Difference between revisions of "Emulators on Wii U"

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(Source ports: The author of SoH Wii U port Gary has shown off a video on SoH Discord of an upcoming Wii U update that will have a menu bar support so I'll quickly update this. Once it's released, I'll remove some of the extra notes.)
(NES)
(Tags: Mobile edit, Mobile web edit)
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{{for|software that emulates the Wii U|Wii U emulators}}  
 
{{for|software that emulates the Wii U|Wii U emulators}}  
 
  
 
=Emulators via vWii=
 
=Emulators via vWii=
 
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Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.
Most emulators available for the Wii will also work on vWii(virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.
 
  
 
See [[Emulators on Wii|Emulators on Wii]] for emulators that will work on vWii mode
 
See [[Emulators on Wii|Emulators on Wii]] for emulators that will work on vWii mode
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===GameCube===
 
===GameCube===
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| Ship of Harkinian
 
| Ship of Harkinian
| [https://github.com/GaryOderNichts/Shipwright git]
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| [https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip Nightly build]<br/>[https://github.com/HarbourMasters/Shipwright git]
 
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| The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug version (recommended) or the regular PAL GameCube version (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui_BE to play it.<br/>
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| The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>
Since the SoH menu bar is currently not available in the Wii U version (planned to be added), to use additional SoH features, a <code>cvars.cfg</code> file with CVars parameters in them (as <code>g[featurename] = #</code>, for each line; toggled values being <code>0</code> = Disabled, <code>1</code> = Enabled) would need to be in the base SoH app folder. A list of CVars features can be found in <code>shipofharkinian.json</code> of the PC version after launching the PC version. Newer features can be used in the latest [https://github.com/GaryOderNichts/Shipwright/actions nightly builds] of Ship of Harkinian.<br/>Using the <code>gDpadEquips</code> CVars feature (to allow items to be equipped to the D-Pad) will cause the game to crash without the <code>dpad.bin</code> file in <code>oot.otr</code>. To apply that, copy <code>dpad.bin</code> (located in "/assets/game/ship_of_harkinian/buttons/" from the latest PC version) and add it to the Wii U version's OTRGui_BE folder's assets (of the same location) before building the Wii U version of <code>oot.otr</code> in OTRGui_BE.</ref>
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| Sonic Mania Wii U
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| [https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U git]
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| {{✓}}<ref group=N>This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when <code>dlcEnabled</code> is set to <code>y</code> in <code>Settings.ini</code>) and limited mod support.</ref>
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| Sonic Mania (Plus)
 
|-
 
|-
 
| SpaceCadetPinball
 
| SpaceCadetPinball
 
| [https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU git]
 
| [https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU git]
 
| {{✓}}
 
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| 3D Pinball for Windows – Space Cadet
 
| 3D Pinball for Windows – Space Cadet

Revision as of 14:16, 22 January 2023

Nintendo Wii U
Wii U.png
Developer Nintendo
Type Home video game console
Generation Eighth generation
Release date 2012
Discontinued 2017
Predecessor Wii
Successor Nintendo Switch
Emulated
For software that emulates the Wii U, see Wii U emulators.

Emulators via vWii

Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.

See Emulators on Wii for emulators that will work on vWii mode

Multi-system

Name Version FLOSS Active Recommended
RetroArch 1.18.0
Virtual Console N/A

Nintendo

NES

GameCube

Name Version FLOSS Active Recommended
Heritage HeriC
LiteNESU 0.0.0-preR2
Name Version FLOSS Active Recommended
Nintendont git

Game Boy

Name Version FLOSS Active Recommended
gacubeboy 1337
9000
?
GBiine 0.2b ?

Pokémon Mini

Name Version FLOSS Active Recommended
PokeMiniU 0.01

Sony

PSP

Name Version FLOSS Active Recommended
PPSSPP 1.5.x ?

Commodore

Commodore 64

Name Version FLOSS Active Recommended
YAPE 4 U 0.70.2

Source ports

Name Version FLOSS Active Recommended Supported games
Cave Story Engine 2 git
archive
[1] [N 1] Cave Story
Crispy Doom U git ? Doom I–II, Final Doom
Ship of Harkinian 8.0.4
Nightly build
git
The Legend of Zelda: Ocarina of Time (PAL GameCube version)[N 2]
Sonic Mania Wii U git ? [N 3] Sonic Mania (Plus)
SpaceCadetPinball git 3D Pinball for Windows – Space Cadet
Super Mario 64 Port git Super Mario 64
  1. Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
  2. Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of The Legend of Zelda: Ocarina of Time to generate an oot.otr file from OTRGui (from the PC download) to play it.
  3. This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when dlcEnabled is set to y in Settings.ini) and limited mod support.

Other

CHIP-8

Name Version FLOSS Active Recommended
CHIP8 Emulator 2.2

PICO-8

Name Version FLOSS Active Recommended
fake-8 git