Difference between revisions of "Emulators on Wii U"

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(Source ports: Adding the new official Build page for Ship of Harkinian)
(Source ports: Development of Gary's Wii U port of Ship of Harkinian has been merged and continued on the main Ship of Harkinian Github page so I'm changing Github links. Removing some outdated notes.)
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| [https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop-zhora/ build]<br/>[https://github.com/GaryOderNichts/Shipwright git]
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| [https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop-zhora/ build]<br/>[https://github.com/HarbourMasters/Shipwright git]
 
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| The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug version (recommended) or the regular PAL GameCube version (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file to play it. The 2022-05-10 release and [https://github.com/GaryOderNichts/Shipwright/actions/ nightly builds] before build #28 require [https://github.com/GaryOderNichts/Shipwright/releases/tag/otrgui OTRGui_BE] to generate an <code>oot.otr</code> for Wii U. However, newer releases and builds after build #28 require the [https://github.com/HarbourMasters/Shipwright PC version] of <code>oot.otr</code> built in the regular OTRGui to play.</ref>
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| The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug version (recommended) or the regular PAL GameCube version (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui to play it.</ref>
 
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| SpaceCadetPinball
 
| SpaceCadetPinball

Revision as of 00:27, 25 August 2022

Nintendo Wii U
Wii U.png
Developer Nintendo
Type Home video game console
Generation Eighth generation
Release date 2012
Discontinued 2017
Predecessor Wii
Successor Nintendo Switch
Emulated
For software that emulates the Wii U, see Wii U emulators.


Emulators via vWii

Most emulators available for the Wii will also work on vWii(virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.

See Emulators on Wii for emulators that will work on vWii mode

Multi-system

Name Version FLOSS Active Recommended
RetroArch 1.18.0
Virtual Console N/A

Nintendo

NES

Name Version FLOSS Active Recommended
Heritage HeriC
LiteNESU 0.0.0-preR2

GameCube

Name Version FLOSS Active Recommended
Nintendont 4.x

Game Boy

Name Version FLOSS Active Recommended
gacubeboy 1337
9000
?
GBiine 0.2b ?

Pokémon Mini

Name Version FLOSS Active Recommended
PokeMiniU 0.01

Sony

PSP

Name Version FLOSS Active Recommended
PPSSPP 1.5.x ?

Commodore

Commodore 64

Name Version FLOSS Active Recommended
YAPE 4 U 0.70.2

Source ports

Name Version FLOSS Active Recommended Supported games
Cave Story Engine 2 git
archive
[1] [N 1] Cave Story
Crispy Doom U git ? Doom I–II, Final Doom
Ship of Harkinian build
git
The Legend of Zelda: Ocarina of Time (PAL GameCube version)[N 2]
SpaceCadetPinball git 3D Pinball for Windows – Space Cadet
Super Mario 64 Port git Super Mario 64
  1. Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
  2. Ship of Harkinian requires either the GameCube's PAL Debug version (recommended) or the regular PAL GameCube version (not recommended) of The Legend of Zelda: Ocarina of Time to generate an oot.otr file from OTRGui to play it.

Other

CHIP-8

Name Version FLOSS Active Recommended
CHIP8 Emulator 2.2

PICO-8

Name Version FLOSS Active Recommended
fake-8 git