Difference between revisions of "FinalBurn Alpha"

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{{Infobox emulator
 
{{Infobox emulator
|logo = FBA_logo.png
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|title        = FinalBurn Alpha
|version = 0.2.97.43
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|logo         = FBA_logo.png
|active = Yes
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|logowidth    =
|platform = Windows<br/>[[libretro]]
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|developer    = [https://github.com/barry65536 Barry Harris], [https://github.com/dinkc64 dinkc64], [https://github.com/iq132 iq_132] & [https://github.com/barry65536/FBAlpha/graphs/contributors FBA community]
|target = Multiple [[Arcade emulators|arcade systems]]
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|version       = 0.2.97.43
|developer = barry
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|active       = No
|website = [http://www.barryharris.me.uk/index.php barry's Site]
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|platform     = Windows
|source = [http://www.barryharris.me.uk/files/fba_src_029743.7z 7-Zip]
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|architecture  = x86
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|target       = Multiple [[Arcade emulators|arcade systems]]
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|compatibility =
 +
|accuracy      =  
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|website       = [https://www.fbalpha.com/ fbalpha.com]
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|prog-lang    = C++
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|support      =
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|license      = Source-available, Non-commercial
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|source       = [http://www.barryharris.me.uk/files/fba_src_029743.7z 7-Zip]<br />[https://github.com/barry65536/FBAlpha GitHub]
 
}}
 
}}
'''Final Burn Alpha''' is an open-source, multi-[[Arcade emulators|arcade emulator]]. It's also available as a [[libretro]] core.
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'''FinalBurn Alpha''' ('''FB Alpha''' or '''FBA''') is a source-available, multi-[[Arcade emulators|arcade emulator]]. It is currently inactive since most developers left the project, the active fork is [[FinalBurn Neo]].
  
 
==Download==
 
==Download==
* [http://www.fbalpha.com/downloads/ Final Burn Alpha]
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{| cellpadding="4"
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|-
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|align=center|{{Icon|Win-big}}
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|'''[http://www.fbalpha.com/downloads/ FinalBurn Alpha]'''
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|-
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|colspan="3"|<hr/>
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|-
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|align=center|{{Icon|LiA|Vita|NX}}
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|[http://www.emucr.com/search/label/PortableFinalBurnAlpha pFBA: Portable FinalBurn Alpha]<br><small>Compiled by emucr</small>
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|-
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|align=center|{{Icon|APK-big}}
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|[https://www.apkshub.com/app/com.greatlittleapps.afba aFBA]
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|-
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|align=center|{{Icon|Win-big}}
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|[http://www.emu-france.com/emulateurs/6-arcades/89-final-burn/ Other FBA versions]<br><small>Via Emu-France</small>
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|-
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|align=center|{{Icon|Win-big}}
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|[https://www.zophar.net/fba.html Older FBA versions]<br><small>Via Zophar's Domain</small>
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|}
 +
 
 +
==Overview==
 +
This source-available project is based on FinalBurn (created by Dave in 2000) and has been programmed by a team composed of Barry Harris (Old username: TrebleWinner), Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye.
 +
 
 +
FinalBurn was one of the first Capcom CPS2 emulators. When this project came to a halt in 2001, its sources were widely disseminated, which allowed the development of a large number of unofficial versions of which FBA is the most successful.
 +
 
 +
Differentiated from other emulators by a very large number of supported systems, FB Alpha also offers a clear interface (simple like that of [[Kawaks]]) and excellent performance. The icing on the cake, it is not resource intensive and you do not need to indulge in complex settings to take it in hand immediately, although its menus are natively in English.
 +
 
 +
After the apparent dissolution of the FBA team (Unknown in which year. Either started or ended in 2007.), the development of FinalBurn Alpha remained at a standstill, with only a few updated drivers. Nowadays, the emulator has experienced a strong revival of interest, having even been ported in an Android version called "[https://forum.xda-developers.com/showthread.php?t=1932280 aFBA]".
 +
 
 +
Thanks to the integration of Kaillera, you can even join the servers of the whole world!
 +
 
 +
Interesting note on the [http://neo-source.com/index.php?topic=3260.0 comparison between FBA and MAME] - FBA is coded for speed, not accuracy, according to iq_132.
  
 
==List of emulated systems==
 
==List of emulated systems==
Line 41: Line 81:
 
*Taito [http://www.system16.com/hardware.php?id=661 F2] (1988-1993), [http://www.system16.com/hardware.php?id=649 X] (1987-1992), Z (1987-1991) and others
 
*Taito [http://www.system16.com/hardware.php?id=661 F2] (1988-1993), [http://www.system16.com/hardware.php?id=649 X] (1987-1992), Z (1987-1991) and others
 
*Miscellaneous drivers for lots of other hardware
 
*Miscellaneous drivers for lots of other hardware
 +
 +
'''Pending:'''
 +
*[http://www.system16.com/hardware.php?id=690 VCO Object/Sega Z80-3D system] ([http://neo-source.com/index.php?topic=980.msg25956#msg25956 Thread])
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*[http://neo-source.com/index.php?topic=980.msg26082#msg26082 Many of Atari's custom arcade game boards]
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*[http://www.system16.com/hardware.php?id=806 Incredible Technologies 32 bit hardware] ([http://neo-source.com/index.php?topic=980.msg26202#msg26202 Thread])
 +
*And still many more arcade board games by different publishers being added almost every month
 +
 +
===Credits===
 +
 +
<ref group=N>The credits information was copied from the Acknowledgments page in the official User Manual page's drop down menu (See Resources sector) and later edited.</ref>
 +
;* Old:The original FBA team was Jan_Klaassen, LoopMaster, KEV, Mike_Haggar, TrebleWinner (Barry), Ayeye and HyperYagami.
 +
:* There have also been big contributions from iq_132, Captain CPS-X, JacKc, dink and OopsWare.
 +
:* Individual acknowledgements are also credited in the whatsnew.html file distributed with FB Alpha.
 +
:* The following is the original acknowledgements from the old readme.txt;
 +
:"Thanks to: Dave, ElSemi, Gangta, OG, Razoola, Logiqx, TRAC, CrashTest, Andrea Mazzoleni, Derek Liauw Kie Fa, Dirk Stevens, Maxim Stepin, the MAME team, Shawn and Craig at XGaming.
 +
 +
;Current:The current active team is Barry, KEV, iq_132 ([http://www.mameworld.info/ubbthreads/showprofile.php?Cat=&User=3895&what=search&Forum=All_Forums&Words=iq_132&Match=Username&LimitUser=&Searchpage=0&Limit=25&Old=allposts First name: Dave]. Probably the same guy who formed Final Burn but it could be a different guy.), JackC and dink. The [https://github.com/libretro/fbalpha libretro core] was forked on October 25, 2018 by [https://github.com/libretro/fbalpha/commits?author=barbudreadmon barbudreadmon], who is a small-time contributor to the [[Yabause]] fork, "[https://github.com/FCare/Kronos Kronos]".
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==Notes==
 +
<references group=N />
 +
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==Resources==
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* [https://fr.wikipedia.org/wiki/Final_Burn_Alpha French Wikipedia]
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* [https://www.fbalpha.com/manual/ Full user guide] (Extensive drop-down menu. Long learning curve.)
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* [https://www.planetemu.net/index.php?section=articles&id=288 FinalBurn Alpha Tutorial, on Planetemu] (French. ([http://archive.wikiwix.com/cache/?url=http%3A%2F%2Fplanetemu.net%2Findex.php%3Fsection%3Darticles%26id%3D288 archive]).)
 +
'''WIP threads:'''
 +
:[http://neo-source.com/index.php?topic=980.0 What I've been working on (iq_132's work in progress)] (Started August 04, 2008. Big thread.)
 +
:[http://neo-source.com/index.php?topic=1757.0 Porting MAME drivers (vbt's work in progress)] (Started October 16, 2011)
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:[http://neo-source.com/index.php?topic=2487.0 dink's FBA Development & Fixes thread] (Started March 28, 2014. Big thread.)
 +
:[http://neo-source.com/index.php?topic=2666.0 Romhack's WIP thread] (Started February 04, 2015)
 +
 +
'''Media:'''
 +
* [http://neo-source.com/index.php?topic=2838.0 FBA Previews & Titles screenshots (fullset) + icons] (Started December 02, 2015)
 +
* [http://neo-source.com/index.php?topic=2902.0 Flyers collection (PNGs)] (Started April 27, 2016)
  
 
==External Links==
 
==External Links==
*[https://www.youtube.com/watch?v=P2jH7KM62Ao FB ALPHA V.0.2.97.42 - 25 GAMES TEST] (EMURETRO. Jul 21, 2017.)
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* [http://www.barryharris.me.uk/index.php Barry Harris's Site]
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* [https://twitter.com/fbalpha Twitter] (Not pretty)
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* [http://neo-source.com/ Forum for FBA development] (Home forum page of lead programmer iq_132's. Other leading programmers also reside there.)
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* [https://www.youtube.com/user/dinkc64/featured YouTube channel] (From lead programmer, "dinkc64", showcasing many game test cases running on FB Alpha)
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* [https://www.youtube.com/watch?v=P2jH7KM62Ao FB ALPHA V.0.2.97.42 - 25 GAMES TEST] (EMURETRO. Jul 21, 2017.)
 +
* [https://www.rom-game.fr/news/1623-Final+Burn+Alpha+meilleur+emulateur+arcade.html FinalBurn Alpha - THE CREAM OF THE CROP OF ARCADE EMULATION] (Frédéric Gechter, Friday, April 10, 2015. French article.)
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category:Arcade emulators]]
 
[[Category:Arcade emulators]]
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[[Category:Multi-emulators]]
 
[[Category:Windows emulation software]]
 
[[Category:Windows emulation software]]

Revision as of 07:12, 10 May 2020

FinalBurn Alpha
px
Developer(s) Barry Harris, dinkc64, iq_132 & FBA community
Latest version 0.2.97.43
Active No
Platform(s) Windows
Architecture(s) x86
Emulates Multiple arcade systems
Website fbalpha.com
Programmed in C++
License Source-available, Non-commercial
Source code 7-Zip
GitHub

FinalBurn Alpha (FB Alpha or FBA) is a source-available, multi-arcade emulator. It is currently inactive since most developers left the project, the active fork is FinalBurn Neo.

Download

Windows FinalBurn Alpha

Linux ARM Vita Switch pFBA: Portable FinalBurn Alpha
Compiled by emucr
Android aFBA
Windows Other FBA versions
Via Emu-France
Windows Older FBA versions
Via Zophar's Domain

Overview

This source-available project is based on FinalBurn (created by Dave in 2000) and has been programmed by a team composed of Barry Harris (Old username: TrebleWinner), Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye.

FinalBurn was one of the first Capcom CPS2 emulators. When this project came to a halt in 2001, its sources were widely disseminated, which allowed the development of a large number of unofficial versions of which FBA is the most successful.

Differentiated from other emulators by a very large number of supported systems, FB Alpha also offers a clear interface (simple like that of Kawaks) and excellent performance. The icing on the cake, it is not resource intensive and you do not need to indulge in complex settings to take it in hand immediately, although its menus are natively in English.

After the apparent dissolution of the FBA team (Unknown in which year. Either started or ended in 2007.), the development of FinalBurn Alpha remained at a standstill, with only a few updated drivers. Nowadays, the emulator has experienced a strong revival of interest, having even been ported in an Android version called "aFBA".

Thanks to the integration of Kaillera, you can even join the servers of the whole world!

Interesting note on the comparison between FBA and MAME - FBA is coded for speed, not accuracy, according to iq_132.

List of emulated systems

Main article: [Wiki lists]
Main article: [Arcade Otaku wiki]
Main article: [FBA's website]
Main article: [System16's arcade museum]
Main article: [UVList's hardware database]
Main article: [www.coinop.org's system charts]
  • Capcom CPS1 (1988–1995)
  • Capcom CPS2 (1993–2003)
  • Capcom CPS3 (1996–1999)
  • Cave (First generation: 1994–2001)
  • Data East DEC-0 (1980–1985), DEC-8 (1986-1988) and DECO IC16 (1987-1990) based games
  • Galaxian based hardware (1979-1982)
  • Irem M62 (1984-1986), M63 (1984-1985), M72 (1987-1990), M90 (1991), M92 (1991-1994) and M107 hardware (1993-1995)
  • Kaneko 16 (Kaneko AX System. 1991-1995.)
  • Konami
  • Neo Geo (MVS hardware: 1990–2004)
  • NMK16 (Nihon Maicom Kaihatsu. 1989-2001)
  • Pacman based hardware (1980-1983)
  • PGM (PolyGame Master. 1997–2005)
  • Psikyo 68EC020 (1st Generation: 1993–1996) and SH-2 (1997–2002) based hardware
  • Sega System 1 (1983–1987), System 16 (And similar. 1985–1994), System 18 (1989–1992), X-Board (1987–1990), Y-Board (1988–1991)
  • Super Kaneko Nova System (1996–2002)
  • Toaplan (Company: 1984-1994. V1 hardware: 1988-1991; V2: 1991-1999.)
  • Taito F2 (1988-1993), X (1987-1992), Z (1987-1991) and others
  • Miscellaneous drivers for lots of other hardware

Pending:

Credits

[N 1]

Old
  • The original FBA team was Jan_Klaassen, LoopMaster, KEV, Mike_Haggar, TrebleWinner (Barry), Ayeye and HyperYagami.
  • There have also been big contributions from iq_132, Captain CPS-X, JacKc, dink and OopsWare.
  • Individual acknowledgements are also credited in the whatsnew.html file distributed with FB Alpha.
  • The following is the original acknowledgements from the old readme.txt;
"Thanks to: Dave, ElSemi, Gangta, OG, Razoola, Logiqx, TRAC, CrashTest, Andrea Mazzoleni, Derek Liauw Kie Fa, Dirk Stevens, Maxim Stepin, the MAME team, Shawn and Craig at XGaming.
Current
The current active team is Barry, KEV, iq_132 (First name: Dave. Probably the same guy who formed Final Burn but it could be a different guy.), JackC and dink. The libretro core was forked on October 25, 2018 by barbudreadmon, who is a small-time contributor to the Yabause fork, "Kronos".

Notes

  1. The credits information was copied from the Acknowledgments page in the official User Manual page's drop down menu (See Resources sector) and later edited.

Resources

WIP threads:

What I've been working on (iq_132's work in progress) (Started August 04, 2008. Big thread.)
Porting MAME drivers (vbt's work in progress) (Started October 16, 2011)
dink's FBA Development & Fixes thread (Started March 28, 2014. Big thread.)
Romhack's WIP thread (Started February 04, 2015)

Media:

External Links