Difference between revisions of "Emulators on Vita"
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− | | style="text-align: center;" | DeSmuME | + | | style="text-align: center;" | [[DeSmuME]] |
− | | style="text-align: center;" | Nintendo DS | + | | style="text-align: center;" | [[Nintendo DS emulators|Nintendo DS]] |
| style="text-align: center;" | ✗ | | style="text-align: center;" | ✗ | ||
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|- | |- | ||
− | | style="text-align: center;" | DOSBox | + | | style="text-align: center;" | [[DOSBox]] |
− | | style="text-align: center;" | DOS | + | | style="text-align: center;" | [[DOS emulators|DOS]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Virtual keyboard does not work | | Virtual keyboard does not work | ||
|- | |- | ||
− | | style="text-align: center;" | Final Burn Alpha | + | | style="text-align: center;" | [[Final Burn Alpha]] |
| rowspan="2" style="text-align: center;" | Arcade | | rowspan="2" style="text-align: center;" | Arcade | ||
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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|- | |- | ||
− | | style="text-align: center;" | Final Burn Alpha (2012) | + | | style="text-align: center;" | [[Final Burn Alpha]] (2012) |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul> | | <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul> | ||
|- | |- | ||
| style="text-align: center;" | FCEUmm | | style="text-align: center;" | FCEUmm | ||
− | | style="text-align: center;" | NES | + | | style="text-align: center;" | [[Nintendo Entertainment System emulators|NES]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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|- | |- | ||
| style="text-align: center;" | Fuse | | style="text-align: center;" | Fuse | ||
− | | style="text-align: center;" | ZX Spectrum | + | | style="text-align: center;" | [[ZX Spectrum emulators|ZX Spectrum]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Loading more than one ROM in a single session will crash RetroArch | | Loading more than one ROM in a single session will crash RetroArch | ||
|- | |- | ||
− | | style="text-align: center;" | Gambatte | + | | style="text-align: center;" | [[Gambatte]] |
− | | style="text-align: center;" | Game Boy/Color | + | | style="text-align: center;" | [[Game Boy/Game Boy Color emulators|Game Boy/Color]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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|- | |- | ||
− | | style="text-align: center;" | Genesis Plus GX | + | | style="text-align: center;" | [[Genesis Plus GX]] |
| style="text-align: center;" | Sega systems (SMS/GG/GEN/SCD) | | style="text-align: center;" | Sega systems (SMS/GG/GEN/SCD) | ||
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Redbook audio hangs when suspending or pausing RetroArch | | Redbook audio hangs when suspending or pausing RetroArch | ||
|- | |- | ||
− | | style="text-align: center;" | gpSP | + | | style="text-align: center;" | [[gpSP]] |
− | | style="text-align: center;" | Game Boy Advance | + | | style="text-align: center;" | [[Game Boy Advance emulators|Game Boy Advance]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| ~45-50 FPS | | ~45-50 FPS | ||
|- | |- | ||
− | | style="text-align: center;" | Handy | + | | style="text-align: center;" | [[Handy]] |
− | | style="text-align: center;" | Atari Lynx | + | | style="text-align: center;" | [[Atari Lynx emulators|Atari Lynx]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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|- | |- | ||
− | | style="text-align: center;" | MAME (2000) | + | | style="text-align: center;" | [[MAME]] (2000) |
− | | rowspan="2" style="text-align: center;" | Arcade | + | | rowspan="2" style="text-align: center;" | [[Arcade emulators|Arcade]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| <ul><li>Uses MAME 0.37b5 ROM sets</li><li>Up to 60 FPS depending on game</li></ul> | | <ul><li>Uses MAME 0.37b5 ROM sets</li><li>Up to 60 FPS depending on game</li></ul> | ||
|- | |- | ||
− | | style="text-align: center;" | MAME (2003) | + | | style="text-align: center;" | [[MAME]] (2003) |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| <ul><li>Uses MAME 0.78 ROM sets</li><li>30 FPS or less, FBA is recommended instead</li> | | <ul><li>Uses MAME 0.78 ROM sets</li><li>30 FPS or less, FBA is recommended instead</li> | ||
|- | |- | ||
− | | rowspan="4" style="text-align: center;" | Mednafen | + | | rowspan="4" style="text-align: center;" | [[Mednafen]] |
− | | style="text-align: center;" | Neo Geo Pocket/Color | + | | style="text-align: center;" | [[Neo Geo Pocket emulators|Neo Geo Pocket/Color]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Loading more than one ROM in a single session will crash RetroArch | | Loading more than one ROM in a single session will crash RetroArch | ||
|- | |- | ||
− | | style="text-align: center;" | PC Engine | + | | style="text-align: center;" | [[PC Engine (TurboGrafx-16) emulators|PC Engine]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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− | | style="text-align: center;" | Virtual Boy | + | | style="text-align: center;" | [[Virtual Boy emulators|Virtual Boy]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| ~25-30 FPS | | ~25-30 FPS | ||
|- | |- | ||
− | | style="text-align: center;" | WonderSwan/Color | + | | style="text-align: center;" | [[WonderSwan emulators|WonderSwan/Color]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Full speed on WS games, ~45-60 FPS on WSC games | | Full speed on WS games, ~45-60 FPS on WSC games | ||
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− | | style="text-align: center;" | Nestopia | + | | style="text-align: center;" | [[Nestopia]] |
− | | style="text-align: center;" | NES | + | | style="text-align: center;" | [[Nintendo Entertainment System emulators|NES]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| ~55-60 FPS, use FCEUmm instead | | ~55-60 FPS, use FCEUmm instead | ||
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− | | style="text-align: center;" | PCSX ReARMed | + | | style="text-align: center;" | PCSX-ReARMed |
− | | style="text-align: center;" | PlayStation | + | | style="text-align: center;" | [[PlayStation emulators|PlayStation]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| ~50-60 FPS at standard resolution | | ~50-60 FPS at standard resolution | ||
|- | |- | ||
− | | style="text-align: center;" | PicoDrive | + | | style="text-align: center;" | [[PicoDrive]] |
| style="text-align: center;" | Sega systems (GEN/SCD/32X) | | style="text-align: center;" | Sega systems (GEN/SCD/32X) | ||
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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| style="text-align: center;" | ProSystem | | style="text-align: center;" | ProSystem | ||
− | | style="text-align: center;" | Atari 7800 | + | | style="text-align: center;" | [[Atari 7800 emulators|Atari 7800]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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|- | |- | ||
| style="text-align: center;" | QuickNES | | style="text-align: center;" | QuickNES | ||
− | | style="text-align: center;" | NES | + | | style="text-align: center;" | [[Nintendo Entertainment System emulators|NES]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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− | | style="text-align: center;" | Snes9x 2002 (PocketSNES) | + | | style="text-align: center;" | [[Snes9x]] 2002 (PocketSNES) |
− | | rowspan="4" style="text-align: center;" | Super Nintendo | + | | rowspan="4" style="text-align: center;" | [[Super Nintendo emulators|Super Nintendo]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Least accurate but fastest SNES core | | Least accurate but fastest SNES core | ||
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− | | style="text-align: center;" | Snes9x 2005 ( | + | | style="text-align: center;" | [[Snes9x]] 2005 ([[CATSFC]]) |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| ~55-60 FPS on standard games, ~50 FPS on Super FX games | | ~55-60 FPS on standard games, ~50 FPS on Super FX games | ||
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− | | style="text-align: center;" | Snes9x 2005+ ( | + | | style="text-align: center;" | [[Snes9x]] 2005+ ([[CATSFC]] Plus) |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS | | Same as Snes9x 2005 but with better sound, at the cost of a few FPS | ||
|- | |- | ||
− | | style="text-align: center;" | Snes9x 2010 (Snes9x Next) | + | | style="text-align: center;" | [[Snes9x]] 2010 ([[Snes9x]] Next) |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
| Most accurate but slowest SNES core (~40 FPS) | | Most accurate but slowest SNES core (~40 FPS) | ||
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− | | style="text-align: center;" | Stella | + | | style="text-align: center;" | [[Stella]] |
− | | style="text-align: center;" | Atari 2600 | + | | style="text-align: center;" | [[Atari 2600 emulators|Atari 2600]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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− | | style="text-align: center;" | TGB Dual | + | | style="text-align: center;" | [[TGB Dual]] |
− | | style="text-align: center;" | Game Boy/Color | + | | style="text-align: center;" | [[Game Boy/Game Boy Color emulators|Game Boy/Color]] |
| style="text-align: center;" | ✓ | | style="text-align: center;" | ✓ | ||
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Revision as of 09:22, 5 November 2018
If you have a PS Vita or PSTV on firmware version 3.60, you can turn it into a decent emulation device by installing the HENkaku homebrew enabler. Those on firmware versions prior to 3.60 can update manually by following the instructions here. For 3.65-3.68, use h-encore.
Contents
Multi-system
RetroArch
- Download: Nightly builds
Core | Game/System | Working? | Notes |
---|---|---|---|
2048 | 2048 | ✓ | |
DeSmuME | Nintendo DS | ✗ | |
DOSBox | DOS | ✓ | Virtual keyboard does not work |
Final Burn Alpha | Arcade | ✓ | |
Final Burn Alpha (2012) | ✓ |
| |
FCEUmm | NES | ✓ | |
Fuse | ZX Spectrum | ✓ | Loading more than one ROM in a single session will crash RetroArch |
Gambatte | Game Boy/Color | ✓ | |
Genesis Plus GX | Sega systems (SMS/GG/GEN/SCD) | ✓ | Redbook audio hangs when suspending or pausing RetroArch |
gpSP | Game Boy Advance | ✓ | ~45-50 FPS |
Handy | Atari Lynx | ✓ | |
MAME (2000) | Arcade | ✓ |
|
MAME (2003) | ✓ |
| |
Mednafen | Neo Geo Pocket/Color | ✓ | Loading more than one ROM in a single session will crash RetroArch |
PC Engine | ✓ | ||
Virtual Boy | ✓ | ~25-30 FPS | |
WonderSwan/Color | ✓ | Full speed on WS games, ~45-60 FPS on WSC games | |
Nestopia | NES | ✓ | ~55-60 FPS, use FCEUmm instead |
NXEngine | Cave Story | ✓ | |
PCSX-ReARMed | PlayStation | ✓ | ~50-60 FPS at standard resolution |
PicoDrive | Sega systems (GEN/SCD/32X) | ✓ | 2D games run full speed, 3D games run about 30 FPS or less |
PrBoom | Doom | ✓ | |
ProSystem | Atari 7800 | ✓ | |
QuickNES | NES | ✓ | |
Snes9x 2002 (PocketSNES) | Super Nintendo | ✓ | Least accurate but fastest SNES core |
Snes9x 2005 (CATSFC) | ✓ | ~55-60 FPS on standard games, ~50 FPS on Super FX games | |
Snes9x 2005+ (CATSFC Plus) | ✓ | Same as Snes9x 2005 but with better sound, at the cost of a few FPS | |
Snes9x 2010 (Snes9x Next) | ✓ | Most accurate but slowest SNES core (~40 FPS) | |
Stella | Atari 2600 | ✓ | |
TGB Dual | Game Boy/Color | ✓ | |
TyrQuake | Quake | ✓ | ~40-50 FPS, use vitaQuake instead |
VBA Next | Game Boy Advance | ✓ | ~50-60 FPS |
Vecx | Vectrex | ✓ | |
Yabause | Sega Saturn | ✗ | Technically works but is unplayably slow |
Nintendo
Super Nintendo
Name | Version |
---|---|
CATSFC-libretro-vita | Git |
Snes9xVITA | Git |
Game Boy/Color/Advance
Name | Version | GB | GBC | GBA | Recommended |
---|---|---|---|---|---|
mGBA | 0.10.3 | ✓ | ✓ | ✓ | ✗* |
RealBoy-Vita | Git | ✓ | ✓ | ✗ | ✓ |
* mGBA runs slow on the Vita currently, but optimizations and a dynamic recompiler are in progress.[1][2]
Nintendo DS
Name | Version | Recommended |
---|---|---|
DeSmuME-Vita (MasterFeizz) | Git | ✗* |
DeSmuME-Vita (xerpi) | Source** | ? |
* No dynamic recompiler, runs very slow
** No official binary available, but an unofficial one can be found here.
Sega
Name | Version | GEN | SCD | SMS | GG | Recommended |
---|---|---|---|---|---|---|
Genesis Plus GX | Git | ✓ | ✓ | ✓ | ✓ | ✓ |
SMSplusVITA | Git | ✗ | ✗ | ✓ | ✓ | ✗ |
Other systems
Atari Lynx
- HandyVITA (Download: Git)
Neo Geo Pocket/Color
- NeopopVITA (Download: Git)