Difference between revisions of "File hashes"

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===Multi-track (PS1/Saturn/DC)===
 
===Multi-track (PS1/Saturn/DC)===
 
Certain disc based games, especially those from the PS1 and Saturn, have multiple "tracks" (for the game data and CD audio) and a .bin/.cue or .ccd/.img format. Good dumps (PS1 on NitroRoms are all perfect) will usually have the tracks as separate files, but for everything else, you have to extract each track and check its individual MD5.  
 
Certain disc based games, especially those from the PS1 and Saturn, have multiple "tracks" (for the game data and CD audio) and a .bin/.cue or .ccd/.img format. Good dumps (PS1 on NitroRoms are all perfect) will usually have the tracks as separate files, but for everything else, you have to extract each track and check its individual MD5.  
 +
 
1. Open IsoBuster and load the .cue or .ccd file.
 
1. Open IsoBuster and load the .cue or .ccd file.
 +
 
2. In the left window, right click "Track ##" and select "Extract Track ##", then "Extract RAW Data"
 
2. In the left window, right click "Track ##" and select "Extract Track ##", then "Extract RAW Data"
 +
 
3. You should end up with a .bin file for that track. Run it through an MD5 calculator.
 
3. You should end up with a .bin file for that track. Run it through an MD5 calculator.
 +
 
4. Compare the track's MD5 to the one on redump.org. If it, and all the other track values match, you have a good rip.
 
4. Compare the track's MD5 to the one on redump.org. If it, and all the other track values match, you have a good rip.
  

Revision as of 21:59, 4 August 2014

MD5 hashes are a way of verifying that your file is the correct one and/or that it's not corrupt. There's a few ways to check; for Windows users, try using WinMD5 or HashMyFiles.

Determining Good Game Dumps

Most game files can be run through the MD5 generator and checked against one of the value listed on one of these sites:

Multi-track (PS1/Saturn/DC)

Certain disc based games, especially those from the PS1 and Saturn, have multiple "tracks" (for the game data and CD audio) and a .bin/.cue or .ccd/.img format. Good dumps (PS1 on NitroRoms are all perfect) will usually have the tracks as separate files, but for everything else, you have to extract each track and check its individual MD5.

1. Open IsoBuster and load the .cue or .ccd file.

2. In the left window, right click "Track ##" and select "Extract Track ##", then "Extract RAW Data"

3. You should end up with a .bin file for that track. Run it through an MD5 calculator.

4. Compare the track's MD5 to the one on redump.org. If it, and all the other track values match, you have a good rip.


PlayStation 1 BIOS

Filename:	MD5 Hash:				Region:
SCPH1000.BIN	239665b1a3dade1b5a52c06338011044	NTSC-J
SCPH1001.BIN	924e392ed05558ffdb115408c263dccf	NTSC-U/C
SCPH1002.BIN	54847e693405ffeb0359c6287434cbef	PAL
SCPH3000.BIN	849515939161e62f6b866f6853006780	NTSC-J
SCPH3500.BIN	cba733ceeff5aef5c32254f1d617fa62	NTSC-J
SCPH5000.BIN	eb201d2d98251a598af467d4347bb62f	NTSC-U/C
SCPH5500.BIN	8dd7d5296a650fac7319bce665a6a53c	NTSC-J
SCPH5501.BIN	490f666e1afb15b7362b406ed1cea246	NTSC-J
SCPH5502.BIN	32736f17079d0b2b7024407c39bd3050	PAL
SCPH7000.BIN	8e4c14f567745eff2f0408c8129f72a6	NTSC-J
SCPH7001.BIN	1e68c231d0896b7eadcad1d7d8e76129	NTSC-U/C
SCPH7003.BIN	490f666e1afb15b7362b406ed1cea246	NTSC-J
SCPH7502.BIN	b9d9a0286c33dc6b7237bb13cd46fdee	PAL
SCPH9002.BIN	b9d9a0286c33dc6b7237bb13cd46fdee	PAL
SCPH100.BIN	8abc1b549a4a80954addc48ef02c4521	NTSC-J
SCPH101.BIN	6e3735ff4c7dc899ee98981385f6f3d0	NTSC-U/C
SCPH102A.BIN	b10f5e0e3d9eb60e5159690680b1e774	PAL
SCPH102B.BIN	de93caec13d1a141a40a79f5c86168d6	PAL

Notes:

  • SCPH-7003 and SCPH-5501 are the same.
  • SCPH-9002, SCPH-7502 and SCPH-7002 are the same.

PlayStation 1 Miscellaneous BIOS

Filename:	MD5 Hash:				Region:		Notes:
DTLH1001.BIN	dc2b9bf8da62ec93e868cfd29f0d067d	NTSC-U/C
DTLH1101.BIN	da27e8b6dab242d8f91a9b25d80c63b8	NTSC-U/C
DTLH1102.BIN	417b34706319da7cf001e76e40136c23	PAL
DTLH2000.BIN	2118230527a9f51bd9216e32fa912842	N/A		From PlayStation 1 Dev board.
DTLH3000.BIN	924e392ed05558ffdb115408c263dccf	NTSC-J		Net Yaroze devkit.
DTLH3002.BIN	e2110b8a2b97a8e0b857a45d32f7e187	PAL		Net Yaroze devkit.
SCPH18000.BIN	d8f485717a5237285e4d7c5f881b7f32	NTSC-J		PlayStation 1 BIOS found in the PlayStation 2.
ps1_rom.bin	81bbe60ba7a3d1cea1d48c14cbcc647b	N/A		PlayStation 1 BIOS found in the PlayStation 3.

PlayStation 2 BIOS

Filename:				MD5 Hash:
PS2 Bios 30004R V6 Pal.bin		28922c703cc7d2cf856f177f2985b3a9
PS2 Bios 30004R V6 Pal.MEC		3faf7c064a4984f53e2ef5e80ed543bc
PS2 Bios 30004R V6 Pal.NVM		ea592129bf0c9189cafe772657261148
rom1.bin				44552702b05697a14ccbe2ca22ee7139
scph10000.bin				acf4730ceb38ac9d8c7d8e21f2614600
scph10000.NVM				0f343b0931126a20f133d67c2b018a3b
scph39001.bin				d5ce2c7d119f563ce04bc04dbc3a323e
scph39001.MEC				3faf7c064a4984f53e2ef5e80ed543bc
scph39001.NVM				0639a9ff5f5f3fd7833b924b9d97a8ae
SCPH-70004_BIOS_V12_PAL_200.BIN		dc752f160044f2ed5fc1f4964db2a095
SCPH-70004_BIOS_V12_PAL_200.EROM	9feb1fdeadd6232a13b95e60b34ccef9
SCPH-70004_BIOS_V12_PAL_200.NVM		5195b9111609959d3a20e2fb9527edbd
SCPH-70004_BIOS_V12_PAL_200.ROM1	82dc50fa18e636850f557c4ea66c7bfd
SCPH-70004_BIOS_V12_PAL_200.ROM2	82dc50fa18e636850f557c4ea66c7bfd

Dreamcast BIOS

Filename:			MD5 Hash:
BIOS (All).bin			d407fcf70b56acb84b8c77c93b0e5327
BIOS.bin			e10c53c2f8b90bab96ead2d368858623
Flash (All).bin			93a9766f14159b403178ac77417c6b68
Flash.bin			0a93f7940c455905bea6e392dfde92a4
Utopia CD Loader V1.1.cdi	965014e4ea7247c24c8a746d2a219df7
Utopia CD Loader V1.1.nrg	70a3385cb638912f8637a8f1e9300727
VMS BIOS (Full).bin		4bffb9b29b9aeb29aa618f3891a300ce