Difference between revisions of "Game engine recreations and source ports"
(added to "Not really emulators") |
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|- | |- | ||
! scope="col"|Name | ! scope="col"|Name | ||
− | ! scope="col"| | + | ! scope="col"|Platform(s) |
! scope="col"|Latest Version | ! scope="col"|Latest Version | ||
! scope="col"|[[libretro|Libretro Core]] | ! scope="col"|[[libretro|Libretro Core]] | ||
Line 90: | Line 90: | ||
|- | |- | ||
|[https://opentomb.github.io/ OpenTomb] | |[https://opentomb.github.io/ OpenTomb] | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/opentomb/OpenTomb/releases Git] | |[https://github.com/opentomb/OpenTomb/releases Git] | ||
|{{✓}} ||{{✓}} ||{{✓}} | |{{✓}} ||{{✓}} ||{{✓}} | ||
Line 96: | Line 96: | ||
|- | |- | ||
|[https://openrw.org/ OpenRW] | |[https://openrw.org/ OpenRW] | ||
− | |Linux | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/rwengine/openrw Git] | |[https://github.com/rwengine/openrw Git] | ||
|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
Line 102: | Line 102: | ||
|- | |- | ||
|[https://gta-asm.github.io/ San Andreas Unity] | |[https://gta-asm.github.io/ San Andreas Unity] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/GTA-ASM/SanAndreasUnity#download 3.2] | |[https://github.com/GTA-ASM/SanAndreasUnity#download 3.2] | ||
|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
|Grand Theft Auto: San Andreas | |Grand Theft Auto: San Andreas | ||
+ | |- | ||
+ | |[https://github.com/diasurgical/devilutionX DevilutionX] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}} | ||
+ | |{{✗}} ||{{✓}} ||{{na|text=TBD}} | ||
+ | |Diablo | ||
|- | |- | ||
!colspan="9"|FPS | !colspan="9"|FPS | ||
|- | |- | ||
|[http://www.descent2.de/ D2X-XL] <br/>[https://www.dxx-rebirth.com/ DXX-Rebirth] | |[http://www.descent2.de/ D2X-XL] <br/>[https://www.dxx-rebirth.com/ DXX-Rebirth] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://sourceforge.net/projects/d2x-xl/ 1.18.74] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases 0.60 Beta 2] | |[https://sourceforge.net/projects/d2x-xl/ 1.18.74] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases 0.60 Beta 2] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 116: | Line 121: | ||
|- | |- | ||
|[https://docs.libretro.com/library/prboom/ PrBoom] | |[https://docs.libretro.com/library/prboom/ PrBoom] | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/libretro/libretro-prboom Git] | |[https://github.com/libretro/libretro-prboom Git] | ||
|{{✓}} ||? ||{{✓}} | |{{✓}} ||? ||{{✓}} | ||
Line 122: | Line 127: | ||
|- | |- | ||
|Shockolate | |Shockolate | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/Interrupt/systemshock/releases 0.7.7] | |[https://github.com/Interrupt/systemshock/releases 0.7.7] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 128: | Line 133: | ||
|- | |- | ||
|[https://disenchant.net/tyrquake/ Tyrquake] | |[https://disenchant.net/tyrquake/ Tyrquake] | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://disenchant.net/git/tyrquake.git Git] | |[https://disenchant.net/git/tyrquake.git Git] | ||
|{{✓}} ||{{✓}} ||{{✓}} | |{{✓}} ||{{✓}} ||{{✓}} | ||
Line 134: | Line 139: | ||
|- | |- | ||
|[https://github.com/AxioDL/urde URDE] | |[https://github.com/AxioDL/urde URDE] | ||
− | |Linux | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/AxioDL/urde/releases Git] | |[https://github.com/AxioDL/urde/releases Git] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 140: | Line 145: | ||
|- | |- | ||
|vitaQuake II | |vitaQuake II | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS|Vita}} |
|[https://github.com/Rinnegatamante/vitaQuakeII Git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita] | |[https://github.com/Rinnegatamante/vitaQuakeII Git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita] | ||
|{{✓}} ||{{✓}} ||{{✓}} | |{{✓}} ||{{✓}} ||{{✓}} | ||
Line 148: | Line 153: | ||
|- | |- | ||
|NXEngine <br/>nxengine-evo | |NXEngine <br/>nxengine-evo | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases 2.6.4] | |[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases 2.6.4] | ||
|{{✓}} ||{{✗}} ||{{✓}} | |{{✓}} ||{{✗}} ||{{✓}} | ||
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|- | |- | ||
|NFSIISE | |NFSIISE | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/zaps166/NFSIISE/releases Git] | |[https://github.com/zaps166/NFSIISE/releases Git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 186: | Line 191: | ||
|- | |- | ||
|OpenMC2 | |OpenMC2 | ||
− | |Linux | + | |align=left|{{Icon|Linux|macOS}} (via [[Wine]]) |
|[https://github.com/LRFLEW/OpenMC2/releases 0.0.2] | |[https://github.com/LRFLEW/OpenMC2/releases 0.0.2] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 192: | Line 197: | ||
|- | |- | ||
|[https://yethiel.gitlab.io/RVDocs/ RVGL] | |[https://yethiel.gitlab.io/RVDocs/ RVGL] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|Android|LinuxARM|Pandora}} |
|[https://rvgl.re-volt.io 19.0430a] | |[https://rvgl.re-volt.io 19.0430a] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Re-Volt | |Re-Volt | ||
|- | |- | ||
− | |[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671/ stuntcarremake] | + | |[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671/ stuntcarremake]<ref group=N>Based on Stunt Car Racer Remake for Windows</ref> |
− | |Linux | + | |align=left|{{Icon|Windows7|Linux|Pandora}} |
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 07] | |[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 07] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
− | |Stunt Car Racer | + | |Stunt Car Racer (Amiga / AtariST) |
|- | |- | ||
|OpenLGR | |OpenLGR | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/james-knippes/openlgr Git] | |[https://github.com/james-knippes/openlgr Git] | ||
|{{✗}} ||{{✗}} ||{{✗}} | |{{✗}} ||{{✗}} ||{{✗}} | ||
Line 210: | Line 215: | ||
|- | |- | ||
|[https://openswe1r.github.io/ OpenSWE1R] | |[https://openswe1r.github.io/ OpenSWE1R] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenSWE1R/openswe1r Git] | |[https://github.com/OpenSWE1R/openswe1r Git] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 218: | Line 223: | ||
|- | |- | ||
|[http://arx-libertatis.org/ Arx Libertatis] | |[http://arx-libertatis.org/ Arx Libertatis] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/arx/ArxLibertatis/releases 1.1.2-r1] | |[https://github.com/arx/ArxLibertatis/releases 1.1.2-r1] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 224: | Line 229: | ||
|- | |- | ||
|[https://github.com/Interkarma/daggerfall-unity Daggerfall Unity] | |[https://github.com/Interkarma/daggerfall-unity Daggerfall Unity] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds/ PreAlpha 0.7] | |[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds/ PreAlpha 0.7] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
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|- | |- | ||
|[http://www.gemrb.org/ GemRB] | |[http://www.gemrb.org/ GemRB] | ||
− | | | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Android}} |
|[https://github.com/gemrb/gemrb/releases 0.8.5] | |[https://github.com/gemrb/gemrb/releases 0.8.5] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 236: | Line 241: | ||
|- | |- | ||
|[https://makipl.github.io/OpenVIII/ OpenVIII] | |[https://makipl.github.io/OpenVIII/ OpenVIII] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} --> |
|[https://github.com/MaKiPL/OpenVIII Git] | |[https://github.com/MaKiPL/OpenVIII Git] | ||
|{{✗}} ||{{✓}} ||{{✗}} | |{{✗}} ||{{✓}} ||{{✗}} | ||
Line 242: | Line 247: | ||
|- | |- | ||
|[https://github.com/OpenSWE1R/openswe1r OpenMW] | |[https://github.com/OpenSWE1R/openswe1r OpenMW] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://openmw.org/downloads/ 0.45.0] | |[https://openmw.org/downloads/ 0.45.0] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 248: | Line 253: | ||
|- | |- | ||
|[https://github.com/afritz1/OpenTESArena OpenTESArena] | |[https://github.com/afritz1/OpenTESArena OpenTESArena] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/afritz1/OpenTESArena/releases 0.9.0] | |[https://github.com/afritz1/OpenTESArena/releases 0.9.0] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 256: | Line 261: | ||
|- | |- | ||
|[https://openage.sft.mx/ openage] | |[https://openage.sft.mx/ openage] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|BSD}} |
|[https://github.com/SFTtech/openage/releases 0.3.0] | |[https://github.com/SFTtech/openage/releases 0.3.0] | ||
|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
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|- | |- | ||
|[http://www.ta3d.org/home-en.php TA3D] | |[http://www.ta3d.org/home-en.php TA3D] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/zuzuf/TA3D/releases 0.6.0] | |[https://github.com/zuzuf/TA3D/releases 0.6.0] | ||
|{{✗}} ||{{✗}} ||{{~}} | |{{✗}} ||{{✗}} ||{{~}} | ||
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|- | |- | ||
|[http://timjones.io/blog/tags/opensage/ OpenSAGE] | |[http://timjones.io/blog/tags/opensage/ OpenSAGE] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenSAGE/OpenSAGE/releases 0.3.0] | |[https://github.com/OpenSAGE/OpenSAGE/releases 0.3.0] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
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|- | |- | ||
|Syndicate Wars Port | |Syndicate Wars Port | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[http://swars.vexillium.org/ 0.3] | |[http://swars.vexillium.org/ 0.3] | ||
|{{✗}} ||{{✗}} ||{{✓}} | |{{✗}} ||{{✗}} ||{{✓}} | ||
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|- | |- | ||
|[http://freesynd.sourceforge.net/ FreeSynd] | |[http://freesynd.sourceforge.net/ FreeSynd] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://sourceforge.net/projects/freesynd/ 0.7.5] | |[https://sourceforge.net/projects/freesynd/ 0.7.5] | ||
|{{✗}} ||{{✗}} ||{{✗}} | |{{✗}} ||{{✗}} ||{{✗}} | ||
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|- | |- | ||
|[https://ctp2.darkdust.net/ civctp2] | |[https://ctp2.darkdust.net/ civctp2] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|Pandora}} Pyra |
|[https://github.com/civctp2/civctp2/releases 2010-04-01] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra]) | |[https://github.com/civctp2/civctp2/releases 2010-04-01] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra]) | ||
|{{✗}} ||{{~}} ||{{✓}} | |{{✗}} ||{{~}} ||{{✓}} | ||
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|- | |- | ||
|[https://openxcom.org/ OpenXcom] | |[https://openxcom.org/ OpenXcom] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://openxcom.org/git-builds/ Git] | |[https://openxcom.org/git-builds/ Git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 302: | Line 307: | ||
|- | |- | ||
|[https://www.civone.org/ CivOne] | |[https://www.civone.org/ CivOne] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/SWY1985/CivOne Git] | |[https://github.com/SWY1985/CivOne Git] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 310: | Line 315: | ||
|- | |- | ||
|[http://corsixth.com/ CorsixTH] | |[http://corsixth.com/ CorsixTH] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS|BSD}} |
|[https://github.com/CorsixTH/CorsixTH/releases 0.63 Beta 1] | |[https://github.com/CorsixTH/CorsixTH/releases 0.63 Beta 1] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
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|- | |- | ||
|[https://www.reddit.com/r/locomotion/ OpenLoco] | |[https://www.reddit.com/r/locomotion/ OpenLoco] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenRCT2/OpenLoco/releases 19.03] | |[https://github.com/OpenRCT2/OpenLoco/releases 19.03] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 322: | Line 327: | ||
|- | |- | ||
|[https://openrct2.org/ OpenRCT2] | |[https://openrct2.org/ OpenRCT2] | ||
− | |Windows | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenRCT2/OpenRCT2/releases 0.2.3] | |[https://github.com/OpenRCT2/OpenRCT2/releases 0.2.3] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} |
Revision as of 03:12, 3 February 2020
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
- When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them.
- In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project.
For a complete list of these projects, see Open Source Game Clones.
Multi game engine
Name | Operating System(s) | Latest Version | Libretro Core | Active | Recommended | Supported game(s) | ||
---|---|---|---|---|---|---|---|---|
Adventure | ||||||||
ResidualVM | Multi-platform | 0.3.1 | ✗ | ✓ | ✓ | 3D adventure games (Grim Fandango, Escape from Monkey Island & Myst III: Exile) | ||
ScummVM | Multi-platform | 2.8.0 | ✓ | ✓ | ✓ | Adventure games (LucasArts, Sierra, Activision, Humongous & more) | ||
FPS | ||||||||
XLEngine | Windows, Linux | 0.1.0 | ✗ | ✓ | ✓ | Star Wars: Dark Forces, Daggerfall. Later: Outlaws, Blood, Shadow Warrior. | ||
RPG | ||||||||
EasyRPG | Multi-platform | 0.6.0 | ✓ | ✓ | ✓ | RPG Maker 2000/2003 games | ||
Neko RPGXP Player | Android | 2.01 | ✗ | ✓ | ~ | RPG Maker XP/VX/VA/MV games | ||
xoreos | Windows, Linux, macOS | 0.0.5 | ✗ | ✓ | ✗ (WIP) | BioWare's Aurora engine & derivatives (BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher) | ||
RTS | ||||||||
OpenRA | Windows, Linux, macOS, BSD | Git | ✗ | ✓ | ✓ | Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). Soon: 2nd-gen C&C (C&C: Tiberian Sun). | ||
Shoot 'em up | ||||||||
ReC98 | Multi-platform | Git | ✗ | ✓ | ✗ (WIP) | Touhou 1 - 5 |
Single game engine
Name | Platform(s) | Latest Version | Libretro Core | Active | Recommended | Supported game(s) | ||
---|---|---|---|---|---|---|---|---|
OpenTomb | Git | ✓ | ✓ | ✓ | Tomb Raider 1-5 | |||
OpenRW | Git | ✗ | ✓ | ~ | Grand Theft Auto III | |||
San Andreas Unity | 3.2 | ✗ | ✓ | ~ | Grand Theft Auto: San Andreas | |||
DevilutionX | ✗ | ✓ | TBD | Diablo | ||||
FPS | ||||||||
D2X-XL DXX-Rebirth |
1.18.74 0.60 Beta 2 |
✗ | ✓ | ✓ | Descent, Descent II | |||
PrBoom | Git | ✓ | ? | ✓ | Doom 1-2, Final Doom | |||
Shockolate | 0.7.7 | ✗ | ✓ | ✓ | System Shock 1 | |||
Tyrquake | Git | ✓ | ✓ | ✓ | Quake 1 | |||
URDE | Git | ✗ | ✓ | ✗ (WIP) | Metroid Prime 1-3 | |||
vitaQuake II | Git, PS Vita | ✓ | ✓ | ✓ | Quake 2 | |||
Platform | ||||||||
NXEngine nxengine-evo |
1.0.0.6 2.6.4 |
✓ | ✗ | ✓ | Cave Story | |||
rawgl | Multi-platform | 0.2.1 | ✗ | ✓ | ✓ | Another World/Out of This World | ||
REminiscence | Multi-platform‡ | 0.4.5 | ✓ | ✓ | ✓ | Flashback (Another World's spiritual sequel) | ||
xrick | Multi-platform | #021212 | ✓ | ✗ | ✓ | Rick Dangerous | ||
Racing | ||||||||
CannonBall | Multi-platform‡ | 0.3 | ✓ | ✗ | ✓ | OutRun | ||
NFSIISE | Git | ✗ | ✓ | ✓ | Need for Speed II: SE | |||
OpenMC2 | (via Wine) | 0.0.2 | ✗ | ✓ | ✓ | Midnight Club II | ||
RVGL | 19.0430a | ✗ | ✓ | ✓ | Re-Volt | |||
stuntcarremake[N 1] | Build 07 | ✗ | ✓ | ✓ | Stunt Car Racer (Amiga / AtariST) | |||
OpenLGR | Git | ✗ | ✗ | ✗ | Lego Racers | |||
OpenSWE1R | Git | ✗ | ✓ | ✗ (WIP) | Star Wars Episode 1: Racer | |||
RPG | ||||||||
Arx Libertatis | 1.1.2-r1 | ✗ | ✓ | ✓ | Arx Fatalis | |||
Daggerfall Unity | PreAlpha 0.7 | ✗ | ✓ | ✓ | The Elder Scrolls II: Daggerfall | |||
GemRB | 0.8.5 | ✗ | ✓ | ✓ | Infinity Engine (Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002)) | |||
OpenVIII | Git | ✗ | ✓ | ✗ | Final Fantasy VIII | |||
OpenMW | 0.45.0 | ✗ | ✓ | ✓ | The Elder Scrolls III: Morrowind | |||
OpenTESArena | 0.9.0 | ✗ | ✓ | ✗ (WIP) | The Elder Scrolls I: Arena | |||
RTS | ||||||||
openage | 0.3.0 | ✗ | ✓ | ~ | Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds | |||
TA3D | 0.6.0 | ✗ | ✗ | ~ | Total Annihilation | |||
OpenSAGE | 0.3.0 | ✗ | ✓ | ✗ (WIP) | EA's Command & Conquer games (C&C: Generals, C&C: Generals - Zero Hour) Soon: The Battle for Middle-earth series (2004-2006), C&C 3 & expansion. | |||
RTT | ||||||||
Syndicate Wars Port | 0.3 | ✗ | ✗ | ✓ | Syndicate Wars | |||
FreeSynd | 0.7.5 | ✗ | ✗ | ✗ | Syndicate (1993) | |||
TBS | ||||||||
civctp2 | Pyra | 2010-04-01 (ctp2 for Linux/Pandora/Pyra]) |
✗ | ~ | ✓ | Call to Power II | ||
OpenXcom | Git | ✗ | ✓ | ✓ | UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | |||
CivOne | Git | ✗ | ✓ | ✗ (WIP) | Sid Meier's Civilization | |||
Sim - Construction/Management | ||||||||
CorsixTH | 0.63 Beta 1 | ✗ | ✓ | ✓ | Theme Hospital | |||
OpenLoco | 19.03 | ✗ | ✓ | ✓ | Chris Sawyer's Locomotion | |||
OpenRCT2 | 0.2.3 | ✗ | ✓ | ✓ | RollerCoaster Tycoon 2 | |||
OpenTTD | Multi-platform | 1.9.1 | ✗ | ✓ | ✓ | Transport Tycoon Deluxe |
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