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MAME

1,455 bytes added, 11:24, 19 October 2020
List of forks
==List of forks==
;MAMEUI64:
MAMEUI64 is the current name of MAME32, the original MAME GUI for Windows. As it traces its lineage to MAME32 0.27 from 1997, it has additional bugs compared to mainline MAME, lacks several features of modern MAME or makes it difficult to use them via GUI, and does not scale properly to high resolutions. The MAME developers do not recommend using any derivative of MAME32 for these reasons, instead suggesting mainline MAME with an external frontend if the internal MEWUI is not sufficient.
 
;GroovyMAME:
{{Main|GroovyMAME}}
Also known as '''GroovyUME'''. It's a fork of MAME/UME made primarily to support arcade CRT monitors for AMD cards. It also includes input lag reductions that can be taken advantage of on CRTs or LCDs.
http://forum.arcadecontrols.com/index.php/topic,128879.0.html?PHPSESSID=domm2c4q77esu0j9uohc5vrqn5
;MESS:
{{Main|GroovyMAME}}
For many years, MESS was a separate project from MAME that emulated consoles, computers, and calculators using MAME's architecture and much of it's code. As of MAME 0.162, MESS merged with MAME. MAME now includes all MESS romsets and software lists and separate MESS builds are no longer distributed, although they can still be compiled from source.
;PinMAME:
PinMAME is a fork of MAME32 0.76 that exclusively runs ROMs for pinball machines. It can be used to launch these ROMs standalone, like with MAME. However, unlike MAME, it also has a COM module called VPinMAME that can be used with the pinball simulator Visual Pinball, or to drive real hardware.
;ARCADE:
[http://arcade.mameworld.info/ ARCADE]
ARCADE is a continuation (maintenance only) of the MAMEUIFX project, which was in turn forked from MAMEUI/MAME32. MAMEUIFX included unique drivers and games compared to mainline MAME, but these are now integrated into [[HBMAME]] instead.
Arcade games only
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