Editing History of emulation

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===PlayStation 3===
 
===PlayStation 3===
*[[RPCS3]] started development on May 23, 2011.<ref>[https://code.google.com/archive/p/rpcs3/source/default/commits RPCS3's initial commit on Google Code]</ref> It booted its first commercial game in March 6, 2014.<ref>[https://www.youtube.com/watch?v=N2yjoDdFIu0 Youtube video of RPCS3 running Arkedo Series - 02 Swap!]</ref>
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*[[RPCS3]] started development May 23, 2011.<ref>[https://code.google.com/archive/p/rpcs3/source/default/commits RPCS3's initial commit on Google Code]</ref> It booted its first commercial game March 6, 2014.<ref>[https://www.youtube.com/watch?v=N2yjoDdFIu0 Youtube video of RPCS3 running Arkedo Series - 02 Swap!]</ref>
*Short Waves was first released on Dec 30, 2013.<ref>[http://emuplace.com/news/novosti_ehmuljacii/244-short_waves_0_0_1_ehmuljator_ps3_ot_razrabotchika_inorirus.html Short Waves 0.0.1 release info]</ref> It was faster and could run more complicated tests than RPCS3 at the time of its release, but development stopped before running any commercial games.
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*Short Waves first released Dec 30, 2013.<ref>[http://emuplace.com/news/novosti_ehmuljacii/244-short_waves_0_0_1_ehmuljator_ps3_ot_razrabotchika_inorirus.html Short Waves 0.0.1 release info]</ref> It was faster and could run more complicated tests than RPCS3 at the time of its release, but development stopped before running any commercial games.
*[[Nucleus]] started development on Aug 26, 2014.<ref>[https://github.com/AlexAltea/nucleus/commit/9042b530bcd92fc1989efecfa996841b67a84341 Nucleus's initial Github commit.]</ref>
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*[[Nucleus]] started development Aug 26, 2014.<ref>[https://github.com/AlexAltea/nucleus/commit/9042b530bcd92fc1989efecfa996841b67a84341 Nucleus's initial Github commit.]</ref>
  
 
===Wii===
 
===Wii===

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