Difference between pages "Game Boy Advance emulators" and "Emulators on PSP"

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m (Special Cartridges: maxima == maximum ?? Not sure, I've never played these games. It doesn't seem like a game term though.)
 
(Intel CPUs)
 
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[[File:Gameboy-glacier.jpg|thumb|The Gameboy Advance handheld console]]The '''[[gametech:Game Boy Advance|Game Boy Advance]]''' (often shortened to GBA) is a 32-bit handheld video game console developed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001.
+
{{Infobox console
 +
|title = PlayStation Portable
 +
|logo = PSP-1000_(White).jpeg
 +
|developer = [[:Sony]]
 +
|type = [[:Category:Handheld consoles|Handheld game console]]
 +
|generation = [[:Category:Seventh-generation video game consoles|7th generation]]
 +
|release = 2004
 +
|discontinued = 2015
 +
|successor = [[Emulators on Vita|PlayStation Vita]]
 +
|emulated = {{✓}}
 +
}}
  
==Emulators==
+
The '''[[wikipedia:PlayStation Portable|PlayStation Portable]]''' (PSP) is a handheld game console made by [[wikipedia:Sony|Sony]].
{| class="wikitable"
+
 
|+PC
+
The PSP [https://digiex.net/threads/psp-6-61-custom-firmware-install-on-any-psp-psp-psp-slim-psp-3000-psp-go-e1000.12915/ Custom Firmware 6.61-Pro-C2] will work on all PSP models from the original PSP to the PSP Go and even the E1000, all you need is to be running the official 6.60 or 6.61 firmware to install and use this custom firmware.
! scope="col"|Name
+
 
! scope="col"|Operating System(s)
+
Note : On the 15/01/2015 Sony released PSP firmware 6.61, some three and a half years after the last 6.60 update. It's of no benefit to you updating to 6.61 after all this time, however the custom firmware has now been updated to support 6.61. So you can now follow this guide if you happen to have updated to 6.61.
! scope="col"|Latest Version
+
 
! scope="col"|GB/GBC
+
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].  Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].
! scope="col"|GBA
+
 
! scope="col"|NDS
+
*[https://github.com/PSP-Archive/ARK-4 ARK-4 e/CFW for the PSP and PS Vita]
! scope="col"|Game Link Support
+
*[https://www.psx-place.com/resources/pbp-unpacker-0-94.206/ PBP Unpacker] Used for <code>EBOOT.PBP</code> files unpack and modify tool.
! scope="col"|[[libretro|Libretro Core]]
+
*[https://github.com/YoMizzy/PSXBINq PSXBINq] Tool to unpack PSX PBP and convert to .BIN & .cue files Ready for Playstation Classic.
! scope="col"|[[Recommended emulators|Recommended]]
+
 
 +
===PPSSPP Test===
 +
{|class="wikitable" width=300px
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% | Compat Legend
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% | Class
 +
|-
 +
|style="background:#32CD32;border: 1px #111111 solid;"| Emulator that work 100% or have few/very minor issues, and fully playable.
 +
|style="background:#32CD32;border: 1px #111111 solid;"|Worked
 +
|-
 +
|style="background:#00BFFF;border: 1px #111111 solid;"| Emulator that have glitches menu/screen, but are otherwise perfectly worked.
 +
|style="background:#00BFFF;border: 1px #111111 solid;"|Less issues but fully Worked
 +
|-
 +
|style="background:#FFA500;border: 1px #111111 solid;"| Emulator that mostly work but with more serious bugs (like a blue screen and crash) and Low compatibility.
 +
|style="background:#FFA500;border: 1px #111111 solid;"| Low Compatibility issues
 +
|-
 +
|style="background:#FA8072;border: 1px #111111 solid;"| Emulator that doesn't load and have major problems and/or are unplayable.
 +
|style="background:#FA8072;border: 1px #111111 solid;"|Unstable/Crash
 +
|-
 +
|style="background:#A9A9A9;border: 1px #111111 solid;"|Unknown status. Emulator hasn't been tested.
 +
|style="background:#A9A9A9;border: 1px #111111 solid;"|Untested
 +
|}
 +
 
 +
=<B>Multi-Systems</B>=
 +
 
 +
===<B>[[RetroArch]]</B>===
 +
 
 +
<B><code> [http://buildbot.libretro.com/stable/1.9.0/playstation/psp/RetroArch.7z Stable]</B></code>
 +
 
 +
<B><code> [https://buildbot.libretro.com/nightly/playstation/psp/ Nightly]</B></code>
 +
 
 +
<B><code> [https://github.com/libretro GitHub]</code></B>
 +
 
 +
<B><code> [https://buildbot.libretro.com/nightly/playstation/psp/latest/ PSP RetroArch Cores]</B></code>
 +
 
 +
<code><font color="Blue"><B> [https://github.com/Abdess/retroarch_system/releases/tag/1.9.1 RetroArch BIOS|ROMs]</B></font></B></code>
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
|-
 +
|+ Available cores
 +
! Cores
 +
! Game/System list
 +
! [[PPSSPP]]
 +
! [[Recommended Emulators|Recommended]] Working?
 +
|-
 +
!colspan="20"|<B><I>Consoles</I></B>
 +
|-
 +
|[[gpSP]]
 +
| rowspan="2" style="text-align: center;" | GameBoy Advance
 +
| ?<small> (Blue Screen/Slow)</small>
 +
| {{✓}}
 +
|-
 +
|[[mGBA]]
 +
| {{~}}
 +
| {{~}}
 +
|-
 +
|TGB Dual
 +
| rowspan="3" style="text-align: center;" | GameBoy/GameBoy Color
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|GearBoy
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Gambatte]]
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Snes9x]] 2005+
 +
| rowspan="2" style="text-align: center;" | SNES
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
|[[Snes9x]] 2005
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
|FCEUmm
 +
| rowspan="3" style="text-align: center;" | NES/FDS
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[QuickNES]]
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Nestopia]]
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|SMS Plus
 +
| rowspan="2" style="text-align: center;" | MasterSystem/GameGear/SG-1000
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|GearSystem
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|PicoDrive
 +
| Sega MegaDrive/Genesis/GameGear/MasterSystem/32x/Sega CD
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|RACE
 +
| rowspan="2" style="text-align: center;" | NeoGeo Pocket/Pocket Color
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Mednafen]] NGP
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Mednafen]] PCE Fast
 +
| rowspan="2" style="text-align: center;" | PCE/PCE CD/SuperGrafx
 +
| {{✗}}<small> (Blank Screen)</small>
 +
| {{✓}}
 +
|-
 +
|[[Mednafen]] PCE
 +
| {{✗}}<small> (Blank Screen)</small>
 +
| {{✓}}
 +
|-
 +
|Quasi88
 +
|NEC PC8801
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|NP2Kai
 +
|NEC PC9801
 +
| {{✗}}<small> (crash)</small>
 +
| {{~}}
 +
|-
 +
|[[Mednafen]] Lynx
 +
| rowspan="2" style="text-align: center;" | Atari Lynx
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[Handy]]
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|ProSystem
 +
|Atari 7800
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|Atari800
 +
|Atari 5200
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[MAME]] 2003+
 +
| rowspan="2" style="text-align: center;" | Multiple Arcade
 +
| {{~}}<small> (Slow)</small>
 +
| {{~}}
 +
|-
 +
|[[MAME]] 2003
 +
| {{~}}<small> (Slow)</small>
 +
| {{~}}
 +
|-
 +
|81
 +
|ZX81
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[FUSE]]
 +
|ZX Spectrum
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[O2EM]]
 +
|Magnavox Odyssey 2
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|FreeChaf
 +
|Fairchild Channel F
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|FreeIntv
 +
|IntelliVision
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|GW
 +
| Game & Watch
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|Theodore
 +
|MO5/TO7
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|X1
 +
|Sharp X1/X1 Turbo
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|[[fMSX]]
 +
|MSX/MSX2/MSX2+/MSXTurboR
 +
| {{✓}}<small> (Fast)</small>
 +
| {{✓}}
 +
|-
 +
|[[BlueMSX]]
 +
|ColecoVision/SG-1000/MSX
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|Frodo
 +
|C64
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|BK
 +
|Electronika 10/11
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|CrocoDS
 +
|Amstrad CPC
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| Lutro
 +
| Lua Game Engine
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|Uzem
 +
|Uzebox
 +
| {{✗}}<small> (Super Slow)</small>
 +
| ?
 +
|-
 +
!colspan="6"|<B><I>Games Engines</I></B>
 +
|-
 +
|LowresNX
 +
|Game Engine
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|ECWolf
 +
|Wolfenstein 3D
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|NXEngine
 +
|Cave Story
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|mrboom
 +
|Mr. BomberMan
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|prboom
 +
|Doom
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
|2048
 +
|2048 Game
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
!colspan="4"|<B><I>Other Tools</I></B>
 +
|-
 +
|gme
 +
|Game Music Emu
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
|PocketCDG
 +
|MP3 Karaoke Music Player
 +
| {{✓}}
 +
| {{~}}
 +
|}
 +
 
 +
===e[mulator] for PSP===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! class="unsortable"|Version
 +
| [https://gbatemp.net/download/e-mulator-source-included.28313/download?version=28313 0.82f]
 +
| <B>{{✓}}</B> [[PPSSPP]]
 +
| <B>{{~}}</B> Recommended
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| e[mulator] 0.82f
 +
|-
 +
|
 +
<B> Supported Consoles list</B>
 +
|
 +
* PCE<B> ⇔ </B>XPCE Tuned by e
 +
* NES<B> ⇔ </B>NesterJ by Ruka
 +
* SMS<B> ⇔ </B>SMS Plus/SDL
 +
* NGPC<B> ⇔ </B>NeoPop
 +
* GBC<B> ⇔ </B>RIN by mirakichi
 +
* WSC<B> ⇔ </B>OSwan Tuned by e
 +
*Lynx<B> ⇔ </B>PLynx
 +
|}
 +
 
 +
=<B>Intel CPUs</B>=
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! scope="col"|8086 emulation
 +
! scope="col"|286 emulation
 +
! scope="col"|386 emulation
 +
! scope="col"|486 emulation
 +
! scope="col"|Pentium emulation
 +
! scope="col"|Pentium II emulation
 +
! scope="col"|Celeron emulation
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[DOSBox]]
 +
| [https://github.com/pierrelouys/dosbox_psp git]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility/Doesn't Crashed as yet)</small>
 +
| {{✗}}
 +
|-
 +
| DOSBox-X
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| Bochs
 +
| [http://psp-news.dcemu.co.uk/bochspsp.shtml 1.0]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Low Compatibility)</small>
 +
| {{✗}}
 +
|-
 +
| UniPCemu
 +
| [https://superfury.itch.io/unipcemu x.x]
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}
 +
| Low
 +
| {{✗}}<small> (Low Compatibility)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"|† Bochs
 +
|-
 +
!<B> Windows Operating Systems Supported</B>
 +
|-
 +
|
 +
* [https://winworldpc.com/product/windows-98/98-second-edition Windows 98]
 +
* [https://archive.org/details/Win95OSR2 Windows 95]
 +
* [https://archive.org/details/windowsmeisoandbootdisk Windows ME]
 +
* [https://winworldpc.com/product/windows-nt-2000/final Windows 2000]
 +
|}
 +
 
 +
=<B>Sony</B>=
 +
 
 +
===PlayStation 1===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PS1P
 +
| [https://archive.org/details/ps1p_alpha1.7z Alpha 1]
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Slow)</small>
 +
| {{✗}}
 +
|-
 +
| PSPSone
 +
| [https://archive.org/details/pspsone.-7z Alpha]
 +
| {{✗}}
 +
|?
 +
| {{✗}}<small> (Super Slow)</small>
 +
| {{✗}}
 +
|-
 +
| PSX-P
 +
| [https://psp.scenebeta.com/noticia/psx-p Alpha 2]
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Slow)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
<B><I><Code> BIOS</code> : <code>[https://www.mediafire.com/file/s11dvh2snfrmy29/PS1_BIOS.zip/file Download]</code></B></I>
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! <B><h3> PSX2PSP - [[PSP Eboots|Official Eboots]]</B></h3>
 +
|}
 +
 
 +
=<B>Nintendo</B>=
 +
 
 +
===Game Boy Advance===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[gpSP]]
 +
| [http://wololo.net/talk/viewtopic.php?f=2&t=12367 0.91 fix 3] [https://emulationrealm.net/downloads/file/601-gpsp-firmware-1-5 Official][https://github.com/BASLQC/gPSP git]
 +
| {{✓}}<small> (libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| ?<small> (Blue Screen)</small>
 +
| {{✓}}
 +
|-
 +
| [[gpSP#Uo gpSP Kai|Uo gpSP Kai]] † <small> (Unofficial)</small>
 +
| [http://wololo.net/talk/viewtopic.php?f=47&t=45844&start=40 3.4 Test 4 Build 230][https://github.com/PSP-Archive/unofficial-gpSP-kai git]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| {{✗}}<small> (Bad Exception Address Error/Blue Screen ([[gpSP#PPSSPP|fixed]])</small>
 +
| {{✓}}
 +
|-
 +
| TempGBA4PSP
 +
| [http://www1.axfc.net/uploader/so/3063963 26750221]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| ?<small> (Blue Screen)</small>
 +
| {{✓}}
 +
|-
 +
| TempGBA4PSP-mod
 +
| [https://github.com/phoe-nix/TempGBA4PSP-mod/releases/ git]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| ?<small> (Blue Screen)</small>
 +
| {{✓}}
 +
|-
 +
| gpSP-J
 +
| [https://gbatemp.net/download/gpsp-j.29570/download?version=29570 12/06/16]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| ?<small> (Blue Screen)</small>
 +
| {{~}}
 +
|-
 +
| gpSP-mod
 +
| [https://psp.brewology.com/downloads/get.php?id=9929 20090720]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| ?<small> (Blue Screen)</small>
 +
| {{✗}}
 +
|-
 +
| PSPVBA
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/87-PSPVBA-GameBoy-Advance-Emulator-for-PSP-v1.2.4.html 1.2.4]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| PSPGBA
 +
| [https://gbatemp.net/download/pspgba.28300/download?version=28300 1.2]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
===GameBoy/GameBoy Color===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PlutoBoy
 +
| [https://github.com/RossMeikleham/PlutoBoy git]
 +
| {{✓}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| RIN (Unofficial)
 +
| [https://github.com/mbarczak/psp_rin/releases git]
 +
| {{✗}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| MasterBoy
 +
| [https://www.psx-place.com/resources/master-system-master-boy-2-10.236/ 2.10][https://github.com/wodim/MasterBoy git][https://pspstation.org/wp-content/uploads/downloads/MasterBoyv310NoOficial.rar 3.10<small> Unofficial</small>]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| GeMP
 +
| [https://www.brewology.com/downloads/download.php?id=4267&mcid=1 3.3 Final]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| SpiceBoy
 +
| [https://psp.scenebeta.com/noticia/spiceboy r2]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| PSP-gnuboy
 +
| [https://emulationrealm.net/downloads/file/598-psp-gnuboy r1]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
===Nintendo 64===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[DaedalusX64]]
 +
| [https://github.com/DaedalusX64/daedalus/releases/ git]
 +
| {{✓}}
 +
| Mid
 +
| {{✗}}<small> (Black Screen and Freezes)</small>
 +
| {{✓}}
 +
|}
 +
 
 +
===SNES (Super Famicom)===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| SNES9xTYL Mod <small> (SNES9x 1.39 based)</small>
 +
| [https://github.com/esmjanus/snes9xTYL git]
 +
| {{✗}}
 +
| Mid
 +
| ?<small> (glitch Screen)</small>
 +
| {{✓}}
 +
|-
 +
| SNES9x Euphoria
 +
| [https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/snes9x-euphoria/Snes9x_Euphoria_R5Beta3.zip R5 Beta 3]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}<small> (hangs when loading a roms)</small>
 +
| {{~}}
 +
|-
 +
| UO SNES9x <small> (Unofficial)</small>
 +
| [https://www.brewology.com/downloads/get.php?id=11228 0.02y33 Build 34]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| SNES9x TYL Mod
 +
|-
 +
|
 +
* SNES9xTYL(mecm)/cm Mod is a port of SNES9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the s9xTYLcm build.Use the s9xTYLme version for best performance on an actual PSP
 +
|}
 +
 
 +
===NES (Famicom)/Famicom Disk System===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Nester-J
 +
|[https://wololo.net/talk/viewtopic.php?f=47&t=38758 AOEX r3 SP]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}<small> (Midium)<small/>
 +
| {{✓}}
 +
|-
 +
| NES for PSP
 +
| [https://gbatemp.net/download/nes-for-psp.28311/download?version=28311 0.5]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility)<small/>
 +
| {{~}}
 +
|-
 +
| InfoNES
 +
| [https://gbatemp.net/download/infones-for-psp.28310/download?version=28310 r0.3]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility)<small/>
 +
| {{~}}
 +
|-
 +
| Famicontest
 +
|[https://gbatemp.net/download/famicontest.28309/download?version=28309 0.31]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility)<small/>
 +
| {{~}}
 +
|-
 +
| FCEUPSP
 +
| [https://psp.brewology.com/downloads/download.php?id=10188&mcid=1 0.3j]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility)<small/>
 +
| {{~}}
 +
|-
 +
| PSPFCEUltra
 +
|[https://emulationrealm.net/downloads/file/625-pspfceultra r2]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}<small> (Low Compatibility)<small/>
 +
| {{~}}
 +
|-
 +
| Little John PSP
 +
| [https://archive.org/details/lj-nes-psp.7z POC]
 +
| {{✗}}
 +
|?
 +
| {{✗}}<small> (rename to myrom.nes)<small/>
 +
| {{✗}}
 +
|-
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| Nester-J
 +
|-
 +
|
 +
NesterJ AoEX R3 SP is based on [https://www.brewology.com/downloads/download.php?id=10829&mcid=1 NesterJ 1.12 Plus 0.61 RM], so it includes features like rewind mode, cheat codes support, rotated/mirrored screen, sepia palette, support to rare mappers (the pirate bootleg FF7 works on it), etc, but its compatibility is inferior to 1.13 Beta 2.
 +
|}
 +
 
 +
===Game & Watch===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| MaDrigal PSP
 +
|[http://www.madrigaldesign.it/sim/download.php 1.0]
 +
| {{✓}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Pokémon Mini===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[Pokémon mini emulators|PokeMini]]
 +
|[https://sourceforge.net/projects/pokemini/files/0.60/pokemini_060_psp.zip/download 0.6.0]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Nintendo DS===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| DSonPSP
 +
| [https://www.psx-place.com/resources/nintendo-ds-dsonpsp-0-7-kayliah-edition.261/ Beta 0.7 <small>Kayliah Edition</small>]
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Super Slow/Low Compatibility?)</small>
 +
| {{✗}}
 +
|-
 +
| [[DeSmuME PSP]]
 +
| [https://github.com/TheMrIron2/DeSmuME-PSP git]
 +
| {{✓}}
 +
| Low
 +
| {{✓}}<small> (Midium)</small>
 +
| {{~}}
 +
|-
 +
| NooDS PSP
 +
| [https://github.com/Xiro28/NooDS-PSP git]
 +
| {{✓}}
 +
| Low
 +
| {{✓}}<small> (Really Slow)</small>
 +
| ?
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DSonPSP
 +
|-
 +
|
 +
Based on DeSmuME PSP project , we get a new Nintendo DS emulator for PSP, called DSonPSP . such as the possibility of choosing the position of the screens , choosing the language in which you want the ROM to run and playing its audio . Now it has expanded the number of Roms that are playable, but the speed, although it has increased compared to the other emulator, is still low.just POC Very Low Compatibility.
 +
|}
 +
 
 +
===Virtual Boy===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Red Dragon
 +
| [https://gbatemp.net/download/red-dragon-experimental.27591/ 101907]
 +
| {{~}}
 +
| Low
 +
| {{✗}}<small> (Very Slow/Low Compatibility??)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
=<B>SEGA</B>=
 +
 
 +
===SEGA CD/Mega CD===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[PicoDrive]]
 +
| [https://github.com/pumpkinlink/picodrive git][https://www.psx-place.com/resources/picodrive.756/ 1.92.3]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
===SEGA 32X/CD 32X===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[PicoDrive]]
 +
| [https://github.com/pumpkinlink/picodrive git][https://www.psx-place.com/resources/picodrive.756/ 1.92.3]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
===MegaDrive/Genesis===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[PicoDrive]]
 +
| [https://github.com/pumpkinlink/picodrive git][https://www.psx-place.com/resources/picodrive.756/ 1.92.3]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| DGen PSP
 +
| [https://gbatemp.net/download/dgen-psp.28301/download?version=28301 1.7]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| MegaDrive for PSP
 +
| [https://emulationrealm.net/downloads/file/607-megadrive-for-psp 0.22]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| PSP Genesis
 +
| [https://gbatemp.net/download/psp-genesis.28303/download?version=28303 0.18c]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|-
 +
| Generator PSP
 +
| [https://gbatemp.net/download/generator-psp.28302/download?version=28302 0.01.0]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
===MasterSystem/GameGear===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[PicoDrive]]
 +
| [https://github.com/pumpkinlink/picodrive git][https://www.psx-place.com/resources/picodrive.756/ 1.92.3]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| SMS Plus PSP
 +
| [https://github.com/8bitpsp/smsplus/releases/tag/v1.3.1 git] [http://www.akihabara-online.com/Foro/viewtopic.php?f=8&t=957#p7115 1.5.0<small> theelf Mod</small>] [http://psp.akop.org/smsplus.htm 1.3.1]
 +
| {{✓}} <small>(libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| MasterBoy
 +
| [https://www.psx-place.com/resources/master-system-master-boy-2-10.236/ 2.10][https://pspstation.org/wp-content/uploads/downloads/MasterBoyv310NoOficial.rar 3.10 Unofficial]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPMaster
 +
| [https://archive.org/details/pspm.-7z 0.0.9 Beta 4]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| MMS Plus
 +
| [https://psp.scenebeta.com/noticia/mms-plus 1.1]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| SMS PSP
 +
| [http://psp-news.dcemu.co.uk/smspsp.shtml 0.5]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| emuGG
 +
| [https://nds.brewology.com/downloads/download.php?id=4502&mcid=1 1.0]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|-
 +
| emuSMS
 +
| [https://nds.brewology.com/downloads/download.php?id=4503&mcid=1 1.0]
 +
| {{✗}}
 +
| Low
 +
| {{✗}}
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
===SG-1000===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| blueMSX*
 +
| [https://github.com/libretro/blueMSX-libretro libretro]
 +
| {{✓}} <small>(libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| SMS Plus PSP
 +
| [https://github.com/8bitpsp/smsplus/releases/tag/v1.3.1 git] [http://www.akihabara-online.com/Foro/viewtopic.php?f=8&t=957#p7115 1.5.0<small> theelf Mod</small>] [http://psp.akop.org/smsplus.htm 1.3.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
blueMSX is only available as a seperate [https://emulation.gametechwiki.com/index.php/Emulators_on_PSP#RetroArch LibRetro] core.
 +
 
 +
===Saturn===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[Yabause]]
 +
| [https://archive.org/details/yabause-0.9.10-psp.7z 0.9.10 SVN 2599]
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Slow)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
===Dreamcast===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[nullDC PSP]]
 +
| [https://archive.org/details/nullDC-PSP Beta 1]
 +
| {{✓}}
 +
| Low
 +
| {{✗}}<small> (Blue Screen/Crash/Slow/Low Compatibility)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
===VMS/VMU===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| VirtuaMunstaz
 +
| [http://psp-news.dcemu.co.uk/dreamcastvmuemulator.shtml 1.0]
 +
| {{✗}}
 +
| Low
 +
| {{~}} <small> (Low Compatibility)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
=<B>Oracle Corporation</B>=
 +
 
 +
===J2ME (Java 2 Micro Edition)===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[PSPKVM]]
 +
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5F]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
=<B>Atari Inc.</B>=
 +
 
 +
===Atari 130XE/800/800XL===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Atari800 PSP
 +
| [https://wololo.net/talk/viewtopic.php?f=47&t=50039 4.2.0][https://github.com/8bitpsp/atari800 git]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPAtari
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/286-PSPAtari-Atari-8001305200-Emulator-for-PSP-v1.1.3-minor-fix.html 1.1.3]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Atari 2600===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSP2600
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/360-PSP2600-Atari-2600-emulator-for-PSP-v1.2.0-cheat.html 1.2.0]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| Stella PSP
 +
| [https://gbatemp.net/download/stella-psp.28297/ 0.2]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
===Atari 5200===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| jum52 PSP
 +
| [https://jum.pdroms.de/emulators/emu5200.html 1.1]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| PSPAtari
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/286-PSPAtari-Atari-8001305200-Emulator-for-PSP-v1.1.3-minor-fix.html 1.1.3]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Atari 7800===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSP7800
 +
| [https://atariage.com/forums/applications/core/interface/file/attachment.php?id=149306 1.4.0]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Atari Lynx===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Handy PSP
 +
| [https://github.com/8bitpsp/handy/releases/tag/v0.95.1 git]
 +
| {{✗}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| pLynx
 +
| [https://archive.org/details/plynx-v-09.7z 0.9]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
===Atari ST===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| CaSTaway
 +
| [http://www.codejedi.com/shadowplan/castaway.html r006]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
===Atari Jaguar===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|CD
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Virtual Jaguar
 +
| [https://gbatemp.net/download/virtual-jaguar-for-psp.30598/download?version=30598 170206]
 +
| {{✗}}
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Slow)</small>
 +
| {{✗}}
 +
|}
 +
 
 +
Rename ROM Files <code><B>.jag /.j64</B></code> <B>⇔</B> <B><code> cf.jag</B></code> put it in EBOOT.PBP File.
 +
 
 +
=<B>NEC Home Electronics</B>=
 +
 
 +
===PC Engine/CD/SuperGrafx ===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|PCECD
 +
! class="unsortable"|SGfx
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| HuE
 +
| [https://www.psx-place.com/resources/turbografx-16-hue-0-70.240/ 0.70]
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPHuGo
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/365-PSPHUGO-PC-Engine-Emulator-for-PSP-v1.3.1-Irda-Joystick.html 1.3.1]
 +
| {{✓}}
 +
| {{~}}
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PCE for PSP
 +
| [https://gbatemp.net/download/pce-for-psp-version.28954/download?version=28954 0.83U01] [https://psp.brewology.com/downloads/get.php?id=10662 0.83D6]
 +
| {{✓}}
 +
| {{~}}
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
===PC9801===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| NP2
 +
| [http://emuhani.up.seesaa.net/image/NP2_for_PSP_v0.39.zip 0.39]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| NP21
 +
| [http://emuhani.up.seesaa.net/image/NP21_for_PSP_v0.39.zip 0.39]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
===PC8801===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Quasi88
 +
| [https://psp.brewology.com/downloads/download.php?id=8656&mcid=1 0.6.3 r3]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
=<B>SNK Corporation</B>=
 +
 
 +
===Neo Geo Pocket/Color===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| RACE! PSP
 +
| [https://psp.akop.org/race.htm 2.16][https://github.com/8bitpsp/race git][https://www.psx-place.com/resources/racepsp-theelf-mod.577/ 2.17<small> theelf Mod</small>]
 +
| {{✗}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| NeoPop PSP
 +
| [https://gbatemp.net/download/neopop-psp.23360/ 0.71.15][https://github.com/8bitpsp/neopop git]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| ngPSP
 +
| [https://gbatemp.net/download/ngpsp.27556/ 1.3.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
=<B>MicroSoft</B>=
 +
 
 +
===MS-DOS===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[DOSBox]]
 +
| [https://github.com/pierrelouys/dosbox_psp git]
 +
| {{✓}}
 +
| Low
 +
| {{✓}} (Low Compatibility/Doesn't Crashed as yet)
 +
| {{✗}}
 +
|-
 +
| [[DOSBox]]
 +
| [http://www.psx-place.com/resources/dosbox-0-71.270/ 0.71]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DOSBox 0.71
 +
|-
 +
|
 +
* [https://gbatemp.net/threads/dosbox-on-psp-for-an-idiot.486673/ DOSBox Navigator 1.51] (Win9x/DOSBox 0.71)
 +
 
 +
* [https://wololo.net/downloads/index.php/download/195 DOSBox EasyNavigator]
 +
 
 +
* DOSBox 0.71 is [https://www.dosbox.com/wiki/Psp_dosbox an old version] and [http://wololo.net/2016/12/30/trip-homebrew-lane-dosbox-psp/ doesn't run that well] with the more demanding games and Windows 9x on the PSP. The DOSBox Navigator packs linked above are for easy navigation through the DOSBox menus on the PSP screen.
 +
|}
 +
 
 +
===MSX/MSX2/MSX2+/MSXturboR===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[fMSX]] PSP
 +
| [https://wololo.net/talk/viewtopic.php?t=49633 5.4.2][https://github.com/8bitpsp/fms git]
 +
| {{✓}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPMSX
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/368-PSPMSX-MSX-Emulator-for-PSP-v1.5.1-Irda-Joy.html 1.5.1]
 +
| {{✓}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| HitBit
 +
| [https://gbatemp.net/download/hitbit.28305/ 0.05]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{~}}
 +
|-
 +
| uMSX
 +
| [https://psp.scenebeta.com/noticia/umsx 0.1]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
=<B>Bandai</B>=
 +
 
 +
===WonderSwan/WonderSwan Color===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| eSwan
 +
| [https://archive.org/details/eSwan009.7z 0.09]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| pSwan
 +
| [https://archive.org/details/pSwan_v007.7z 0.07]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|-
 +
| OSwan
 +
| [https://gbatemp.net/download/oswan-0-7-for-psp.28362/download?version=28362 0.01]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|-
 +
| Cygne
 +
| [https://gbatemp.net/download/cygne.28358/download?version=28358 00.0]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|}
 +
 
 +
=<B>Watara</B>=
 +
 
 +
===SuperVision===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Potator
 +
| [https://github.com/infval/potator-psp-akop git]
 +
| {{~}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
=<B>Arcade System Board</B>=
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|CPS1
 +
! class="unsortable"|CPS2
 +
! class="unsortable"|CPS3
 +
! class="unsortable"|MVS/AES
 +
! class="unsortable"|CD
 +
! class="unsortable"|Other
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| NJEMU
 +
| [https://github.com/phoe-nix/NJEMU git][http://www.akihabara-online.com/Foro/viewtopic.php?f=25&t=930 mvs/ncdz 2.3.1 <small> theelf mod</small>]
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}<small> (glitch Menu)</small>
 +
| {{✓}}
 +
|-
 +
| Uo NJEMU Mod
 +
| [https://github.com/173210/mvspsp/releases/tag/r5 2.3.1 Mod rev5]
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| Mid
 +
| {{✗}}<small> (glitch Menu)</small>
 +
| {{✓}}
 +
|-
 +
| FBA4PSPmod
 +
| [https://github.com/PSP-Archive/FBA4PSPmod Psikyo Core]
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| PSP-MAME4ALL
 +
| [https://github.com/PSP-Archive/PSP-MAME4ALL/releases/tag/5.1 git]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| Low
 +
| {{✗}}<small> (crash)</small>
 +
| {{~}}
 +
|-
 +
| PSPMAME 0.97- Repuken2
 +
| [https://github.com/PSP-Archive/pspMAME-0.97-repuken2/releases/tag/0.97s git]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| PSPMAME 0.97- MTK
 +
| [https://github.com/PSP-Archive/pspMAME-0.97-TMK/releases/tag/0.6 git]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| XMAME
 +
| [https://gbatemp.net/download/xmame.28304/ 0.1.2]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{~}}
 +
|-
 +
| NeoCDPSP
 +
| [https://psp.brewology.com/downloads/download.php?id=3666&mcid=1 0.9.1][http://yoyofr92.free.fr/psp/neogeo.html 0.5 Official]
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}<small>(vertical and horizontal lines showing in Game screen)</small>
 +
| {{~}}
 +
|}
 +
 
 +
=<B>Coleco Industries</B>=
 +
 
 +
===ColecoVision===
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPColem
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/369-PSPColem-A-ColecoVision-Emulator-for-PSP-v1.3.1-irda-joy.html 1.3.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| ColEm PSP
 +
| [http://psp.akop.org/colem.htm 2.6.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| emuCOL
 +
| [https://psp.scenebeta.com/noticia/emucol 1.0]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
=<B>Mattel Electronics</B>=
 +
 
 +
===Intellivision===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPInt
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/219-PSPInt-Intellivision-Emulator-for-PSP-v1.1.0-SLIM.html 1.1.0]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
=<B>Fairchild Semiconductor</B>=
 +
 
 +
===Channel F===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| FreeChaF
 +
| [https://www.libretro.com/index.php/category/freechaf/ libretro]
 +
| {{✓}} <small>(libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 
 +
Only available as a seperate [https://emulation.gametechwiki.com/index.php/Emulators_on_PSP#RetroArch LibRetro] core.
 +
 
 +
=<B>Magnavox</B>=
 +
 
 +
===Odyssey²===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| EmuODD PSP
 +
| [http://wololo.net/downloads/index.php/download/8113 1.0]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
 +
 
 +
Executing this emulator several times results in no sound anymore until a cold reboot of the PSP.
 +
 
 +
=<B>General Consumer Electronics</B>=
 +
 
 +
===Vectrex===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPVE
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/321-PSPVE-A-Vectrex-emulator-for-PSP-v1.0.2.html 1.0.2]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPVecx
 +
| [https://psp.scenebeta.com/noticia/psp-vecx 1.51]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|}
 +
 
 +
=<B>Commodore International</B>=
 +
 
 +
===Amiga===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPUAE
 +
| [https://www.ultimateamiga.com/index.php?topic=9721.0 UE 0.90 Beta 5]
 +
| {{✗}}
 +
| Low
 +
| {{~}}<small> (Slow)</small>
 +
| {{~}}
 +
|}
 +
 
 +
===C64===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| VICE PSP
 +
| [https://github.com/rsn8887/pspvice/releases/tag/v3.2.5 git]
 +
| {{~}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PSPVICE
 +
| [http://perso.numericable.fr/ckckck/C64_PSPVice.html 1.2]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| C64PSP
 +
| [https://gbatemp.net/download/c64psp.28299/ 0.3]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
===VIC20===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPVIC20
 +
| [http://perso.numericable.fr/ckckck/C64_PSPVice.html 1.1 Beta]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{~}}
 +
|}
 +
 
 +
===Plus/4===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
|style="text-align:center;"|[[Visual Boy Advance -M|Visual Boy Advance-M (VBA-M)]]
+
! Name
|style="text-align:center;"|Multi-platform
+
! class="unsortable"|Version
|style="text-align:center;"|[http://www.emucr.com/search/label/VisualBoyAdvance-M/ SVN]
+
! class="unsortable"|Active
|style="text-align:center;"|
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
|style="text-align:center;"|✓
+
! scope="col"|[[PPSSPP|PPSSPP]]
|style="text-align:center;"|✗
+
! [[Recommended Emulators|Recommended]]
|style="text-align:center;"|✓
 
|style="text-align:center;"|✓
 
|style="text-align:center;"|✓
 
 
|-
 
|-
|style="text-align:center;"|[[mGBA]]
+
| PSPYape
|style="text-align:center;"|Multi-platform
+
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/148-PSPYape-A-Commodore-Plus4-Emulator-for-PSP-v1.0.3.html 1.0.3]
|style="text-align:center;"|[https://endrift.com/mgba/downloads.html 0.2.0]
+
| {{}}
|style="text-align:center;"|
+
| Low
|style="text-align:center;"|✓
+
| {{~}}
|style="text-align:center;"|✗
+
| {{}}
|style="text-align:center;"|✓
 
|style="text-align:center;"|✓
 
|style="text-align:center;"|
 
 
|-
 
|-
|style="text-align:center;"|[[higan]]
+
| PSPPlus4
|style="text-align:center;"|Windows, OS X, Linux
+
| [http://perso.numericable.fr/ckckck/C64_PSPVice.html 1.1]
|style="text-align:center;"|[http://byuu.org/higan/ 0.94]
+
| {{✗}}
|style="text-align:center;"|✓
+
| Low
|style="text-align:center;"|✓
+
| {{~}}
|style="text-align:center;"|
+
| {{~}}
|style="text-align:center;"|
+
|}
|style="text-align:center;"|
+
 
|style="text-align:center;"|
+
=<B>Apple</B>=
 +
 
 +
===Apple II/ll+/lle===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 
|-
 
|-
|style="text-align:center;"|iDeaS
+
| Apple II Portable
|style="text-align:center;"|Windows, Linux
+
| [http://psp-news.dcemu.co.uk/apple2portable.shtml 1.07]
|style="text-align:center;"|[http://ciacin.site90.com/ideas.php 1.0.4.0]
+
| {{}}
|style="text-align:center;"|
+
| Low
|style="text-align:center;"|
+
| {{~}}
|style="text-align:center;"|
+
| {{✗}}
|style="text-align:center;"|✗
+
|}
|style="text-align:center;"|✗
+
 
|style="text-align:center;"|✗
+
===macOS 0.x===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
|style="text-align:center;"|[[MESS]]
+
! Name
|style="text-align:center;"|Multi-platform
+
! class="unsortable"|Version
|style="text-align:center;"|[http://www.mamedev.org/release.html {{MAMEVer}}]
+
! class="unsortable"|Active
|style="text-align:center;"|
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
|style="text-align:center;"|✓
+
! scope="col"|[[PPSSPP|PPSSPP]]
|style="text-align:center;"|✗
+
! [[Recommended Emulators|Recommended]]
|style="text-align:center;"|?
 
|style="text-align:center;"|✓
 
|style="text-align:center;"|✗
 
 
|-
 
|-
|style="text-align:center;"|Meteor
+
| Basilisk II
|style="text-align:center;"|Linux
+
| [https://github.com/PSP-Archive/Basilisk-II-PSP git]
|style="text-align:center;"|[https://github.com/blastrock/meteor 1.4]
+
| {{✗}}
|style="text-align:center;"|✗
+
| Low
|style="text-align:center;"|✓
+
| {{~}}
|style="text-align:center;"|
+
| {{~}}
|style="text-align:center;"|
+
|}
|style="text-align:center;"|
+
 
|style="text-align:center;"|
+
=<B>Acorn Computers</B>=
 +
 
 +
===BBC Micro===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 
|-
 
|-
|style="text-align:center;"|[[No$GBA]]
+
| PSPBeeb
|style="text-align:center;"|Windows, MS-DOS
+
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/264-PSPBEEB-BBC-Micro-Emulator-for-PSP-v1.1.0-SLIM-+-IR.html 1.1.0]
|style="text-align:center;"|[http://problemkaputt.de/gba.htm 2.8]
+
| {{}}
|style="text-align:center;"|
+
| Mid
|style="text-align:center;"|✓
+
| {{}}
|style="text-align:center;"|
+
| {{}}
|style="text-align:center;"|
 
|style="text-align:center;"|✗
 
|style="text-align:center;"|✗
 
 
|}
 
|}
  
{| class="wikitable"
+
=<B>Joseph Weisbecker</B>=
|+Consoles
+
 
! scope="col"|Name
+
===Chip8/SChip8===
! scope="col"|Operating System(s)
+
 
! scope="col"|Latest Version
+
{| class="wikitable" style="text-align:center;"
! scope="col"|GB/GBC
+
! Name
! scope="col"|GBA
+
! class="unsortable"|Version
! scope="col"|NDS
+
! class="unsortable"|Active
! scope="col"|Game Link Support
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|[[libretro|Libretro Core]]
+
! scope="col"|[[PPSSPP|PPSSPP]]
! scope="col"|[[Recommended emulators|Recommended]]
+
! [[Recommended Emulators|Recommended]]
 
|-
 
|-
|style="text-align:center;"|TempGBA4PSP
+
| PSPChip8
|style="text-align:center;"|[[PlayStation Portable]]
+
| [https://gbatemp.net/download/pspchip8.28298/ 1.0]
|style="text-align:center;"|[http://www.mediafire.com/download/41ny5xrwxizalx4/TempGBA4PSP-26750221.zip 26750221]
+
| {{}}
|style="text-align:center;"|✗
+
| High
|style="text-align:center;"|
+
| {{}}<small> (Nice Compatibility)</small>
|style="text-align:center;"|✗
+
| {{~}}
|style="text-align:center;"|✗
 
|style="text-align:center;"|
 
|style="text-align:center;"|✓
 
 
|-
 
|-
|style="text-align:center;"|[[Visual Boy Advance -M|Visual Boy Advance-M (VBA-M)]]
+
| Chip8 Emulator
|style="text-align:center;"|[[Wii]], [[Gamecube]]
+
| [https://www.brewology.com/downloads/download.php?id=4077&mcid=1 1.0 Beta]
|style="text-align:center;"|r1231
+
| {{}}
|style="text-align:center;"|✓
+
| Low
|style="text-align:center;"|✓
+
| {{~}}<small> (Low Compatibility)</small>
|style="text-align:center;"|
+
| {{~}}
|style="text-align:center;"|✓
 
|style="text-align:center;"|✓ (as VBA-Next)
 
|style="text-align:center;"|✓
 
 
|-
 
|-
|style="text-align:center;"|[[gpSP]]
+
| DreamChip
|style="text-align:center;"|[[PlayStation Portable]]
+
| [https://psp.scenebeta.com/noticia/dreamchip 4]
|style="text-align:center;"|0.9
+
| {{}}
|style="text-align:center;"|
+
| Low
|style="text-align:center;"|✓
+
| {{}}<small> (Low Compatibility)</small>
|style="text-align:center;"|✗
+
| {{}}
|style="text-align:center;"|
 
|style="text-align:center;"|✓
 
|style="text-align:center;"|
 
 
|}
 
|}
  
==Comparisons==
+
=<B>Amstrad</B>=
* [[gpSP]] last official version was 0.9 by Exophase. There are, however, two superior forks: [http://dl.qj.net/psp/emulators/gpsp-mod-20090720.html gpSPmod] and [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-12-06-16-f29570.htmlgpSP-J gpSP-J]. gpSP-J has superior compatibility, while gpSPmod has more options for customization (full screen, cheats, etc). Both are superior to Kai.
 
* [[Visual Boy Advance -M|Visual Boy Advance-M (VBA-M)]] is a fork of VBA with additional improvements. RetroArch's VBA-Next is based off an older revision of VBA-M with added speedhacks and tweaks, making it a bit less accurate in some respects, though it fixes a few games such as Advance Wars 2.
 
* [[higan]]'s GBA core is cycle-accurate, but is otherwise very much a WIP and not as compatible as either version of VBA.
 
* [[mGBA]] is a GBA emulator that aims to be accurate while maintaining speed. It's actively developed and has features that VBA-M lacks such as Solar/Tilt Sensor.
 
  
==Emulation issues==
+
===Colour Personal Computer (CPC/CPC464)===
  
===Oversaturation===
+
{| class="wikitable" style="text-align:center;"
[[File:1406913527173-1-.png|400px|thumb|right|Left showing the default game, and right showing [[VBA-M]] in "Gameboy Colors" mode]]
+
! Name
The original GBA screen was not backlit, which would render the screen rather dark. To compensate for this, games would be overly saturated. The bright overly saturated colors would appear rather normal on the GBA. In emulation however, this over saturation is not needed. Some games made after 2003 may look better with the backlit colors, however, as they were designed with the GBA SP in mind. For everything else, there are several ways to deal with this:
+
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPCap32
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/367-PSPCAP32-Amstrad-CPC-Emulator-for-PSP-v1.5.1-Irda-Joy.html 1.5.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| Caprice32 PSP
 +
| [https://wololo.net/talk/viewtopic.php?f=47&t=49644 4.2.0.3][https://github.com/8bitpsp/caprice32 git]
 +
| {{✗}}
 +
| High
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| CPCPSP
 +
| [http://psp-news.dcemu.co.uk/cpcpsp.shtml 0.1]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✗}}
 +
|}
  
'''No$GBA'''
+
=<B>Sharp Corporation</B>=
  
Under "Emulation Options", select "GBA Mode. There are four modes.
+
===X68000===
  
- GBA (no backlight) = strong desaturization
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PX68K
 +
| [http://hissorii.blog45.fc2.com/blog-entry-249.html 0.10]
 +
| {{✓}} <small>(libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|}
  
- GBA SP (backlight) = strong desaturization
+
<B><I><Code> BIOS</code> : <code>[https://mega.nz/file/wAd13AyD#ctNqP4QvrduLcn8wSzenN9nfkvaob1Y7OYTwgC4rnYE Download]</code></B></I>
  
- Nintendo DS in GBA mode = some desaturization
+
===X1/X1 Turbo===
  
- VGA Mode (poppy bright): zero desaturization
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[Libretro|Libretro Core]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| X1 Millennium
 +
| [https://github.com/libretro/xmil-libretro libretro]
 +
| {{✓}} <small>(libretro)</small>
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|}
  
'''VBA-M'''
+
<B><I><code> BIOS</code> : <code>[https://www.mediafire.com/file/5x1563g1zhyviis/xmiladvbios.zip/file Download]</code></B></I>
  
- (VBA-M for Windows only) Under "Options->Gameboy" you will find the options:
+
=<B>Sinclair Research</B>=
  
- "Real Colors": no desaturization
+
===ZX81===
  
- "Gameboy Colors": strong desaturization 
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPZX81
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/288-PSPZX81-A-Sinclair-ZX81-emulator-for-PSP-v1.2.0-final.html 1.2.0]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
'''Shaders'''
+
===ZX Spectrum===
  
[https://github.com/libretro/common-shaders/blob/master/cgp/gameboy-colors.cgp gameboy-colors.cgp]
+
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| FUSE
 +
| [http://psp.akop.org/fuse.htm 0.10.0.21][https://github.com/8bitpsp/fuse git]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| PsPectrum
 +
| [https://gbatemp.net/download/pspectrum.28361/ 1.0.4]
 +
| {{✗}}
 +
| Low
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| Unreal Speccy Portable
 +
| [https://bitbucket.org/djdron/unrealspeccyp/downloads/ 0.0.62]
 +
| {{~}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
A .cgp shader preset can be loaded in [[OpenEMU]] or [[RetroArch]] that is meant to (sort-of) replicate the "Gameboy Colors" option in VBA-M using the image-adjustment Cg shader. The settings are parameters that are stored in the cgp and can be adjusted at runtime. The relevant parameters set for this effect are:
+
=<B>Pyūta/Grandstand Tutor</B>=
  
Target Gamma = 2.4
+
===Pyūta/Tomy Tutor===
  
Monitor Gamma = 2.16
+
{| class="wikitable sortable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| InfoPyuta
 +
| [http://psp-news.dcemu.co.uk/infopyuta.shtml 0.02j]
 +
| {{✗}}
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
|}
  
Saturation = 0.5
+
=<B>Miles Gordon Technology</B>=
  
Luminance = 0.9
+
===SAM Coupé===
  
The colors will not be exactly the same as what VBA-M produces (a bit brighter and no washed out blacks) but it will get you the desaturation effect. Can be adjusted to fit your tastes, and you can get the washed out blacks by increasing "Brightness Boost" and decreasing Luminance a bit.
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPSim
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/280-PSPSIM-A-SamCoupe-Emulator-for-PSP-v1.2.1-speed.html 1.2.1]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
  
More recently, a different [https://github.com/Monroe88/common-shaders/tree/color-lcd/handheld/color-lcd shader] using a lookup table was created to much more accurately simulate VBA and No$GBA's options.
+
=<B>Thomson SA</B>=
  
===Save file issues===
+
===MO5===
There are a number of different save formats for GBA games. With raw save data, it's very hard to detect what save type it is just by looking at it. Visual Boy Advance tries to autodetect save type but often is incorrect and this causes issues. A fix to this issue is to use a file called "vba-over.ini" to tell VBA what each game's proper save type is, which eliminates most issues regarding save type. Current VBA-M versions come with vba-over.ini by default, but older versions of VBA like VBA 1.7.2 and VBALink did not.
 
  
The libretro versions of VBA, libretro-VBA-Next and libretro-VBA-M, come with vba-over.ini baked into the binary so it is able to load raw .sav files, but also changes the save file output to be a 136KB .srm file for every save type, with save type info contained within the file. This completely avoids any save type issues, but makes its save files incompatible with standalone VBA and most other emulators.
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPMO5
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/354-PSPMO5-A-Thomson-MO5-Emulator-for-PSP-v1.2.0.html 1.2.0]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
Libretro devs created a
+
===TO7-70===
[https://github.com/libretro/vbam-libretro/blob/master/src/libretro/gbaconv/gbaconv.c command line tool] to convert libretro-VBA .srm save files to raw .sav save data for other emulators. You can just drag and drop a .srm onto the executable and it will output raw .sav. The same can be done in reverse. A precompiled Windows 64-bit binary of this tool can be found
 
[https://www.mediafire.com/?6bg8ag0bjs1b7ng here].
 
  
==Connectivity==
+
{| class="wikitable" style="text-align:center;"
===GBA Link Multiplayer (1~4GBA)===
+
! Name
* VBA-M: This doesn't work with old VBA versions.  
+
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPThom
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/350-PSPTHOM-A-TO7-70-emulator-for-PSP-v1.2.1.html 1.2.1]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
Just disable "Pause when Inactive", configure all four Joypads each with their own button layout, enable "Link, Enable GBA Link". Now open VBA-M again as much times needed for each player, and have them each use their separate Joypad configuration. Each player will have a separate SRAM save file.
+
=<B>Texas Instrument</B>=
  
* No$GBA: This method also works with DS roms, and that's the actual way to see the incomplete non-functional local Wi-Fi DS multiplayer implementation. (todo)
+
===TI99/4A===
  
===GameCube Connectivity===
+
{| class="wikitable" style="text-align:center;"
The GBA unit can connect to a GameCube.
+
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPTI99
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/294-PSPTI99-A-TI-994-Emulator-for-PSP-v1.0.3.html 1.0.3]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
====Dolphin and VBA-M====
+
===TI92===
  
Game Boy connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of a GBA BIOS.
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPXTI
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/358-PSPXTI-A-TI-92-Calculator-emulator-v1.3.0.html 1.3.0]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
'''Connect 1~4 GBA Unit Without Game to GC Game'''
+
=<B>Tandy Corporation</B>=
  
First Part!
+
===Tandy Color Computer & Dragon32/64===
* Open Dolphin and VBA-M. Make sure neither are blocked by your firmware.
 
* '''Dolphin:''' Start your game and play until you get to the in-game menu where you're asked to connect a GBA. Under the GC controller options (earlier "Config, Gamecube", now it's with the GC/Wii controller options). You have 4 GC controller ports: change how much you need to "GBA". Leave the game and its music running :)
 
* '''VBA-M:''' You'll need to uncheck "Options, Emulator, Pause When Inactive". Then, under "Options, Link, Joybus Options", Make sure to enable "Enable Joybus Connection" and set "IP/Hostname" to use default settings, that is (127.0.0.1) or (localhost) - without the brackets.
 
* THEN, Dolphin will freeze. You'll want to not have the system sound too high if you're using headphones.
 
  
Second Part!
+
{| class="wikitable" style="text-align:center;"
* '''VBA-M''': Open the GBA BIOS in VBA-M as if it were a regular GBA ROM. There will be that splash screen but it will stutter a bit.  
+
! Name
* Dolphin should recognize the Joybus Link by then and the GC game will detect that a GBA unit was connected.
+
! class="unsortable"|Version
* To connect other GBA units, open another VBA-M instance and repeat what you did with VBA-M.
+
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPDragon
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/304-PSPDragon-A-Dragon-Tandy-Coco-Emulator-for-PSP-v1.0.3.html 1.0.3]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
Notable games that work:
+
=<B>Hewlett Packard</B>=
* The Legend of Zelda Four Swords Adventures: Both two modes available for the US/PAL version work. The third Japan-only Navi Trackers mode works as well, but the game crashes after the naming screen due to a bug in the GC/GBA connectivity.
 
* Final Fantasy Crystal Chronicles
 
* Billy Hatcher: You can download games to your GBA. Amusingly, a RAM dump from VBA-M can be opened as a functional GBA ROM.
 
* Kururin Squash
 
* Sonic Adventure 2 (buggy)
 
  
Don't work:
+
===HP48===
* The Legend of Zelda Wind Waker: Tingle Trainer connection always fails, though some messages do display on VBA-M.
 
* Drill Land
 
* lots more
 
  
'''Connect GBA Game to GC Game'''
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| PSPX48
 +
| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/229-PSPX48-a-HP48-Calculator-emulator-v1.1.0-SLIM.html 1.1.0]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
* '''VBA-M''': Under "Emulator, Bios Files" set the GBA BIOS file directory, and have the emulator use it. This will cause each regular GBA rom you load in VBA-M to show the BIOS splash screen then proceed to the game. It has higher compatibility too.
+
=<B>Game Engines</B>=
* You do the all the steps above in the '''first part''' of the previous section (connecting a GBA unit without Game to a GC game) until the line with Dolphin freezing when you enable Joylink in VBA-M.
 
  
Then:
+
<span class="hdrrmn" style="float:left;">
* '''VBA-M''': Open the regular GBA ROM to be connected with the GC game in VBA-M as if it were a regular GBA ROM.
+
</span>
* There will be that splash screen, but if you do nothing the GBA game starts as usual and the connection doesn't actually happen. What you must do is to hold '''Select+Start''' while the BIOS is loading. This will cause the BIOS animation to stop and wait for connections, and the regular GBA ROM game won't boot immediately. If it goes as intended, VBA-M will stutter a bit and the connection will be initiated.
 
* Dolphin should recognize the Joybus Link by then and the GC game will detect that a GBA unit was connected.
 
* To connect other GBA units, open another VBA-M instance and repeat what you did with VBA-M.
 
  
Please note e-Reader functionality with GC games isn't emulated as of yet.
+
===ScummVM===
  
====Dolphin and other emulators====
+
{| class="wikitable" style="text-align:center;"
Dolphin devs are working at rewriting the entire GBA connectivity code in a far better way from scratch with more accurate emulators. They did a video using the higan emulator. Nothing of the sort is published at the moment.
+
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[ScummVM]]
 +
| [https://www.scummvm.org/downloads/ 2.2.0]
 +
| {{✓}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
  
===GBA/DS Connectivity===
+
===Open Beats of Rage===
Inserting a GBA card in Slot-2 in a Nintendo DS unit (that's not a DSi) while a DS game is running could unlock various gameplay features in some DS games. DesMume can emulate this: while playing the DS ROM, go to "Config, Slot 2 (GBA Slot)" and select "GBA Cartridge". Now select the GBA ROM file, and make sure its sav file is in the same folder. You may need to reset the game sometimes to see the effect in-game.
 
  
==Special Hardware==
+
{| class="wikitable" style="text-align:center;"
===Special Cartridges===
+
! Name
Most of these have never emulated as of yet. There used to be patches that could be applied to GBA ROMs with a utility like LunarIPS, but they're for the most part lost to time nowadays. Your best bet is to use Action Replay to emulate those.
+
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [[OpenBOR]] PSP
 +
| [https://github.com/DCurrent/openbor/releases/tag/v6391 git]
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
|}
  
====Solar Sensor====
+
===Source ports===
=====Emulation=====
 
This feature has been emulated in both mGBA and no$gba 2.6 onwards:
 
* mGBA: Under '''Emulation/Solar Sensor'''. You can fine tune brightness levels as you wish, either increasing or decreasing it by in-game increments, or setting it at either maximum levels.
 
* no$GBA: Under '''Options/Emulation Setup''', you can find the Solar Sensor Level option. You are given the choice between only three brightness levels though: Darkness, 100 Watts, and Bright Sunlight.
 
=====ROM Patches=====
 
Fixes applied directly to the ROM by various scene release groups to make it compatible with any emulator/flashcard, making the in-game brightness level controllable with L+Left/Right. It's argued this makes for a better experience actually, but sadly not all releases are covered.
 
* '''Boktai 1:''' [http://www.advanscene.com/html/Releases/dbreleases.php?id=1567 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1145 US], <s>EU</s>.
 
* '''Boktai 2:''' [http://www.advanscene.com/html/Releases/dbreleases.php?id=1567 JP], <s>US</s>, [http://www.advanscene.com/html/Releases/dbreleases.php?id=1992 EU].
 
* '''Boktai 3:''' [http://www.advanscene.com/html/Releases/dbreleases.php?id=2048 JP Fix].
 
* Combinations of Boktai 4 JP with earlier solar sensors to get solar sensor bonuses aren't emulated yet in any DS emulator.
 
  
====Motion Control====
+
{| class="wikitable" style="text-align:center;"
=====Emulation=====
+
! Name
* VBA '''doesn't''' emulate this feature, and its "Motion Control" option (with keys mapped to each tilt direction) covers the GBC title Kirby Tilt'n Tumble.
+
! class="unsortable"|Version
* mGBA supposedly includes this feature but key remapping for tilt sensors is not present in the latest builds.
+
! class="unsortable"|Active
=====ROM Patches=====
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
Fixes applied directly to the ROM by various scene release groups to make it compatible with any emulator/flashcard. D-Pad controls substituting motion controls don't work as well here as they tilt it "too much" at times to be very playable.
+
! scope="col"|Game
* Yoshi Topsy Turvy/Universal Gravitation: [http://www.advanscene.com/html/Releases/dbreleases.php?id=1799 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1947 EU], [http://www.advanscene.com/html/Releases/dbreleases.php?id=2001 US]
+
! scope="col"|[[PPSSPP|PPSSPP]]
* Warioware Twisted! (Patch: [http://www.advanscene.com/html/Releases/dbreleases.php?id=1682 JP], [http://www.advanscene.com/html/Releases/dbreleases.php?id=1979 US])
+
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| Insomnia Proquake
 +
| [https://www.dropbox.com/sh/cnxby6ak9tc34ny/AAC3MMzYilT1lcMEXxKD93ola?dl=0 Rev4]
 +
| {{✗}}
 +
| High
 +
| Quake
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| Doom PSP
 +
| [https://psp.brewology.com/downloads/download.php?id=7305&mcid=1 1.4]
 +
| {{✗}}
 +
| High
 +
| Doom
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| Cave Story
 +
| [https://www.cavestory.org/download/cave-story.php current]
 +
| {{✗}}
 +
| High
 +
| Cave Story
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| Opentyrian PSP
 +
| [https://www.psx-place.com/resources/open-tyrian-psp-plus-b4.619/ +b4]
 +
| {{✗}}
 +
| High
 +
| Tyrian
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| MineCraft PSP
 +
| [https://www.psx-place.com/resources/minecraft-psp-1-3-1.191/ 1.3.1]
 +
| {{✗}}
 +
| High
 +
| LameCraft Mod
 +
| {{~}}
 +
| {{✓}}
 +
|-
 +
| AGS Runtime
 +
| [https://jjs.at/software/ags.html 3.21 r9]
 +
| {{✗}}
 +
| Mid
 +
| AGS Games Runtime Engine
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
====Others====
+
==<B>Visual Novels</B>==
* '''Variable Rumble Speed''': Drill Dozer. Can still be emulated.
 
* '''Figurine Add-on:''' Legendz: Isle Of Trials, Legendz: Sign Of Necromu, Plaston Gate ([http://www.advanscene.com/html/Releases/dbreleases.php?id=1020 Fix]), Plaston Gate DX ([http://www.advanscene.com/html/Releases/dbreleases.php?id=2006 Fix]). The add-on is essentially Skylanders before it became popular.
 
  
VBA-M has an option for Motion controls "Input, Set, Motion". It currently works with all versions of the GBC title Yoshi Tilt'n Tumble, which also was a special cartridge with a motion sensor built-in to control movement in-game.
+
===ONScripter===
  
===Other Add-ons===
+
{| class="wikitable" style="text-align:center;"
Not emulated yet:
+
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| ONScripter for PSP
 +
| [https://archive.org/details/ons.-7z 270206]
 +
| {{✗}}
 +
| Mid
 +
| {{~}}
 +
| {{✓}}
 +
|}
  
* Battle Chip Gate (and variations): compatible with Japanese versions of Megaman Zero 3, Megaman Battle Network 4, 4.5, 5 and 6.
+
=<B>Game Creation Systems (GCS)</B>=
  
==e-Reader==
+
===Digital MZX===
The e-Reader is an add-on for the Game Boy Advance released in Japan and USA/Australia (and cancelled in Europe).
 
  
It has a LED scanner that reads paper cards with data printed on them, called "e-Reader cards". These cards hold actual data.
+
{| class="wikitable" style="text-align:center;"
 +
! Name
 +
! class="unsortable"|Version
 +
! class="unsortable"|Active
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|[[PPSSPP|PPSSPP]]
 +
! [[Recommended Emulators|Recommended]]
 +
|-
 +
| [https://www.digitalmzx.com/ MegaZeux]
 +
| [https://github.com/AliceLR/megazeux/ git]
 +
| {{✓}}
 +
| Mid
 +
| ?
 +
| {{✓}}
 +
|}
  
This way, stuff could get unlocked in games, most famously Super Mario Advance 4 where some cards triggered switch effects (like vegetables everywhere, various powerups including the Boomerang (only appearing after in Mario Land 3DS), the Kuribo Shoe and the SMW Cape, a 100-Up powerup, a replay feature, and other stuff) while others held entire new levels in their data found nowhere in the original cartridge to be transferred to the save file.
+
=<B>Games Compilition</B>=
Due to its impopularity outside Japan, these features would often be removed when e-Reader compatible games would be localized.
 
  
In these cases, it requires two GBA units - one with the game cartridge, the other with the e-Reader device, linked with a link cable, with the gray end on the second GBA. Playing the game up to the point where you can initiate the e-Reader features, you can then swipe the paper cards in the e-Reader to read the data - it's not ideal though outside of emulation due to how much finnicky the process actually is.
+
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Link
 +
! scope="col"|Collection
 +
|-
 +
| ActiVision Hit Remix
 +
| [https://archive.org/download/redump.psp/Activision%20Hits%20Remixed%20%28USA%29.zip x.x]
 +
| Activision Games
 +
|-
 +
| Atari Classics Evolve
 +
| [https://archive.org/download/redump.psp/Atari%20Classics%20Evolved%20%28USA%29.zip x.x]
 +
| Atari Games
 +
|-
 +
| Capcom Classics Collection Reloaded
 +
| [https://archive.org/download/redump.psp/Capcom%20Classics%20Collection%20Reloaded%20%28USA%29.zip x.x]
 +
| Capcom Arcade Games
 +
|-
 +
| Capcom Classics Collection Remixed
 +
| [https://archive.org/download/redump.psp/Capcom%20Classics%20Collection%20Remixed%20%28USA%29.zip x.x]
 +
| Capcom Arcade Games
 +
|-
 +
| SNK Arcade Classics 0
 +
| [https://cdromance.com/psp/snk-arcade-classics-0 x.x]
 +
| SNK Arcade Games
 +
|-
 +
| SNK Arcade Classics Vol.1
 +
| [https://archive.org/download/redump.psp.p2/SNK%20Arcade%20Classics%20Vol.%201%20%28USA%29.zip x.x]
 +
| SNK Arcade Games
 +
|-
 +
| Taito Legends Power - Up
 +
| [https://archive.org/download/redump.psp.p2/Taito%20Legends%20Power-Up%20%28USA%29.zip x.x]
 +
| Taito Arcade Games
 +
|-
 +
| Taito Memories Pocket
 +
| [https://romsmania.cc/roms/playstation-portable/taito-memories-pocket-275372 x.x]
 +
| Taito Arcade Games
 +
|-
 +
| SEGA Genesis/MegaDrive Collection
 +
| [https://archive.org/download/redump.psp.p2/Sega%20Genesis%20Collection%20%28USA%29.zip x.x]
 +
| Genesis/MegaDrive Games
 +
|-
 +
| Metal Slug Anthology
 +
| [https://archive.org/download/redump.psp.p2/Metal%20Slug%20Anthology%20%28USA%29.zip x.x]
 +
| Metal Slug 1-6 Games
 +
|-
 +
| Midway Arcade Treasures : Extended Play
 +
| [https://archive.org/download/redump.psp.p2/Midway%20Arcade%20Treasures%20-%20Extended%20Play%20%28USA%29.zip x.x]
 +
| Midway Arcade Games
 +
|-
 +
| 2 Games in 1 - Archer Maclean's Mercury & Mercury Meltdown
 +
| [https://romsmania.cc/roms/playstation-portable/2-games-in-1-archer-maclean-s-mercury-amp-mercury-meltdown-273399 x.x]
 +
| Archer& Mercury Games
 +
|-
 +
| Samurai Showdown Anthology
 +
| [https://archive.org/download/redump.psp.p2/Samurai%20Shodown%20Anthology%20%28Europe%29.zip x.x]
 +
| Samurai Shodown Games
 +
|-
 +
| PlayStation Network Collection - The Puzzle Pack
 +
| [https://romsmania.cc/roms/playstation-portable/playstation-network-collection-the-puzzle-pack-the-275006 x.x]
 +
| PSN Puzzle Pack Games
 +
|-
 +
| PlayStation Network Collection - The Power Pack
 +
| [https://romsmania.cc/roms/playstation-portable/playstation-network-collection-the-power-pack-275005 x.x]
 +
| PSN Power Pack Games
 +
|-
 +
| Parodius Portable
 +
| [https://archive.org/download/redump.psp.p2/Parodius%20Portable%20%28Japan%29.zip x.x]
 +
| Parodius Games
 +
|-
 +
| Mega Minis Vol 1-3
 +
| [https://archive.org/download/redump.psp.p2/Mega%20Minis%20Volume%201%20%28Europe%29.zip 1][https://archive.org/download/redump.psp.p2/Mega%20Minis%20Volume%202%20%28Europe%29.zip 2][https://archive.org/download/redump.psp.p2/Mega%20minis%20Volume%203%20%28Europe%29.zip 3]
 +
| Mega Mini Games
 +
|-
 +
| Namco Museum Vol 1-2
 +
| [https://romsmania.cc/roms/playstation-portable/namco-museum-224891 1(kr)][https://romsmania.cc/roms/playstation-portable/namco-museum-vol-2-274836 2(jpn)]
 +
| Namco Museum Arcade Games
 +
|-
 +
| Namco Museum - Battle Collection
 +
| [https://archive.org/download/redump.psp.p2/Namco%20Museum%20Battle%20Collection%20%28USA%29.zip x.x]
 +
| Namco Museum Games
 +
|-
 +
| Gradius Collection
 +
| [https://archive.org/download/redump.psp/Gradius%20Collection%20%28USA%29.zip x.x]
 +
| Gradius Games
 +
|-
 +
| Final Fantasy IV - The Complete Collection
 +
| [https://archive.org/download/redump.psp/Final%20Fantasy%20IV%20-%20The%20Complete%20Collection%20%28USA%29%20%28En%2CJa%2CFr%29.zip x.x]
 +
| Final Fantasy |V Games
 +
|-
 +
| EA Replay
 +
| [https://archive.org/download/redump.psp/EA%20Replay%20%28USA%29.zip x.x]
 +
| EA Arcade Games
 +
|-
 +
| Memories Off - After Rain
 +
| [https://romsmania.cc/roms/playstation-portable/memories-off-after-rain-274715 x.x]
 +
| Memories Games
 +
|-
 +
| D.C.I&II P.S.P. -Da Capo I&II- Plus Situation Portable
 +
| [https://romsmania.cc/roms/playstation-portable/d-c-i-amp-ii-p-s-p-da-capo-i-amp-ii-plus-situation-portable-273936 x.x]
 +
| D.C l&ll Games
 +
|-
 +
| Space Invaders Pocket
 +
| [https://romsmania.cc/roms/playstation-portable/space-invaders-pocket-276944 x.x]
 +
| Space Invaders Games
 +
|-
 +
| Ys I & II Chronicles
 +
| [https://archive.org/download/redump.psp.p2/Ys%20I%20%26%20II%20Chronicles%20%28USA%29.zip x.x]
 +
| Ys l&ll Games
 +
|-
 +
| TwinBee Portable
 +
| [https://archive.org/download/redump.psp.p2/TwinBee%20Portable%20%28Japan%29.zip x.x]
 +
| TwinBee Games
 +
|-
 +
| Genso Suikoden I & II
 +
|[https://archive.org/download/redump.psp/Gensou%20Suikoden%20I%20%26%20II%20%28Japan%29%20%28v2.00%29.zip 2.0]
 +
| Suikoden l&ll Games
 +
|-
 +
| Salamander Portable
 +
| [https://archive.org/download/redump.psp.p2/Salamander%20Portable%20%28Japan%2C%20Asia%29.zip x.x]
 +
| Salamander Games
 +
|}
  
It could also connect with GameCube games in the same way, notably Animal Crossing.
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| Twinbee Collection (SNES Emulator)
 +
|-
 +
|
 +
Pop'n Twinbee, originally a SNES game, was included in this compilation. It was emulated. However, the emulator itself is hacky. While the game ROM hasn't been altered, it was instead fragmented into four individual pieces. This practice was used with the "I Love Mickey Mouse" emulated Saturn re-releases of Mickey/Donald Megadrive games, with the ROMs similarly divided.  
  
Other e-Cards that only require one GBA with e-Reader include NES games (often mapper 0 games) and various promotional cards.
+
Going through the trouble of taking a regular ROM from the exact same size and replacing it in the compilation (for example Tiny Toons Adventures) reveal the emulator can handle it well with occasional graphical glitches, and controller problems.
 +
|}
  
e-Reader was originally released in Japan in 2001 without Link cable support (thus unable to link to other GBA/GC games), but that was added in a second version released in 2002 as e-Reader+ in Japan. That second version was released as e-Reader in USA and Australia.
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| PC Engine Collections (PC Engine / PC Engine CD Emulators)
 +
|-
 +
|
  
===What you'll need===
+
Hudson Soft helped with designing the original PC Engine console (known as the TurboGrafx-16 in the US) back in the nineties and developed lots of exclusives for it. They also re-released many of those on compilations for the PSP, later released as standalone PS3 compilations on Japanese and Western PSN. These compilations are top-notch emulators with many scaling options, and injecting other games is easy.
  
'''The e-Card images:''' Yes, these have actual data in them. The "No-Intro Game Boy Advance (e-Cards)" rom set is only missing 12 US cards (Pokémon TGC) and a few dozen JP ones (mainly F-Zero Legend, Rockman EXE 5/6, Pokémon Pinball). Either download the set or hunt down the device and obscenely rare cards to archive them.
+
For standard PC Engine cartridge releases (HuCard), the following compilations can be used as surrogates:
  
The dumps are around 2.2KB, and are region-locked. No European-region dumps exist (even though really rare e-Cards do).
+
* Soldier Collection PC Engine Best Collection
  
'''The e-Reader BIOS:''' A regular GBA ROM. Three versions exist, be sure to pick up the one with the same region as the e-Card.
+
For PC Engine CD games, the following compilations can be used as surrogates:
  
* Card e-Reader (Japan) ''(not recommended)''
+
* Soldier Collection PC Engine Best Collection
* Card e-Reader+ (Japan)
+
* Far East of Eden Collection
* e-Reader (USA)
+
* Ginga Oujou Sama Densetsu Collection
  
'''Emulators for e-Reader:''' Your best bet is no$gba 2.4 and above. Modified versions of VBA include e-Reader support, with one for 1.7.0 (no Link support)
+
Dump the UMD to ISO format with the method of your choosing (like CFW), and open the ISO's contents with UMDGen.  
and 1.6e (Link support), but their emulation isn't perfect, and no$gba is still needed for many setups involving two GBAs. No emulation for now for e-Reader/GameCube connection.
 
  
''Or, alternatively (even if it's not actual e-Reader emulation):''
+
The game images are usually under the directory <code>PSP_GAME/USRDIR/CONTENT/CDROM</code>:
 +
* '''PCE HuCard Cartridge games:''' PCE files. Exact same as No-Intro dumps.
 +
* '''PCE CD-ROM² games:''' folders named something like <code>HCDxxxx</code> (usually the release identifier). HCD/AT3/BIN files are inside, which are in fact a regular PCE-CD ISO in CUE/WAV/BIN format (TOC files are also used) with the WAV sound files converted to the native PSP audio format (AT3). Instructions about how to convert them can be found here [http://kaz0824.blog56.fc2.com/blog-entry-8.html in Japanese], and here's [http://www.mediafire.com/file/xd0nddlu5r2f9iz/pceconv_tools_net4.0.rar a mirror] to the pceconv tool used.
 +
* '''BIOS file:''' SYSCARD3P.PCE, needed for CD emulation. '''Should not be replaced.'''
  
'''Battery backup files (sav)''' from people who had already scanned e-Cards. Their data gets stored in the sav file for the e-Reader BIOS rom, or the GBA game with e-Reader features. This is one convenient way to play the exclusive levels from SMB4 if you just grab a save file with the levels already stored and import it in your emulator for use with that game (also the only way to get it to work on PAL SMB4).
+
Rename your ROMs (HuCard games) or ISOs (CD games) to match the internal filenames, and drag and drop those in UMDGen to replace the existing files (confirm overwriting existing files). You can delete the PMF videos used by the collection's gallery mode to make the ISO smaller. When you're done go to File and Save as ISO (CSO is smaller but doesn't play well on real hardware).
  
'''Cheat codes''' enabling the e-Reader unlockables in some games. Only works if the "dlc data" is already included in the cartridge - so it wouldn't work with SMA4's levels or F-Zero Legend's developer ghost data for example. It's also useful to get data that was removed from US versions (since the e-Reader was discontinued outside Japan very early) - including notably Pokémon Coloseum, Megaman Zero 3, and Megaman Battle Network 5 (6 JP included the data on-cart already, US didn't and made heavy content cuts)...
+
You can do the same with standalone [https://en.wikipedia.org/wiki/List_of_PlayStation_Store_TurboGrafx-16_games PSN releases] of TG-16 games which were made available as well on the PSP/PS3/Vita PSN. You just have to sniff the PKG, extract it, decrypt it and replace the PCE files or ISO dumps just like with the other collections. After that, you just have to re-encrypt them and put the files on your console to play those. More detailed instructions are [http://wololo.net/2015/02/06/injecting-roms-into-psps-official-turbografx-16-emulator-by-reprep/ here].
 +
|}
  
===Scan a Standalone Card (1 GBA, e-Reader only)===
+
==See also==
  
Trying to scan a card for use with another GBA game to unlock stuff within using this method would give you an error message.
+
* [[Emulators on Vita]]
 +
* [[Emulators on Android OS]]
 +
* [[Emulators on PS4]]
 +
* [[Emulators on Switch]]
 +
* [[Emulators on 3DS]]
  
====Using No$GBA====
+
* [[PlayStation Portable emulators]]
  
No$GBA offers actual full hardware emulation for e-Reader, but its GBA emulation, while very decent and with save state support, isn't the best out there. You can still export your save at will.
+
<!-- ==References==
 +
{{reflist}} -->
  
'''Emulator:''' Open the e-Reader BIOS. It's a regular GBA ROM. <br />
+
=External links=
The very first time it's loaded, it will save some e-Reader specific configuration, then reset the emulator. After that it's all good.<br />
+
<B>
'''In-game, BIOS:''' Press A (or "Select" for a hidden bonus :P). Choose "Scan Card".<br />
+
* [https://github.com/PSP-Archive/docs PSP Hombrews Library]
'''Emulator:''' A window should pop-up. Now you can choose the e-Card roms (often RAW, but can be also BIN, or BMP/JPG images) you'll need. Choose the file and click OK.<br />
 
'''In-game, BIOS:''' A "Scan Card" message appears, and the data is loaded.
 
  
If the application (NES game, minigame, promotional app) is stored in multiple e-Cards, the game will let you know ("You need [n] more Dot Code(s) to start. Scan [Application Name] 2/[n].") In that case:
+
* [https://docs.google.com/spreadsheets/u/0/d/1tPiCXtLmJ5W3JSIciSAlItnpXNcSna3-Xe0gCXeLJ0A/htmlview?pli=1#gid=2012767625 List of homebrews to be tested]
  
'''Emulator:''' Click "File, Load e-Reader Dotcode". Choose the next e-Card image file. <br />
+
* [https://docs.google.com/spreadsheets/u/0/d/11V_3Z18Va8iJxSsgaPAkEvirSF53O7oX40RvnBcEcNc/htmlview Collection PSP Hombrews Various Sites list]
'''In-game, BIOS:''' In the same screen, press A to Scan Code. The data should be loaded. If you tried to do so before loading the next file, the BIOS would say you have already scanned it. Rinse and repeat until you get all parts.
 
  
If you're done with all parts (could be one part in many cases), and all is fine, the BIOS would suggest you save the data to the e-Reader's SRAM. (You can then conveniently grab the sav file for use with other emulators).  
+
* [https://archive.org/details/@pierre_lou_s Collection PSP Hombrews - {Archive.org}]
  
This prevents the data from getting deleted when rebooting the device or scanning other e-Cards. You can then access it from the title menu with the new third option, "Access Saved Data" (and the app name shows below too!) In case you want to delete it, hold L+R at console startup (you can use the numeric pad * (multiply) key to reset).  
+
* [https://archive.org/download/PSPHomebrew/files/ PSP Hombrews - {Archive.org}]
  
Then, after this save prompt, you can play the actual application.
+
* [https://archive.org/details/%40pierre_lou_s?and%5B%5D=subject%3A%22emulator%22&sort=&page=2 Collection PSP Hombrews Emulator - {Archive.org}]
  
====Using VBA e-Reader compatible old builds====
+
* [https://www.psx-place.com/resources/categories/playstation-portable-psp.9/ PSP Resources - {PSX-Place}]
  
VBA 1.7.0 e-Reader (no Link)
+
* [https://psp.scenebeta.com/search/apachesolr_search/Emuladors%20for%20psp Emuladors list for PSP - {PSPSceneBeta}]
VBA 1.6e e-Reader + Link
 
  
These old versions of VBA (later VBA-M) do not do full e-Reader emulation but still do the job here. The version lacking the Link feature though is useless for cards to be used with GBA games. Regular VBA, and VBA-M versions do not have e-Reader support at all.
+
* [http://wololo.net/talk/viewtopic.php?f=47&t=44039&fbclid=IwAR1fEvSi0FsPjMZsXKI572g1Q-N1mPdBEkksjpXo23_IIjXZHGmt8aWHpTw Emulation on PSP - {Wololo}]
  
Not that different from No$GBA. You open the e-Reader BIOS first like any regular GBA ROM.
+
* [https://wololo.net/talk/viewtopic.php?f=47&t=8026 PSP Emulators Bible list - {Wololo}]
  
You might be faced with a "Memory Error" screen in-game. That's because VBA didn't detect the save type correctly. You'll need to do that manually, by going to Options, Emulator, Save Type, then choosing 128K rather than 64K. While you're at it, check under Emulator if "Save e-Reader RAW Files" is checked. "Pause when Inactive" needs to be disabled if you ever intend to link between two GBAs (not needed right now).
+
* [https://wololo.net/talk/viewtopic.php?f=2&t=1879 Signed Hombrews - {Wololo}]
  
Reset, and press A and just wait for the SRAM to be formatted (a good minute). Press A when you're done and you can go to the in-game title menu. Whenever the game tries to scan e-Cards, unlike with NO$GBA a window will always pop up asking you to choose your e-Card dump (can be only a RAW file in VBA's case). It's more straightforward here, and the NES compatibility is even better. That said it's more of the same. Read the NO$GBA section for more info.
+
* [https://wololo.net/talk/viewforum.php?f=2 PSP Hombrews Forums - {Wololo}]
  
====Emulators lacking e-Card reading support====
+
* [https://www.brewology.com/downloads/?dcid=111  Emulators for PSP - {Brewology}]
  
Of course, you can fetch SRAM battery save files (sav) for the e-Reader BIOS or the e-Reader compatible GBA games AFTER e-Cards were already scanned and their data saved in these SRAM files, either using e-Reader emulators or real hardware. These sav files should work with ANY emulator.
+
* [https://gbatemp.net/download/categories/emulators.1116/ Emulators for PSP - {GBATemp}]
  
Alternatively, there are cheats. Very often, that's the only way to unlock e-Reader features in games lacking them in some versions (notably US Megaman games versions, and SMA4 PAL).  
+
* [http://psp-news.dcemu.co.uk/emulators-for-psp-1158256.html Emulators for PSP - {PSPNews-dcemu.co.uk}]
  
===Scan a Card for Use with a GBA Game (2 GBAs linked, e-Reader + GBA Game)===
+
* [https://www.emu-land.net/portable/psp/emuls_for Emulators for PSP - {Emu-Land}]
  
(TBA)
+
* [https://emulationrealm.net/downloads/category/36-psp PSP Emulators list - {Emulation realm}]
  
====No$GBA====
+
* [https://wiki.gbatemp.net/wiki/Game_Engines_on_PSP Games Engines for PSP - {GBATemp}]
Shugo Takahashi's explanation in the case of SMA4.
 
  
1. You'll need a save file for the e-Reader BIOS GBA ROM with the SMB4 Level Card Program already saved. ([http://www.zophar.net/download_file/20656 Link], US).
+
* [http://zx81.zx81.free.fr/serendipity/index.php?/categories/27-Emulators ZX81 Official Site][https://archive.org/details/psp-homebrew-library?and%5B%5D=creator%3A%22zx-81%22&sort=-reviewdate&page=2 Archive.org]
  
2. Next you need to set up NO$GBA. Place the GBA BIOS file in NO$GBA's root and run NO$GBA. Open any ROM (right now it doesn't matter) and immediately go edit the settings by pressing F11. Go to the Controls tab and define your control layout for both Player 1 and Player 2, then click on Options and click "Save Options". Close out of NO$GBA.
+
* [http://psp.akop.org/index.html Akop Karapetyan Official Site][https://github.com/8bitpsp GitHub][https://archive.org/details/psp-homebrew-library?and%5B%5D=creator%3A%22akop+karapetyan%22&sort=-reviewdate Archive.org][https://twitter.com/0xe1f Twitter]
  
3. It should now have created several files and folders in the root folder you placed it in. Open NO$GBA.ini in Notepad and find the "SAV/SNA File Format" setting. Change this to "Raw" and save it. Go place your SMA4 SAV and the e-Reader SV2 in the BATTERY folder. Make sure they share the same names as the SMA4 and e-Reader ROMs you have.
+
* [https://mega.nz/file/53oWlaAL#vnNq62_gcOzBL6WZqba8HgJt0MYt05uwJgCgeR1Dvmk PSP Emulators Pack YT][https://drive.google.com/u/0/uc?id=1z4tiVKq4KzHRomVV0NrjfF4vXGs370J6&export=download YT]
  
4. Open NO$GBA and open the e-Reader ROM. Change "All machines" to "1st machine". Then press F11 and change "Number of Emulated Gameboys" to "2". DO NOT SAVE THE OPTIONS HERE. IT WILL CRASH ON STARTUP EVERY TIME IF YOU DO.*
+
* [https://youtu.be/n5zd_IArNzk PSP Emulators Info YT]
  
''If you screw up and save the NO$GBA options after you've enabled two Game Boys, then open NO$GBA.INI and find the "Number of Emulated Gameboys" option. Change this to "-Single Machine" and save.''
+
* [https://forums.exophase.com/threads/guides-guides-to-all-emulators-for-psp.2662/ Guides Emulators on PSP - {Exophas forums}]
  
5. After enabling two Game Boys, click "File" and "Cartridge Menu (FileName)" and open your SMA4 ROM, this time selecting "2nd machine". If you did this right, then SMA4 should be loaded on the left side with sound and the e-Reader should be loaded on the right side without sound. Navigate to the SMB3 main menu and check to see that your save file loaded properly.** Go to "Level Card" and then move Mario/Luigi onto the swirling panel in front of the castle to open a menu. Move up to "Level Card" and select it to be taken to the e-Reader communication screen.
+
* [https://forums.ppsspp.org/showthread.php?tid=2616 PSP Hombrews Emulators Test - {PPSSPP forums}]
  
6. Next use the Player 2 controls you mapped out to navigate the e-Reader menu to "Access saved data". "Super Mario Advance 4" should be displayed as the saved data.** This should take you to a communication screen just like SMA4's next to it. Hit A on SMA4 to begin communication. Go to "File" and then "Load e-Reader Dotcode" in NO$GBA and navigate to the .RAW Level Card dotcode files you downloaded. Double-click one and the e-Reader should accept it and send it back to the SMA4 ROM. The SMA4 ROM will then tell you that a Level Card was received.
+
* [https://www.gopsp.it/index.php?showforum=14 PSP Hombrews Forums - {Gopsp forums}]
  
''If either the SMA4 ROM or the e-Reader ROM don't have the proper saved data, make sure that you changed the save type in NO$GBA.INI to "Raw", the save files are the same names as their ROM counterparts, and that SMA4 is on the left screen while e-Reader is on the right screen. If their screens are flipped, then either restart NO$GBA and follow my instructions more carefully or open BATTERY and change their save types around (.SAV to .SV2 and vice versa).''
+
* [http://psphunt.blogspot.com/p/psp-hombrew-apps.html?m=1 Ultimate PSP Hombrews list - {PSPhunt}]
  
6b. Now here's the catch. SMA4 will not let you save a level permanently and then scan more levels until you beat the level you just scanned at least once. So you either have to beat the level now in the emulator or load the save back onto your real game, beat the level, and then repeat this entire process for the next level. It's cumbersome, I know, but in the end when you have all the levels scanned in and you've played them all it'll be well worth it; these are some of the coolest levels in the entire Super Mario series!
+
* [http://psp-r.blogspot.com/2008/03/psp-emulators-and-homebrew-games.html?m=1 PSX2PSP]
  
7. If you choose to beat the level using your original game cartridge, another emulator or are just ready to transfer your save file back, then press Start in NO$GBA on SMA4 and hit "Save". It will take you back to the title screen. Go back into Level Card and check to make sure the level you just scanned is still on the level list. Close out of NO$GBA and go into the BATTERY folder. Copy the .SAV file from SMA4 and paste it somewhere else: you can import it in other emulators or even real cartridges.
+
* [https://www.mediafire.com/toBsucht 400+ PSP Signed etc. Hombrews list][https://dfiles.eu/folders/WT29XIIGT list]
  
===Scan a Card for Use with a GC Game (GBA and GC linked, e-Reader + GC Game)===
+
* [https://m.facebook.com/homebrewPSP/ Hombrews list FB]
 +
</B>
  
Unfortunately neither the Dolphin emulator nor any of the GBA emulators it can connect with, do support this feature at all.
+
[[Category:Recommendations]]
[[Category:Consoles]]
+
[[Category:Emulators on consoles]]
 +
[[Category:Emulators on handheld consoles]]

Revision as of 14:05, 7 July 2021

PlayStation Portable
PSP-1000 (White).jpeg
Developer Sony
Type Handheld game console
Generation 7th generation
Release date 2004
Discontinued 2015
Successor PlayStation Vita
Emulated

The PlayStation Portable (PSP) is a handheld game console made by Sony.

The PSP Custom Firmware 6.61-Pro-C2 will work on all PSP models from the original PSP to the PSP Go and even the E1000, all you need is to be running the official 6.60 or 6.61 firmware to install and use this custom firmware.

Note : On the 15/01/2015 Sony released PSP firmware 6.61, some three and a half years after the last 6.60 update. It's of no benefit to you updating to 6.61 after all this time, however the custom firmware has now been updated to support 6.61. So you can now follow this guide if you happen to have updated to 6.61.

The specific emulator versions compatible with the Half-Byte Loader can be found listed on the official site. Emulators for OFW are meant to run on unmodified firmware, a list for that is also on the HBL forums.

Contents

PPSSPP Test

Compat Legend Class
Emulator that work 100% or have few/very minor issues, and fully playable. Worked
Emulator that have glitches menu/screen, but are otherwise perfectly worked. Less issues but fully Worked
Emulator that mostly work but with more serious bugs (like a blue screen and crash) and Low compatibility. Low Compatibility issues
Emulator that doesn't load and have major problems and/or are unplayable. Unstable/Crash
Unknown status. Emulator hasn't been tested. Untested

Multi-Systems

RetroArch

Stable

Nightly

GitHub

PSP RetroArch Cores

RetroArch BIOS|ROMs

Available cores
Cores Game/System list PPSSPP Recommended Working?
Consoles
gpSP GameBoy Advance ? (Blue Screen/Slow)
mGBA ~ ~
TGB Dual GameBoy/GameBoy Color
GearBoy
Gambatte
Snes9x 2005+ SNES ~
Snes9x 2005 ~
FCEUmm NES/FDS
QuickNES
Nestopia
SMS Plus MasterSystem/GameGear/SG-1000
GearSystem
PicoDrive Sega MegaDrive/Genesis/GameGear/MasterSystem/32x/Sega CD
RACE NeoGeo Pocket/Pocket Color
Mednafen NGP
Mednafen PCE Fast PCE/PCE CD/SuperGrafx (Blank Screen)
Mednafen PCE (Blank Screen)
Quasi88 NEC PC8801
NP2Kai NEC PC9801 (crash) ~
Mednafen Lynx Atari Lynx
Handy
ProSystem Atari 7800
Atari800 Atari 5200
MAME 2003+ Multiple Arcade ~ (Slow) ~
MAME 2003 ~ (Slow) ~
81 ZX81
FUSE ZX Spectrum
O2EM Magnavox Odyssey 2
FreeChaf Fairchild Channel F
FreeIntv IntelliVision
GW Game & Watch
Theodore MO5/TO7
X1 Sharp X1/X1 Turbo
fMSX MSX/MSX2/MSX2+/MSXTurboR (Fast)
BlueMSX ColecoVision/SG-1000/MSX
Frodo C64
BK Electronika 10/11
CrocoDS Amstrad CPC
Lutro Lua Game Engine
Uzem Uzebox (Super Slow) ?
Games Engines
LowresNX Game Engine
ECWolf Wolfenstein 3D
NXEngine Cave Story
mrboom Mr. BomberMan
prboom Doom
2048 2048 Game
Other Tools
gme Game Music Emu ~
PocketCDG MP3 Karaoke Music Player ~

e[mulator] for PSP

Version 0.82f PPSSPP ~ Recommended
e[mulator] 0.82f

Supported Consoles list

  • PCEXPCE Tuned by e
  • NESNesterJ by Ruka
  • SMSSMS Plus/SDL
  • NGPCNeoPop
  • GBCRIN by mirakichi
  • WSCOSwan Tuned by e
  • LynxPLynx

Intel CPUs

Name Version 8086 emulation 286 emulation 386 emulation 486 emulation Pentium emulation Pentium II emulation Celeron emulation Active Accuracy PPSSPP Recommended
DOSBox git Low (Low Compatibility/Doesn't Crashed as yet)
DOSBox-X ? ? ? ? ? ? ? ? ? ? ? ?
Bochs 1.0 Low ~ (Low Compatibility)
UniPCemu x.x Low (Low Compatibility)
† Bochs
Windows Operating Systems Supported

Sony

PlayStation 1

Name Version Active Accuracy PPSSPP Recommended
PS1P Alpha 1 Low ~ (Slow)
PSPSone Alpha ? (Super Slow)
PSX-P Alpha 2 Low ~ (Slow)

BIOS : Download

PSX2PSP - Official Eboots

Nintendo

Game Boy Advance

Name Version Active Accuracy Libretro Core PPSSPP Recommended
gpSP 0.91 fix 3 Officialgit (libretro) Mid ? (Blue Screen)
Uo gpSP Kai (Unofficial) 3.4 Test 4 Build 230git Mid (Bad Exception Address Error/Blue Screen (fixed)
TempGBA4PSP 26750221 Mid ? (Blue Screen)
TempGBA4PSP-mod git Mid ? (Blue Screen)
gpSP-J 12/06/16 Low ? (Blue Screen) ~
gpSP-mod 20090720 Low ? (Blue Screen)
PSPVBA 1.2.4 Low ~
PSPGBA 1.2 Low ~

GameBoy/GameBoy Color

Name Version Active Accuracy PPSSPP Recommended
PlutoBoy git High
RIN (Unofficial) git High
MasterBoy 2.10git3.10 Unofficial Mid
GeMP 3.3 Final Mid
SpiceBoy r2 Low ~
PSP-gnuboy r1 Low ~

Nintendo 64

Name Version Active Accuracy PPSSPP Recommended
DaedalusX64 git Mid (Black Screen and Freezes)

SNES (Super Famicom)

Name Version Active Accuracy PPSSPP Recommended
SNES9xTYL Mod (SNES9x 1.39 based) git Mid ? (glitch Screen)
SNES9x Euphoria R5 Beta 3 Low (hangs when loading a roms) ~
UO SNES9x (Unofficial) 0.02y33 Build 34 Low
SNES9x TYL Mod
  • SNES9xTYL(mecm)/cm Mod is a port of SNES9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the s9xTYLcm build.Use the s9xTYLme version for best performance on an actual PSP

NES (Famicom)/Famicom Disk System

Name Version Active Accuracy PPSSPP Recommended
Nester-J AOEX r3 SP Mid (Midium)
NES for PSP 0.5 Low (Low Compatibility) ~
InfoNES r0.3 Low (Low Compatibility) ~
Famicontest 0.31 Low (Low Compatibility) ~
FCEUPSP 0.3j Low (Low Compatibility) ~
PSPFCEUltra r2 Low (Low Compatibility) ~
Little John PSP POC ? (rename to myrom.nes)
Nester-J

NesterJ AoEX R3 SP is based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, cheat codes support, rotated/mirrored screen, sepia palette, support to rare mappers (the pirate bootleg FF7 works on it), etc, but its compatibility is inferior to 1.13 Beta 2.

Game & Watch

Name Version Active Accuracy PPSSPP Recommended
MaDrigal PSP 1.0 Mid

Pokémon Mini

Name Version Active Accuracy PPSSPP Recommended
PokeMini 0.6.0 Mid ~

Nintendo DS

Name Version Active Accuracy PPSSPP Recommended
DSonPSP Beta 0.7 Kayliah Edition Low ~ (Super Slow/Low Compatibility?)
DeSmuME PSP git Low (Midium) ~
NooDS PSP git Low (Really Slow) ?
DSonPSP

Based on DeSmuME PSP project , we get a new Nintendo DS emulator for PSP, called DSonPSP . such as the possibility of choosing the position of the screens , choosing the language in which you want the ROM to run and playing its audio . Now it has expanded the number of Roms that are playable, but the speed, although it has increased compared to the other emulator, is still low.just POC Very Low Compatibility.

Virtual Boy

Name Version Active Accuracy PPSSPP Recommended
Red Dragon 101907 ~ Low (Very Slow/Low Compatibility??)

SEGA

SEGA CD/Mega CD

Name Version Active Accuracy PPSSPP Recommended
PicoDrive git1.92.3 Mid

SEGA 32X/CD 32X

Name Version Active Accuracy PPSSPP Recommended
PicoDrive git1.92.3 Mid

MegaDrive/Genesis

Name Version Active Accuracy PPSSPP Recommended
PicoDrive git1.92.3 Mid
DGen PSP 1.7 Mid ~
MegaDrive for PSP 0.22 Mid ~
PSP Genesis 0.18c Low
Generator PSP 0.01.0 Low ~

MasterSystem/GameGear

Name Version Active Accuracy Libretro Core PPSSPP Recommended
PicoDrive git1.92.3 Mid
SMS Plus PSP git 1.5.0 theelf Mod 1.3.1 (libretro) Mid
MasterBoy 2.103.10 Unofficial Mid
PSPMaster 0.0.9 Beta 4 Low ~
MMS Plus 1.1 Low ~
SMS PSP 0.5 Low ~
emuGG 1.0 Low ~
emuSMS 1.0 Low ~

SG-1000

Name Version Active Accuracy Libretro Core PPSSPP Recommended
blueMSX* libretro (libretro) Mid
SMS Plus PSP git 1.5.0 theelf Mod 1.3.1 Mid

blueMSX is only available as a seperate LibRetro core.

Saturn

Name Version Active Accuracy PPSSPP Recommended
Yabause 0.9.10 SVN 2599 Low ~ (Slow)

Dreamcast

Name Version Active Accuracy PPSSPP Recommended
nullDC PSP Beta 1 Low (Blue Screen/Crash/Slow/Low Compatibility)

VMS/VMU

Name Version Active Accuracy PPSSPP Recommended
VirtuaMunstaz 1.0 Low ~ (Low Compatibility)

Oracle Corporation

J2ME (Java 2 Micro Edition)

Name Version Active Accuracy PPSSPP Recommended
PSPKVM 0.5.5F Mid

Atari Inc.

Atari 130XE/800/800XL

Name Version Active Accuracy PPSSPP Recommended
Atari800 PSP 4.2.0git Mid
PSPAtari 1.1.3 Low ~

Atari 2600

Name Version Active Accuracy PPSSPP Recommended
PSP2600 1.2.0 Mid
Stella PSP 0.2 Low ~ ~

Atari 5200

Name Version Active Accuracy PPSSPP Recommended
jum52 PSP 1.1 Low ~
PSPAtari 1.1.3 Low ~

Atari 7800

Name Version Active Accuracy PPSSPP Recommended
PSP7800 1.4.0 Mid

Atari Lynx

Name Version Active Accuracy PPSSPP Recommended
Handy PSP git High
pLynx 0.9 Mid

Atari ST

Name Version Active Accuracy PPSSPP Recommended
CaSTaway r006 Mid ~ ~

Atari Jaguar

Name Version CD Active Accuracy PPSSPP Recommended
Virtual Jaguar 170206 Low ~ (Slow)

Rename ROM Files .jag /.j64 cf.jag put it in EBOOT.PBP File.

NEC Home Electronics

PC Engine/CD/SuperGrafx 

Name Version PCECD SGfx Active Accuracy PPSSPP Recommended
HuE 0.70 High
PSPHuGo 1.3.1 ~ Mid
PCE for PSP 0.83U01 0.83D6 ~ Mid ~ ~

PC9801

Name Version Active Accuracy PPSSPP Recommended
NP2 0.39 Low ~
NP21 0.39 Low ~

PC8801

Name Version Active Accuracy PPSSPP Recommended
Quasi88 0.6.3 r3 Low ~ ~

SNK Corporation

Neo Geo Pocket/Color

Name Version Active Accuracy Libretro Core PPSSPP Recommended
RACE! PSP 2.16git2.17 theelf Mod High
NeoPop PSP 0.71.15git Mid
ngPSP 1.3.1 Mid ~

MicroSoft

MS-DOS

Name Version Active Accuracy PPSSPP Recommended
DOSBox git Low ✓ (Low Compatibility/Doesn't Crashed as yet)
DOSBox 0.71 Low ~
DOSBox 0.71
  • DOSBox 0.71 is an old version and doesn't run that well with the more demanding games and Windows 9x on the PSP. The DOSBox Navigator packs linked above are for easy navigation through the DOSBox menus on the PSP screen.

MSX/MSX2/MSX2+/MSXturboR

Name Version Active Accuracy PPSSPP Recommended
fMSX PSP 5.4.2git Mid
PSPMSX 1.5.1 Mid
HitBit 0.05 Low ~ ~
uMSX 0.1 Low ~ ~

Bandai

WonderSwan/WonderSwan Color

Name Version Active Accuracy PPSSPP Recommended
eSwan 0.09 Low ~
pSwan 0.07 Low
OSwan 0.01 Low
Cygne 00.0 Low

Watara

SuperVision

Name Version Active Accuracy PPSSPP Recommended
Potator git ~ Mid

Arcade System Board

Name Version CPS1 CPS2 CPS3 MVS/AES CD Other Active Accuracy PPSSPP Recommended
NJEMU gitmvs/ncdz 2.3.1 theelf mod Mid (glitch Menu)
Uo NJEMU Mod 2.3.1 Mod rev5 Mid (glitch Menu)
FBA4PSPmod Psikyo Core Mid ~
PSP-MAME4ALL git Low (crash) ~
PSPMAME 0.97- Repuken2 git Low ~
PSPMAME 0.97- MTK git Low ~
XMAME 0.1.2 Low ~
NeoCDPSP 0.9.10.5 Official Mid (vertical and horizontal lines showing in Game screen) ~

Coleco Industries

ColecoVision

Name Version Active Accuracy PPSSPP Recommended
PSPColem 1.3.1 Mid
ColEm PSP 2.6.1 Mid
emuCOL 1.0 Low ~

Mattel Electronics

Intellivision

Name Version Active Accuracy PPSSPP Recommended
PSPInt 1.1.0 Mid

Fairchild Semiconductor

Channel F

Name Version Active Accuracy Libretro Core PPSSPP Recommended
FreeChaF libretro (libretro) Mid

Only available as a seperate LibRetro core.

Magnavox

Odyssey²

Name Version Active Accuracy PPSSPP Recommended
EmuODD PSP 1.0 Low ~

Executing this emulator several times results in no sound anymore until a cold reboot of the PSP.

General Consumer Electronics

Vectrex

Name Version Active Accuracy PPSSPP Recommended
PSPVE 1.0.2 Mid
PSPVecx 1.51 Low ~

Commodore International

Amiga

Name Version Active Accuracy PPSSPP Recommended
PSPUAE UE 0.90 Beta 5 Low ~ (Slow) ~

C64

Name Version Active Accuracy PPSSPP Recommended
VICE PSP git ~ High
PSPVICE 1.2 Mid
C64PSP 0.3 Mid ~ ~

VIC20

Name Version Active Accuracy PPSSPP Recommended
PSPVIC20 1.1 Beta Low ~ ~

Plus/4

Name Version Active Accuracy PPSSPP Recommended
PSPYape 1.0.3 Low ~
PSPPlus4 1.1 Low ~ ~

Apple

Apple II/ll+/lle

Name Version Active Accuracy PPSSPP Recommended
Apple II Portable 1.07 Low ~

macOS 0.x

Name Version Active Accuracy PPSSPP Recommended
Basilisk II git Low ~ ~

Acorn Computers

BBC Micro

Name Version Active Accuracy PPSSPP Recommended
PSPBeeb 1.1.0 Mid

Joseph Weisbecker

Chip8/SChip8

Name Version Active Accuracy PPSSPP Recommended
PSPChip8 1.0 High (Nice Compatibility) ~
Chip8 Emulator 1.0 Beta Low ~ (Low Compatibility) ~
DreamChip 4 Low (Low Compatibility)

Amstrad

Colour Personal Computer (CPC/CPC464)

Name Version Active Accuracy PPSSPP Recommended
PSPCap32 1.5.1 Mid
Caprice32 PSP 4.2.0.3git High
CPCPSP 0.1 Low ~

Sharp Corporation

X68000

Name Version Active Accuracy Libretro Core PPSSPP Recommended
PX68K 0.10 (libretro) Mid

BIOS : Download

X1/X1 Turbo

Name Version Active Accuracy Libretro Core PPSSPP Recommended
X1 Millennium libretro (libretro) Mid

BIOS : Download

Sinclair Research

ZX81

Name Version Active Accuracy PPSSPP Recommended
PSPZX81 1.2.0 Mid ~

ZX Spectrum

Name Version Active Accuracy PPSSPP Recommended
FUSE 0.10.0.21git Mid
PsPectrum 1.0.4 Low ~
Unreal Speccy Portable 0.0.62 ~ Mid ~

Pyūta/Grandstand Tutor

Pyūta/Tomy Tutor

Name Version Active Accuracy PPSSPP Recommended
InfoPyuta 0.02j Low

Miles Gordon Technology

SAM Coupé

Name Version Active Accuracy PPSSPP Recommended
PSPSim 1.2.1 Mid

Thomson SA

MO5

Name Version Active Accuracy PPSSPP Recommended
PSPMO5 1.2.0 Mid ~

TO7-70

Name Version Active Accuracy PPSSPP Recommended
PSPThom 1.2.1 Mid ~

Texas Instrument

TI99/4A

Name Version Active Accuracy PPSSPP Recommended
PSPTI99 1.0.3 Mid ~

TI92

Name Version Active Accuracy PPSSPP Recommended
PSPXTI 1.3.0 Mid ~

Tandy Corporation

Tandy Color Computer & Dragon32/64

Name Version Active Accuracy PPSSPP Recommended
PSPDragon 1.0.3 Mid ~

Hewlett Packard

HP48

Name Version Active Accuracy PPSSPP Recommended
PSPX48 1.1.0 Mid ~

Game Engines

ScummVM

Name Version Active Accuracy PPSSPP Recommended
ScummVM 2.2.0 Mid

Open Beats of Rage

Name Version Active Accuracy PPSSPP Recommended
OpenBOR PSP git Mid

Source ports

Name Version Active Accuracy Game PPSSPP Recommended
Insomnia Proquake Rev4 High Quake ~
Doom PSP 1.4 High Doom ~
Cave Story current High Cave Story ~
Opentyrian PSP +b4 High Tyrian ~
MineCraft PSP 1.3.1 High LameCraft Mod ~
AGS Runtime 3.21 r9 Mid AGS Games Runtime Engine ~

Visual Novels

ONScripter

Name Version Active Accuracy PPSSPP Recommended
ONScripter for PSP 270206 Mid ~

Game Creation Systems (GCS)

Digital MZX

Name Version Active Accuracy PPSSPP Recommended
MegaZeux git Mid ?

Games Compilition

Name Link Collection
ActiVision Hit Remix x.x Activision Games
Atari Classics Evolve x.x Atari Games
Capcom Classics Collection Reloaded x.x Capcom Arcade Games
Capcom Classics Collection Remixed x.x Capcom Arcade Games
SNK Arcade Classics 0 x.x SNK Arcade Games
SNK Arcade Classics Vol.1 x.x SNK Arcade Games
Taito Legends Power - Up x.x Taito Arcade Games
Taito Memories Pocket x.x Taito Arcade Games
SEGA Genesis/MegaDrive Collection x.x Genesis/MegaDrive Games
Metal Slug Anthology x.x Metal Slug 1-6 Games
Midway Arcade Treasures : Extended Play x.x Midway Arcade Games
2 Games in 1 - Archer Maclean's Mercury & Mercury Meltdown x.x Archer& Mercury Games
Samurai Showdown Anthology x.x Samurai Shodown Games
PlayStation Network Collection - The Puzzle Pack x.x PSN Puzzle Pack Games
PlayStation Network Collection - The Power Pack x.x PSN Power Pack Games
Parodius Portable x.x Parodius Games
Mega Minis Vol 1-3 123 Mega Mini Games
Namco Museum Vol 1-2 1(kr)2(jpn) Namco Museum Arcade Games
Namco Museum - Battle Collection x.x Namco Museum Games
Gradius Collection x.x Gradius Games
Final Fantasy IV - The Complete Collection x.x V Games
EA Replay x.x EA Arcade Games
Memories Off - After Rain x.x Memories Games
D.C.I&II P.S.P. -Da Capo I&II- Plus Situation Portable x.x D.C l&ll Games
Space Invaders Pocket x.x Space Invaders Games
Ys I & II Chronicles x.x Ys l&ll Games
TwinBee Portable x.x TwinBee Games
Genso Suikoden I & II 2.0 Suikoden l&ll Games
Salamander Portable x.x Salamander Games
Twinbee Collection (SNES Emulator)

Pop'n Twinbee, originally a SNES game, was included in this compilation. It was emulated. However, the emulator itself is hacky. While the game ROM hasn't been altered, it was instead fragmented into four individual pieces. This practice was used with the "I Love Mickey Mouse" emulated Saturn re-releases of Mickey/Donald Megadrive games, with the ROMs similarly divided.

Going through the trouble of taking a regular ROM from the exact same size and replacing it in the compilation (for example Tiny Toons Adventures) reveal the emulator can handle it well with occasional graphical glitches, and controller problems.

PC Engine Collections (PC Engine / PC Engine CD Emulators)

Hudson Soft helped with designing the original PC Engine console (known as the TurboGrafx-16 in the US) back in the nineties and developed lots of exclusives for it. They also re-released many of those on compilations for the PSP, later released as standalone PS3 compilations on Japanese and Western PSN. These compilations are top-notch emulators with many scaling options, and injecting other games is easy.

For standard PC Engine cartridge releases (HuCard), the following compilations can be used as surrogates:

  • Soldier Collection PC Engine Best Collection

For PC Engine CD games, the following compilations can be used as surrogates:

  • Soldier Collection PC Engine Best Collection
  • Far East of Eden Collection
  • Ginga Oujou Sama Densetsu Collection

Dump the UMD to ISO format with the method of your choosing (like CFW), and open the ISO's contents with UMDGen.

The game images are usually under the directory PSP_GAME/USRDIR/CONTENT/CDROM:

  • PCE HuCard Cartridge games: PCE files. Exact same as No-Intro dumps.
  • PCE CD-ROM² games: folders named something like HCDxxxx (usually the release identifier). HCD/AT3/BIN files are inside, which are in fact a regular PCE-CD ISO in CUE/WAV/BIN format (TOC files are also used) with the WAV sound files converted to the native PSP audio format (AT3). Instructions about how to convert them can be found here in Japanese, and here's a mirror to the pceconv tool used.
  • BIOS file: SYSCARD3P.PCE, needed for CD emulation. Should not be replaced.

Rename your ROMs (HuCard games) or ISOs (CD games) to match the internal filenames, and drag and drop those in UMDGen to replace the existing files (confirm overwriting existing files). You can delete the PMF videos used by the collection's gallery mode to make the ISO smaller. When you're done go to File and Save as ISO (CSO is smaller but doesn't play well on real hardware).

You can do the same with standalone PSN releases of TG-16 games which were made available as well on the PSP/PS3/Vita PSN. You just have to sniff the PKG, extract it, decrypt it and replace the PCE files or ISO dumps just like with the other collections. After that, you just have to re-encrypt them and put the files on your console to play those. More detailed instructions are here.

See also


External links