Difference between revisions of "Game engines"

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(Different types)
(Game Engines)
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* ScummVM
 
* ScummVM
  
== Game Engines ==
+
== Game engines ==
 
* Mugen
 
* Mugen
 
* OpenBOR
 
* OpenBOR

Revision as of 16:56, 13 December 2021

Game engines...

Different types

  • Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and AGS.
  • Game engine recreations - These are re-implementations of game engines, able to run games created for a different engine, examples are OpenMW for Morrowind.
  • Source ports - Examples are GZDoom, vkQuake, Kex Engine
  • De-compilations - aka reverse engineering. Mario 64 PC port.
  • Collections - These collect different engine types, an example being ScummVM that contains many recreations and source ports.

Collections

  • ScummVM

Game engines

  • Mugen
  • OpenBOR
  • Adventure Game Studio
  • Godot
  • more...

Game engine recreations

Main article: Game engine recreations and source ports

Source ports

Main article: Game engine recreations and source ports

De-compilations

Main article: Game engine recreations and source ports