Changes

Jump to navigation Jump to search

MelonDS

4,067 bytes added, 05:34, 4 September 2021
no edit summary
{{lowercase title}}{{Infobox consoleemulator|title = Magnavox OdysseymelonDS|logo = Magnavox-Odyssey-ConsoleMelonDS.jpgpng|developer logowidth = 80|version = {{MelonDSVer}}|active = Yes|platform = MagnavoxMulti-platform|type target = [[:Category:ConsolesNintendo DS emulators|Home video game consoleNintendo DS]]|generation developer = [https://github.com/Arisotura Arisotura]<br/><small>[https:Category:First//github.com/Arisotura/melonDS/graphs/contributors Repository contributors]</small>|accuracy = Medium-generation consolesAccurate|First generationwebsite = [http://melonds.kuribo64.net/ melonds.kuribo64.net]|support = [https://www.patreon.com/staplebutter Patreon]|release prog-lang = C, C++|license = 1972GNU GPLv3|discontinued source = 1975[https://github.com/Arisotura/melonDS GitHub]|successor bios = [[Magnavox Odyssey² emulatorsEmulator_Files#Nintendo_DS_.2F_DSi|Magnavox Odyssey²Required for DSi]]|emulated = {{✓}}}}The '''melonDS''' is a free and open-source [[gametech:Magnavox OdysseyNintendo DS emulators|OdysseyNintendo DS/DSi emulator]]''' aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It is the first home video game console, released in September of 1972 developed by Magnavox and was retailed for {{Inflation|USD|99.99|1972}} Arisotura (though when purchased with formerly known as StapleButter), a Magnavox televisionformer contributor to DeSmuME, it cost only {{Inflation|USD|50|1972}}). It was called the '''Brown Box''' during developmentand has been available as a [[libretro]] core since version 0. It ran on either 6 C-cell batteries or a 9-volt AC adapter. The Odyssey did not use a CPU; the cartridges, called "circuit cards", altered the machine's signal path instead. This changed the light output of the television screen, creating the appearance of a game, but it did not allow for music to be played.
==SimulatorsDownloads=={| classcellpadding="wikitable" style="text-align:center;4"
|-
! scope="col"|Name! scopealign="col"center|Operating System(s)! scope="col"{{Icon|Latest Version! scope="col"Win|[[Emulation AccuracyLin|Accuracy]]Mac}}! scope="col"|'''[[libretro|Libretro Corehttp://melonds.kuribo64.net/downloads.php Official Builds]]! scope="col"|Active! scope="col"|'''<br/><small>Also available on [[Recommended Emulators|Recommended]https://github.com/Arisotura/melonDS/releases Github]</small>
|-
! colspan|align="10"center|PC {{Icon|Win|Lin|Mac}}|'''[https://github.com/Arisotura/melonDS/ x86actions Dev Builds]'''
|-
|OdySim|aligncolspan=left|{{Icon|Windows}}"3"|[http://odysim.blogspot.fr/ 13/10<hr/2019]||Cycle ||{{✗}} ||{{✓}} ||{{✓}}>
|-
|align=center|{{Icon|Android-big}==Emulators=={| class="wikitable" style="text'''[https://github.com/rafaelvcaetano/melonDS-alignandroid Source]''' '''[https:center;"//play.google.com/store/apps/details?id=me.magnum.melonds Play Store]''' <br/> Unofficial melonDS Android Port
|-
|+PC! scopecolspan="col3"|Name! scope="col"|Operating System(s)! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]<hr/>
|-
! colspan="10"|PC / x86|-|Odyemu|align=leftcenter|{{Icon|DOSNX-big}}|'''[httphttps://www.pong-storygithub.com/odyemuRSDuck/melonDS/releases Release 6]<br>[https://gbatemp.htm 03net/03threads/2009melonds-for-switch-continuation.570021/ GBATemp Thread]||Cycle ||{{✗}} ||{{✗}} ||{{✓}}'''<br><small> Ported by Hydr8gon, and currently maintained by Generic (aka RSDuck), who added an ARM64 JIT and other improvements. (Unofficial)</small><!--I don't know what the current status is for the Switch Port in terms of compatibility-->
|-
|align=center|{{Icon|Vita}}
|[https://github.com/Rinnegatamante/melonDS-Vita Vita Port]<br><small>No longer maintained</small>
|}
==External LinksOverview==As of 0.9.1, melonDS offers:* Nearly complete core (CPU, video, audio, ...)* JIT recompiler for fast emulation* OpenGL renderer, 3D upscaling* RTC, microphone, lid close/open* Joystick support* Savestates* Various display position/sizing/rotation modes* (WIP) Wifi: local multiplayer, online connectivity* (WIP) DSi emulation* DLDI* (WIP) GBA slot add-ons* and more are planned! Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential. ==Cheats/BIOS==* <B> [https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711 Cheats Database]</B>* <B> [wikipediahttps:Magnavox Odyssey|Magnavox Odyssey]//archive.org/details/ds-firmware_dsi-nand-and-firmware DSi NAND/BIOS + Firmware] </B> ==Issues==Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [wikipediahttp:Wikipedia|Wikipedia//melonds.kuribo64.net/comments.php?id=43 to-do list]for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since shown potential.  There is very little to tweak in terms of improving performance (Good history article which can be a good or bad thing). This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks. The OpenGL renderer is still being worked on , meaning that there's a slight chance some models/textures may not render correctly. ==melonDSi==On October 15, 2019, Arisotura released [http://melonds.kuribo64.net/comments.php?id=103 the beta version of an emulator called melonDSi], an experimental melonDS branch for DSi emulation. So far, it's able to boot into the home screen of the Odyssey DSi's firmware and boot some DSiWare, DSi-Enhanced games and other features (cameras, DSP, new wifi, etc.) aren't supported yet. It used to have required a lot of files to be dumped in order to work (most of which were console with pictures-unique), however it has been reworked to require less files (namely, the DSi ARM7 & ARM9 BIOS, the DSi Firmware, and a NAND dump). It has since been merged into the master branch and is available on melonDS 0.9. ==Getting started==From the README on GitHub: :''melonDS requires BIOS/firmware copies from a DS. Files required:'':*''bios7.bin, 16KB: ARM7 BIOS'':*''bios9.bin, 4KB: ARM9 BIOS'':*''firmware.bin, 128/256/512KB: firmware'':''Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games chart and directly.'':''DS BIOS dumps from a large bibliography3DS can be used with no compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.'' These files can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|here]]. If you do choose to look elsewhere online for system files, be warned that there are old hacked dumps floating around that breaks if the WFC configurations are altered. In order to use the OpenGL renderer, you must have at least OpenGL 3.1.More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ]. To use melonDS in DSi mode, you need extra files which can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|on this page.]] ==Gallery==<gallery>Metroid2X.png|Top: 2x the native resolution without OpenGL. <br>Bottom: 2x the native resolution with OpenGL Chibi4x.png|Top: Native software render. <br>Bottom: 4x the native resolution with OpenGL </gallery> <!--==References==<references/>--> ==External links==* [https://emucross.com/the-one-that-flourished/ The One That Flourished: A Look at melonDS 0.8] (By [[Dolphin]] tester [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], aka Justin M. Chadwick. 6 June 2019.)
[[Category:ConsolesEmulators]][[Category:First-generation consolesWindows emulation software]][[Category:Linux emulation software]][[Category:Nintendo DS emulators]]
4,085
edits

Navigation menu