Difference between revisions of "JL-Mod"

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(Mascot Capsule 3D V3 compatibility list)
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|logo = JL-Mod.png
 
|logo = JL-Mod.png
 
|logowidth = 150
 
|logowidth = 150
|version = 0.81+MC_0.98.8
+
|version = {{version|JLMod}}
 
|active = Yes
 
|active = Yes
 
|platform = [[Emulators on Android|Android]]
 
|platform = [[Emulators on Android|Android]]
|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|J2ME]]<br/>Mascot Capsule V3
+
|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|J2ME]]<br/>[[Mascot Capsule 3D]]<br/>[[Cellphone_emulators#KDDI ezplus|ezplusアプリ]]
|developer = [https://github.com/woesss woesss]
+
|developer = [https://github.com/woesss Yury Kharchenko (woesss)]
 
|support = [https://www.paypal.me/j2meforever PayPal]
 
|support = [https://www.paypal.me/j2meforever PayPal]
 
[https://my.qiwi.com/Yuryi-Khk_7vnCWvd Qiwi]
 
[https://my.qiwi.com/Yuryi-Khk_7vnCWvd Qiwi]
 +
[https://yoomoney.ru/to/4100118352955609 ЮMoney]
 
|license = Apache 2.0
 
|license = Apache 2.0
 
|source = [https://github.com/woesss/JL-Mod/releases GitHub]
 
|source = [https://github.com/woesss/JL-Mod/releases GitHub]
 
|website =  
 
|website =  
|prog-lang = Java, C<br/>C <small> (Mascot Capsule)</small>
+
|prog-lang = Java, C<br/> C <small>([[Mascot Capsule 3D]])</small>
 
}}
 
}}
  
'''JL-Mod''' is an experimental mod of [[J2ME Loader]] with support for games Developed for the Sony Ericsson's 3D engine "Mascot Capsule V3".
+
'''JL-Mod'''<ref group=N> It is not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in [https://en.m.wikipedia.org/wiki/Dalvik_(software) Dalvik] or [https://en.m.wikipedia.org/wiki/Android_Runtime Android Runtime]</ref> is a mod of [[J2ME Loader]] with support Sony Ericsson's high-graphic 3D engine "Mascot Capsule V3".
  
 
==Overview & compatibility==
 
==Overview & compatibility==
Released in 2020, the emulator is currently capable of playing thousands of J2ME games, more than 96.7% of the J2ME library with supports most 2D games and also 3D with Mascot Capsule V3 support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, especially Gameloft games, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]]. JL-Mod dev wroted [https://github.com/woesss/MascotCapsuleV3_java-wrapper a wrapper] for the Win32 version of the Mascot engine, which was provided to the NTT DoCoMo i-mode (DoJa/Star) emulators. Using this wrapper, for support Mascot Capsule V3 on [[KEmulator]] and [[FreeJ2ME]] on Win32 version of JRE or It's worked on use [[KEmulator]] [https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 mod] / Official [https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Sony Ericsson SDK/JDK] or [http://ae-mods.ru/publ/progs_4_pc/se_java_sdk_ehmuljator_java_dlja_se/3-1-0-248 here] for Windows, JDK doesn't work on X64.
+
* <b>[[Mascot Capsule 3D compatibility list|JL-Mod compatibility list]]</b>
  
==Features / Settings==
+
Released in 2020, the emulator is currently capable of playing thousands of J2ME games, more than 96.7% of the J2ME library with supports most 2D games and also 3D with Mascot Capsule V3 support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, especially Gameloft games, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]].
 +
 
 +
==Features==
 
* Fast emulation
 
* Fast emulation
* Highly compatibility
+
* High compatibility
 
* Bluetooth API support
 
* Bluetooth API support
 
* Samsung / Nokia / Motorola API implemented
 
* Samsung / Nokia / Motorola API implemented
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* Touchscreen input support
 
* Touchscreen input support
 
* Supports external virtual keyboards and QWERTY input
 
* Supports external virtual keyboards and QWERTY input
* 3D support + Mascot Capsule 3D V3 support
+
* Both 3D API supported ([[Mascot Capsule 3D]] and M3G [JSR-184])
 
* Menu key remapping support
 
* Menu key remapping support
 
* Buttons customisation support
 
* Buttons customisation support
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* Immediate processing mode
 
* Immediate processing mode
  
; → <i>Add support of external shaders filters</i>
+
; → <i>Using shaders (image post-processing filters)</i>
 
 
 
Shaders are GPU microprograms that affect the game in one way or another in order to improve it or replicate the visual features of some on-screen devices, such as displays on portable consoles or old tube TVs. Shaders can significantly alter the game, but also reduce performance. In addition, shaders can have customizable parameters, if there are such an icon for accessing them will be displayed on the far right side and opposite the name of the selected shader.
 
Shaders are GPU microprograms that affect the game in one way or another in order to improve it or replicate the visual features of some on-screen devices, such as displays on portable consoles or old tube TVs. Shaders can significantly alter the game, but also reduce performance. In addition, shaders can have customizable parameters, if there are such an icon for accessing them will be displayed on the far right side and opposite the name of the selected shader.
  
Only [[PPSSPP]] (.vsh format) shaders are supported, to put them in the <code>JL-Mod/shaders</code> folder in the working folder of the emulator, further in the game settings, select the graphics output mode: <code>HW acceleration (OpenGL ES)</code> and select the shader of interest A small collection of compatible shaders [https://github.com/woesss/ppsspp_shaders/archive/master.zip Here]
+
Supports the same shader format as [[PPSSPP]] To use, you need to put them in the <code>shaders</code> folder in the working directory of the emulator, then in the game profile, select the graphics output mode: <b>Hardware acceleration (OpenGL ES)</b> and select the desired shader. Some shaders have settings - when you select one, an icon will appear next to the name, when you click on it, a window with settings will open A small collection of compatible shaders can be found  [https://github.com/woesss/ppsspp_shaders/archive/master.zip Here]
  
 
{| class="wikitable mw-sortable
 
{| class="wikitable mw-sortable
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|GreyScale
 
|GreyScale
 
|-
 
|-
|[[File:JL_Original.jpg|300px]]
+
|[[File:JL_Original.jpg|150px]]
|[[File:JL_LCD.jpg|300px]]
+
|[[File:JL_LCD.jpg|150px]]
|[[File:JL_Dot.jpg|300px]]
+
|[[File:JL_Dot.jpg|150px]]
|[[File:JL_grayscale.jpg|300px]]
+
|[[File:JL_grayscale.jpg|150px]]
 
|}
 
|}
 
{| class="wikitable mw-sortable
 
{| class="wikitable mw-sortable
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|Cartoon
 
|Cartoon
 
|-
 
|-
|[[File:JL_Inverse.jpg|300px]]
+
|[[File:JL_Inverse.jpg|150px]]
|[[File:JL_Sharpen.jpg|300px]]
+
|[[File:JL_Sharpen.jpg|150px]]
|[[File:JL_bloom.jpg|300px]]
+
|[[File:JL_bloom.jpg|150px]]
|[[File:JL_cartoon.jpg|300px]]
+
|[[File:JL_cartoon.jpg|150px]]
 
|}
 
|}
  
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{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
|[[File:JL_sm1.jpg|300px]]
+
|[[File:JL_sm1.jpg|150px]]
|-
+
|[[File:JL_sm2.jpg|150px]]
|[[File:JL_sm2.jpg|300px]]
+
|[[File:JL_sm3.jpg|150px]]
|-
+
|[[File:JL_sm4.jpg|150px]]
|[[File:JL_sm3.jpg|300px]]
 
|-
 
|[[File:JL_sm4.jpg|300px]]
 
 
|}
 
|}
  
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<center>★ In JL setting ★</center>
 
<center>★ In JL setting ★</center>
  
<b>Q.</b><i> Enable Action bar<br/></i>
+
<b>Q.</b><i>Enable Action bar<br/></i>
 
[[File:JL_menu_ab.png|300px]]
 
[[File:JL_menu_ab.png|300px]]
  
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<center>★ In game setting ★</center>
 
<center>★ In game setting ★</center>
  
<b>Q.</b><i> Resulation<br/></i>
+
<b>Q.</b><i>Resolution<br/></i>
 
[[File:JL_ej.jpg|300px]]
 
[[File:JL_ej.jpg|300px]]
  
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---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Background<br/></i>
+
<b>Q.</b><i>Background<br/></i>
[[File:JL_tm_bg.jpg|300px]]
+
[[File:JL_tm_bg.jpg|200px]]
  
<b>A.</b> Choosing a background color under the main game.
+
<b>A.</b>Choosing a background color under the main game.
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Scale<br/></i>
+
<b>Q.</b><i>Scale<br/></i>
<b>A.</b> Image scale from the specified resolution.
+
<b>A.</b>Image scale from the specified resolution.
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Screen gravity<br/></i>
+
<b>Q.</b><i>Screen gravity<br/></i>
[[File:JL_so.png|350px]]
+
[[File:JL_so.png|250px]]
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Screen orientation<br/></i>
+
<b>Q.</b><i>Screen orientation<br/></i>
[[File:JL_sg.png|350px]]
+
[[File:JL_sg.png|250px]]
  
<b>A.</b> Changes screen orientation: Landscape, Portrait, Auto
+
<b>A.</b>Changes screen orientation: Landscape, Portrait, Auto
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Filter<br/></i>
+
<b>Q.</b><i>Filter<br/></i>
<b>A.</b> This function increases the quality of the game, but may also decrease the performance.
+
<b>A.</b>This function increases the quality of the game, but may also decrease the performance.
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Graphic mode<br/></i>
+
<b>Q.</b><i>Graphic mode<br/></i>
<b>A.</b> Selecting the render
+
<b>A.</b>Selecting the render
 
mode The graphics mode only affects the final scaling of the frame and the way it is delivered to the screen
 
mode The graphics mode only affects the final scaling of the frame and the way it is delivered to the screen
  
[[File:JL_gm.png|350px]]
+
[[File:JL_gm.png|250px]]
  
 
1. Software — Used by CPU to output 2D and 3D graphics
 
1. Software — Used by CPU to output 2D and 3D graphics
  
2. Hardware OpenGL ES — The mode uses OpenGL ES 2.0 directly - this can be more profitable if the device does not supports newer versions
+
2. Hardware acceleration (OpenGL ES) — The mode uses OpenGL ES 2.0 directly - this can be more profitable if the device does not supports newer versions
  
3. Hardware window — Outputs a frame in a way that is used for buttons, lists, progress bars and other UI
+
3. Hardware acceleration (window) — Outputs a frame in a way that is used for buttons, lists, progress bars and other UI
  
4. Hardware Surface — Available since Android 6.0+ uses the interface that is usually used for video output
+
4. Hardware acceleration (Surface) — Available since Android 6.0+ uses the interface that is usually used for video output
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> FPS limit<br/></i>
+
<b>Q.</b><i>FPS limit<br/></i>
<b>A.</b> When game running fast, it allows you to reduce fps for a comfortable game, for example Rayman 3 128x128.
+
<b>A.</b>When game running is too fast, it allows you to reduce fps for a comfortable game, for example Rayman 3 128x128 run 250+fps.
  
 
---------------------------------------------
 
---------------------------------------------
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|-
 
|-
 
|Original
 
|Original
|Label
+
|Labels
 
|Buttons
 
|Buttons
 
|-
 
|-
|[[File:JL_b_original.jpg|350px]]
+
|[[File:JL_b_original.jpg|250px]]
|[[File:JL_b_lables.jpg|350px]]
+
|[[File:JL_b_lables.jpg|250px]]
|[[File:JL_b_buttons.jpg|350px]]
+
|[[File:JL_b_buttons.jpg|250px]]
 
|}
 
|}
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
 +
|Outline
 
|Labels (P)
 
|Labels (P)
 
|Buttons (P)
 
|Buttons (P)
|Outline
 
 
|-
 
|-
|[[File:JL_b_lables(p).jpg|350px]]
+
|[[File:JL_b_outline.jpg|250px]]
|[[File:JL_b_buttons(p).jpg|350px]]
+
|[[File:JL_b_lables(p).jpg|250px]]
|[[File:JL_b_outline.jpg|350px]]
+
|[[File:JL_b_buttons(p).jpg|250px]]
 
|}
 
|}
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Touch input<br/></i>
+
<b>Q.</b><i>Touch input<br/></i>
[[File:JL_tinput.jpg|350px]]
+
[[File:JL_tinput.jpg|250px]]
  
<b>A.</b> Used in games with touch controls, Ex. 640x360 / 800x480 resulation games.
+
<b>A.</b>Used in games with touch controls, for example 640x360 / 800x480 resolution games.
  
You can also disable the button overlay, as they are not needed
+
You can also disable the button overlay, as they are not needed.
  
 
---------------------------------------------
 
---------------------------------------------
  
<b>Q.</b><i> Save / Load state supported?<br/></i>
+
<b>Q.</b><i>Save / Load state supported?<br/></i>
<b>A.</b> No, because It's almost impossible, JL-Mod doesn't emulate hardware, so it can't save the CPU/RAM state.
+
<b>A.</b>No, because It's almost impossible, JL-Mod doesn't emulate hardware, so it can't save the CPU/RAM state.
  
 
; → <i>Font option <small>(Small — Midium — Large)</small></i><ref group=N>[http://projectd8.narod.ru/Info/AndroidMIDPShell.htm FAQ]</ref>
 
; → <i>Font option <small>(Small — Midium — Large)</small></i><ref group=N>[http://projectd8.narod.ru/Info/AndroidMIDPShell.htm FAQ]</ref>
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Here you can set the sizes of small, medium and large fonts that will be used by the Games. Dimensions are in pixels.
 
Here you can set the sizes of small, medium and large fonts that will be used by the Games. Dimensions are in pixels.
  
If the Scaled Pixel Sizes check box is selected , the specified dimensions will be adjusted by Android to provide the same visible text size on screens with different resolutions. It is recommended to enable this setting when using virtual screen resolutions of more than 240x320 pixels.
+
If the Scaled Pixel Sizes check box is selected, the specified dimensions will be adjusted by Android to provide the same visible text size on screens with different resolutions. It is recommended to enable this setting when using virtual screen resolutions of more than 240x320 pixels.
  
 
The Presets button allows you to quickly set the font sizes that are most suitable for a given virtual screen resolution:
 
The Presets button allows you to quickly set the font sizes that are most suitable for a given virtual screen resolution:
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{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
|<b>Resulation</b>
+
|<b>Resolution</b>
 
|<b>Font</b>
 
|<b>Font</b>
 
|-
 
|-
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; → <i>Screen option</i>
 
; → <i>Screen option</i>
 
 
* Width and Height set the size of the virtual screen that will be available to the games. Many Games are optimized for a specific screen resolution (usually 240x320) and may not display correctly at other resolutions.
 
* Width and Height set the size of the virtual screen that will be available to the games. Many Games are optimized for a specific screen resolution (usually 240x320) and may not display correctly at other resolutions.
  
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{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
|<b>Resulation</b>
+
|<b>Resolution</b>
 
|<b>Scale</b>
 
|<b>Scale</b>
 
|<b>Aspect ratio and
 
|<b>Aspect ratio and
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{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
|<b>Resulation</b>
+
|<b>Resolution</b>
 
|<b>Devices</b>
 
|<b>Devices</b>
 
|-
 
|-
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|-
 
|-
 
|<i>176x220</i>
 
|<i>176x220</i>
|* LG U8360 / GU230 / GU280 / GB230 / GB280 / A133 / GM205<br/>* Motorola RAZR V3 / L7 / KRZR K1<br/>* Sony Ericsson W810i<br/>* Samsung SGH-L700
+
|* LG U8360 / GU230 / GU280 / GB230 / GB280 / A133 / GM205<br/>* Sony Ericsson W810i<br/>* Samsung SGH-L700
 
|-
 
|-
 
|<i>176x208</i>
 
|<i>176x208</i>
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|<i>176x205</i>
 
|<i>176x205</i>
 
|* Samsung Z300 / Z500
 
|* Samsung Z300 / Z500
 +
|-
 +
|<i>176x204</i>
 +
|* Motorola RAZR V3 / L7 / KRZR K1
 
|-
 
|-
 
|<i>128x160</i>
 
|<i>128x160</i>
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|<i>128x128</i>
 
|<i>128x128</i>
 
|* Nokia 6030 / 3220<br/>* Samsung GT-E2121 / E2120
 
|* Nokia 6030 / 3220<br/>* Samsung GT-E2121 / E2120
|}
 
 
★ <small>Mascot Capsule 3D supported Devices</small>
 
{| class="wikitable mw-sortable"
 
|-
 
|<b>Resulation</b>
 
|<b>Devices</b>
 
|-
 
|<i>Various (mobile)</i>
 
|* Android SH8158U / SH8168U
 
|-
 
|<i>176x220 / 230x320</i>
 
|* Sony Ericsson F500 / J300 / K300 / K500 / K600 / K608i / K700 / K750i / S700 / W350 / W550 / W600i / W800 / T707a<br/>* i-mode 504i / 505i / 903 series / F-01A and later devices<br/>* EZweb (BREW) Toshiba A5304T<br/>* J-PHONE J-SH07 / J-SH51 /J-SH53<br/>* Vodafone Live! 602SH / V601T / V601SH / 705SH</br>* SK-VM</br>* Sharp GX10<br/>
 
 
|}
 
|}
  
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|White
 
|White
 
|-
 
|-
|[[File:JL_mod_dark.jpg|250px]]
+
|[[File:JL_mod_dark.jpg|150px]]
|[[File:JL_mod_white.jpg|250px]]
+
|[[File:JL_mod_white.jpg|150px]]
 
|}
 
|}
  
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|FPS
 
|FPS
 
|-
 
|-
|[[File:JL_FPS.png|250px]]
+
|[[File:JL_FPS.png|300px]]
 
|}
 
|}
  
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|-
 
|-
 
|Normal
 
|Normal
|Force Fullscreen
+
|Force Full-screen
 
|-
 
|-
|[[File:Force_nm.jpg|250px]]
+
|[[File:Force_nm.jpg|300px]]
|[[File:Force_fs.jpg|250px]]
+
|[[File:Force_fs.jpg|300px]]
 
|}
 
|}
  
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; → <i>Button Shape</i>
 
; → <i>Button Shape</i>
 
 
* Rounded Rectangle
 
* Rounded Rectangle
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
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|L4
 
|L4
 
|-
 
|-
|[[File:JL_k1.jpg|200px]]
+
|[[File:JL_k1.jpg|150px]]
|[[File:JL_k2.jpg|200px]]
+
|[[File:JL_k2.jpg|150px]]
|[[File:JL_k3.jpg|200px]]
+
|[[File:JL_k3.jpg|150px]]
|[[File:JL_k4.jpg|200px]]
+
|[[File:JL_k4.jpg|150px]]
 
|}
 
|}
  
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|L4
 
|L4
 
|-
 
|-
|[[File:JL_k5.jpg|200px]]
+
|[[File:JL_k5.jpg|150px]]
|[[File:JL_k6.jpg|200px]]
+
|[[File:JL_k6.jpg|150px]]
|[[File:JL_k7.jpg|200px]]
+
|[[File:JL_k7.jpg|150px]]
|[[File:JL_k8.jpg|200px]]
+
|[[File:JL_k8.jpg|150px]]
 
|}
 
|}
  
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|L4
 
|L4
 
|-
 
|-
|[[File:JL_k9.jpg|200px]]
+
|[[File:JL_k9.jpg|150px]]
|[[File:JL_k10.jpg|200px]]
+
|[[File:JL_k10.jpg|150px]]
|[[File:JL_k11.jpg|200px]]
+
|[[File:JL_k11.jpg|150px]]
|[[File:JL_k12.jpg|200px]]
+
|[[File:JL_k12.jpg|150px]]
 
|}
 
|}
  
 
; → <i>Keyboard Type</i>
 
; → <i>Keyboard Type</i>
 
 
* Rounded Rectangle
 
* Rounded Rectangle
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
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|L2
 
|L2
 
|-
 
|-
|[[File:JL_i1.jpg|200px]]
+
|[[File:JL_i1.jpg|150px]]
|[[File:JL_i2.jpg|200px]]
+
|[[File:JL_i2.jpg|150px]]
 
|}
 
|}
  
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|L2
 
|L2
 
|-
 
|-
|[[File:JL_i3.jpg|200px]]
+
|[[File:JL_i3.jpg|150px]]
|[[File:JL_i4.jpg|200px]]
+
|[[File:JL_i4.jpg|150px]]
 
|}
 
|}
  
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|L2
 
|L2
 
|-
 
|-
|[[File:JL_i5.jpg|200px]]
+
|[[File:JL_i5.jpg|150px]]
|[[File:JL_i6.jpg|200px]]
+
|[[File:JL_i6.jpg|150px]]
 
|}
 
|}
  
 
; → <i>Scale Type</i>
 
; → <i>Scale Type</i>
 
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
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|Fill window (ignore aspect ratio)
 
|Fill window (ignore aspect ratio)
 
|-
 
|-
|[[File:JL_s1.png|200px]]
+
|[[File:JL_s1.png|150px]]
|[[File:JL_s2.png|200px]]
+
|[[File:JL_s2.png|150px]]
|[[File:JL_s3.png|200px]]
+
|[[File:JL_s3.png|150px]]
 
|}
 
|}
  
==API==
+
==APIs==
 
{| class="wikitable mw-sortable" width="400px
 
{| class="wikitable mw-sortable" width="400px
 
|-
 
|-
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|[https://nikita36078.github.io/J2ME_Docs/docs/jsr184 Mobile 3D Graphics API]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/jsr184 Mobile 3D Graphics API]
 
|JSR-184
 
|JSR-184
|
+
|
 
|-
 
|-
 
|[https://nikita36078.github.io/J2ME_Docs/docs/jsr205 Wireless Messaging API 2.0]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/jsr205 Wireless Messaging API 2.0]
Line 583: Line 568:
 
|[https://nikita36078.github.io/J2ME_Docs/docs/ezplus_2.5 KDDI ezPlus API 2.5]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/ezplus_2.5 KDDI ezPlus API 2.5]
 
|
 
|
|
+
|
 
|-
 
|-
 
|[https://nikita36078.github.io/J2ME_Docs/docs/ezplus_3 KDDI ezPlus API 3]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/ezplus_3 KDDI ezPlus API 3]
Line 595: Line 580:
 
|[https://nikita36078.github.io/J2ME_Docs/docs/Mascot_Capsule_API Mascot Capsule API]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/Mascot_Capsule_API Mascot Capsule API]
 
|
 
|
|
+
|
 
|-
 
|-
 
|[https://nikita36078.github.io/J2ME_Docs/docs/Motorola3D_API Motorola 3D API]
 
|[https://nikita36078.github.io/J2ME_Docs/docs/Motorola3D_API Motorola 3D API]
Line 659: Line 644:
  
 
<h4>NOTE</h4>
 
<h4>NOTE</h4>
<i>In the mod, some settings are changed. The original "[[J2ME Loader]]" may not work correctly with games, templates and settings installed or configured by the mod. In order to not have to reinstall, reconfigure it is better to backup, copy and not specify the <code>J2ME-Loader</code> working directory at all.</i>
+
<i>Some settings have been changed in the mod. [[J2ME Loader]] may not work correctly with games, templates and settings installed or configured by the mod and vice versa. In order not to have to reinstall-reconfigure, it is better to make a backup, copy or not specify the same working directory for the mod and [[J2ME Loader]].</i>
 
 
; → List of Mod changes
 
- Select a working directory.
 
 
 
- Store app database in a working directory.
 
 
 
- Indicators of the selected button colors in the settings.
 
 
 
- Templates are renamed to "Profiles".
 
 
 
- Assigning any profile as standard (when saving or in the profiles window).
 
 
 
- Adding, editing and set as standard in the window of the profiles list.
 
 
 
- 1 sec. limit for force close of the MIDlet.
 
 
 
- Confirmation dialogs when reinstalling existing ones.
 
 
 
- Choice of encoding is transferred to individual settings, a selection button from all supported by the system.
 
 
 
- Buttons shape setting has been moved to the individual, a variant with rounded corners has been added.
 
 
 
- Changed keyboard editing: 
 
fixed: drag and drop buttons; 
 
added: separate scaling on horizontally and vertically (can be made rectangular or oval).
 
 
 
- The "System Properties" field has been moved to the end of the settings, 
 
unlimit on the number of displayed lines, 
 
display of all parameters added by the emulator.
 
  
; → Support for Mascot Capsule 3D V3 (alpha build)
+
; → Mascot Capsule V3 support
The implementation is not complete, somewhere a curve, little tested 
 
  
; Main problems
+
implementation is not accurate, there are unresolved problems.
  
special effects are partially implemented - therefore, the color rendition may differ from the original.
+
In some games (seen in "Medal of Honor") the 3D scene may not be displayed due to the overlap with the 2D background. Try adding the following line to the "System Properties" field: <b></code>micro3d.v3.render.no-mix2D3D: true</code></b>
 
Point sprites (usually used to display the simplest objects) are not fully implemented, 
 
if somewhere they are displayed differently than in the original - please inform.
 
In some games (seen in "Medal of Honor") the 3D scene may not be displayed due to overlapping 2D background.  
 
  
Try adding the following line to the System Parameters field:<br/> 
+
Another one property turns on the texture filter (built into OpenGL), but this can generate distortion in the form of extra texels being captured at the edges of polygons: <b><code>micro3d.v3.texture.filter: true</code></b> without this setting, the quality of the textures is as close to the original as possible and looks more vintage.
<code>micro3d.v3.render.no-mix2D3D: true</code>
 
 
 
Another one parameter turns on the texture filter (built into OpenGL),
 
but this can generate distortion in the form of capturing extra texels at the edges of polygons:<br/> <code>micro3d.v3.texture.filter: true</code><br/>
 
without this parameter, the quality of textures is as close as possible to the original and looks more vintage.
 
  
 
==How to use==
 
==How to use==
 
 
; → <b>System requirements</b>
 
; → <b>System requirements</b>
 
Android 4.0 +
 
Android 4.0 +
  
 
; → <i>Installation</i>
 
; → <i>Installation</i>
 
 
Download a latest version of JL-Mod on your Android device.
 
Download a latest version of JL-Mod on your Android device.
  
Line 721: Line 665:
 
|align=center|{{Icon|APK-big}}
 
|align=center|{{Icon|APK-big}}
 
|'''[https://github.com/woesss/JL-Mod/releases Releases]'''
 
|'''[https://github.com/woesss/JL-Mod/releases Releases]'''
 +
|-
 +
|align=center|{{Icon|APK-big}}
 +
|'''[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]
 
|}
 
|}
  
 
Next,
 
Next,
Click [[File:JL_+.png|50px]] (button) at the lower right corner in the main JL-Mod windows and select the <code>.JAR</code> program / file on your file manager, after setup your game configures.
+
Click [[File:JL_+.png|60px]] <small>(Button)</small> at the lower right corner in the main JL-Mod windows and select the <code>.JAR</code> program / file on your file manager, after setup your game configures.
  
 
==Download==
 
==Download==
Line 804: Line 751:
 
|}
 
|}
  
→ <i> Recommends Archive.org J2ME games collection [[Cellphone emulators#Cellphone / PDA Collections (Archive.org)|here]]</i>
+
→ <i>Recommends Archive.org J2ME games collection [[Cellphone games preservation]]</i>
 +
 
 +
==Button (key) binding / mapping==
 +
 
 +
[[File:JL_px.jpg|200px]]
  
==Button binding / mapping==
 
 
Keys : <i>Default</i>
 
Keys : <i>Default</i>
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
Line 884: Line 834:
  
 
==Screenshots==
 
==Screenshots==
 +
 
; <small>Mascot Capsule 3D</small>
 
; <small>Mascot Capsule 3D</small>
  
 
{| class="wikitable mw-sortable"
 
{| class="wikitable mw-sortable"
 
|-
 
|-
|[[File:SCPT3D.jpg|200px]]
+
|[[File:SCPT3D.jpg|150px]]
|[[File:BOM3D.jpg|200px]]
+
|[[File:BOM3D.jpg|150px]]
|[[File:3DBM.jpg|200px]]
+
|[[File:3DBM.jpg|150px]]
|[[File:NFSH3D.jpg|200px]]
+
|[[File:NFSH3D.jpg|150px]]
|[[File:DMC3D.jpg|200px]]
+
|[[File:DMC3D.jpg|150px]]
|[[File:TML3D.jpg|200px]]
+
|[[File:TML3D.jpg|150px]]
|[[File:3DChess.jpg|200px]]
+
|[[File:3DChess.jpg|150px]]
|[[File:TBX3D.jpg|200px]]
+
|[[File:TBX3D.jpg|150px]]
|-
 
|[[File:Gladiator3D.jpg|200px]]
 
|[[File:NFSP3D.jpg|200px]]
 
|[[File:Deep3D.jpg|200px]]
 
|[[File:F4_3D.jpg|200px]]
 
|[[File:DAD3D.jpg|200px]]
 
|[[File:MLD3D.jpg|200px]]
 
|[[File:3DSQ.jpg|200px]]
 
|[[File:TCM3D.jpg|200px]]
 
|-
 
|[[File:AOG3D.jpg|200px]]
 
|[[File:Asphalt3D.jpg|200px]]
 
|[[File:3DAR.jpg|200px]]
 
|[[File:Stalker3D.jpg|200px]]
 
|[[File:CC3D.jpg|200px]]
 
|[[File:NFSS3D.jpg|200px]]
 
|[[File:REM3D.jpg|200px]]
 
|[[File:LRH3D.jpg|200px]]
 
|-
 
|[[File:PMK3D.jpg|200px]]
 
|[[File:SW3D.jpg|200px]]
 
|[[File:SW1.jpg|200px]]
 
|[[File:3DSW.jpg|200px]]
 
|[[File:SR3D.jpg|200px]]
 
|[[File:AEM3D.jpg|200px]]
 
|[[File:3DRCU.jpg|200px]]
 
|[[File:3DMGL.jpg|200px]]
 
|-
 
|[[File:MOH3D.jpg|200px]]
 
|[[File:TRU3D.jpg|200px]]
 
|[[File:MM33D.jpg|200px]]
 
|[[File:Rush3D.jpg|200px]]
 
|[[File:BS3D.jpg|200px]]
 
|[[File:Juiced3D.jpg|200px]]
 
|[[File:NFST3D.jpg|200px]]
 
|[[File:3DTM.jpg|200px]]
 
|-
 
|[[File:Eliminator.jpg|200px]]
 
|[[File:RBH3D.jpg|200px]]
 
|[[File:TT3D.jpg|200px]]
 
|[[File:RB3D.jpg|200px]]
 
|[[File:AW23D.jpg|200px]]
 
|[[File:NFSU3D.jpg|200px]]
 
|[[File:CBX3D.jpg|200px]]
 
|[[File:GPB3D.jpg|200px]]
 
|}
 
 
 
=Mascot Capsule 3D=
 
<i>
 
{| class="wikitable mw-sortable"
 
|-
 
|[[File:Mascot capsule 3d.jpg|200px|center]]
 
 
 
* The two 3D API on Sony Ericsson mobile phones are Hi Corporation's Mascot Capsule 3D V3 and JSR-184, which describes the Mobile 3D Graphics (M3G) API for the Java 2 Mobile Edition (J2ME). Both API support high-quality model rendering, using transparent color blending and appearance properties, plus applying texture maps to the model's surfaces. Mascot Capsule V3 had already been field tested and offers opportunities to migrate 3D applications from existing BREW CDMA or DoJa/i-mode devices to the J2ME platform on GSM/UMTS phones. Each of these API takes a different approach to solving the same problem of rendering 3D models quickly while consuming few platform resources.
 
 
 
* The Mascot Capsule should not be confused with normal JSR-184 implementations. Normally the Mascot Capsule was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR-184, as for example in Worms Forts or Asphalt 3 3D
 
|}
 
</i>
 
 
 
{| class="wikitable mw-sortable"
 
|-
 
|<center><b> Fishlabs Entertainment GmbH</b></center>
 
{| class="wikitable mw-sortable"
 
|-
 
[[File:Fishlabs.jpg|240px|center]]
 
[[File:Fishlabs_grey.png|210px|center]]
 
[[File:Fishlabs_white.png|200px|center]]
 
|}
 
 
 
* Mascot Capsule 3D was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Entertainment GmbH studio is a German mobile game development company established in 2004. It has been committed to the development and leading 3D mobile games developer, using its Abyss Engine 1.0/2.0 on smartphones. Such as Galaxy on Fire 3D series, Heli Strike 3D, Robot Alliance 3D, Tank Raid, Blades & Magic or Robot Alliance, among others 3D games.
 
|}
 
 
 
{| class="wikitable mw-sortable"
 
|-
 
| <center><b>Mascot Capsule 3D Engine<small> (Micro3D Edition / Polygon 3D)</small></b></center>
 
[[File:Hi_corp.png|200px|center]]
 
 
 
* Hi Corporation announced that the company has executed a worldwide license agreement with Sony Ericsson Mobile Communications AB ( Sony Ericsson) for its 3D rendering engine "Mascot Capsule Engine".
 
 
 
* Mascot Capsule Engine represents real-time 3D rendering software that enables a full 3D perspective for content display, applications running on a wide variety of embedded devices such as mobile phones, handheld games, arcade game equipment, including the background etc. Already implemented in Japanese devices such as NTT DoCoMo's i-mode 504i and 505i series handsets, Vodafone KK/[https://www.itmedia.co.jp/promobile/spv/0906/08/news097.html Softbank 934SH] Vodafone Live!, J-SKY's [http://tech.sina.com.cn/it/t/68401.shtml?from=wap J-PHONE] handsets and au/KDDI's  EZweb (BREW) handsets, [https://www.itmedia.co.jp/mobile/articles/0807/03/news131.html WILLCOM 9]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=489&ref=200603 series], [https://www.itmedia.co.jp/mobile/articles/0803/24/news125.html EMOBILE H11T] and overseas mobile phone terminals such as [https://web.archive.org/web/20031220213742/http://neasia.nikkeibp.com/wcs/leaf?CID=onair/asabt/news/258657 Motorola], Sony Ericsson Mobile Communications, [https://www.itmedia.co.jp/bizmobile/spv/0507/14/news102.html Samsung Electronics], etc.
 
 
 
* Micro3D Edition has been embedded in over 20 million handsets shipped. With its adoption by Korea's largest mobile carrier [https://bizmakoto.jp/bizmobile/articles/0507/22/news063.html SK Telecom's] SK-VM [https://www.businesswireindia.com/hi-corporation-and-xce-supply-3d-engine-to-skt-corporation-of-south-korea-for-its-giga-project-3338.html *], Mascot Capsule Engine is gaining recognition around the world as the mobile standard for 3D rendering engine software. There are more than 300 3D games released. BREW version of Mascot Capsule Engine for use on the model A5304T (manufactured by Toshiba), the first BREW-embedded mobile telephone handset released by KDDI. The number of "Mascot Capsule 3D" installed is said to be about 2:1 in Japan and overseas.
 
|}
 
 
 
<center><big><u>Mascot Capsule 3D</center></big></u>
 
 
 
; → History of [https://web.archive.org/web/20160304210125/http://www.hicorp.co.jp/ja/corp_hist.html Mascot Capsule 3D]
 
 
 
<small>
 
{| class="wikitable mw-sortable"
 
|-
 
| <b>Year</b>
 
| <b>Announced</b>
 
|-
 
| March 2001
 
| The world's first 3D drawing engine for mobile terminals, Mascot Capsule V1 / Polygon 3D
 
|-
 
| 2002
 
| Mascot Capsule V2
 
|-
 
| August 2002
 
| Mascot Capsule V3
 
|-
 
| August 2003
 
| Mascot Capsule V4
 
|-
 
| October 2007
 
| Mascot Capsule eruption
 
|-
 
| May 2008
 
| Mascot Capsule Rendering
 
|-
 
| October 2010
 
| Mascot Capsule eruptionST, which easily draws content for stereoscopic viewing
 
|}
 
</small>
 
 
 
<b><i>Mascot Capsule V1</b></i>, released in June 2001, the first mobile 3D service was launched in Japan through the new [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=140&ref=200103 J-PHONE terminal], The Java compatible terminal "J-SH07" released by J-PHONE (Vodafone) from June is equipped with a 3D polygon engine called "Mascot Capsule Engine". J-PHONE Group, Bandai Networks, and Hi Corp. announced that they had agreed on 3D polygon technology for mobile phones and implemented it on a prototype of J-PHONE. This was a simple service with 3D characters made of Polygon moving around on the display on the mobile phone by adopting Hi's Mascot Capsule V1.
 
<br/>Vodafone: 3D polygon character service based on 2D using J-PHONE / Mascot Capsule V1.
 
 
 
J-PHONE Group, one of Japan's three largest mobile phone network providers, announced the launch of the world's first mobile phone with 3D (three-dimensional) image capabilities.<br/>
 
The 3D technology jointly developed by Bandai Networks Corp. Ltd. of the famous Japanese video game company Bandai Corp. Ltd. and 3D software developer Hi Corp. will be applied to the prototype of J-PHONE's newly designed mobile phone.<br/>
 
J-PHONE will launch this new mobile phone with 3D technology in mid-2001. This technology will promote interesting image functions (such as adding 3D images for events) and enhance the interactive mobile communication functions provided by J-PHONE through its mobile portal J-Sky.<br/>
 
 
 
Booths of J-Fon West Japan Corp., Ltd. A new terminal "J-SH07" equipped with the 3D polygon engine "Mascot Capsule Engine" for mobile phones, which was jointly developed with Bandai Networks Corp., Ltd. and Hi Corp., Ltd. and announced in March 2001, and the Java service announced in April 2001.
 
 
 
Mascot Capsule Engine technology specially designed and adopted by manufacturers supplying terminals to J-PHONE, to NTT DoCoMo, including the i-mode 504i series of devices released in May 2002, and for au handset models C3003P and A5302CA. A revised version of Mascot Capsule Engine from Hi Corp., which fully utilizes the functions of mobile phones.
 
 
 
<b><i>Mascot Capsule V2</b></i>, released in 2002, Bandai Networks and HI will release the 3D polygon engine "Mascot Capsule V2 for J-PHONE" for packet-compatible mobile devices of J-phone. In addition to being installed on the 2.5-generation terminal "J-SH51" (manufactured by Sharp) released on 2002. This engine is an upgraded version of the "Mascot Capsule Engine" that was previously implemented in Java application compatible mobile phones. In addition to the conventional 3D expression, it is possible to create a more realistic 3D effect by using the light source setting function. Mascot was installed in NTT DoCoMo's [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=201&ref=200303 504i series], which made a significant improvement in processing speed, and allowed more three-dimensional characters to be expressed with the addition of shading effect.
 
 
 
Bandai Networks, Hi Corp., and Sharp supply 3D polygon engine to Sharp's mobile phone [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=241&ref=200303 "GX10"] for Europe and Overseas i-mode (Doja) service compatible [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=293&ref=200503 mobile terminals] manufactured by Mitsubishi Electric Corporation
 
 
 
<b><i>Mascot Capsule V3</b></i>, released in the second half of 2002, introduced the Z axis and made the background 3D to have a sense of space. made it possible.
 
 
 
<b><i>Mascot Capsule V4</b></i>, released in 2004. The Vodafone V602SH also features the industry’s first T4G graphics accelerator chip and Mascot Capsule V4 3D polygon engine for 256K-appli.[https://www.itmedia.co.jp/mobile/spv/0406/30/news076.html]
 
 
 
Mascot Capsule V3 and Mascot Capsule V4 for embedded devices supports platforms of [https://www.itmedia.co.jp/promobile/spv/0903/12/news110.html iPhone / iPod touch] produced by Apple Inc.
 
 
 
* Mascot Capsule eruption (eruptionST [https://japan.cnet.com/amp/article/20422132 *])
 
Info [https://www.itmedia.co.jp/mobile/spv/0710/18/news118.html here]
 
* Mascot Capsule Renderion
 
Info [https://www.itmedia.co.jp/mobile/spv/0805/15/news050.html here]
 
 
 
;→ <i>Mascot Capsule V3</i>
 
Mascot Capsule V3 is a light 3D rendering engine that operates entirely on software basis, without requiring specialty hardware.
 
It can run at high-speed even in the environment with limited hardware resources
 
 
 
;→ <i>Mascot Capsule V4</i>
 
Mascot Capsule V4 is a 3D rendering engine that is compliant with JSR-184 (Mobile 3D Graphics for J2ME 1.0/1.1). The internal API structure, computing precision and data format of Mascot Capsule V4 is almost equal to the specification of JSR-184. In addition to the OpenGL ES 1.0/1.1 rendering and works with a 3D accelerator chip. Mascot Capsule V4 also supports our own software rendering.
 
 
 
;→ <i>Mascot Capsule eruption</i>
 
Mascot Capsule eruption is a real-time 3D drawing engine developed based on the concept of improving expressiveness and development efficiency at the same time. It can be linked with a 3D accelerator chip that supports the international standard OpenGL ES.
 
 
 
;→ <i>Mascot Capsule eruptionST</i>
 
In October 2010, the Mascot Capsule eruption ST, which supports stereoscopic vision, was launched. By adopting Mascot Capsule eruptionST, high-speed 3D graphics drawing that maximizes the performance of iPhone / iPod touch became possible. The supported platforms of Mascot Capsule eruptionST are iOS installed in  [https://www.itmedia.co.jp/mobile/spv/0807/29/news115.html iPhone / iPod touch / iPad], [https://www.itmedia.co.jp/promobile/spv/1107/19/news056.html Android], BREW, Java, Linux, Symbian, WinCE, and Windows Mobile. When used in combination with Java to fully control each version of OpenGL ES at the native layer, the complexity of OpenGL ES control from the Java layer can be reduced, making applications more compact, faster, etc.
 
A stereoscopic display technology 3D graphics engine "Mascot Capsule eruptionST" , has been produced by Sharp mounted for 3D stereoscopic liquid crystal display and the Android smart phones " SH8158U / SH8168U.
 
 
 
;→ <i>Features</i>
 
* Runs at high-speed even in the environment without enough hardware resources such as mobile phones, handheld games, arcade game equipment, car electronics, etc. Since it does not require an FPU for calculation and requires less memory, it is suitable for embedded devices and mobile phones with limited resources
 
 
 
* Mascot Capsule library can be implemented on any devices, and it supports various environments including native, Java, etc.
 
 
 
* Displays the special file format converted from the data, which was created in commercial 3D authoring tools.[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=101&ref=200403 !]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=99&ref=200403 !]
 
 
 
* A native software library for displaying 3D graphics on small devices such as mobile phones, handheld game consoles, and PDAs.
 
 
 
* Data created with a commercially available 3D tool is converted to a dedicated format, and the data is used for display.
 
 
 
* It is also possible to directly specify and display the primitive data.
 
 
 
==Mascot Capsule 3D V3 compatibility list==
 
{|class="wikitable" width="600px"
 
! colspan="3" | Key
 
|-
 
! style="background:#E9E9E9;" | Compat Legend
 
! style="background:#E9E9E9;" | Class
 
|-
 
|style="background:lightgreen;"|<b>Excellent</b> : Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay.
 
|Very playable
 
|-
 
|style="background:turquoise;"|<b>Perfect</b> : Games that work 100%, good audio, or other things that still affect gameplay.
 
|Very playable/playable
 
|-
 
|style="background:#b3d9b3;"|<b>Normal</b> : Game is playable with some few/very minor sound or other issues.
 
|Playable
 
|-
 
|style="background:yellow;"|<b>Okay</b> : Games that work 100% and playable, but bugs may interfere with gameplay.
 
|Working/playable.
 
 
|-
 
|-
|style="background:orange;"|<b>Horrible</b> : Games that mostly work but with more serious but playable bugs/glitches/slow.
+
|[[File:Gladiator3D.jpg|150px]]
|Working/unplayable
+
|[[File:NFSP3D.jpg|150px]]
 +
|[[File:Deep3D.jpg|150px]]
 +
|[[File:F4_3D.jpg|150px]]
 +
|[[File:DAD3D.jpg|150px]]
 +
|[[File:MLD3D.jpg|150px]]
 +
|[[File:3DSQ.jpg|150px]]
 +
|[[File:TCM3D.jpg|150px]]
 
|-
 
|-
|style="background:salmon;"|<b>Doesn't work</b> : Games that do not load and have major problems and/or are unplayable.
+
|[[File:AOG3D.jpg|150px]]
|Unplayable
+
|[[File:Asphalt3D.jpg|150px]]
 +
|[[File:3DAR.jpg|150px]]
 +
|[[File:Stalker3D.jpg|150px]]
 +
|[[File:CC3D.jpg|150px]]
 +
|[[File:NFSS3D.jpg|150px]]
 +
|[[File:REM3D.jpg|150px]]
 +
|[[File:LRH3D.jpg|150px]]
 
|-
 
|-
|style="background:#ff4f3b;"|<b>Bad</b> : Game is unplayable.
+
|[[File:PMK3D.jpg|150px]]
|Unplayable
+
|[[File:SW3D.jpg|150px]]
 +
|[[File:SW1.jpg|150px]]
 +
|[[File:3DSW.jpg|150px]]
 +
|[[File:SR3D.jpg|150px]]
 +
|[[File:AEM3D.jpg|150px]]
 +
|[[File:3DRCU.jpg|150px]]
 +
|[[File:3DMGL.jpg|150px]]
 
|-
 
|-
|style="background:#4a6060;"|<b>Terrible</b> : game can't boot or boots but freezes.
+
|[[File:MOH3D.jpg|150px]]
|Extremely unplayable/broken
+
|[[File:TRU3D.jpg|150px]]
 +
|[[File:MM33D.jpg|150px]]
 +
|[[File:Rush3D.jpg|150px]]
 +
|[[File:BS3D.jpg|150px]]
 +
|[[File:Juiced3D.jpg|150px]]
 +
|[[File:NFST3D.jpg|150px]]
 +
|[[File:3DTM.jpg|150px]]
 
|-
 
|-
|style="background:grey;"|<b>Untested</b> : Unknown status. Game has not been tested, or the test results were unclear.
+
|[[File:Eliminator.jpg|150px]]
|Untested/not tested
+
|[[File:RBH3D.jpg|150px]]
 +
|[[File:TT3D.jpg|150px]]
 +
|[[File:RB3D.jpg|150px]]
 +
|[[File:AW23D.jpg|150px]]
 +
|[[File:NFSU3D.jpg|150px]]
 +
|[[File:CBX3D.jpg|150px]]
 +
|[[File:GPB3D.jpg|150px]]
 
|}
 
|}
  
<small><b>NOTE:</b> <i>Some games are not entirely exclusive, for example they may have a 2D version for all other models. Sony Ericsson 3D Engine mobile games are supported Mascot Capsule V3, but NOT all SE games. The version of Nokia / Motorola games are pseudo 3D.</small></i>
+
==ezplus アプリ==
 
 
— <small><i><b>JL-Mod</b> can display a toast message when starting such a Mascot Capsule game.<br/>
 
[[File:MCV3.jpg|340px]]
 
 
 
You need to enable this option in the JL-Mod settings, but they do not determine all versions of the engine.<br/>
 
[[File:JL_MCV3T.png|340px]]
 
 
 
— The most reliable way is to open the .JAR with a decompiler and watch the main imports, .JAR file into it <code>.mbac</code> and <code>.mtra</code> formats, It's represent Mascot Capsule V3!.
 
Sony Ericsson phones, That used Mascot Capsule 3D [https://minexew.github.io/2018/12/29/mascotcapsule.html MBAC / MTRA] technology, which makes launching / modding games for SE 3D even more affordable!, mostly Mascot Capsule 3D games has this technology.
 
 
 
— [https://github.com/Durik256/MBAC-to-OBJ MBAC2OBJ] Windows shell for converting Mascot Capsule files (.mbac) into an understandable format for most 3D editors (.obj)!.
 
 
 
— [https://github.com/Durik256/Noesis-plugin-.mbac- Noesis plugin] for open (.mbac) and export all support format and for fishlabs model use [https://drive.google.com/file/d/1-jIxHWXWrcThrP-oiv0UOXGtb99h3Moq/view?usp=sharing FishPic.exe]. Also [https://github.com/minexew/mbac-gallery Render a gallery of MBAC models]..... information about [https://github.com/j2me-preservation/MascotCapsule/blob/master/Format_Descriptions/MBAC.md MBAC] file format
 
  
[https://github.com/j2me-preservation/MascotCapsule Here] you can find out Mascot Capsule Micro3D resources, research, libraries and tools
+
[[File:Ezplus.png|55px]]
  
</small></i>
+
Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
  
{|class="wikitable sortable" width="1300px"
+
Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files.
! class=sortable | Title
 
! class=sortable | Year
 
! class=sortable | Publisher
 
! class=sortable | Developer
 
! class=sortable | Genre(s)
 
! class=sortable | Version(s)
 
! class=sortable | Status
 
! class=sortable | Note
 
! class=sortable | Mascot Capsule V3
 
! class=sortable | Technology
 
! class=sortable | Resulation
 
! class=sortable | Download
 
|-
 
| 2006 FIFA World Cup: Germany 3D
 
| J2ME
 
| Electronic Arts
 
| Distinctive Developments Ltd.
 
| Sports
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/EA.Mobile.-.FIFA.2006.World.Cup.3D.SE.176x220.jar  💾]/[https://ww.riskyjatt.com/EA.Mobile.-.FIFA.2006.World.Cup.3D.SE.176x220(RiskyJaTT.Com).jar~E~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Alien Attack
 
| J2ME
 
| Vaka
 
| Vaka
 
| Shooting
 
| 1.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=15&fd=4903 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/AlienAttack_240x320.jar&new&style=2&lan=en&page=17 💾]
 
|-
 
| 3D Asian Rally
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.7.6
 
| style="background:lightgreen;"| Excellent
 
|
 
|
 
|
 
| 240x320
 
|
 
|-
 
| 3D Autobahn Raser World Challenge
 
| J2ME
 
| Living Mobile GmbH
 
| Living Mobile GmbH
 
| Racing
 
| 1.2.0
 
| style="background:turquoise;"| Perfect
 
| [http://www.portfolio.aimia.cz/mobile.php]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Autobahn_Racer_3d_240.jar&new&style=2&lan=en&page=2 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=42 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Living.Mobile.-.Autobahn.Racer.World.Challenge.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Living.Mobile.-.Autobahn.Racer.World.Challenge.3D.SE.176x220(RiskyJaTT.Com).jar~L~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/915-3d-autobahn-racer-world-challenge.html 💾]
 
|-
 
| 3D Battle Chess
 
| J2ME
 
| Indiagames Ltd.
 
| Studio Tridev.
 
| Puzzle
 
| 1.1.6
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 208x208 / 240x320
 
| [https://namobilu.com/java-game/2570-battle-chess-3d 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.3D.Battle.Chess.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Indiagames.-.3D.Battle.Chess.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Boxing
 
| J2ME
 
| Bandai Networks Co., Ltd.
 
| Hi Corp.
 
| Sports, Fighting
 
| 1.0.1
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>V2</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://cdn.discordapp.com/attachments/687635929065717760/923269266143322192/3D_Boxing.jar 💾]/[https://phoneky.com/games/?id=j4j4540 💾]
 
|-
 
| 3D Brick Breaker
 
| J2ME
 
| Indiagames Ltd.
 
| Indiagames Ltd.
 
| Puzzle
 
| 1.5.8 / 1.0.5
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://ru.phoneky.com/games/?s=download&id=j4j7269#gsc.tab=0 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.3D.Brick.Breaker.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Indiagames.-.3D.Brick.Breaker.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Brick Breaker Revolution
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [https://namobilu.com/java-game/1466-brick-breaker-revolution-3d 💾]/[https://sefan.ru/loads/?l=games/176x220/3D-Games/Brick_Breaker_Revolution_3D.jar&style=2&lan=en 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.3D.Brick.Breaker.SE.176x220.jar 💾]
 
|-
 
| 3D Brick Breaker Revolution 2
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [https://namobilu.com/java-game/1467-brick-breaker-revolution-2-3d 💾]
 
|-
 
| 3D Cloud Commander
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| THQ Wireless Inc.
 
| Shooting
 
| 2.5.7
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1123-cloud-commander-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3d_cloud_commander_240.jar&new&style=2&lan=en&page=8 💾]/[https://spac1.net/files/view/3d-cloud-commander-ru-se-multiplayer-v2-989848/?Gs=3288592966&Li=401208341854&Lii=98984805&Link_id=1665048&Lt=8&Slist=1&Sn=32&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Fishlabs.-.Cloud.Commander.SE.176x220.jar 💾]/[https://hallgames.ru/java-igry-strelyalki/670-cloud-commander-3d.html 💾]/[https://ww.riskyjatt.com/Fishlabs.-.Cloud.Commander.SE.176x220(RiskyJaTT.Com).jar~F~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Football Jr.
 
| J2ME
 
| Vaka
 
| Vaka
 
| Sports
 
| 1.0.2
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://namobilu.com/java-game/1501-football-jr-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=745 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Vaka.-.3D.Football.Jr.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Vaka.-.3D.Football.Jr.SE.176x220(RiskyJaTT.Com).jar~V~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Guess Who
 
| J2ME
 
| LemonQuest
 
| LemonQuest
 
| Puzzle
 
| 1.1.2
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/guesswho3d_240x320.jar&new&style=2&lan=en&page=18 💾]/[https://seclub.org/dn.php?d=4&r=3&c=6&fd=4715 💾]
 
|-
 
| 3D Kamasutra: Trivia
 
| J2ME
 
| Indiagames Ltd.
 
| Indiagames Ltd.
 
| Sex
 
| 1.2.5
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://www.mobiles24.co/downloads/s/133504-109-kamasutra_trivia_3d_176x220 💾][http://sleza-mobile.ru/data/loads/gam/3d_kamasutra_sek700__french_czech_.jar 💾]<small>(CZ)</small>
 
|-
 
| 3D Lawn Darts Mobile
 
| J2ME
 
| Concrete Software, Inc.
 
| Lightning Toads Production
 
| Puzzle
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=4712 💾]
 
|-
 
| 3D Mahjongg
 
| J2ME
 
| Indiagames Ltd.
 
| Indiagames Ltd.
 
| Puzzle
 
| 1.1.9, 1.3.2
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://www.mobiles24.co/downloads/s/76871-109-3d_mahjongg_240x320 💾]
 
|-
 
| 3D Metal Gear Solid - The Mission
 
| J2ME
 
| Konami
 
| Konami
 
| Action
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://phoneky.com/games/?id=j4j5521 💾]
 
|-
 
| 3D Moto Racing Evolved
 
| J2ME
 
| LemonQuest
 
| LemonQuest
 
| Racing
 
| 1.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://namobilu.com/java-game/1042-moto-racing-evolved-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3D_Moto_Racing_Evolved.jar&new&style=2&lan=en&page=6 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=5805 💾]/[https://mobigama.net/766-3d-moto-racing-evolved.html 💾]
 
|-
 
| 3D Mystic Ways
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://namobilu.com/java-game/3784-mystic-ways-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Mystic_Ways_3D_240.jar&new&style=2&lan=en&page=8 💾]/[https://spac1.net/files/view/3d-mystic-ways-se-176x220-3799305/?Gs=3288592966&Li=401208341854&Lii=379930505&Link_id=869181&Lt=8&Slist=1&Sn=109&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Qplaze.-.Mystic.Ways.3D.SE.176x220.jar 💾]/[http://dedomil.net/games/603/screen/8 💾]/[https://ww.riskyjatt.com/Qplaze.-.Mystic.Ways.3D.SE.176x220(RiskyJaTT.Com).jar~Q~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Professional Bowlers Association Bowling <small>(3D PBA Bowling)</small>
 
| J2ME
 
| Concrete Software, Inc.
 
| Lightning Toads Production
 
| Sports
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/PBA_Bowling_176220.jar&style=2&lan=en 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=4605 💾]
 
|-
 
| 3D Pool
 
| J2ME
 
| Distinctive Developments Ltd.
 
| Distinctive Developments Ltd.
 
| Puzzle
 
| 1.2.6, 1.2.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=442 💾]
 
|-
 
| 3D Pool High Roller
 
| J2ME
 
| Distinctive Developments Ltd.
 
| I-Play
 
| Puzzle
 
| 2.2.2
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://namobilu.com/java-game/2407-3d-pool-high-roller 💾]
 
|-
 
| 3D Pool Urban Hustle
 
| J2ME
 
| Distinctive Developments Ltd.
 
| I-Play
 
| Puzzle
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.3D.Pool.Urban.Hustle.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.3D.Pool.Urban.Hustle.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Real Billiards 2007
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| Russian<br/>176x220 / 240x320
 
| [http://dedomil.net/games/478/screen/8 💾]
 
|-
 
| 3D Real Kamasutra
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Sex
 
| 1.1.0
 
| style="background:#4a6060;"| Terrible
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| Freeze<br/>240x320
 
| [http://dedomil.net/games/3039/screen/8 💾]
 
|-
 
| 3D Real Kamasutra :Office
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Sex
 
| 1.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/3d_real_kamasutra_office_240.jar&new&style=2&lan=en&page=6 💾]/[http://dedomil.net/games/2505/screen/8 💾]
 
|-
 
| 3D Real Kamasutra: Weekend
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Sex
 
| 1.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/876-3d-real-kamasutra-weekend 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3d_real_kamasutra_weekend_240.jar&new&style=2&lan=en&page=5 💾]
 
|-
 
| 3D Real Mahjong
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.1.0
 
| style="background:#b3d9b3;"| Normal
 
| —
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/665-3d-real-mahjong 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/QPlaze.-.3D.Real.Mahjong.SE.176x220.jar 💾]/[http://dedomil.net/games/477/screen/8 💾]/[https://ww.riskyjatt.com/QPlaze.-.3D.Real.Mahjong.SE.176x220(RiskyJaTT.Com).jar~Q~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Rollercoaster Rush Underground
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Racing
 
| 1.0.9
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://www.mobiles24.co/downloads/s/472983-109-3d_rollercoaster_rush_-_underground_176x220_se_k750i 💾]
 
|-
 
| 3D Rollercoaster Rush
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Racing
 
| 1.1.9
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://www.mobiles24.co/downloads/s/95065-109-3d_rollercoaster_rush_176x220_se 💾]/[https://sefan.ru/loads/?l=games/176x220/3D-Games/rollercoasterrush3d_220.jar&style=2&lan=en 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Rollercoaster.Rush.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Rollercoaster.Rush.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Santa Quest
 
| 2006
 
| SmartPhone Labs LLC
 
| SmartPhone Labs LLC
 
| Platformer
 
| 1.0.16, 1.0.9
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/santa-quest]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/309-santa-quest-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3D_Santa_Quest_240.jar&new&style=2&lan=en&page=11 💾]
 
|-
 
| 3D Sexy Pool
 
| J2ME
 
| Indiagames Ltd.
 
| Indiagames Ltd.
 
| Puzzle
 
| 1.3.3
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x208 / 240x320
 
| [https://spac1.net/files/view/3d-sexy-pool-w800-4935088/?Gs=3288592966&Li=401208341854&Lii=493508805&Link_id=1187535&Lt=8&Slist=1&Sn=136&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.Sexy.Pool.3D.SE.176x220.jar 💾]
 
|-
 
| 3D Solid Weapon: Breakout
 
| J2ME
 
| LemonQuest
 
| LemonQuest
 
| Action, Shooting
 
| 1.0.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=2&fd=3713 💾]<small>(R)</small>/[https://sefan.ru/loads/?l=games/240x320/3D-Games/solidweapon_3d_SE_240x320.jar&new&style=2&lan=en&page=9 💾]/[https://hallgames.ru/java-igry-strelyalki/132-liniya-vystrela-3d.html 💾]
 
|-
 
| 3D Solid Weapon 2
 
| J2ME
 
| LemonQuest
 
| LemonQuest
 
| Action, Shooting
 
| 1.0.1
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320 / 320x240
 
| [https://namobilu.com/java-game/20-3d-solid-weapon-2 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Solid_Weapon_2_3D.jar&new&style=2&lan=en&page=8  💾]/[https://seclub.org/dn.php?d=4&r=3&c=2&fd=5653 💾]/[http://dedomil.net/games/4925/screen/8 💾]
 
|-
 
| 3D Street Rail Racing
 
| J2ME
 
| LemonQuest
 
| LemonQuest
 
| Racing
 
| 1.0.23, 1.0.22
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 230x320
 
| [https://namobilu.com/java-game/3434-street-rail-racing-3d 💾]/ [https://www.mobiles24.co/downloads/s/397667-109-3d_street_rail_racing_176x220_se_k550 💾]
 
|-
 
| 3D Super Ball
 
| J2ME
 
| Indiagames Ltd.
 
| Studio Tridev.
 
| Puzzle
 
| 1.3.1
 
| style="background:#4a6060;"| Terrible
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| Crash<br/>176x220 / 240x320
 
| [https://namobilu.com/java-game/2326-3d-super-ball 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.Super.Ball.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Indiagames.-.Super.Ball.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 3D Tornado Mania
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.5, 1.0.7
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 /240x320
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/Tornado_Mania_3D_220.jar&new&style=2&lan=en&page=3 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Tornado_Mania_3D_240.jar&new&style=2&lan=en&page=3 💾]
 
|-
 
| 4 Wheel Xtreme 3D
 
| J2ME
 
| I-play
 
| Xendex Entertainment
 
| Racing
 
| 0.5.1
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.4.Wheel.Xtreme.3D..SE.176x220.jar 💾]
 
|-
 
| 4x4 Extreme Rally 3D
 
| J2ME
 
| Gameleons Sp z o.o.
 
| Gameleons Sp z o.o.
 
| Racing
 
| 1.0.2, 1.0.4
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1861-4x4-rally-extreme-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/4x4ExtremeRally3d_240.jar&style=2&lan=en 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=2603 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Gameleons.-.4x4.Extreme.Rally.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Gameleons.-.4x4.Extreme.Rally.3D.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| 4x4 Monster Trucks 3D
 
| J2ME
 
| Micazook Ltd.
 
| Micazook Ltd.
 
| Racing
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1863-4x4-monster-trucks-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/4x4_Monster_Trucks_3D.jar&new&style=2&lan=en&page=6 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=3529 💾]
 
|-
 
| 4x4 Ultimate Power 3D
 
| J2ME
 
| Micazook Ltd.
 
| Micazook Ltd.
 
| Racing
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/1858-4x4-ultimate-power-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=4085 💾]
 
|-
 
| Aero Mission 3D
 
| 2004
 
| Marvelous Liveware Inc.
 
| Zapptrio, Inc.
 
| Action, Flight, Shooting
 
| 1.0
 
| style="background:#b3d9b3;"| Normal
 
| [https://www.mobygames.com/game/j2me/aero-mission-3d]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=17&fd=752 💾]
 
|-
 
| Alpha Wing 2 (3D)
 
| J2ME
 
| Glu lq
 
| Glu Mobile Ltd.
 
| Flight, Shooting
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/2896-alpha-wing-2 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Glu.-.Alpha.Wing.2.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Glu.-.Alpha.Wing.2.3D.SE.176x220(RiskyJaTT.Com).jar~Part-7~Java-Mobile-Games~More-Games-d.html 💾]/[https://hallgames.ru/java-igry-strelyalki/666-alpha-wing-2.html 💾]
 
|-
 
| AMF Bowling Deluxe 3D
 
| J2ME
 
| Glu Mobile Ltd.
 
| Glu Mobile Ltd.
 
| Sports
 
| 1.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1940-amf-bowling-deluxe-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/AMF_Bowling_Deluxe_3D_240.jar&new&style=2&lan=en&page=2 💾]/[http://dedomil.net/games/4207/screen/8 💾]
 
|-
 
| Anytime Pool 3D
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Puzzle
 
| 1.3.4
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/AnytimePool3D_240.jar&new&style=2&lan=en&page=9 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=5571 💾]/[http://dedomil.net/games/136/screen/6 💾]
 
|-
 
| April Turner 3D
 
| J2ME
 
| Red Pyramid
 
| Red Pyramid
 
| Sex
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Red.Pyramid.-.April.Turner.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Red.Pyramid.-.April.Turner.3D.SE.176x220(RiskyJaTT.Com).jar~R~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Arcade Golf 3D
 
| J2ME
 
| Namco Limited
 
| Namco Limited
 
| Sports
 
| 1.2.7
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=2960 💾]
 
|-
 
| Artefact Of Glory 3D
 
| J2ME
 
| Shamrock Games
 
| THQ Wireless Inc.
 
| Platformer
 
| 1.2.5
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [http://dedomil.net/games/1292/screen/8 💾]
 
|-
 
| Asphalt: Urban GT 3D
 
| 2004
 
| Gameloft SA
 
| Gameloft SA
 
| Racing
 
| 1.0.6, 1.1.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Asphalt_3D_240_5e4a3.jar&new&style=2&lan=en&page=7 💾]/[https://namobilu.com/java-game/470-asphalt-urban-gt-3d 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Gameloft.-.Asphalt.Urban.GT.3D.SE.176x220.%5b2.Versions%5d.rar 💾]/[https://mobigama.net/190-asphalt-urban-gt-3d.html 💾]
 
|-
 
| Battle Boats 3D
 
| J2ME
 
| HeroCraft
 
| HeroCraft
 
| Racing, Shooting
 
| 1.3.10
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [http://dedomil.net/games/3028/screen/8 💾]
 
|-
 
| Beach Mini Golf 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd. / Ninai Inc.
 
| Sports
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=1049 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Beach.Mini.Golf.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Beach.Mini.Golf.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Beach Ping Pong 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.6, 1.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/894-beach-ping-pong-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Beach_Ping_Pong_K800.jar&new&style=2&lan=en&page=20 💾]
 
|-
 
| Black Shark 3D
 
| J2ME
 
| HeroCraft
 
| HeroCraft
 
| Shooting
 
| 1.1.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/2788/screen/8 💾]/[https://hallgames.ru/java-igry-strelyalki/135-chyornaya-akula-3d.html 💾]/[https://ww.riskyjatt.com/Herocraft.-.Black.Shark.SE.176x220(RiskyJaTT.Com).jar~H~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Blades and Magic 3D / Герои Клинка и Магии 3D
 
| 2007
 
| Player X Ltd.
 
| Fishlabs Entertainment GmbH
 
| Action, RPG
 
| 1.0.9
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/blades-magic]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| English / Russian<br/>128х160 / 176х220 / 240х320
 
| [http://se.tom.ru/java-games/1182-blades-magic-3d-russkaja-versija.html 💾]<small>(R)</small>/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Blades_Magic_code_58060_240.jar&new&style=2&lan=en&page=12 💾]/[https://spac1.net/files/view/blades-magic-3d-ru-240x320-3783946/?Gs=3288592966&Li=401208341854&Lii=378394605&Link_id=869181&Lt=8&Slist=1&Sn=107&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]<small>(R)</small>
 
|-
 
| Bomberman 3D
 
| J2ME
 
| Living Mobile GmbH
 
| Living Mobile GmbH
 
| Platformer
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
| [http://www.portfolio.aimia.cz/mobile.php]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Bomberman_3D_240x320.jar&new&style=2&lan=en&page=16 💾]/[https://seclub.org/dn.php?d=4&r=3&c=3&fd=403 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/3D%20Bomberman%20Living%20Mobile.jar 💾]
 
|-
 
| Bowling Babes 3D
 
| J2ME
 
| Nazara Technologies
 
| Nazara Technologies
 
| Puzzle
 
| 1.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Bowling_Babes_240x320.jar&new&style=2&lan=en&page=17 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=1223 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Nazara.-.Bowling.Babes.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Nazara.-.Bowling.Babes.3D.SE.176x220(RiskyJaTT.Com).jar~N~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Bruce Lee - Iron Fist 3D
 
| J2ME
 
| Indiagames Ltd.
 
| Studio Tridev.
 
| Fighting
 
| 1.1.2, 1.5.7
 
| style="background:#b3d9b3;"| Normal
 
| Required: <br/><code>microedition.platform: SonyEricssonW900i</code><br/> set FPS limit 30
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320 / 176x208
 
| [https://namobilu.com/java-game/728-bruce-lee-iron-fist-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Bruce_Lee_IF_3D_240x320.jar&new&style=2&lan=en&page=16 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.Bruce.Lee.Iron.Fist.3D.SE.176x220.jar 💾]/[https://hallgames.ru/java-igry-draki/102-bryus-li-zheleznyj-kulak-3d.html 💾]/[https://ww.riskyjatt.com/Indiagames.-.Bruce.Lee.Iron.Fist.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Burning Tires 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.1.3, 1.3.7
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/1673-burning-tires-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Burning_Tires_3D.jar&new&style=2&lan=en&page=4 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Burning.Tires.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Burning.Tires.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/174-zhgushhie-shiny-3d-burning-tires-3d.html 💾]
 
|-
 
| Coast Cruiser 3D / 3D Coast Racer
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
|
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/487-coast-cruiser-3d 💾]/[https://phoneky.com/games/?id=j4j119253 💾]
 
|-
 
| Combat Club 3D / Бойцовский клуб 3D
 
| J2ME
 
| HeroCraft
 
| HeroCraft
 
| Fighting
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://phoneky.com/games/?s=download&id=j3j106605 💾]<small>(R)</small>
 
|-
 
| Crash Arena 3D
 
| J2ME
 
| MobiLeap Development Group
 
| MobiLeap Development Group
 
| Racing
 
| 1.0.7
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/Crash_Arena_3D_220.jar&style=2&lan=en 💾]/[http://dedomil.net/games/1414/screen/8 💾]/[https://mobigama.net/175-arena-razrushenij-3d-crash-arena-3d.html 💾]
 
|-
 
| Crash Car Mania 3D
 
| J2ME
 
| Xendex Entertainment
 
| Electronic Arts Inc.
 
| Racing
 
| 1.4.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/855-crash-car-mania-3d 💾]<small>(CZ)</small>/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Crash_Car_Mania_240x320.jar&new&style=2&lan=en&page=13 💾]
 
|-
 
| DAKAR Rally 2009 <small>(3D)</small>
 
| 2008
 
| Spiced Bits Corporation
 
| Electronic Arts, Inc.
 
| Racing
 
| 1.1.3
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/dakar-rally-2009]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/DAKAR_2009_240x320.jar&new&style=2&lan=en&page=12 💾]/[https://mobigama.net/497-dakar-rally-2009-3d.html 💾]
 
|-
 
| DAKAR Rally 2010 <small>(3D)</small>
 
| 2010
 
| ShouJi Mobile Entertainment
 
| Electronic Arts, Inc.
 
| Racing
 
| 0.1.8
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/dakar-rally-2010]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/3D_Dakar_Rally_2010_240.jar&new&style=2&lan=en&page=1 💾]/[https://mobigama.net/494-dakar-rally-2010-3d.html 💾]
 
|-
 
| Darts 3D
 
| J2ME
 
| Sony Ericsson
 
| Sony Ericsson
 
| Sports
 
| 0.0.3
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=1050 💾]
 
|-
 
| Deep: Submarine Odyssey 3D
 
| 2007
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Action, Simulation
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/deep-submarine-odyssey]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/958-deep-submarine-odyssey-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Deep_3D.jar&new&style=2&lan=en&page=2 💾]<small>(R)</small>/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Fishlabs.-.DEEP.Submarine.Odissey.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Fishlabs.-.DEEP.Submarine.Odissey.SE.176x220(RiskyJaTT.Com).jar~F~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Deep Abyss 3D
 
| J2ME
 
| Sony Ericsson
 
| Sony Ericsson
 
| Platformer
 
| 1.0, 1.2
 
| style="background:turquoise;"| Perfect
 
| 3D remake of 2D platformer with Mophun
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Deep_Abyss_3D.jar&new&style=2&lan=en&page=10 💾]/[https://seclub.org/dn.php?d=4&r=3&c=9&fd=261 💾]
 
|-
 
| Devil May Cry: Dante's Awakening 3D <small> (2008)</small>
 
| J2ME
 
| Capcom Interactive, Inc.
 
| Capcom Interactive, Inc.
 
| Action, RPG
 
| 1.0.1
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/84-devil-may-cry-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/devil_may_cry_3d_240.jar&new&style=2&lan=en&page=11 💾]/[https://seclub.org/dn.php?d=4&r=3&c=2&fd=4044 💾]/[http://dedomil.net/games/1014/screen/8 💾]
 
|-
 
| Dino Crisis: Dungeon in Chaos 3D
 
| J2ME
 
| Capcom Interactive, Inc.
 
| Capcom Interactive, Inc.
 
| Shooting
 
| 1.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://namobilu.com/java-game/2332-dino-crisis-dungeon-in-chaos 💾]/[https://seclub.org/dn.php?d=4&r=3&c=15&fd=3014 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Capcom.-.Dino.Crisis.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Capcom.-.Dino.Crisis.3D.SE.176x220(RiskyJaTT.Com).jar~C~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Drag Race 3D
 
| J2ME
 
| Bender Mobile Solutions
 
| Bender Mobile Solutions
 
| Racing
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=4&fd=2367 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Bender.-.Drag.Race.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Bender.-.Drag.Race.3D.SE.176x220(RiskyJaTT.Com).jar~B~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Dragon & Dracula 3D
 
| J2ME
 
| HeroCraft
 
| HeroCraft
 
| Platformer
 
| 1.2.0
 
| style="background:turquoise;"| Perfect
 
| [http://www.zgroup-mobile.com/published_games/3D/dragonanddracula3d/dragonanddracula3d.html]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/3236/screen/8 💾]
 
|-
 
| Duke Nukem Mobile 3D
 
| 2005
 
| SkyZone Entertainment, Inc.
 
| MachineWorks Northwest LLC
 
| Shooting
 
| 1.0.1
 
| style="background:#ff4f3b;"| Bad
 
| Boot but unplayable
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://namobilu.com/java-game/2499-duke-nukem-mobile-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Duke_Nukem_Mobile_3D.jar&new&style=2&lan=en&page=16 💾]/[https://seclub.org/dn.php?d=4&r=3&c=15&fd=2353 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Skyzone.-.Duke.Nukem.Mobile.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Skyzone.-.Duke.Nukem.Mobile.3D.SE.176x220(RiskyJaTT.Com).jar~S~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Egypt Mystery
 
| J2ME
 
| Remote Technologies
 
| Remote Technologies
 
| Shooting
 
| 1.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://seclub.org/dn.php?d=4&r=3&c=15&fd=1190 💾]
 
|-
 
| Empire Fighter 3D
 
| J2ME
 
| Shamrock Games
 
| Shamrock Games
 
| Fighting
 
| 1.1.5
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/3900-empire-fighter-3d 💾]/[http://dedomil.net/games/4517/screen/8 💾]
 
|-
 
| Extreme Air Snowboarding 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd.
 
| Sports
 
| 0.0.1, 0.2.5, 2.1.4
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320, [L]
 
| [https://namobilu.com/java-game/576-extreme-air-snowboarding-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Extreme_Air_Snowboarding_3D.jar&new&style=2&lan=en&page=2 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Extreme.Air.Snowboarding.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Extreme.Air.Snowboarding.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Fantastic Four 3D
 
| J2ME
 
| Mforma Group, Inc.
 
| Activision
 
| Action
 
| 1.3.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [https://namobilu.com/java-game/91-fantastic-four-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=9&fd=46 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Hands-On.Mobile.-.Fantastic.4.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Hands-On.Mobile.-.Fantastic.4.3D.SE.176x220(RiskyJaTT.Com).jar~H~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Fight Night: Round 3 <small>(3D)</small>
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Sports, Fighting
 
| 7.3.78
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/FightNightRound3_240.jar&new&style=2&lan=en&page=5 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/EA.Mobile.-.Fight.Night.Round.3.SE.176x220.jar 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Fight%20night%20Round3.jar 💾]/[https://ww.riskyjatt.com/EA.Mobile.-.Fight.Night.Round.3.SE.176x220(RiskyJaTT.Com).jar~E~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Fight Night: Round 4 <small>(3D)</small>
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Sports, Fighting
 
| 7.1.16
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/FightNightRound4_240.jar&new&style=2&lan=en&page=4 💾]
 
|-
 
| Fitness
 
| J2ME
 
| Genki Mobile Co., Ltd.
 
| Genki Mobile Co., Ltd.
 
| Simulation, Exercise
 
| 1.0.1
 
| style="background:#ff4f3b;"| Bad
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| Required Motion Sensor<br/>176x220 / 240x320
 
| [https://cdn.discordapp.com/attachments/623944119617847306/930902863637516348/Fitness_Tennis.zip 💾]
 
|-
 
| FlatOut Racing 3D
 
| J2ME
 
| Xendex Entertainment
 
| I-Play
 
| Racing
 
| 0.3.6
 
| style="background:orange;"| Horrible
 
| Heavy graphic glitches
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/461-flatout-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/flatout_3d_240x320.jar&new&style=2&lan=en&page=13 💾]
 
|-
 
| Fly and Destroy 3D
 
| J2ME
 
| Niara Ltd.
 
| Niara Ltd.
 
| Action, Shooting
 
| 1.0.0
 
| style="background:#ff4f3b;"| Bad
 
| Extremely heavy graphic glitches. Boot but unplayable
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/8424-fly-and-destroy-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=56&fd=8803 💾]
 
|-
 
| Freestyle Moto X: III Hardcore
 
| J2ME
 
| Xendex Entertainment
 
| I-Play
 
| Racing
 
| 0.8.1, 0.6.9
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1124-freestyle-moto-x-iii-hardcore-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/FMX_III_Hardcore_240x320.jar&new&style=2&lan=en&page=10 💾]
 
|-
 
| Freestyle Moto X IV
 
| J2ME
 
| Xendex Entertainment
 
| Glu Mobile Ltd.
 
| Racing
 
| 0.3.9
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320 [L]
 
| [https://mobigama.net/1206-freestyle-motocross-iv.html 💾]
 
|-
 
| FR Formula Racing 3D
 
| J2ME
 
| Play Wireless
 
| SEGames Team
 
| Racing
 
| 1.3.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://www.dertz.in/games/download-FR-Formula-Racing-3D-free-java-mobile-game-5725.htm 💾]/[https://mobigama.net/276-fr-formula-racing-3d.html 💾]
 
|-
 
| Galaxy on Fire 3D
 
| 2005
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Space, Shooting
 
| 1.0.3, 1.1.2, 1.2.8
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/galaxy-on-fire]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/32-galaxy-on-fire 💾]/[https://seclub.org/dn.php?d=4&r=3&c=15&fd=160 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/GoF_240.jar&new&style=2&lan=en&page=9 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Galaxy.On.Fire.SE.176x220.jar 💾]/[http://dedomil.net/games/4209/screen/8 💾]/[https://ww.riskyjatt.com/I-Play.-.Galaxy.On.Fire.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Galaxy on Fire 2 3D
 
| 2009
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Space, Shooting
 
| 1.0.2, 1.0.3
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/galaxy-on-fire-2]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/Galaxy_on_Fire_2.jar&new&style=2&lan=en&page=1 💾]<small>(R)</small>[https://seclub.org/dn.php?d=4&r=3&c=15&fd=5569 💾]<small>(E)</small>/[http://dedomil.net/games/4208/screen/8 💾]/[https://hallgames.ru/java-igry-strelyalki/94-galaxy-on-fire-2.html 💾]
 
|-
 
| Gladiator 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Fighting
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1714-gladiator 💾]<small>(R)</small> / [https://sefan.ru/loads/?l=games/240x320/3D-Games/Gladiator_240x320.jar&new&style=2&lan=en&page=12 💾]
 
|-
 
| Grand Prix: Bikes 3D
 
| J2ME
 
| Play Wireless
 
| Play Wireless
 
| Racing
 
| 1.0.9
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 /240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=4&fd=1989 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Play.Wireless.-.GP.Bikes.3D.SE.176x220.jar 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Moto%20Gp3D_K700_by_Etty.jar 💾]/[https://ww.riskyjatt.com/Play.Wireless.-.GP.Bikes.3D.SE.176x220(RiskyJaTT.Com).jar~P~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Grand Prix: Bikes Challenge 3D
 
| J2ME
 
| Play Wireless
 
| Play Wireless
 
| Racing
 
| 1.6.0, 1.7.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1936-gp-bikes-challenge-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/GPBikesChallenge3D_k790.jar&new&style=2&lan=en&page=21 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=4155 💾]
 
|-
 
| Golf Club 3D
 
| J2ME
 
| elkware
 
| elkware
 
| Sports
 
| 1.0.8
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/3D_Golf_Club_176x220.jar&new&style=2&lan=en&page=20 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=753 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Elkware.-.Golf.Club.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Elkware.-.Golf.Club.3D.SE.176x220(RiskyJaTT.Com).jar~E~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Gun Wheel Madheads 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Racing
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/6073-guns-wheels-madheads-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/gwm_240.jar&new&style=2&lan=en&page=4 💾]/[http://dedomil.net/games/2101/screen/8 💾]
 
|-
 
| Gun Wheel Madheads 2 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Racing
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/6074-guns-wheels-madheads-2 💾]/[http://dedomil.net/games/1584/screen/8 💾]
 
|-
 
| Heli Strike 3D - Advance Air Combat
 
| 2006
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Action, Shooting
 
| 1.1.1
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/heli-strike-advanced-air-combat]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1280-heli-strike-3d-advanced-air-combat 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Heli_Strike_3D_240.jar&new&style=2&lan=en&page=13 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Heli.Strike.Advanced.Air.Combat.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Heli.Strike.Advanced.Air.Combat.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Heroes of War: Nanowarrior 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Shooting
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
|  240x320
 
| [https://spac1.net/files/view/heroes-of-war-nanowarrior-3d-se240x320-3134267/?Gs=3288592966&Li=401208341854&Lii=313426705&Link_id=461076&Lt=8&Slist=1&Sn=88&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]
 
|-
 
| Heroes of War: Sand Storm 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Shooting
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/how_220_wap-sefan-ru.jar&style=2&lan=en 💾]/[http://dedomil.net/games/2130/screen/8 💾]
 
|-
 
| High Speed 3D
 
| J2ME
 
| HeroCraft
 
| HeroCraft
 
| Racing
 
| 1.3.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/HighSpeed3D__SonyEricsson_K660_K660.jar&new&style=2&lan=en&page=5 💾]<small>(R)</small>/[http://dedomil.net/games/2876/screen/8 💾]
 
|-
 
| HillBilly Farm 3D
 
| J2ME
 
| Micazook Ltd.
 
| Micazook Ltd.
 
| Farming
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/2444-hillbilly-farm-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=3&fd=4082 💾]
 
|-
 
| Honey Cave 3D
 
| J2ME
 
| Sony Ericsson
 
| Sony Ericsson
 
| Puzzle, Maze
 
| 1.3
 
| style="background:#ff4f3b;"| Bad
 
| 3D remake of 2D platformer with Mophun<br/>Boot but unplayable, doesn't graphic rendering
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=9&fd=693 💾]/[http://sleza-mobile.ru/data/loads/gam/honey_cave_3d.jar 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Unknown.-.Honey.Cave.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Unknown.-.Honey.Cave.3D.SE.176x220(RiskyJaTT.Com).jar~U~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| HUMMER: Jump and Race <small>(3D)</small>
 
| J2ME
 
| Red Pyramid
 
| Red Pyramid
 
| Racing
 
| 1.0.2
 
| style="background:lightgreen;"| Excellent
 
| [http://www.cforum.ru/news/article/056589.htm]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/436-hummer-jump-and-race-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/hummer3d_240.jar&new&style=2&lan=en&page=3 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Red.Pyramid.-.Hummer.Jump.And.Race.-.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Red.Pyramid.-.Hummer.Jump.And.Race.-.SE.176x220(RiskyJaTT.Com).jar~R~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Hungry Puppy 3D
 
| J2ME
 
| Indiagames Ltd.
 
| Indiagames Ltd.
 
| Platformer
 
| 1.1.6, 1.2.2
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Indiagames.-.Hungry.Puppy.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Indiagames.-.Hungry.Puppy.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| I.Q. (Intelligent Qube)
 
| J2ME
 
| Sony Computer Entertainment Incorporated
 
| Sony Computer Entertainment Incorporated
 
| Puzzle
 
| 2.1.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://phoneky.com/games/?id=j4j18518 💾]/[https://ww.riskyjatt.com/Sony.-.I.Q.Inteligent.Qube.SE.176x220(RiskyJaTT.Com).jar~S~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Juiced 3D
 
| J2ME
 
| THQ Wireless Inc.
 
| THQ Wireless Inc.
 
| Racing
 
| 0.6.4, 2.3.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1161-juiced-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Juiced3D_240.jar&new&style=2&lan=en&page=5 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=2165 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/THQ.-.Juiced.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/THQ.-.Juiced.3D.SE.176x220(RiskyJaTT.Com).jar~T~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/1836-juiced-3d.html 💾]
 
|-
 
| Juiced Eliminator <small>(3D)</small>
 
| J2ME
 
| Universomo Ltd.
 
| THQ Wireless Inc.
 
| Racing
 
| 1.0.17
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=4&fd=1899 💾]
 
|-
 
| Kamasutra Guru 3D
 
| J2ME
 
| Sex Factory
 
| Sex Factory
 
| Sex
 
| 1.1.2
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/1293-kamasutra-guru-3d 💾]<small>(R)</small>/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Guru_K800.jar&new&style=2&lan=en&page=20 💾]/[https://seclub.org/dn.php?d=4&r=3&c=16&fd=3887 💾]
 
|-
 
| Kick Shot Pool 3D
 
| J2ME
 
| Nazara Technologies
 
| Nazara Technologies
 
| Puzzle
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=2025 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Nazara.-.Kick.Shot.Pool.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Nazara.-.Kick.Shot.Pool.3D.SE.176x220(RiskyJaTT.Com).jar~N~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Kid's Billiard
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/4300/screen/8 💾]
 
|-
 
| LocoRoco
 
| J2ME
 
| Sony Computer Television
 
| Sony Computer Television
 
| Platformer
 
| 0.85
 
| style="background:#4a6060;"| Terrible
 
| Loading freeze
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320 [L]
 
| [https://seclub.org/dn.php?d=4&r=3&c=2&fd=6441 💾]/[https://www.mobiles24.co/downloads/s/404673-109-locoroco_240x320_se 💾]
 
|-
 
| LocoRoco Hi
 
| J2ME
 
| Sony Computer Television
 
| Gamelion Studios / Glu Mobile Ltd.
 
| Platformer
 
| 1.0.4, 1.1.10
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/293-locoroco-hi 💾]
 
|-
 
| Luxury American Billiards 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/3564/screen/8 💾]
 
|-
 
| Magic Ball 2 Mobile <small>(3D)</small>
 
| J2ME
 
| Game Factory Alawar Entertainment
 
| New Edge
 
| Puzzle
 
| 1.0.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/New.Edge.-.Magic.Ball.2.Mobile.3D.SE.176x220.jar  💾]/[https://ww.riskyjatt.com/New.Edge.-.Magic.Ball.2.Mobile.3D.SE.176x220(RiskyJaTT.Com).jar~N~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Major Carnage 3D
 
| J2ME
 
| I-Play
 
| Ditto Studio
 
| Racing
 
| 0.2.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Major.Carnage.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Major.Carnage.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Marble Madness 3D
 
| J2ME
 
| Midway Games West Inc.
 
| THQ Wireless Inc.
 
| Puzzle
 
| 1.7
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://www.mobiles24.co/downloads/s/140269-109-marble_madness_3d_240x320 💾]
 
|-
 
| Mastermind
 
| J2ME
 
| Runestone Games Ltd.
 
| Glu lq
 
| Puzzle
 
| 1.0.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://spac1.net/files/view/mastermind-se-14018 💾]
 
|-
 
| Medal Of Honor: Airbone 3D
 
| J2ME
 
| Electronic Arts Inc.
 
| IronMonkey Studios
 
| Shooting
 
| 7.0.72
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/180-medal-of-honor-airborne-3d 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/MEDAL%20OF%20HONOR%20%20AiRBORNE.jar 💾]/[https://ww.riskyjatt.com/EA.Mobile.-.Medal.Of.Honor.SE.176x220(RiskyJaTT.Com).jar~E~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Metal Gear Acid 2 Mobile 3D
 
| J2ME
 
| Konami
 
| Playsoft
 
| Action
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/3309-metal-gear-acid-2-mobile 💾]/[https://spac1.net/files/view/metal-gear-acid-2-mobile-3d-240320-eng-7814073/?Gs=3288592966&Li=401208341854&Lii=781407305&Link_id=1420946&Lt=8&Slist=1&Sn=169&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://dedomil.net/games/1091/screen/8 💾]/[https://seclub.org/dn.php?d=4&r=3&c=14&fd=5680 💾]/[https://sefan.ru/loads/?l=games/240x320/Java/MetalGearAcid2_240.jar&style=2&lan=en&new 💾]/[https://trashbox.ru/topics/1440/metal-gear-acid-2-mobile-2damp3d 💾]
 
|-
 
| Metal Gear Acid Mobile 3D
 
| J2ME
 
| Konami
 
| Distinctive Developments Ltd.
 
| Action
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/3308-metal-gear-acid-mobile 💾]/[https://seclub.org/dn.php?d=4&r=3&c=14&fd=4098 💾]/[http://dedomil.net/games/2027/screen/8 💾]/[https://trashbox.ru/topics/5804/metal-gear-acid-3d 💾]
 
|-
 
| Midtown Madness 3 Mobile <small>(3D)</small>
 
| 2004
 
| BeTomorrow
 
| In-Fusio
 
| Racing
 
| 01.01.69, 1.1.8
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1800-midtown-madness-3-mobile-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=1854 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/In-Fusio.-.Midtown.Madness.3.Mobile.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/In-Fusio.-.Midtown.Madness.3.Mobile.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Mini Challenge 3D
 
| J2ME
 
| schadelohr
 
| schadelohr
 
| Racing
 
| 1.0.22
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 132x176
 
| [http://funbary.net/java/gonki/3054-mini3dracing.html 💾]
 
|-
 
| Mini Golf: 99 Holes
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Sports
 
| 1.0.20
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://phoneky.com/games/?id=j1j79552 💾]/[http://www.java-ware.net/apps/download-mini-golf-99-holes-theme-park-for-sony-ericsson-k750i-329750.html 💾]
 
|-
 
| Mini Golf: Castles™ 3D
 
| 2005
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd.
 
| Sports
 
| 1.3.1
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/mini-golf-castles]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320 [L]
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Mini.Golf.Castles.3D.SE.176x220.%5b2.Versions%5d.rar 💾]
 
|-
 
| Mini Golf 3D: Las Vegas
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd.
 
| Sports
 
| 1.0.4
 
| style="background:turquoise;"| Perfect
 
| —
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/3D_Mini_Golf_Vegas_176x220_240x320_SE.jar&new&style=2&lan=en&page=20 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Mini.Golf.Las.Vegas.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Mini.Golf.Las.Vegas.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Mini Golf: Magic 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Sports
 
| 1.5.05
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
|-
 
| Mini Golf 3D: World Tour
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Sports
 
| 1.0.23
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://www.mobiles24.co/downloads/s/454385-109-3d_mini_golf_world_tour_176x220_se_k750 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Mini_Golf_WorldTour3d_240.jar&new&style=2&lan=en&page=1  💾]
 
|-
 
| Moto Racing Fever 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd.
 
| Racing
 
| 1.2.11, 1.2.68
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://www.mobiles24.co/downloads/s/70742-109-moto_racing_fever_3d_240x320 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3D_Moto_Racing_Fever_240x320_Nokia.jar&new&style=2&lan=en&page=22 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Moto.Racing.Fever.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Moto.Racing.Fever.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Moto GP '07 3D
 
| J2ME
 
| Rockpool Games
 
| THQ Wireless Inc.
 
| Racing
 
| 0.0.4
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://namobilu.com/java-game/1037-moto-gp-07-3d 💾]
 
|-
 
| Motoraver 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 2.1
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/Motoraver_3D.jar&style=2&lan=uk 💾]/[https://namobilu.com/java-game/2458-motoraver-3d 💾]/[https://ww.riskyjatt.com/Fishlabs.-.Motoraver.SE.176x220(RiskyJaTT.Com).jar~F~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| My Little Dogs: Kawaii Dogs 3D
 
| J2ME
 
| Living Mobile GmbH
 
| Bandai Networks Co., Ltd / Hi Corp.
 
| Puzzle
 
| 2.1.0
 
| style="background:lightgreen;"| Excellent
 
| [http://www.portfolio.aimia.cz/mobile.php]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=698&ref=200703]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=56&fd=1721 💾]
 
|-
 
| Need for Speed: Hot Pursuit & Need for Speed: Hot Pursuit 2013 Bonus Edition <small>(3D)</small>
 
| J2ME
 
| Electronic Arts Inc.
 
| Gamelion Studios
 
| Racing
 
| 4.1.88, 4.16.3
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Need_for_Speed_HotPursuit3d_240.jar&style=2&lan=en 💾]/[http://dedomil.net/games/651/screen/8 💾]/[http://dedomil.net/games/430/screen/8 💾]<small>BE</small>
 
|-
 
| Need for Speed: ProStreet <small>(3D)</small>
 
| J2ME
 
| IronMonkey Studios Pty Ltd.
 
| Electronic Arts Inc.
 
| Racing
 
| 7.4.44, 7.2.87
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/NFSProStreet_240x320_5e4a3.jar&new&style=2&lan=en&page=16 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/NeedFor%20Speed%20Pro%20Street.Jar 💾]/[http://dedomil.net/games/228/screen/8 💾]
 
|-
 
| Need for Speed: Shift <small>(3D)</small>
 
| J2ME
 
| IronMonkey Studios Pty Ltd.
 
| Electronic Arts Inc.
 
| Racing
 
| 7.0.59, 7.2.45
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://namobilu.com/java-game/455-need-for-speed-shift-3d 💾]/[http://dedomil.net/games/36/screen/8 💾]/[https://mobigama.net/542-need-for-speed-shift-3d.html 💾]
 
|-
 
| Need for Speed: The Run <small>(3D)</small>
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Racing
 
| 4.8.27, 4.9.53
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [http://dedomil.net/games/322/screen/8 💾]
 
|-
 
| Need for Speed: Undercover <small>(3D)</small>
 
| 2008
 
| IronMonkey Studios Pty Ltd.
 
| Electronic Arts Inc.
 
| Racing
 
| 7.2.44
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/need-for-speed-undercover]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/SE_240x320_3D.jar&new&style=2&lan=en&page=2 💾]/[https://mobigama.net/544-need-for-speed-undercover-3d.html 💾]
 
|-
 
| PAC-MAN Kart Rally 3D<small> (30th Anniversary Edition)</small>
 
| 2010
 
| Bandai Namco Networks Inc.
 
| Playsoft Sp. z o.o.
 
| Racing
 
| 1.0.1
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/pac-man-kart-rally-3d]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://phoneky.com/games/?s=download&id=j4j32997 💾]
 
|-
 
| Pedrosa GP 3D
 
| J2ME
 
| TopGame
 
| TopGame
 
| Racing
 
| 1.0.8
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1320-pedrosa-gp-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=3817 💾]
 
|-
 
| Penalty Cup 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Sports
 
| 1.6.2
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 132x176 / 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/penalty_cup_3d.jar&style=2&lan=uk&new 💾]/[https://namobilu.com/java-game/2470-penalty-cup-3d 💾]
 
|-
 
| Planet Riders <small> (3D)</small>
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Shooting
 
| 1.2.3, 1.4.7
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/2457-planet-riders-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Planet_Riders_3D.jar&new&style=2&lan=en&page=11 💾]/[https://spac1.net/files/view/planet-riders-3d-240-320-rus-7699443/?Gs=3288592966&Li=401208341854&Lii=769944305&Link_id=1420946&Lt=8&Slist=1&Sn=168&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Planet.Riders.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Planet.Riders.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Project Gotham Racing: Mobile 3D (PGR Mobile)
 
| 2007
 
| Glu Mobile Ltd.
 
| Glu Mobile, Inc.
 
| Racing
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/project-gotham-racing-mobile]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/Project_Gotham_Racing_3D_176x220.jar&style=2&lan=en 💾]/[https://spac1.net/files/view/3d-project-gotham-racing-se-176x220-k750i-3447661/?Gs=3288592966&Li=401208341854&Lii=344766105&Link_id=705177&Lt=8&Slist=1&Sn=97&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Glu.-.Project.Gotham.Racing.3D.SE.176x220.%5b2.Versions%5d.rar 💾]
 
|-
 
| Powerboat Challenge <small>(3D)</small>
 
| 2008
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.0.2
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/powerboat-challenge]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1420-powerboat-challenge-3d 💾]<small>(R)</small>/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Powerboat_Challenge_3D_240x320.jar&new&style=2&lan=en&page=16 💾]
 
|-
 
| Pub Pool 3D
 
| J2ME
 
| InfoSpace Inc.
 
| IOMO Studio
 
| Puzzle
 
| 1.2.5
 
| style="background:#ff4f3b;"| Bad
 
| [https://www.mobygames.com/game/pub-pool-3]<br/>Black screen
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Infospace.-.Pub.Pool.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Infospace.-.Pub.Pool.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| R.U.S.H (Road Ultimate Speed Hunting)
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/2419/screen/8 💾]
 
|-
 
| R.U.S.H EX <small>(Extended)</small>
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/2448/screen/8 💾]
 
|-
 
| R.U.S.H Hard Race
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/5863/screen/8 💾]
 
|-
 
| R.U.S.H Power Race
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/4443/screen/8 💾]
 
|-
 
| R.U.S.H Street Boss
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/4987/screen/8 💾]
 
|-
 
| R.U.S.H Street Boss 2
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/7983/screen/7 💾]
 
|-
 
| R.U.S.H Street War
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/2586/screen/8 💾]
 
|-
 
| R.U.S.H Street War 2
 
| J2ME
 
| Nomos
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/7984/screen/8 💾]
 
|-
 
| Race Driver Grid 3D
 
| J2ME
 
| Glu Mobile Ltd.
 
| Glu Mobile Ltd.
 
| Racing
 
| 1.0.2
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/458-race-driver-grid-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Race_Driver_Grid_3D_240.jar&new&style=2&lan=en&page=11 💾]
 
|-
 
| Race Fever GT 3D
 
| J2ME
 
| Digital Chocolate, Inc. lq
 
| Digital Chocolate, Inc.
 
| Racing
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Racing.Fever.GT.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Racing.Fever.GT.3D.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Rally Master Pro
 
| 2008
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Sports, Racing
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/rally-master-pro]
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1317-rally-master-pro 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Rally_Master_Pro_3D_RUS.jar&new&style=2&lan=en&page=20 💾]<small>(R)</small>
 
|-
 
| Rally Star 3D
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Racing
 
| 1.1.2
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/1721-rally-stars-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/RallyStars_K800i.jar&new&style=2&lan=en&page=18 💾]/[https://mobigama.net/828-rally-stars-3d.html 💾]
 
|-
 
| Real Boxing 3D
 
| J2ME
 
| Gameballs Studio
 
| Gameballs Studio
 
| Sports, Fighting
 
| 1.0.1
 
| style="background:#ff4f3b;"| Bad
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| English / Russian<br/>176x220
 
| [http://oldfag.top/downloads/?act=view&id=7259 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=37 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Gameballs.Studio.-.Real.Boxing.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Gameballs.Studio.-.Real.Boxing.3D.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Real Street Racing 2
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Racing
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/4329/screen/8 💾]
 
|-
 
| Red Bull Moto Cross 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Racing
 
| 0.3.9
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/880/screen/8 💾]/[https://www.mobiles24.co/downloads/s/452948-109-red_bull_motocross_240x320_se_k800 💾]
 
|-
 
| Red Out Racer 3D
 
| J2ME
 
| In-Fusio
 
| Kiloo Aps
 
| Racing
 
| 1.0.2
 
| style="background:turquoise;"| Perfect
 
| [https://www.pocketgamer.com/red-out-racer/red-out-racer]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/1852-red-out-racer-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/RedOutRacer_240.jar&new&style=2&lan=en&page=19 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=54 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/In-Fusio.-.Red.Out.Racer.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/In-Fusio.-.Red.Out.Racer.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/932-red-out-racer-3d.html 💾]
 
|-
 
| Resident Evil - The Missions 3D <small> (2007)</small>
 
| J2ME
 
| Capcom Interactive, Inc.
 
| Capcom Interactive, Inc.
 
| Action, RPG
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1601-resident-evil-the-missions-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/residentevil3d_240x320.jar&new&style=2&lan=en&page=15 💾]/[https://seclub.org/dn.php?d=4&r=3&c=15&fd=3325 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Capcom.-.Resident.Evil.-.The.Missions.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Capcom.-.Resident.Evil.-.The.Missions.SE.176x220(RiskyJaTT.Com).jar~C~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Ridge Racer 3D
 
| J2ME
 
| Namco Limited
 
| Namco Limited
 
| Racing
 
| 1.0.3, 1.0.7
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/3258/screen/8 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=1582 💾]
 
|-
 
| Robot Alliance 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Shooting
 
| 2.1.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/Robot_Alliance_3D.jar&style=2&lan=uk 💾]/[https://namobilu.com/java-game/2456-robot-alliance-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Robot_Alliance_3D.jar&new&style=2&lan=en&page=1 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Fishlabs.-.Robot.Alliance.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Fishlabs.-.Robot.Alliance.SE.176x220(RiskyJaTT.Com).jar~F~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Rocky 3D - Apollo's Fall
 
| J2ME
 
| SkyZone Entertainment
 
| SkyZone Entertainment
 
| Boxing
 
| 1.0.4
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/rocky_240x320.jar&new&style=2&lan=en&page=13 💾]/[https://seclub.org/dn.php?d=4&r=3&c=5&fd=2906 💾]
 
|-
 
| Roller Bot 3D
 
| J2ME
 
| Bit-7 Software Technology Ltd.
 
| Bit-7 Software Technology Ltd.
 
| Sports
 
| 1.1.0
 
| style="background:orange;"| Horrible
 
| Boot but serious graphic glitches!
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://seclub.org/dn.php?d=4&r=3&c=3&fd=405 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Bit-7.-.Rollerbot.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Bit-7.-.Rollerbot.3D.SE.176x220(RiskyJaTT.Com).jar~B~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Russian Billiard Club 3D / Русский Бильярдный Клуб 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [http://dedomil.net/games/5840/screen/8 💾]
 
|-
 
| S.T.A.L.K.E.R Mobile 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Shooting
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/stalker_240x320.jar&new&style=2&lan=en&page=14 💾]/[http://dedomil.net/games/553/screen/8 💾]
 
|-
 
| Santa's Tower Bloxx 3D
 
| J2ME
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.41
 
| style="background:#ff4f3b;"| Bad
 
| Black screen
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [http://sleza-mobile.ru/data/loads/gam/santas_tower_bloxx.jar 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Santa's.Tower.Bloxx.3D.SE.176x220.jar 💾]
 
|-
 
| Scratch City Pool
 
| J2ME
 
| Hand on Mobile
 
| Mforma Group Inc.
 
| Puzzle
 
| 0.3.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=610 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Hands-On.Mobile.-.Scratch.City.Pool.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Hands-On.Mobile.-.Scratch.City.Pool.SE.176x220(RiskyJaTT.Com).jar~H~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| SEGA Rally 3D
 
| J2ME
 
| Rockpool Games
 
| SEGA
 
| Racing
 
| 1.0.5
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://namobilu.com/java-game/1862-sega-rally-3d 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=3886 💾]
 
|-
 
| Smart Bear 3D
 
| J2ME
 
| Gameballs Studio
 
| Gameballs Studio
 
| Puzzle
 
| 1.2.1
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=56&fd=36 💾]
 
|-
 
| Snowboard Hero 3D
 
| 2011
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Sports
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/555-snowboard-hero 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/SnowboardHero3D_240x320.jar&new&style=2&lan=en&page=12 💾]
 
|-
 
| Speed Chaser 3D
 
| J2ME
 
| elkware
 
| elkware
 
| Racing
 
| 1.2.1, 1.1.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=4&fd=59 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Elkware.-.Speed.Chaser.3D..SE.176x220.jar 💾]
 
|-
 
| Speed Spirit 3D
 
| J2ME
 
| THQ Wireless Inc.
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.6.4, 1.2.4
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/Speed_Spirit_3D.jar&new&style=2&lan=en&page=1 💾][https://namobilu.com/java-game/2718-speed-spirit-3d 💾]<small>(R)</small>/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Fishlabs.-.Speed.Spirit.SE.176x220.jar 💾]
 
|-
 
| Splinter Cell: Pandora Tomorrow 3D
 
| 2004
 
| Gameloft SA
 
| Gameloft SA
 
| Action, Platformer
 
| 1.0.1, 1.0.5, 2.0.3
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/tom-clancys-splinter-cell-pandora-tomorrow-3d]<br/>The game came out cut off compared to the 2D version, and it also lagged.
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/pandora_tomorrow_3D_176_240_5e4a3.jar&new&style=2&lan=en&page=15 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Gameloft.-.Splinter.Cell.Pandora.Tomorrow.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Gameloft.-.Splinter.Cell.Pandora.Tomorrow.3D.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[http://dedomil.net/games/2743/screen/6 💾]
 
|-
 
| Star Wars: Death Star Assault 3D <small> (2006)</small>
 
| J2ME
 
| THQ Wireless Inc.
 
| Hi Corp.
 
| Action, Space, Shooting
 
| 0.98.6, 1.0.9
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [http://funbary.net/java/strelyl/1832-star_wars_death_star_assault_3d.html 💾]
 
|-
 
| Star Wars: Imperial Ace 3D <small>(2006)</small>
 
| J2ME
 
| THQ Wireless Inc.
 
| Fishlabs Entertainment GmbH
 
| Action, Space, Shooting
 
| 1.0
 
| style="background:lightgreen;"| Excellent
 
|
 
|
 
| [https://www.mobygames.com/game/star-wars-imperial-ace]<br/>240x320
 
| [https://namobilu.com/java-game/966-star-wars-imperial-ace-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/star_wars_imperial_ace_3d.jar&new&style=2&lan=en&page=8 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/THQ.-.Star.Wars.Imperial.Ace.SE.176x220.jar 💾]
 
|-
 
| Street Racer World 3D
 
| J2ME
 
| Play Wireless
 
| Play Wireless
 
| Racing
 
| 1.23.9
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/2398-street-race-world-3d 💾]/[https://sefan.ru/loads/?l=games/176x220/3D-Games/3D_Street_Race_World.jar&style=2&lan=en 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=3361 💾]
 
|-
 
| Super 3D Golf
 
| J2ME
 
| KEMCO
 
| EXEC
 
| Sports
 
| 1.0.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=755 💾]
 
|-
 
| Super Real Tennis 3D New & Super Real Tennis: Kremlin Cup
 
| 2003
 
| Wow Entertainment, Inc.
 
| SEGA Corporation
 
| Sports
 
| 1.0.5.1, 1.4.0
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/super-real-tennis]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=723 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Super_Real_Tennis_Kremlin_Cup.jar&new&style=2&lan=en&page=18 💾]
 
|-
 
| Tank Raid 3D
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Action, Shooting, Racing
 
| 1.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/2455-tank-raid-3d 💾]/[https://spac1.net/files/view/3d-tank-raid-ru-se-240x320-2930147/?Gs=3288592966&Li=401208341854&Lii=293014705&Link_id=210669&Lt=8&Slist=1&Sn=70&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]<small>(R)</small>/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Tank.Raid.SE.176x220.(English.Mod).jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Tank.Raid.SE.176x220.(English.Mod)(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Tenchu: Ayame's Tale 3D
 
| J2ME
 
| Upstart Games Ltd.
 
| From Software Inc.
 
| Action
 
| 1.0.9
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/tenchu-ayames-tale-3d]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=5&fd=1033 💾]/[https://namobilu.com/java-game/2188-tenchu-ayames-tale-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/3D_Tenchu.jar&new&style=2&lan=en&page=4 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/From.Soft.-.Tenchu.Ayame's.Tale.3D.SE.176x220.jar 💾]
 
|-
 
| Tennis
 
| J2ME
 
| Genki Mobile Co., Ltd.
 
| Genki Mobile Co., Ltd.
 
| Sports
 
| 1.0.4
 
| style="background:#ff4f3b;"| Bad
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| Required Motion Sensor<br/>176x220 / 240x320
 
| [https://cdn.discordapp.com/attachments/623944119617847306/930902863637516348/Fitness_Tennis.zip 💾]
 
|-
 
| Tennis Multiplay 3D: Sony Ericsson WTA Toor
 
| J2ME
 
| SEGA
 
| SEGA
 
| Sports
 
| 1.0.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://seclub.org/dn.php?d=4&r=3&c=13&fd=2665 💾]
 
|-
 
| The Fast and Furious: Fugitive 3D
 
| 2007
 
| Firemint Pty Ltd.
 
| I-play
 
| Racing
 
| 0.6.6
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/fast-and-the-furious-fugitive-3d]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.The.Fast.And.The.Furious.Fugitive.3D.SE.176x220.%5b2.Versions%5d.rar 💾]
 
|-
 
| The Sims DJ 3D
 
| J2ME
 
| Electronic Arts Inc.
 
| Electronic Arts Inc.
 
| Party, Music
 
| 7.3.85
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/734-the-sims-dj-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Sims_DJ_240.jar&new&style=2&lan=en&page=4 💾]
 
|-
 
| Time Crisis Mobile 3D
 
| 2006
 
| Namco Limited
 
| Namco Limited
 
| Shooting
 
| 1.1.0
 
| style="background:#b3d9b3;"| Normal
 
| [https://www.mobygames.com/game/j2me/time-crisis-mobile]
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/timecrisis3d_k800i.jar&new&style=2&lan=en&page=21 💾]/[http://dedomil.net/games/3439/screen/8 💾]
 
|-
 
| Tomb Raider: Underworld 3D
 
| 2008
 
| Eidos Interactive Ltd.
 
| Distinctive Developments Ltd.
 
| Adventure
 
| 1.7.3
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/TR_Underworld_240.jar&style=2&lan=en&new 💾]<small>(Nuke mod)</small>/[http://wapx.ws/games/Tomb-Raider~Underworld 💾]
 
|-
 
| Tony Hawk's Downhill Jam 3D
 
| J2ME
 
| IOMO / Activision
 
| Fishlabs Entertainment GmbH
 
| Sports
 
| 1.0.2
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/tony_hawks_downhill_jam.jar&new&style=2&lan=en&page=6 💾]/[https://namobilu.com/java-game/1225-tony-hawks-downhill-jam-3d 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/IOMO.Games.-.Tony.Hawk's.Downhill.Jam.3D.SE.176x220.jar 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Activision.-.Tony.Hawk's.Downhill.Jam.3D.SE.176x220.jar 💾]
 
|-
 
| Tower Bloxx 3D <small> (TM)</small>
 
| 2005
 
| Digital Chocolate, Inc.
 
| Sumea Interactive Ltd.
 
| Puzzle
 
| 1.1.5
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://spac1.net/files/view/tower-bloxx-k750-14028 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Digital.Chocolate.-.Tower.Bloxx.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Digital.Chocolate.-.Tower.Bloxx.SE.176x220(RiskyJaTT.Com).jar~D~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Tower Bloxx 3D: Deluxe
 
| 2008
 
| Digital Chocolate, Inc.
 
| Digital Chocolate, Inc.
 
| Puzzle
 
| 1.0.4, 1.0.2
 
| style="background:lightgreen;"| Excellent
 
| [https://www.mobygames.com/game/j2me/tower-bloxx-deluxe-3d]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/TowerBloxx3D_240x320.jar&new&style=2&lan=en&page=13 💾]
 
|-
 
| Towers of Maya 3D
 
| J2ME
 
| Qplaze
 
| Micazook Ltd. <small>[E]</small><br/>RME <small>[R]</small><br/>Nomoc <small>[E]</small>
 
| Puzzle
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| English / Russian</br/>176x220 / 240x320
 
| [http://promobil.kiev.ua/game/logical/2467-towers-of-maya-3d.html 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Qplaze.-.Towers.Of.Maya.3D.SE.176x220.jar 💾]/[http://dedomil.net/games/1084/screen/8 💾]/[https://ww.riskyjatt.com/Qplaze.-.Towers.Of.Maya.3D.SE.176x220(RiskyJaTT.Com).jar~Q~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Treasure Towers <small>(3D)</small>
 
| J2ME
 
| Sony Ericsson
 
| Sony Ericsson
 
| Puzzle
 
| 1.4.4
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/5963-treasure-towers 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/TreasureTowers3D_240.jar&new&style=2&lan=en&page=10 💾]/[https://seclub.org/dn.php?d=4&r=3&c=9&fd=685 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Sony.Ericsson.-.Treasure.Towers.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Sony.Ericsson.-.Treasure.Towers.3D.SE.176x220(RiskyJaTT.Com).jar~S~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| Ultimate American Billiards 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/American_Billiards.jar&style=2&lan=en 💾]/[https://java.gogamz.com/game/762-american-billiards-3d 💾]
 
|-
 
| Ultimate Russian Billiards 3D / Русский Бильярд 3D
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Puzzle
 
| 1.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1210-ultimate-russian-billiards-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/3DRussianBilliards_240.jar&new&style=2&lan=en&page=4 💾]/[https://spac1.net/files/view/3d-ultimaterussianbilliards-ru-se-240h320-2767764/?Gs=3288592966&Li=401208341854&Lii=276776405&Link_id=210669&Lt=8&Slist=1&Sn=66&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[https://java.gogamz.com/game/1393-ultimate-3d-russian-billiards 💾]/[http://dedomil.net/games/952/screen/8 💾]
 
|-
 
| V8 Supercars 3 Australia
 
| J2ME
 
| Codemasters Limited
 
| Codemasters Limited
 
| Racing
 
| 0.6.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220
 
| [https://seclub.org/dn.php?d=4&r=3&c=4&fd=6611 💾]/[https://namobilu.com/java-game/1829-v8-supercars-3-australia-3d 💾]
 
|-
 
| V-Rally 3D
 
| J2ME
 
| Atari / iFone
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.2.5
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/0ALL/3D-Games/v_ralli_se.jar&new&style=2&lan=en&page=3 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Glu.-.V.Rally.SE.176x220.jar 💾]/[https://namobilu.com/java-game/2963-v-rally-3d 💾]/[https://ww.riskyjatt.com/Glu.-.V.Rally.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/242-v-ralli-3d-v-rally-3d.html 💾]
 
|-
 
| Vijay Singh 3D Pro Golf 2005
 
| 2004
 
| Gameloft SA
 
| Gameloft SA
 
| Sports
 
| 0.0.4
 
| style="background:turquoise;"| Perfect
 
| [https://www.mobygames.com/game/j2me/vijay-singh-pro-golf-2005]
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220
 
| [https://ww.riskyjatt.com/Gameloft.-.Vijay.Singh.Pro.Golf.2005.3D.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Gameloft.-.Vijay.Singh.Pro.Golf.2005.3D.SE.176x220.jar 💾]
 
|-
 
| Virtual Fighter Mobile 3D
 
| J2ME
 
| SEGA
 
| SEGA
 
| Fighting
 
| 1.0.6
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/914-virtua-fighter-mobile-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/virtuafightermobile_240x320.jar&new&style=2&lan=en&page=18 💾]/[https://seclub.org/dn.php?d=4&r=3&c=5&fd=4834 💾]/[http://dedomil.net/games/3583/screen/8 💾]/[https://hallgames.ru/java-igry-draki/821-virtualnyj-boecz-3d.html 💾]
 
|-
 
| Virtua Tennis: Mobile Edition 3D
 
| J2ME
 
| Glu Mobile Ltd.
 
| SEGA Corp.
 
| Sports
 
| 0.3.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220 / 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Virtua_Tennis_240.jar&new&style=2&lan=en&page=15 💾]/[https://seclub.org/dn.php?d=4&r=3&c=13&fd=714 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/Glu.-.Virtua.Tennis.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/Glu.-.Virtua.Tennis.3D.SE.176x220(RiskyJaTT.Com).jar~G~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| W.A.R. Weapon Arena Race
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Racinging, Shooting
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/1872/screen/8 💾]
 
|-
 
| W.A.R. 2: Weapon Arena Race
 
| J2ME
 
| Nomoc
 
| Qplaze
 
| Racing, Shooting
 
| 1.1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [http://dedomil.net/games/4330/screen/8 💾]
 
|-
 
| WRC: World Rally Championship Mobile 3D
 
| 2007
 
| Firemint Pty Ltd.
 
| I-play
 
| Racing
 
| 0.7.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://phoneky.com/games/?id=j1j80426 💾]
 
|-
 
| World Championship Pool 2007 3D
 
| J2ME
 
| I-Play
 
| Blade Interactive Studio
 
| Puzzle
 
| 1.2.7
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://phoneky.com/games/?id=j1j78755 💾]
 
|-
 
| World Championship Pool 2009 3D
 
| J2ME
 
| I-Play
 
| Blade Interactive Studio
 
| Puzzle
 
| 2.0.0
 
| style="background:#b3d9b3;"| Normal
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 240x320
 
| [https://namobilu.com/java-game/1206-world-championship-pool-2009-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/WCP_3d_09_240.jar&new&style=2&lan=en&page=7 💾]
 
|-
 
| World Snooker Championship 2008 3D
 
| J2ME
 
| I-Play
 
| I-Play
 
| Puzzle
 
| 1.0.9
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://namobilu.com/java-game/2506-world-snooker-championship-2008-3d 💾]
 
|-
 
| Worms Forts 3D: Under Siege
 
| J2ME
 
| Morpheme Wireless Ltd.
 
| THQ Wireless Inc.
 
| Strategy
 
| 36.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://phoneky.com/games/?id=j4j30453 💾]
 
|-
 
| Worms Forts 3D: Under Siege
 
| J2ME
 
| Rockpool Games
 
| THQ Wireless Inc.
 
| Strategy
 
| 1.0.31
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/112-worms-forts-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Worms_Forts_3D_all_scren.jar&new&style=2&lan=en&page=2 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/Worms_Forts_3D_240.jar&new&style=2&lan=en&page=5 💾]<small>(BT)</small>/[https://spac1.net/files/view/3d-worms-forts-se-240x320-6748818/?Gs=3288592966&Li=401208341854&Lii=674881805&Link_id=1289507&Lt=8&Slist=1&Sn=152&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]/[https://seclub.org/dn.php?d=4&r=3&c=15&fd=1041 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/THQ.-.Worms.Forts.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/THQ.-.Worms.Forts.3D.SE.176x220(RiskyJaTT.Com).jar~T~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]
 
|-
 
| WWE Legends of WrestleMania 3D
 
| J2ME
 
| THQ Wireless Inc.
 
| THQ Wireless Inc.
 
| Sports, Fighting, Wrestling
 
| 0.9.88
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/wwe_legends_of_wrestlemania_3d_240.jar&new&style=2&lan=en&page=9 💾]/[http://dedomil.net/games/1082/screen/8 💾]
 
|-
 
| WWE SmackDown Vs RAW 2009 3D
 
| J2ME
 
| Bight Gamers
 
| THQ Wireless Inc.
 
| Sports, Fighting, Wrestling
 
| 1.0.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| —
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/wwe_smackdown_vs_raw_2009.jar&new&style=2&lan=en&page=14 💾]/[https://seclub.org/dn.php?d=4&r=3&c=5&fd=5090 💾]/[http://dedomil.net/games/3333/screen/8 💾]
 
|-
 
| WWE SmackDown Vs RAW 2008 3D
 
| J2ME
 
| Bight Gamers
 
| THQ Wireless Inc.
 
| Sports, Fighting, Wrestling
 
| 1.0.0
 
| style="background:lightgreen;"| Excellent
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
| MBAC / MTRA
 
| 176x220
 
| [https://sefan.ru/loads/?l=games/176x220/3D-Games/3D_WWE_Smackdown_Vs_RAW_2008_220.jar&style=2&lan=en 💾]/[http://dedomil.net/games/2136/screen/8 💾]
 
|-
 
| Гран-При России 2008 (Ралли 3D)
 
| J2ME
 
| Fishlabs Entertainment GmbH
 
| Fishlabs Entertainment GmbH
 
| Racing
 
| 1.7.8
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 240x320
 
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/gran-prix-russia-08-3d_240.jar&new&style=2&lan=en&page=4 💾]
 
|-
 
| Большое приключение 3D <small>(Artefact Of Glory 3D)</small>
 
| J2ME
 
| Shamrock Games
 
| Shamrock Games
 
| Platformer
 
| 1.1.1
 
| style="background:turquoise;"| Perfect
 
|
 
| style="background:#daff95;"| <b>✓</b>
 
|
 
| 176x220 / 240x320
 
| [https://namobilu.com/java-game/289-artefact-of-glory-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/bolshoe_priklyuchenie_3d.jar&new&style=2&lan=en&page=8 💾]/[https://spac1.net/files/view/3d-bolwoe-prikljuchenie-rus-se-240h320-2529263/?Gs=3288592966&Li=401208341854&Lii=252926305&Link_id=121928&Lt=8&Slist=1&Sn=59&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]&[https://spac1.net/files/view/bolwoe-prikljuchenie-3d-240-320-rus-7814482/?Gs=3288592966&Li=401208341854&Lii=781448205&Link_id=1420946&Lt=8&Slist=1&Sn=170&fd=824316451&from=search&stt=VlgbAE7aRyI&word=3D 💾]
 
|}
 
  
;→ <i>Utilities / Softwares</i>
+
{| class="wikitable" style="text-align:center;"
{|class="wikitable sortable" width="1200px"
 
! class=sortable | Title
 
! class=sortable | Platform
 
! class=sortable | Publisher
 
! class=sortable | Developer
 
! class=sortable | Genre(s)
 
! class=sortable | Version(s)
 
! class=sortable | Status
 
! class=sortable | Note / Reference(s)
 
! class=sortable | Download
 
|-
 
| GhostMidlet
 
| J2ME
 
| Sony Ericsson
 
| Sony Ericsson
 
| Picture
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
| 240x320
 
|
 
|-
 
| MCPlayer
 
| J2ME
 
| DDDEN!SSS
 
| DDDEN!SSS
 
| File Manager
 
| 3.0
 
| style="background:turquoise;"| Perfect
 
| 240x320
 
| [https://seclub.org/dn.php?d=5&amp;r=3&amp;c=32&amp;fd=5520 💾]
 
|-
 
| Rock Bobble Head Mobile
 
| J2ME
 
| Sony Ericsson Mobile Communications AB
 
| Dancing
 
| 1.0.1, 1.0.6
 
| style="background:turquoise;"| Perfect
 
| 240x320
 
| [https://seclub.org/dn.php?d=5&r=3&c=24&fd=4515 💾]/[https://www.mobiles24.co/downloads/s/271689-111-rock_bobble_head_101_240x320 💾]
 
 
|-
 
|-
| UniFM
+
! scope="col"|Package
| J2ME
 
| SilentKnight, VMX, DiHLoS
 
| SilentKnight, VMX, DiHLoS
 
| File Manager
 
| 1.4
 
| style="background:turquoise;"| Perfect
 
| 240x320
 
| [https://phoneky.com/java-software/?id=a9a18798 💾]/[http://ae-mods.ru/publ/progs_4_mobile/unifm/4-1-0-71 💾]
 
 
|-
 
|-
| World Clock 3D
+
|[https://archive.org/details/kjx-archive .KJX Games Collection]
| J2ME
 
| Sony Ericsson Mobile Communications AB
 
| Sony Ericsson Mobile Communications AB
 
| Map
 
| 2.4.6
 
| style="background:turquoise;"| Perfect
 
| 240x320
 
| [https://phoneky.com/java-software/?id=a3a5498 💾]
 
 
|}
 
|}
 +
==Mascot Capsule 3D==
  
; → Mods with replacement of 3D models
+
[[File: Mascot_capsule_3d.png|60px]]
<small><i>Another advantage of the Mascot capsule was that, unlike the M3G, 3D models were easily replaced.</small></i>
 
 
 
{|class="wikitable sortable" width="1300px"
 
! class=sortable | Name
 
! class=sortable | Platform
 
! class=sortable | Genre(s)
 
! class=sortable | Version(s)
 
! class=sortable | Status
 
! class=sortable | Note / Reference(s)
 
! class=sortable | Download
 
|-
 
| ActiveHate
 
| J2ME
 
| Shooting
 
| 2.0
 
| style="background:turquoise;"| Perfect
 
| Game features:
 
Missions in a large open space.
 
5 types of enemies: normal humanoid, mech, juggernaut, spider robot and turret.
 
Various missions.
 
| [http://ae-mods.ru/load/mob/mods_by_wixel/activehate/20-1-0-2317 💾]
 
|-
 
| CS Condition Zero
 
| J2ME
 
| Shooting
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
| [https://m.vk.com/away.php?to=http%3A%2F%2Fae-mods.ru%2Fload%2Fmob%2Fmods_by_users%2Fcs_condition_zero%2F9-1-0-897]<br/>Mod for "Tank Raid" Replaced some models (on models from cs) and textures (not all), music mp3 by mod igor
 
| [http://ae-mods.ru/load/mob/mods_by_users/cs_condition_zero/9-1-0-897 💾]
 
|-
 
| Deep Abyss (Club Abyss)
 
| J2ME
 
| Simulator
 
| 1.0
 
| style="background:turquoise;"| Perfect
 
|
 
| [http://ae-mods.ru/load/mob/mods/deep_abyss/5-1-0-1123 💾]
 
|-
 
| Deep Origins (beta)
 
| J2ME
 
| Simulator, Shooting
 
| 1.1.2
 
| style="background:turquoise;"| Perfect
 
| Beta version of an old, never completed mod. It was intended as a prequel to Deep.
 
<b>What's done:</b> Beautiful skybox (main feature), ship models from Deep, interface and HUD, character icons, midi melodies replaced with wav music.
 
<b>What never happened:</b> The plot. Someone promised to help me with it, but this someone disappeared from the site..
 
| [http://ae-mods.ru/load/mob/mods_by_wixel/deep_origins_beta/20-1-0-2479 💾]
 
|-
 
| Flatout 3D
 
| J2ME
 
| Racing
 
| 0.3.6
 
| style="background:#ff4f3b;"| Bad
 
| Boot but unplayable<br/>[https://m.vk.com/away.php?to=http%3A%2F%2Fae-mods.ru%2Fload%2Fmob%2Fmods_by_users%2Fflatout_3d%2F9-1-0-770]<br/>Mod on Flatout 3D. Models of cars were replaced, people who can be knocked down were added instead of boxes and barrels, music was replaced.
 
| [http://ae-mods.ru/load/mob/mods_by_users/flatout_3d/9-1-0-770 💾]
 
|-
 
| Galaxy on Deep 3.0 + Deep "лёгкий мод"
 
| J2ME
 
| Simulator, Shooting
 
| 3.0
 
| style="background:turquoise;"| Perfect
 
|
 
| [http://ae-mods.ru/load/mob/mods/galaxy_on_deep_3_0_deep_quot_ljogkij_mod_quot/5-1-0-357 💾]
 
|-
 
| Galaxy On Fire 2 - Parallel World
 
| J2ME
 
| Simulator, Shooting
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
|
 
| [http://ae-mods.ru/load/mob/mods_by_users/galaxy_on_fire_2_parallel_world/9-1-0-1943 💾]
 
|-
 
| Galaxy On Fire 2: Valkyrie 3D / Галактика в Огне 2: Валькирия
 
| J2ME
 
| Simulator, Shooting
 
| 1.0.3
 
| style="background:turquoise;"| Perfect
 
| Modification features:
 
+ Completely redrawn graphics
 
+ New storyline
 
+ Soundtrack taken from Galaxy On Fire 2
 
+ New interface
 
+ And much more!.
 
| [http://ae-mods.ru/load/mob/mods_by_users/galaxy_on_fire_2_valkyrie/9-1-0-736 💾]/[https://namobilu.com/java-game/34-galaxy-on-fire-2-valkyrie 💾]
 
|-
 
| New Cars Burning Tires 3D
 
| J2ME
 
| Racing
 
| 1.1.3
 
| style="background:turquoise;"| Perfect
 
| [https://m.vk.com/away.php?to=http%3A%2F%2Fae-mods.ru%2Fload%2Fmob%2Fmods_by_users%2Fnew_cars_burning_tires%2F9-1-0-719]<br/>The author of the mod Igor Modification of the game "Burning Tires 3D". The game has changed models, textures and changed music.
 
| [http://ae-mods.ru/load/mob/mods_by_users/new_cars_burning_tires/9-1-0-719 💾]
 
|-
 
| NFS Undercover 3D: ВЗЛОМАНАЯ
 
| J2ME
 
| Racing
 
| 7.1.38
 
| style="background:turquoise;"| Perfect
 
|
 
| [http://ae-mods.ru/load/mob/mods/nfs_undercover_3d_vzlomanaja/5-1-0-716 💾]
 
|-
 
| Sonic Rally 3D
 
| J2ME
 
| Racing
 
|
 
| style="background:turquoise;"| Perfect
 
| [https://m.vk.com/away.php?to=http%3A%2F%2Fae-mods.ru%2Fload%2Fmob%2Fmods_by_users%2Fsonic_rally_3d%2F9-1-0-666]<br/>modification of the game "V Rally" replaced models of cars with heroes from the game Sonic, changed textures and music
 
| [http://ae-mods.ru/load/mob/mods_by_users/sonic_rally_3d/9-1-0-666 💾]
 
|-
 
| Air Coast Racer
 
| J2ME
 
| Racing
 
| 1.0.1
 
| style="background:turquoise;"| Perfect
 
| [https://m.vk.com/away.php?to=http%3A%2F%2Fae-mods.ru%2Fload%2Fmob%2Fmods_by_users%2Fair_coast_racer%2F9-1-0-635]<br/>Modification of the game "Coast Racer" replaced the model of the car with an airplane and replaced the sound, because. there is only one melody for the whole game, I inserted the drone of the plane and the speech of the pilot game.
 
| [http://ae-mods.ru/load/mob/mods_by_users/air_coast_racer/9-1-0-635 💾]
 
|}
 
  
==Mascot Capsule 3D V1-V4 & eruption / eruptionST games list==
+
Mascot Capsule is a proprietary 3D engine developed by Hi Corporation (Japan), written in C and compiled for all platforms known at the time. It was mostly used in Japanese devices such as i-mode, J-PHONE, EZweb, and others, but it also made it overseas featured in many Sony Ericsson and Motorola devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.
  
{|class="wikitable sortable" width="1300px
+
{| class="wikitable" style="text-align:center;"
! class=sortable | Title
 
! class=sortable | Platform(s)
 
! class=sortable | Publisher / Developer
 
! class=sortable | Genre(s)
 
! class=sortable | Mascot Capsule
 
! class=sortable | Note / Reference(s)
 
|-
 
| 326
 
| J-PHONE J-SH07
 
| 326
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]
 
|-
 
| 3D Bass Fishing / Pescatruchas 3D <small>(Spanish)</small>
 
| Vodafone live!
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=90&ref=200403]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=113&ref=200403]
 
|-
 
| 3D Boxing / Boxeo 3D <small>(Spanish)</small>
 
| Vodafone live!<br/>i-mode (Doja 2.0) 504i series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Sports, Fighting
 
| Mascot Capsule V3 <small> (i-mode)</small>
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=90&ref=200403]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=113&ref=200403]<br/>[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=204&ref=200303]
 
|-
 
| 3D Car Garage / 3D カーガレージ
 
| BREW<br/>i-mode (Doja) 504i and 504iS series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Racing
 
| Mascot Capsule V3
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=178&ref=200503]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=246&ref=200303]
 
|-
 
| 3D Darts / Dartos 3D <small>(spanish)</small>
 
| Vodafone live!
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Sports
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=90&ref=200403]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=113&ref=200403]
 
|-
 
| 3D Pinball F / 3D ピンボールF
 
| Vodafone Live!
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Pinball, Puzzle
 
| Mascot Capsule
 
| [https://k-tai.watch.impress.co.jp/cda/article/news_toppage/17873.html]
 
|-
 
| 3D Spider-Man 2 VS Docock
 
| Vodafone live!
 
| TM& / Marvel Character inc. / CPII
 
| Action
 
| Mascot Capsule
 
| [https://www.google.com/amp/s/www.itmedia.co.jp/mobile/amp/0407/14/news062.html]
 
|-
 
| 3D Super Skydiving / 3Dスーパースカイダイビング
 
| J-PHONE J-SH53
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Sports
 
| Mascot Capsule V3
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=94&ref=200403]
 
|-
 
| Afro dog / アフロ犬
 
| J-PHONE J-SH51 / SH07<br/>i-mode (Doja) 504i series
 
| SAN-X + GREEN CAMEL
 
| Simulation
 
| Mascot Capsule V2 <small>(J-PHONE)</small><br/>Mascot Capsule V3 <small>(i-mode)</small>
 
| [https://www.itmedia.co.jp/mobile/0203/01/n_jpacketapb.html]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203][https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=200&ref=200303]
 
|-
 
| Battle Gear / バトルギア
 
| Vodafone Live!<br/>J-PHONE<br/>i-mode (Doja) D504i
 
| Taito Corp.
 
| Racing
 
|Mascot Capsule V2 <small>(Vodafone Live! / J-PHONE)</small><br/>Mascot Capsule V3 <small>(i-mode)</small>
 
| [https://www.google.com/amp/s/s.response.jp/article/2004/04/24/59797.amp.html][https://www.itmedia.co.jp/mobile/0209/20/n_k3d.html]
 
|-
 
| Chaos Rings
 
| iPhone / iPod touch
 
| Square Enix
 
| JRPG
 
| Mascot Capsule eruption
 
| [https://www.itmedia.co.jp/mobile/spv/1004/26/news076.html]
 
|-
 
| Chaos Rings Ω (Omega)
 
| iPhone / iPod touch
 
| Square Enix
 
| JRPG
 
| Mascot Capsule eruptionST
 
| [https://www.businesswire.com/news/home/20110520005188/en/HI-CORPORATION-3D-Rendering-Engine-MascotCapsule%C2%AE-eruptionST-Is-Adopted-for-SQUARE-ENIXs-CHAOS-RINGS%E2%84%A2-%E2%84%A6-for-iPhone%C2%AE-iPod%C2%AE-touch-and-iPad%C2%AE]
 
|-
 
| Choro-Q Cannonball 3D / チョロQキャノンボール
 
| EZweb / BREW
 
| Takara / Hi Corp.
 
| Racing
 
| Mascot Capsule
 
| [https://k-tai.watch.impress.co.jp/cda/article/news_toppage/25240.html]
 
|-
 
| Deep labyrinth / ディープ ラビリンス
 
| Vodafone Live!
 
| INERACTIVE BRAINS
 
| RPG
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index4.html]
 
|-
 
| Devil May Cry 3D<small> (tentative title)</small> / デビル メイ クライ3 (仮題)
 
| Vodafone Live!<br/>BREW
 
| Capcom Interactive, Inc.
 
| Action, RPG
 
| Mascot Capsule V2 <small>(Vodafone Live!)</small><br/>Mascot Capsule V3 <small>(BREW)</small>
 
| [https://www.famitsu.com/sp/040917_vodafone/index4.html][http://wireless.gamespy.com/wireless/devil-may-cry-2-dante-x-vergil/878329p1.html]
 
|-
 
| Duke Nukem Mobile 3D
 
| BREW
 
| MachineWorks Northwest
 
| Shooting
 
| Mascot Capsule V3
 
|
 
|-
 
| Earth Defense Force 3D
 
| Android
 
| D3 Publisher
 
| Shooting
 
| Mascot Capsule eruptionST
 
| [http://www.businesswirechina.com/zh/news/8956.html]
 
|-
 
| Everybody's Golf Mobile 2
 
| EZweb / BREW
 
| Clap Hanz / Sony Computer Entertainment
 
| Sports
 
| Mascot Capsule eruption
 
| [https://www.itmedia.co.jp/mobile/spv/0806/05/news124.html]
 
|-
 
| Everybody's Golf Mobile 3
 
| i-mode (Doja)
 
| Clap Hanz / Sony Computer Entertainment
 
| Sports
 
| Mascot Capsule
 
|
 
|-
 
| Fist Groove
 
| Vodafone Live!<br/>i-mode (Doja) 504i<br/>EZweb / BREW
 
| Interactive Brains Co., Ltd.
 
| Fighting
 
| Mascot Capsule V3
 
| [https://www.itmedia.co.jp/mobile/amp/0506/30/news121.html]
 
|-
 
| Fortune Golf 3D / Seishun! Golf-jiichan
 
| LG Telecom<br/>Ezweb<br/>i-mode<br/>Yahoo! Keitai
 
| Com2uS Corporation / From Software, Inc.
 
| Sports
 
| Mascot Capsule
 
| [https://news.softpedia.com/news/LG-Telecom-Distributes-FortuneGolf3D-Mobile-Game-43104.shtml]
 
|-
 
| Gallop Racer / ギャロップレーサー
 
| Vodafone Live!
 
| TECMO, Ltd. / TECMO Lab
 
| Racing, Sports
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index2.html]
 
|-
 
| Ghost'n Goblins Gold Knights
 
| iPhone / iPod touch
 
| Capcom Interactive, Inc.
 
| Platformer
 
| Mascot Capsule V3
 
| [https://www.readymixinc.com/mascot-capsule-games]
 
|-
 
| GO by train! 3D / 電車でGO!3D」
 
| J-PHONE<br/>i-mode (Doja) 505i / 506i<br/>FOMA 900i series
 
| Taito Corp.
 
| Racing
 
| Mascot Capsule
 
| [https://www.itmedia.co.jp/mobile/0307/31/n_train.html]/[https://game.watch.impress.co.jp/docs/20040119/taito.htm]
 
|-
 
| Grow up! Inutomo / 育てて!いぬとも
 
| NTT DoCoMo 504i series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=206&ref=200303]
 
|-
 
| Hello Kitty / ハローキティ
 
| i-mode (Doja) 504i series
 
| Sanrio Co. Ltd.
 
| Puzzle
 
| Mascot Capsule V3
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=200&ref=200303]
 
|-
 
| Hello Kitty's Room Mailer / ハローキティのお部屋メーラー
 
| J-PHONE J-SH53<br/>Vodafone Live! V601SH
 
| Sanrio Co. Ltd.
 
| Puzzle
 
| Mascot Capsule V2
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=209&ref=200403]
 
|-
 
| i-3D Home Run KING2 / i-3DホームランKING2
 
| i-mode (Doja) 504i
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Sports
 
| Mascot Capsule
 
| [https://k-tai.watch.impress.co.jp/cda/article/news_toppage/13457.html]
 
|-
 
| i-3D Tennis / I-3Dテニス
 
| i-mode (Doja) 504i
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Sports
 
| Mascot Capsule
 
| [https://game.watch.impress.co.jp/docs/20040302/bannet.htm]
 
|-
 
| I.Q. (Intelligent Qube)
 
| J-PHONE J-SH53
 
| Sony Computer Entertainment Inc.
 
| Puzzle
 
| Mascot Capsule V3
 
| [https://www.itmedia.co.jp/mobile/0305/27/n_53app.html]
 
|-
 
| Initial D 3D Battle Plus / 頭文字D 3Dバトル Plus
 
| Vodafone Live!
 
| Shuichi Shigeno / Kodansha & Kodansha / Natsume
 
| Racing
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index1.html]
 
|-
 
| Jet de GO!
 
| J-PHONE<br/>i-mode (Doja) D504i
 
| Taito Corp.
 
| Flight Simulator
 
| Mascot Capsule
 
| [https://www.itmedia.co.jp/mobile/0209/20/n_k3d.html]
 
|-
 
| JITEN
 
| i-mode (Doja) 504i series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Flight Simulator, Shooting
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=204&ref=200303]
 
|-
 
| Kaiju Booska
 
| J-PHONE J-SH07
 
| Tsuburaya Productions
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]
 
|-
 
| Kingdom Hearts: Coded
 
| i-mode (Doja)
 
| Square Enix
 
| Action, RPG
 
| Mascot Capsule
 
| [https://www.mobygames.com/game/kingdom-hearts-coded]
 
|-
 
| Lost Elysium
 
| i-mode (Doja)
 
| Ateam
 
|
 
| Mascot Capsule
 
|
 
|-
 
| Master of Fantasia
 
| FOMA 903i or later
 
| DeNA
 
| RPG
 
| Mascot Capsule
 
| [https://www.itmedia.co.jp/news/spv/0708/20/news043.html]
 
|-
 
| Midtown Madness 3 Mobile
 
| BREW<br/>i-mode (Doja)
 
| In-Fusio / BeTomorrow
 
| Racing
 
| Mascot Capsule V3
 
| [https://www.mobygames.com/game/midtown-madness-3-mobile]
 
|-
 
| Mobile Suit Gundam 3D Meguriai Space Edition / 機動戦士ガンダム3D めぐりあい宇宙編
 
| Vodafone Live!<br/>FOMA P902i<br/>EZweb
 
| Sotsu Agency Sunrise, Bandai Networks Co., Ltd / Hi Corp.
 
| Action, 3D Strategy
 
| Mascot Capsule V2/V4
 
| [https://www.famitsu.com/sp/040917_vodafone/index1.html]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=42&ref=200503]<br/>[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=561&ref=200603]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=358&ref=200603]
 
|-
 
| Mobile Suit Gundam 3D Operation II <small>(Space Edition)</small> / 機動戦士ガンダム3DオペレーションII (宇宙編)
 
| FOMA 90xi series
 
| Sotsu Agency Sunrise, Bandai Networks Co., Ltd / Hi Corp.
 
| Action, 3D Strategy
 
| Mascot Capsule
 
| [https://www.itmedia.co.jp/mobile/spv/0604/18/news108.html]
 
|-
 
| Monster Hunter Dynamic Hunting / モンスターハンター
 
| iPhone / iPod touch
 
| Capcom Interactive, Inc.
 
| JRPG
 
| Mascot Capsule eruptionST
 
| [https://monoist.atmarkit.co.jp/mn/articles/1106/27/news038.html]
 
|-
 
| PAC-MAN Kart Rally 3D<small> (30th Anniversary Edition)</small>
 
| BREW
 
| Bandai Namco Networks Inc. / Playsoft Sp. z o.o.
 
| Racing
 
| Mascot Capsule V3
 
| [https://www.mobygames.com/game/brew/pac-man-kart-rally-3d]
 
|-
 
| Play! Inutomo / 遊んで!いぬとも
 
| J-Phone J-SH53
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=107&ref=200403]/[https://k-tai.watch.impress.co.jp/cda/article/news_toppage/14173.html]
 
|-
 
| Plexus -MURAKUMO / 叢 -MURAKUMO
 
| Vodafone Live!
 
| From Software, Inc.
 
| Shooting, Fighting
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index4.html]
 
|-
 
| Psychic Force Episode 1 / サイキックフォース 第1話
 
| J-PHONE<br/>i-mode (Doja) 504 series / D504i / D504iS
 
| Taito Corp.
 
| Fighting
 
| Mascot Capsule V3
 
| [https://nlab.itmedia.co.jp/games/gsnews/0301/10/news11.html]/[https://www.itmedia.co.jp/mobile/0209/20/n_k3d.html]/[https://www.itmedia.co.jp/mobile/0211/13/n_taito2.html]/[https://www.itmedia.co.jp/mobile/0301/10/n_taito.html]
 
|-
 
| Psyvariar R / サイヴァリア R
 
| Vodafone Live!
 
| Success
 
| Shooting
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index3.html]
 
|-
 
| Real Tennis / リアルテニス
 
| J-PHONE J-SH53
 
| Wow Entertainment
 
| Sports
 
| Mascot Capsule V3
 
| [https://www.itmedia.co.jp/mobile/0305/27/n_53app.html]
 
|-
 
| Resident Evil 4: Mobile Edition
 
| iPhone / iPod touch<br/>EZweb / BREW
 
| Capcom Interactive, Inc.
 
| Shooting
 
| Mascot Capsule eruption <small> (iOS)</small>
 
| [https://news.softpedia.com/news/MascotCapsule-Eruption-Made-Resident-Evil-4-for-iPhone-Possible-118824.shtml]
 
|-
 
| Ridge Racer / リッジレーサー
 
| J-PHONE J-SH53
 
| Namco Limited
 
| Racing
 
| Mascot Capsule V3
 
| [https://www.itmedia.co.jp/mobile/0304/25/n_nam.html]
 
|-
 
| Raising! Nekotomo / 育てて!ねことも
 
| i-mode (Doja) 504 Series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=64&ref=200303]
 
|-
 
| SD Gundam Battle 3D / SDガンダムバトル3D
 
| J-PHONE J-SH53
 
| Sotsu Agency Sunrise / Bandai Networks Co., Ltd. / MSF
 
| Action
 
| Mascot Capsule V3
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=112&ref=200403]
 
|-
 
| SD Gundam / SDガンダム
 
| J-PHONE J-SH07<br/>i-mode (Doja) 504i series
 
| Sotsu Agency Sunrise / Bandai
 
| Action
 
| Mascot Capsule V3
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=200&ref=200303]
 
|-
 
| SD Gundam G Generation / SDガンダムGジェネレーション
 
| J-PHONE J-SH51
 
| Sotsu Agency Sunrise
 
| Action
 
| Mascot Capsule V2
 
| [https://www.itmedia.co.jp/mobile/0203/01/n_jpacketapb.html]
 
|-
 
| Sector 7
 
| i-mode (Doja 5.0) 903 series<br/>i-mode (Star 1.x)  F-01A and later devices
 
| Pocket Software
 
| Action-adventure, Shooting
 
| Mascot Capsule V3 <small> (i-mode (Doja 5.0) 903 series</small><br/>Mascot Capsule V4 / eruption <small> (i-mode (Star 1.x)  F-01A and later devices)</small>
 
| [https://videogamefanon.fandom.com/wiki/Sector_7]<
 
|-
 
| Shige Shige Shigeo / しげしげしげお
 
| J-PHONE J-SH51<br/>BREW<br/>i-mode (Doja) 504i series
 
| Bandai Networks Co., Ltd. / HI Corp.
 
| Puzzle
 
| Mascot Capsule V2 <small>(J-PHONE)</small><br/>Mascot Capsule V3 <small>(BREW / i-mode)</small>
 
| [https://www.itmedia.co.jp/mobile/0203/01/n_jpacketapb.html]<br/>[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=72&ref=200303]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=200&ref=200303]
 
|-
 
| Shooting Down King
 
| i-mode (Doja) 504i series
 
| Bandai Networks Co., Ltd. / Hi Corp.
 
| Shooting
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=204&ref=200303]
 
|-
 
| Splinter Cell: Pandora Tomorrow 3D
 
| BREW<br/>WIPI
 
| Gameloft SA
 
| Action, Platformer
 
| Mascot Capsule V3
 
| [https://www.mobygames.com/game/tom-clancys-splinter-cell-pandora-tomorrow-3d]
 
|-
 
| Super Real Baseball / スーパーリアルベースボール
 
| Vodafone Live!
 
| SEGA
 
| Sports
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index2.html]
 
|-
 
| Tarepanda
 
| J-PHONE J-SH07
 
| SAN-X + GREEN CAMEL
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]
 
|-
 
| Tenchu: Ayame's Tale 3D
 
| i-mode (Doja)<br/>BREW
 
| From Software Inc.
 
| Action
 
| Mascot Capsule V3
 
| [https://www.mobygames.com/game/tenchu-ayames-tale-3d]
 
|-
 
| Usakore
 
| J-PHONE J-SH07
 
| Mind Wave Inc.
 
| Puzzle
 
| Mascot Capsule
 
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]
 
 
|-
 
|-
| Ys VI: The Ark of Napishtem
+
! scope="col"|Package
| Vodafone Live!
 
| Taito Corp.
 
| Action, RPG
 
| Mascot Capsule V2
 
| [https://web.archive.org/web/20070813152613/https://www.taito.co.jp/mobile/ew_jphone/falcom/ys6/ys_6.html]
 
 
|-
 
|-
| Ys VI: Napishtem's Box / イースVI~ナピシュテムの匣(はこ)
+
|[https://archive.org/details/mascot-capsule Mascot Capsule 3D games collection]
| Vodafone Live!
 
| Taito Corp.
 
| Action, RPG
 
| Mascot Capsule V2
 
| [https://www.famitsu.com/sp/040917_vodafone/index3.html]
 
 
|}
 
|}
  
 
==References==
 
==References==
 
<references group=N />
 
<references group=N />
[https://www.itmedia.co.jp/mobile/0308/29/n_poli.html V4]
 
  
 
==See also==
 
==See also==
 
* [[J2ME Loader]]
 
* [[J2ME Loader]]
* [[EKA2L1]]
+
* [[Mascot Capsule 3D]]
  
 
==External links==
 
==External links==
* [https://discord.com/invite/Ag4rcpz Discord server]
+
* [https://discord.com/invite/Ag4rcpz Discord server]#J2ME Loader
* [https://youtu.be/5gmjOTb2q8g JL-Mod Showcase] - Mascot Capsule V3 games Showcase by Stranno
+
* [https://discord.gg/8TgbHAG Discord server]#Kahvibreak
 +
* [https://www.itmedia.co.jp/mobile/0308/29/n_poli.html V4]
  
 
[[Category:Mobile emulators]]
 
[[Category:Mobile emulators]]
 
[[Category:Cellphone emulators]]
 
[[Category:Cellphone emulators]]
 +
[[Category:Android emulation software]]

Latest revision as of 07:17, 11 December 2023

JL-Mod
JL-Mod.png
Developer(s) Yury Kharchenko (woesss)
Latest version 0.86-ALPHA [+]
Active Yes
Platform(s) Android
Emulates J2ME
Mascot Capsule 3D
ezplusアプリ
Support ($) PayPal

Qiwi ЮMoney

Programmed in Java, C
C (Mascot Capsule 3D)
License Apache 2.0
Source code GitHub

JL-Mod[N 1] is a mod of J2ME Loader with support Sony Ericsson's high-graphic 3D engine "Mascot Capsule V3".

Overview & compatibility[edit]

Released in 2020, the emulator is currently capable of playing thousands of J2ME games, more than 96.7% of the J2ME library with supports most 2D games and also 3D with Mascot Capsule V3 support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, especially Gameloft games, even ones that don't work with KEmulator or FreeJ2ME.

Features[edit]

  • Fast emulation
  • High compatibility
  • Bluetooth API support
  • Samsung / Nokia / Motorola API implemented
  • Siemens API implemented
  • Touchscreen input support
  • Supports external virtual keyboards and QWERTY input
  • Both 3D API supported (Mascot Capsule 3D and M3G [JSR-184])
  • Menu key remapping support
  • Buttons customisation support
  • Supports different keyboard layouts and customization
  • Individual settings for each application.
  • Highly accurate, with the right frame rate (FPS limit support) for each game, as well as vibration.
  • Hardware acceleration support (but games won't run too fast)
  • Screen gravity support
  • Screen orientation
  • Accelerometer support
  • Scaling support
  • Immediate processing mode
Using shaders (image post-processing filters)

Shaders are GPU microprograms that affect the game in one way or another in order to improve it or replicate the visual features of some on-screen devices, such as displays on portable consoles or old tube TVs. Shaders can significantly alter the game, but also reduce performance. In addition, shaders can have customizable parameters, if there are such an icon for accessing them will be displayed on the far right side and opposite the name of the selected shader.

Supports the same shader format as PPSSPP To use, you need to put them in the shaders folder in the working directory of the emulator, then in the game profile, select the graphics output mode: Hardware acceleration (OpenGL ES) and select the desired shader. Some shaders have settings - when you select one, an icon will appear next to the name, when you click on it, a window with settings will open A small collection of compatible shaders can be found Here

Original LCD Dot (LCD) GreyScale
JL Original.jpg JL LCD.jpg JL Dot.jpg JL grayscale.jpg
Inverse Color Sharpen Bloom Cartoon
JL Inverse.jpg JL Sharpen.jpg JL bloom.jpg JL cartoon.jpg
Game setting
JL sm1.jpg JL sm2.jpg JL sm3.jpg JL sm4.jpg
FAQs
★ In JL setting ★

Q.Enable Action bar
JL menu ab.png

– Enable display of screenshot button, side menu

★ In game setting ★

Q.Resolution
JL ej.jpg

A. Set the resolution of the loaded game. Select in the game settings and also specify any resolution, specify any for 3D and touch games, since they often have auto-scale, supports 4k.


Q.Background
JL tm bg.jpg

A.Choosing a background color under the main game.


Q.Scale
A.Image scale from the specified resolution.


Q.Screen gravity
JL so.png


Q.Screen orientation
JL sg.png

A.Changes screen orientation: Landscape, Portrait, Auto


Q.Filter
A.This function increases the quality of the game, but may also decrease the performance.


Q.Graphic mode
A.Selecting the render mode The graphics mode only affects the final scaling of the frame and the way it is delivered to the screen

JL gm.png

1. Software — Used by CPU to output 2D and 3D graphics

2. Hardware acceleration (OpenGL ES) — The mode uses OpenGL ES 2.0 directly - this can be more profitable if the device does not supports newer versions

3. Hardware acceleration (window) — Outputs a frame in a way that is used for buttons, lists, progress bars and other UI

4. Hardware acceleration (Surface) — Available since Android 6.0+ uses the interface that is usually used for video output


Q.FPS limit
A.When game running is too fast, it allows you to reduce fps for a comfortable game, for example Rayman 3 128x128 run 250+fps.


Button Colors
Original Labels Buttons
JL b original.jpg JL b lables.jpg JL b buttons.jpg
Outline Labels (P) Buttons (P)
JL b outline.jpg JL b lables(p).jpg JL b buttons(p).jpg

Q.Touch input
JL tinput.jpg

A.Used in games with touch controls, for example 640x360 / 800x480 resolution games.

You can also disable the button overlay, as they are not needed.


Q.Save / Load state supported?
A.No, because It's almost impossible, JL-Mod doesn't emulate hardware, so it can't save the CPU/RAM state.

Font option (Small — Midium — Large)[N 2]

Here you can set the sizes of small, medium and large fonts that will be used by the Games. Dimensions are in pixels.

If the Scaled Pixel Sizes check box is selected, the specified dimensions will be adjusted by Android to provide the same visible text size on screens with different resolutions. It is recommended to enable this setting when using virtual screen resolutions of more than 240x320 pixels.

The Presets button allows you to quickly set the font sizes that are most suitable for a given virtual screen resolution:

Resolution Font
240x320 18 — 22 — 26
176x220 15 — 18 — 22
128x160 13 — 15 — 20
128x128 9 — 13 — 15
Screen option
  • Width and Height set the size of the virtual screen that will be available to the games. Many Games are optimized for a specific screen resolution (usually 240x320) and may not display correctly at other resolutions.
  • Scale if virtual screen resolution does not match smartphone screen resolution:

— Enabled - the virtual screen is scaled to fit the smartphone screen off - the virtual screen is located in the center of the smartphone screen without resizing.

  • Maintain aspect ratio when scaling:

— Enabled - the virtual screen fits into the smartphone screen while maintaining the aspect ratio, possibly occupying only a part of it.

— Off - the virtual screen is stretched to fill the entire smartphone screen, possibly with distortion of the displayed graphics.

  • Screen filtering when scaling improves image quality, but requires more hardware resources.

Presets allow you to quickly set the default resolution of the virtual display. The table below shows a list of standard resolutions (for example, HTC Evo 3D, screen resolution 960x540).

Resolution Scale Aspect ratio and

screen orientation

128x128 4.21875: 1 1: 1
128x160 3.375: 1 Portrait 3.2: 4
132x176 3.068: 1 Portrait 3: 4
176x220 2.454: 1 Portrait 3.2: 4
240x320 1.6875: 1 Portrait 3: 4
202x270 2: 1 Portrait 3: 4
360x270 2: 1 Landscape 4: 3
405x540 1: 1 Portrait 3: 4
720x540 1: 1 Landscape 4: 3
960x540 1: 1 Landscape 16: 9
  • Options 1 through 5 correspond to standard screen resolutions for mobile phones. They provide the greatest compatibility (most games are optimized for one of these resolutions), but when scaling to the smartphone screen, the graphics quality may decrease slightly.
  • Choices 8, 9, and 10 provide the best graphics quality because they are calculated based on the smartphone screen resolution and do not use scaling. However, if the game is not optimized for these resolutions, it may not work correctly or not work at all. In this case, it is recommended to select a lower resolution.
  • Options 5 and 6 are intermediate in quality and compatibility. They are calculated based on the resolution of the smartphone screen so that there are exactly four physical pixels for each virtual pixel. This removes distortion when scaling. When using these options, it is recommended that you turn off screen filtering to sharpen the picture.

The Background button allows you to select the background color of the screen. This color will fill the stripes at the edges of the screen if it is not completely occupied by the virtual screen.

Recommended Devices
Resolution Devices
960x540 * HTC Evo 3D
480x800 * Samsung GT-S8000 / Galaxy S II / Omnia Pro
* Sony Ericsson X1i
* HTC HD2 / Leo
480x360 * BlackBerry 9360 / 9700 / 9020 / 9780
640x480 * Nokia E6-00
360x640 / 640x360 * Nokia 5800 Xpress Music / 5530 Xpress Music / N8 / C7
* Sony Ericsson SATIO / U5i Vivaz
320x480 * Samsung GT-S5292 / GT-S5296 / GT-S5380K / S7250
* Sony Ericsson Xperia X8
320x240 * Nokia E71 / E72 / C3-00 / Asha 201
* BlackBerry 8520 / 9220 / 9220 Curve/ 9300
* Samsung GT-S3350 / GT-S3353 / SGH-i617
352x416 * Nokia N80
240x432 * Sony Ericsson Aino
240x400 * Samsung GT-5230 / GT-S5230
* Nokia Asha 305 / 306 / 308 / 311
* LG KU990 / GS290 / GS205 / KP500 / GT505 / GT400
240x320 * Sony Ericsson K800i / K660 / W595a / Z750i / W595 / W910i
* Nokia 6280 / 6300 / 5300 / 5310XM / N73 / N95 / N85 / X3-02 / X2-00 / X2-05 / X2-02 / 5000d / C2-03 / 2700 Classic / C2-01 / 220 / 216 / 215 / 222 / 225 / Asha 303 / 503 / 500DS / 202 / 300
* Samsung SGH-F480 / GT-S5222 / SGH-D900 / E900 / F400 / U600 / D600 / GT-C3312R / GT-C3310
* LG KS360
* Motorola RAZR V8 / ROKR Z6 / E2 / E1000 / E398 / V500 / V635
* Panasonic VS3 / MX7
208x208 * Nokia 6230i
176x220 * LG U8360 / GU230 / GU280 / GB230 / GB280 / A133 / GM205
* Sony Ericsson W810i
* Samsung SGH-L700
176x208 * Nokia N91 / N70 / 7610 / 3250 / 6630 / 6681
176x205 * Samsung Z300 / Z500
176x204 * Motorola RAZR V3 / L7 / KRZR K1
128x160 * Nokia 5200 / 2300 / 2720 / 3110x / 3110 Classic / 6101 / C1-01 / Asha 110 / 2600 Classic / 2630
* Motorola L6
* Samsung SGH-E250i / J700 / E215L / E258 / F250L / GT-B2100 / C3050 / E2210 / E2210L / E2510 / M2310
* Sony Ericsson W200i
128x128 * Nokia 6030 / 3220
* Samsung GT-E2121 / E2120
Theme / UI
Dark White
JL mod dark.jpg JL mod white.jpg
FPS
FPS
JL FPS.png

– Shows the number of frames per second

Force full-screen
Normal Force Full-screen
Force nm.jpg Force fs.jpg

– Vibrates the forced full screen for the application

Button Shape
  • Rounded Rectangle
L1 L2 L3 L4
JL k1.jpg JL k2.jpg JL k3.jpg JL k4.jpg
  • Oval
L1 L2 L3 L4
JL k5.jpg JL k6.jpg JL k7.jpg JL k8.jpg
  • Rectangle
L1 L2 L3 L4
JL k9.jpg JL k10.jpg JL k11.jpg JL k12.jpg
Keyboard Type
  • Rounded Rectangle
L1 L2
JL i1.jpg JL i2.jpg
  • Oval
L1 L2
JL i3.jpg JL i4.jpg
  • Rectangle
L1 L2
JL i5.jpg JL i6.jpg
Scale Type
As is Fit to window Fill window (ignore aspect ratio)
JL s1.png JL s2.png JL s3.png

APIs[edit]

API JSR Support
CLDC 1.1
FileConnection API JSR-75
Personal Information Management API JSR-75
Bluetooth API JSR-82
Wireless Messaging API JSR-120
Mobile Media API JSR-135
Web Services Specification JSR-172
Security and Trust Services API JSR-177
LocationUtil API JSR-179
Location API JSR-179
SIP API JSR-180
Mobile 3D Graphics API JSR-184
Wireless Messaging API 2.0 JSR-205
Content Handler API JSR-211
Scalable 2D Vector Graphics API JSR-226
Advanced Multimedia Supplements API JSR-234
Mobile Internationalization API JSR-238
Java Binding for the OpenGL® ES API JSR-239
Mobile Sensor API JSR-256
Contactless Communication API JSR-257
XML API JSR-280
MIDP 2.0
MIDP 3.0
Here Maps API
KDDI ezPlus API 2.5
KDDI ezPlus API 3
LG MMPP API
Mascot Capsule API
Motorola 3D API
Motorola FunLights API 1.0
Motorola Gaming API
Motorola iDEN API
Motorola VibeLight API
Nokia IAPInfo API
Nokia In-App Payment API
Nokia SMS API 0.9
Nokia UI API 1.1
Nokia UI API 2.0
Project Capuchin API
Samsung API 1.0
Siemens API
Vodafone API 1.0
Vodafone API 2.0

NOTE

Some settings have been changed in the mod. J2ME Loader may not work correctly with games, templates and settings installed or configured by the mod and vice versa. In order not to have to reinstall-reconfigure, it is better to make a backup, copy or not specify the same working directory for the mod and J2ME Loader.

→ Mascot Capsule V3 support

implementation is not accurate, there are unresolved problems.

In some games (seen in "Medal of Honor") the 3D scene may not be displayed due to the overlap with the 2D background. Try adding the following line to the "System Properties" field: micro3d.v3.render.no-mix2D3D: true

Another one property turns on the texture filter (built into OpenGL), but this can generate distortion in the form of extra texels being captured at the edges of polygons: micro3d.v3.texture.filter: true without this setting, the quality of the textures is as close to the original as possible and looks more vintage.

How to use[edit]

System requirements

Android 4.0 +

Installation

Download a latest version of JL-Mod on your Android device.

Android Releases
Android Development build

Next, Click JL +.png (Button) at the lower right corner in the main JL-Mod windows and select the .JAR program / file on your file manager, after setup your game configures.

Download[edit]

Site(s) Rating
dedomil.net ★★★★★
phoneky.com ★★★★
RuGame Archive ★★★★
seclub.org ★★★
oldfag.top ★★★
series40.kiev.ua ★★★
sleza-mobile.ru ★★★
dertz.in ★★★
oldhandhelds.com ★★★
spaces.im ★★★
mobile24.co ★★★
se.tom.ru
240x320m.ar.ua
siemensx70.narod.ru (siemens only)
uzsmart.ru
nokia-ms.ru
profismart.org
7ba.ru
lusor.szm.com
kchaja.szm.com
jazz-midi.narod.ru
s40game.mw.It
caller.cz
vin924.narod.ru

Recommends Archive.org J2ME games collection Cellphone games preservation

Button (key) binding / mapping[edit]

JL px.jpg

Keys : Default

Key Action
D-PAD Up
D-PAD Down
D-PAD Left
D-PAD Right
D-PAD Center F
D-PAD Left-Up
D-PAD Right-Up
D-PAD Left-Down
D-PAD Right-Down
LEFT-Soft Key L
RIGHT-Soft Key R
NUM1 1
NUM2 2
NUM3 3
NUM4 4
NUM5 5
NUM6 6
NUM7 7
NUM8 8
NUM9 9
NUM0 0
* *
# #

Screenshots[edit]

Mascot Capsule 3D
SCPT3D.jpg BOM3D.jpg 3DBM.jpg NFSH3D.jpg DMC3D.jpg TML3D.jpg 3DChess.jpg TBX3D.jpg
Gladiator3D.jpg NFSP3D.jpg Deep3D.jpg F4 3D.jpg DAD3D.jpg MLD3D.jpg 3DSQ.jpg TCM3D.jpg
AOG3D.jpg Asphalt3D.jpg 3DAR.jpg Stalker3D.jpg CC3D.jpg NFSS3D.jpg REM3D.jpg LRH3D.jpg
PMK3D.jpg SW3D.jpg SW1.jpg 3DSW.jpg SR3D.jpg AEM3D.jpg 3DRCU.jpg 3DMGL.jpg
MOH3D.jpg TRU3D.jpg MM33D.jpg Rush3D.jpg BS3D.jpg Juiced3D.jpg NFST3D.jpg 3DTM.jpg
Eliminator.jpg RBH3D.jpg TT3D.jpg RB3D.jpg AW23D.jpg NFSU3D.jpg CBX3D.jpg GPB3D.jpg

ezplus アプリ[edit]

Ezplus.png

Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).

Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files.

Package
.KJX Games Collection

Mascot Capsule 3D[edit]

Mascot capsule 3d.png

Mascot Capsule is a proprietary 3D engine developed by Hi Corporation (Japan), written in C and compiled for all platforms known at the time. It was mostly used in Japanese devices such as i-mode, J-PHONE, EZweb, and others, but it also made it overseas featured in many Sony Ericsson and Motorola devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.

Package
Mascot Capsule 3D games collection

References[edit]

  1. It is not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in Dalvik or Android Runtime
  2. FAQ

See also[edit]

External links[edit]