scene, however, the situation has markedly improved, and it is no longer considered necessary to have multiple emulators and plugins on hand to get most games to work. This page will outline the best plugins currently available for the benefit of both the casual and enthusiast looking to get their N64 emulation fix.

The Plugin Specs

To understand the current plugin situation, and why there are several competing emulators that all appear to use the same plugins but said plugins are not compatible across emulators, a bit of history is in order.

Historically, the majority of N64 emulators all shared the same plugin spec (known as the zilmar spec, after the creator of Project64, the first emulator to use it), and could therefore all use the same plugins, meaning you could take a plugin DLL file, use it on one emulator, then take that DLL and use it on another, and it would also work there. Of these, the big three emulators were Project64, 1964 and Mupen64. Each had advantages and disadvantages, and some games worked well in one only to not work in another, even when using the same plugin configuration. This necessitated having all of these emulators and sometimes even older or modified versions of them, along with a great many plugins, to be able to play most of the N64 library with the least amount of issues possible - though admittedly a good amount of games (particularly the most popular ones) were playable with just the best few of them. To illustrate the point, here is a site that, as late as 2012, was dedicated to documenting the exact emulator, plugin and settings combination necessary to get each and every game to at least a playable state, if at all possible.

However, as time went on, things began to change, slowly at first. 1964's development eventually ceased, and it completely fell off the radar. Mupen64 was forked into Mupen64Plus and developed its own plugin spec that was incompatible with the older zilmar spec, making it unable to use existing plugins unless they were specifically ported to it. This left only Project64 as the only relevant and active emulator still using the zilmar spec. For some time, then, this left the fledgling Mupen64Plus missing out on most cutting-edge plugin development, as most people were still using Project64.

A semblance of parity began to come about as a result of several major developments: first, Mupen64Plus itself was forked by the libretro team, which made many improvements to the core emulator, and integrated its plugins into the core itself. Second, gonetz, the developer of Glide64, unveiled his newest plugin, GLideN64, which would officially support both the zilmar and Mupen64Plus specs from the beginning. Third, the Angrylion plugin, which is the most accurate and compatible (and slowest) plugin there is, began to be ported both for use with standard Mupen64Plus and the libretro fork. Finally, Themaister, one of the creators of libretro and RetroArch, began developing a unique plugin initially exclusive to libretro known as ParaLLEl-RDP, essentially Angrylion running on the GPU through Vulkan compute shaders, enabling near-perfect N64 graphics emulation at actually playable speeds. Add to this the fact that most PCs and many mobile devices are now more than capable enough of running the most advanced plugins, and the plugin situation, once considered a labyrinth, has been greatly simplified to just needing a few for the vast majority of use cases.

All that said, the issue is that there are now three plugin standards to account for:

  • The zilmar spec - Utilized by Project64 and most other legacy emulators; only Project64 still uses it today.
  • The Mupen64Plus spec - Utilized by Mupen64Plus and most of its forks.
  • Libretro - Not really a spec per se, as the plugins are integrated directly into the libretro core, so there's no DLL files to download or add.

As of right now, not all plugins are readily available on all three. Consult the table below for reference:

Name Latest Version Project64 Mupen64Plus Libretro HLE LLE Widescreen Hack Custom Texture Packs Recommended
Video Plugins
ParaLLEl-RDP git
GLideN64 github-actions
Angrylion RDP Plus 1.6
Glide64 Final ~
Jabo's Direct3D8 1.7.0.57-ver5
Rice Video 0.4.4
glN64 0.4.1
z64gl R17
Angrylion (Official) r114

Video

Currently Recommended Plugins

The following are the current best video plugins for use on modern PCs and devices.

Jabo's Direct3D8 (left) compared with angrylion's RDP with OpenGL (right), while playing Super Mario 64.

ParaLLEl-RDP

An LLE video plugin based on Angrylion's RDP plugin, ported to run on the GPU through the use of the Vulkan API's compute shaders. Currently considered the best video plugin by most measures. It is just as accurate and compatible as Angrylion's RDP, but much faster. Like most Angrylion forks, it allows disabling of VI features such as anti-aliasing and blur. Unlike the software-rendered Angrylion, however, it also allows a number of enhancements, including hi-res upscaling, resulting in a sharp, high-definition picture while simultaneously retaining accuracy, essentially what the N64 output would look like if the original console could render in HD. It has higher system requirements than the other plugins, however. It requires a GPU with Vulkan support (most GPUs from 2014 onwards are covered) and up-to-date drivers, and upscaling increases the GPU requirements even further, far more than GLideN64. At native resolution, however, a modest PC with Vulkan support can handle it without much issue, even on integrated graphics. Due to its LLE nature, it does not support widescreen hacks or high-res textures - try GLideN64 if you seek to use such features.

GLideN64

A hybrid HLE/LLE plugin developed by the maker of Glide64, though its code is actually originally based on gln64 (with combiner hacks from Glide64 and LLE code from z64gl). This is the best HLE plugin by far. The plugin currently supports mip-mapping, emulation of low-level triangles, microcode of every game, gamma correction, flat and prim shading, VI emulation, and LLE graphics (though defaults to HLE). It is the only plugin that has implemented HLE support of microcodes for every N64 game (including the infamous Factor 5 and BOSS games) to enable fast performance and graphical enhancements. It currently fixes numerous long-standing issues in games and is capable of smoothly emulating advanced framebuffer effects in hardware that Glide64 and Jabo could not. It also supports several enhancements, such as hi-res custom texture support, AA and AF, a widescreen hack, and even some shaders. There is support for an "Overscan" feature that helps the users to remove black borders around a game's visual output. It requires at least OpenGL 3.3 in the latest versions to run, and OpenGL 4.x for some advanced functions, making this plugin more demanding than the plugins that came before it, though modern GPUs should be ok, even on mobile. It is not without its share of issues to this day, however. There are still several HLE bugs left to resolve, and its LLE mode, while much improved over z64gl's, is still not quite as developed as its HLE mode, and some of the plugin's enhancement features are disabled in this mode. Since it is hardware-rendered even in LLE, there are issues that may never be quite resolved due to inherent differences between the N64 hardware and the OpenGL API. It is advisable to use this over ParaLLEl-RDP only if you are unable to run the latter in HD at full speed or if further enhancements such as widescreen hacks and hi-res textures are desired.

Angrylion RDP Plus

This is a fork of Angrylion's RDP that supports multithreading. It now uses OpenGL 3.3 and also supports Linux. The multi-threading helps boost performance significantly, but some games are still not full speed even on a Core i7-8700K. This fork has at least one accuracy regression, compared to the official version of Angrylion. It also allows you to disable VI filters. Since it is a CPU-bound, software-rendered plugin, it has no enhancement options of any kind - what you see is what you get, exactly like on a real N64. Use this only if running a relatively fast CPU and ParaLLEl-RDP does not work with your GPU for whatever reason.

Glide64

The former best general-use plugin. While it is no longer updated and is far less accurate and compatible than the newer offerings, it still has a few use cases, such as better support for older ROM hacks. It works relatively well for many (most?) games, has support for hi-res textures, and it is also faster than the newer plugins, which makes it suitable for slower devices such as the older Raspberry Pis. Otherwise, stick to either ParaLLEl-RDP or GLideN64. Note that the version included with Project64 has been renamed to Project64 Video.

Deprecated Plugins

The following video plugins are old and deprecated, and should not be used or considered unless you have a VERY old or underpowered device that cannot handle the recommended plugins, or there's a very specific use case not covered by modern implementations.

  • Jabo's Direct3D8 - Comes with Project64, and was once its default video plugin. Very speedy, has built-in AA and AF options, and includes a widescreen hack. The version included with the most recent versions of Project64 (1.7.0.57-ver5) is somewhat buggy and has regressions, however. Jabo's 1.6.1 patch is better, though version 1.7 can run in LLE mode, which can help with a few games. Sadly, it will likely never see another update again, and though it is still included in Project64 to this day, it is no longer the default, and should not be used unless you have a very old PC.
  • Rice Video - A fast, highly configurable video plugin once famous for its ability to load hi-res textures, making it a popular plugin within the N64 emulation community. The 1964 team at one point annexed it as its official video plugin, renaming it 1964Video. There are many versions and forks of it floating around, either to fix issues or add features. It eventually lost favor to Glide64, which can also load hi-res textures, and its compatibility as a whole is subpar even for an HLE plugin. As such, none of its variations are recommended for general use unless there's a very specific fringe case (such as some really old texture packs or ROM hacks), you're using a very, very old toaster, or are trying to emulate on a severely underpowered mobile device or handheld.
  • z64gl - A hardware-rendered, low-level plugin developed by ziggy, derived from MAME's N64 driver. It was once notable for being one of the only plugins that could play games without an HLE microcode implementation such as Rogue Squadron. However, it was rather glitchy, had higher system requirements than the HLE plugins, needed an LLE RSP plugin to work (such as the bundled z64 RSP or Project64's RSP plugin set to LLE graphics), and configuration required editing the config file directly. A fork cropped up that aimed at improving it, but it did not go very far. Nowadays, it's obsolete, as GLideN64 can now play every game through HLE (thus subverting z64gl's only selling point), and its LLE has been surpassed by Angrylion-derived plugins and even GLideN64's LLE mode.
  • Official Angrylion RDP - A software-rendered, hardware-accurate plugin, developed by angrylion (though derived from MAME, much like z64gl). This is the most accurate N64 video plugin in existence, emulating every facet of the N64's RDP precisely and thus making it capable of playing almost every single game in the N64 library with no issues, fixing even notorious cases such as the Pokémon Snap red dot and the Body Harvest bridge. This, however, comes at the cost of insane CPU requirements while making games look like, well, N64 games running on real hardware, which means native resolution, no widescreen, no hi-res textures - just the N64 in its full, vaseline-covered glory. Since this particular version is single-threaded, uses DirectDraw and is Windows only, it is recommended to use Angrylion RDP Plus or ParaLLEl-RDP instead, which offer much more reasonable performance. Only try it out if you have a tricked-out rig and want to test your CPU's mettle, or if you can compile it from source and need it for testing/debugging purposes, as the latest updates are always made to this version first.
  • HatCat/angrylion's Pixel-Accurate N64 Plugin - This is a fork of Angrylion's RDP, done by HatCat. It has some optimizations not present in the official code, but is outdated and lacking some accuracy improvements and optimizations written by Angrylion. It has the option to disable the VI filters (which gives a speed boost), as well as the ability to set custom resolutions. Also, this version uses OpenGL 1.x instead of Direct Draw and supports Linux. Obsoleted by newer forks such as Angrylion RDP Plus.

Below is a gallery comparing how many of these plugins handle Mario Tennis, a hard-to-emulate game with many special effects that few plugins get right. Pay attention to the scoreboard on the top left, the MPH indicator on the top right, the NPCs on the back, shadows below the characters, and the trail and sparkle effects on the tennis ball and rackets:

Audio

This section will only cover the zilmar spec plugins, as Mupen64Plus does not have any alternative audio plugins besides the default, and neither do the libretro forks.

  • Project64 Audio - The default audio plugin for Project64, apparently loosely based off of code from Mupen64Plus's HLE RSP. Very barebones, with no options to speak off.
  • Jabo's DirectSound - Comes with Project64. It works fine for the most part, but some games may not play nice with it. It is a low-level plugin, so it needs an accompanying LLE RSP plugin. Will probably never be updated again.
  • Azimer's HLE Audio - This popular HLE audio plugin boasts high compatibility. Version 0.56WIP2 is old as hell, but it is the tried and true standard to which audio plugins are compared against. Recently, Azimer open sourced his plugin, and there are plans to integrate it into Project64 and eventually replace Jabo's as its official audio plugin. The latest development versions have a few issues, however.
  • Shunyuan's HLE Audio - An audio plugin, apparently based on 1964Audio and HatCat's RSP plugin. Can run in both LLE and HLE modes despite the name, though the HLE mode just makes it run a baked-in version of HatCat's RSP, which makes it not a true HLE plugin. Has been abandoned after charges of just taking others' code without revealing a source. If games run at a weird speed using this plugin, go to the ROM's Game Settings, and disable Fixed Audio Timing and Sync using Audio. Despite its Frankenstein nature, it actually works surprisingly well, although modern development versions of Project64 no longer work with it, apparently due to it depending on a bug that has now been fixed.

Input

  • Jabo's DirectInput - Comes with Project64, but now removed in favor of NRage Input. It isn't too bad, but it may have some compatibility problems with some controllers. Should work just fine with the keyboard if you're one of those masochists who emulates without a controller. Only standard controller emulation with nothing attached to it. As usual, do not expect any updates.
  • NRage Input - Also comes with Project64 as of version 2.2. Hands down the best input plugin as it is more feature complete than Jabo's DirectInput. Has a ton of options and great controller compatibility, including XInput support for use with Xbox 360 controllers. It can't emulate the microphone that is required by Hey You, Pikachu or the printer required for the Pokémon Snap Station. It has the ability to emulate Controller Pak (Mario Kart 64's ghost saves), Rumble Pak (Star Fox 64), and Transfer Pak (Pokémon Stadium series) functionality fairly well. Version 2.3 of Project64 introduced a version of the plug-in that can emulate the N64's mouse accessory designed for the 64DD to coincide with Project64's newest ability to emulate the 64DD accessory. Surprisingly, Mario Artist: Paint Studio can use the Japanese Game Boy Camera (called Pocket Camera) in Transfer Pak mode, but the camera function doesn't work as it displays static, although importing captured images still works technically.
  • Raphnetraw - This open source plugin allows streamlined use of N64 controller(s) via raphnet N64-to-USB v3+ adapters. It supports rumble and is available for Project64 and mupen64plus. Also contains various DLLs for special port arrangements (link).

RSP

  • Zilmar's RSP - Comes with Project64. Very accurate, quite fast in Recompiler mode, and will work fine for every game. The version included in Project64 2.x can work with both LLE and HLE plugins by toggling the relevant options in the Plugins settings menu.
  • Mupen64 HLE RSP - Comes with Mupen64. A very fast and compatible HLE RSP plugin. Written by Hacktarux and Azimer. Has issues with some games, particularly those using MusyX microcode. MusyX support was later added to the Mupen64Plus version, but those changes have yet to be backported to the zilmar-spec version.
  • z64 RSP plugin pack - Largely deprecated. This set of RSP plugins comes with the z64 video plugin, each with their own purpose:
    • Ziggy-z64RSP - This RSP is based on the MAME/MESS RSP code. It is slower but more accurate.
    • Ziggy-PJ64 - Based on the Project64 1.4 RSP, this plugin is much faster.
    • angrylion - This RSP is a simple Interpreter, and is required for a few games like World Driver Championship to work correctly with z64gl.
  • "Static" RSP Interpreter - Made by HatCat and originally released in Project64 Forum. as of the most recent release version, it is not only one of the most accurate RSP plugins, but also one of the fastest if using the SSSE3 version, though zilmar's RSP in Recompiler mode trumps it in speed. It also comes in SSE2 and non-SSE variations in case your PC does not support those instruction sets. It is capable of working with both HLE and LLE audio and video plugins via the following settings:
    • Send display lists to the graphics plugin - Check if using an HLE graphics plugin, uncheck if using LLE
    • Send audio lists to the audio plugin - Check if using an HLE audio plugin, uncheck if using LLE
    • Force CPU-RSP signals synchronization - Check if playing Gauntlet Legends, World Driver Championship, or Stunt Race 64. Only works with Project64 2.x.
    • Support CPU-RSP semaphore lock - Check to fix issues with Mario no Photopie. Only works with Project64 2.x.
  • Parallel RSP - A fast and accurate RSP based on the work of Themaister and is a RSP option mainly used in the Parallel N64 Libretro core however it is also possible to use it with M64p and RMG as a plugin.

Recommended N64 Setups

Project64 and Others

  • General Use
    • Glide64 2.0.0.1
    • Shunyuan's HLE Audio (set to LLE)
    • "Static" RSP Interpreter or Zilmar's RSP
    • Either of the RSP plugins should be fine for most games. HatCat's RSP is slightly more accurate. However, zilmar's is much faster. Keep in mind that Glide64 2.0.0.1 is the same as Glide64 Final. Glide64 2.0.0.1 is just a merge of Glide64, GlideHQ, and Glitch64 (which of course the final version has) to be one file, but limits you to certain settings that cannot be changed with the emulator.
  • Best Performance
    • Glide64 Final
    • Azimer's HLE Audio
    • Zilmar's RSP
    • Make sure you configure the graphics plugin to show texture enhancement options. Then you'll have an extra tab to change more options. Goto the texture enhancement tab and click on the button that gives the best performance and it should improve framerate once you saved the settings. There's also another button for best texture quality. There's no need to touch the other plugins. Recommended for most emulators.
  • Accuracy
    • angrylion's Pixel-Accurate N64 Plugin (RDP Plus)
    • Azimer's Audio NEW
    • "Static" RSP Interpreter
    • If you have a decent quad-core CPU, you can run many N64 games with pixel-perfect graphics at full speed, thanks to the new multithreaded version of angrylion's software plugin. The new Azimer's plugin (still WIP) works good in LLE. Since there's almost no visual difference, you may as well use PJ64's RSP to get better performance.

Mupen64Plus

Mupen64Plus has its own set of plugins which are incompatible with plugins used in other emulators. Here is an overview of recommended setups.

  • General Use
    • Video: Glide64mk2
    • RSP: cxd4-ssse3 or Parallel RSP
    • Glide64mk2 is just Glide64 with additional tweaks and enhancements for use with Mupen64Plus. cxd4 is one of HatCat's many names. The cxd4 plugin is a port of his RSP for zilmar-spec emulators. This appears to be the best combination for use with most games, though toasters may have performance issues.
  • Best Performance
    • Video: Rice
    • RSP: rsp-hle
    • These are Mupen64Plus's default plugins. Rice's Video is a plugin used on other N64 emulators, most known for its support for hi-res texture packs, now enhanced for Mupen64plus. It is not quite up to Glide64's level, but it does well enough for many games and is quite fast. The default RSP plugin appears to be just an enhanced port of vanilla Mupen64's RSP. Use this combination if you have a lower end PC and can't handle the Commonly Used setup.
  • Accuracy/Rogue Squadron
    • Video: z64 or angrylion's Per-Pixel RDP with OpenGL
    • RSP: cxd4-ssse3 or Parallel RSP
    • z64 is a port of z64gl, a low-level emulation video plugin for N64 emulators. It comes with its own accompanying z64 RSP, but cxd4 (a port of HatCat's RSP Interpreter plugin) appears to be more accurate and very well optimized. This setup is capable of playing difficult games like Rogue Squadron with very few graphical glitches and faster than on Project64 to boot.

Note: In some cases the cfg file may not appear, in which case you may do this:

  • Open terminal in emulator folder on in its respective directory
  • mupen64plus --configdir /directory/where/you/want/it/to/be

Libretro

There are two N64 libretro emulator cores for use on libretro frontends such as RetroArch: Mupen64Plus-Next and ParaLLEl-N64. The former is up-to-date and is recommended for most use cases, while the latter is no longer updated and is only around for performance reasons. Note that GLideN64 is only available in Mupen64Plus-Next, while glN64, Rice and Glide64 are now only available in ParaLLEl-N64. Both can use Angrylion Plus and ParaLLEl-RDP, however.

  • General Use (LLE)
    • Core: Mupen64Plus-Next
    • Video: ParaLLEl-RDP
    • RSP: ParaLLEl-RSP
    • By default ParaLLEl-RDP will output at native resolution with all the VI filters on, making it look exactly like Angrylion and the real N64 console. Upscaling must therefore be enabled in the core options. You can also alternatively render at a high resolution and downsample to a lower one if you want to improve 3D without making it stick out from 2D elements too much.
  • General Use (HLE)
    • Core: Mupen64Plus-Next
    • Video: GLideN64
    • RSP: HLE
    • While GLideN64 also works with the ParaLLEl and CXD4 RSP plugins, using them will cause GLideN64 to switch to its LLE mode, which is currently glitchier and slower than the HLE mode, for few compatibility or accuracy benefits, if any. As such, it is recommended to stick with the HLE RSP for GLideN64.
  • Best Performance
    • Core: ParaLLEl-N64
    • Video: Glide64
    • RSP: HLE
    • For slow, low-end devices and old PCs only. If further speed is desired or needed, you may try glN64 or Rice, but using them comes at a steep cost in compatibility and accuracy, and the majority of low-end devices in use today ought to be able to handle Glide64 just fine.
  • Accuracy
    • Core: Mupen64Plus-Next
    • Video: Angrylion
    • RSP: CXD4
    • Just like the developers intended! If you want to go all out, set the CPU core to Pure Interpreter, turn off multi-threading and set thread sync level to High in Angrylion's options for the real 30 VI/s experience. Closest you'll get to real hardware until a complete cycle-accurate N64 emulator surfaces.