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Emulator problems FAQ

37 bytes added, 14:19, 8 March 2014
Organizing
No.
 
==General==
===Specs===
See: [[Computer specs]]
===Blurry PS2 Save states===
'''My save states do not work in the new version of the emulator I downloaded. Why is my PS2 game blurry?'''
It's either interlacing Save states are not compatible between different versions of emulators, or a filter in the game itselfbetween different emulators. For the former, switching the de-interlacing mode with F5 may help, and may cause flicker or screen shakingDon't rely on them. For the latterUse real/battery saves which typically can be transfered, hacks are required. Either Aggressive-CRC even if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwisethey need converted first.
===ECM formatNew version is slower===
'''I downloaded a PSX game from emuparadise. It's in .ecm format and won't open in The new version of an emulatoris slower than the previous version. Why?'''
ECM is a compressed formatAs emulators develop, they generally become more [[Emulation_Accuracy|accurate]], emulating more of the system's functions. You need to decompress using PakkISO or ECM Tools (both provided on This results in greater compatibility, and fewer glitches but at the emuparadise download page)expense of speed. More CPU power is needed. It'll output as may make sense to use an older version that works well for a .bin usually, which specific game if your system is what the [[.cue]] uses not able to load handle the gamemodern version. Note that recent SVN builds of [[PCSX-R]] DO allow loading of ECM files, however it's recommended to unpack them anywayBut newer versions may also be optimized or perform more efficiently as well.
==Controllers=Keybinds in lilypad====PS3 controller===
'''How do I use PCSX-R with LilyPad, but the esc key and various others don't work!connect my PS3 controller to my computer?'''
In the keyboard Input API (radio buttons in the top left of the LilyPad options), choose raw inputUse [[XInput Wrapper SCP]].
===Archives===
It's a split archive, usually RAR. Make sure you have [http://www.7-zip.org/ 7-Zip] installed. Do not use WinRAR. Extract all those files somewhere. Then, right click on the first in the sequence (e.g. r00/part1/etc) and, depending on the program used, should have an "Extract Here" command. Use it; it'll output the files you're looking for. You can then proceed to delete all those r0x/partx/etc files if you want.
===PS3 controller=PS1 emulators==
'''How do I connect my PS3 controller to my computer?'''===ECM format===
Use [[XInput Wrapper SCP]]'''I downloaded a PS1 game from emuparadise.It's in .ecm format and won't open in an emulator. Why?'''
ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the [[.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-R]] DO allow loading of ECM files, however it's recommended to unpack them anyway. ===Save statesKeybinds in lilypad===
'''My save states do not I use PCSX-R with LilyPad, but the esc key and various others don't work in the new version of the emulator I downloaded. Why?!'''
Save states are not compatible between different versions In the keyboard Input API (radio buttons in the top left of emulatorsthe LilyPad options), or between different emulators. Don't rely on them. Use real/battery saves which typically can be transfered, even if they need converted firstchoose raw input.
===Mednafen save states===
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], and [[PCSX-Reloaded|PCSX-R]]. [[ePSXe]] does not support such features and should not be used.
===Mednafen memory cards===
To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure.
 
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]
 
==PS2 emulators==
 
===Blurry PS2 ===
 
'''Why is my PS2 game blurry?'''
 
It's either interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help, and may cause flicker or screen shaking. For the latter, hacks are required. Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise.
 
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution for the most part fixes those. But software rendering may be required as well.
 
==PSP emulators==
===PSP audio===
Check out the [[List of filetypes]] for information on what's what, and where to use it.
===Mednafen memory cards===
To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure.
 
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]
 
===New version is slower===
 
'''The new version of an emulator is slower than the previous version. Why?'''
 
As emulators develop, they generally become more [[Emulation_Accuracy|accurate]], emulating more of the system's functions. This results in greater compatibility, and fewer glitches but at the expense of speed. More CPU power is needed. It may make sense to use an older version that works well for a specific game if your system is not able to handle the modern version. But newer versions may also be optimized or perform more efficiently as well.
 
===Black lines in PS2 games===
Generally speaking of PCSX2, not game specific. Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution for the most part fixes those. But software rendering may be required as well.
==Specific games==
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