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Emulator problems FAQ

4,105 bytes added, 15:48, 13 November 2021
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==Common QuestionsGeneral=====BIOS===Depending on the emulator, BIOSes can be either necessary or an added novelty. Generally, emulators of more modern/complex consoles will require BIOS files in order to operate.{{Main|Emulator Files}} 
===New systems emulated===
'''Is Are there an emulator emulators for the 3DSPlayStation 4, VITAPlayStation Vita, PS3Xbox 360, Xbox360, Wii U, PS4, Xbox Oneor Nintendo Switch?'''
No.Yes! See the following pages for more information:
===Specs===*[[PlayStation 4 emulators]]*[[PlayStation Vita emulators]]*[[Xbox 360 emulators]]*[[Nintendo Switch emulators]]
Note that all emulators are very early in their development and though they'''Can I run [insert emulator here]?'''re always getting better by the day, they are not stable.
See: [http://emulation-general.wikia.com/wiki/Computer_specs Computer specs]'''Are there emulators for the Xbox One yet?'''
===Blurry PS2 ===No. <u>Many that you come across on YouTube videos and the like are scams or malware.</u>
===Save states==='''My save states do not work in the new version of the emulator I downloaded. Why is my PS2 game blurry?'''
It's either interlacing Save states are not compatible between different versions of emulators, or a filter in the game itselfbetween different emulators. For the former, switching the de-interlacing mode with F5 may help, and may cause flicker or screen shakingDon't rely on them. For the latterUse real/battery saves which typically can be transferred, hacks are required. Either Aggressive-CRC even if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwisethey need to be converted first.
===ECM format=Performance=='''Can I run this emulator?'''
'''I downloaded a PSX game from emuparadiseSee [[Computer specs]]. It's in .ecm format and won't open in an emulator. Why?'''
ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as ''I got a .bin usually, which is what the [[.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-R]] DO allow loading new version of ECM filesthis emulator, however and now it's recommended to unpack them anyway.slower! Can this be fixed?'''
===Keybinds in lilypad===Well, there can be a number of reasons why it can slow down.
*Try closing other programs first. While CPU usage is one factor, games are not the only thing that could be using the <u>disk</u>, especially if you'''I use PCSX-R with LilyPadre not using a solid state drive.*It could have been reset to the default CPU priority, but which you could have set to max on the esc key and various others donold version.*The new version didn't work!'''detect the previous settings that sped up the games.*The new version may have lost support entirely for settings that sped up the games, probably in favor of [[Emulation_Accuracy|accuracy]].
In the keyboard Input API (radio buttons in the top left of the LilyPad options), choose raw input'''My PC is a toaster.Are there any emulators I can run?'''
===Archives===Most emulators of the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, even one with a CPU clock speed of below 1 GHz. higan is the only exception because it's highly accurate and requires a 3 GHz CPU for optimal performance. Other emulators such as Snes9x, Kega Fusion, Mesen, etc. can be run on any PC that can run Windows.
'''I downloaded However, emulators of the fifth generation and later consoles are a file different story. While fourth generation and earlier consoles could only display pixel art and, in some cases, very primitive 3D graphics, the move to fifth generation consoles saw a zip/rar/7z formatmassive jump in consoles' graphical capabilities, with full 3D polygon graphics with texture mapping, lighting and shadows, anti-aliasing, texture filtering, etc. The consoles required much more complex CPUs and GPUs with multiple cores to be able to display these types of graphics. Because of this, emulators of the fifth generation and inside it are later consoles require a lot of files labelled either r00/r01 etcmid- to high-end gaming PC for optimal performance, part1/part2 etc with a 3 ~ 3.5 GHz or 001faster CPU clock speed and at least a mid-range AMD /002 etc filesNvidia graphics card. What are these?'''
It==Filetypes=='''What does this file extension mean?'s a split archive, usually RAR. Make sure you have [http://www.7-zip.org/ 7-Zip] installed. Do not use WinRAR. Extract all those files somewhere. Then, right click on the first in the sequence (e.g. r00/part1/etc) and, depending on the program used, should have an "Extract Here" command. Use it; it'll output the files you're looking for. You can then proceed to delete all those r0x/partx/etc files if you want.
===PS3 controller===We have a [[list of filetypes]] for information on what's what, and where to use it.
===Archives==='''How do I connect my PS3 controller to my computerdownloaded a compressed archive (zip/rar/7z), but it has a lot of files starting with r00/r01, or part1/part2, or 001/002. What are these?'''
Use It's a split archive in a full archive. Why that happens is beyond us (it usually indicates an "untouched" Usenet release), but all you need to do to use it is to unpack it with whatever software you have, which means WinRAR, WinZip, et cetera. If you do not have either of those and don't have a way to decompress split archives, get [[XInput Wrapper SCP]http://www.7-zip.org/ 7-Zip]and extract all the files to a folder nearby. Then, using your software, select the first archive and extract it (some programs insert shell extensions that allow you to extract files straight from the right-click menu), and you should have all the expected files. You can then delete the archives.
===Save statesFilenames==='''What does [!] or (NTSC) refer to?'''
[[GoodTools#Good_codes|Codes]]. They mean different things, and we've provided a list telling you their meanings.=='''My save states do not work in the new version of the emulator I downloaded. Why?[[Controllers]]'''=====DualShock 3==={{Main|DualShock 3}}
Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transfered, even if they need converted first.===DualShock 4==={{Main|DualShock 4}}
==PS1 emulators=Mednafen save states====ECM format==='''I downloaded a PS1 game. It's in .ecm format and won't open in an emulator. Why?'''
ECM is a compressed format. You need to decompress using [https://pakkiso.software.informer.com/0.4/ PakkISO] or [https://archive.org/details/ECMToolsV1.0 ECM Tools] (both provided on the emuparadise download page), An Android Using [https://play.google.com/store/apps/details?id=fr.bobenrieth.unecm Unecm] Tool. It'''Save states do not work in ll output as a .bin usually, which is what the [[MednafenCue sheet (.cue)|.cue]] PSXuses to load the game. Note that recent SVN builds of [[PCSX-Reloaded]] DO allow loading of ECM files, however, it's recommended to unpack them anyway. Linux users can use the ECM Tools which should be included in your repository, which is explained on [https://ubuntuforums.org/showthread.php?t=1472552 Ubuntu Forums]. You then need to use the 'ECM-uncompress'command in terminal.
Save states are not enabled ===Keybinds in Mednafen PSXlilypad==='''I use PCSX-R with LilyPad, but the ESC key and will not be added until various others don't work!''' In the keyboard Input API (radio buttons in the developer feels that top left of the emulator is mostly finishedLilyPad options), choose raw input.
===Multi track games===
 
'''The PlayStation 1 game that I downloaded came with a lot of tracks. How do I play it?'''
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], and [[PCSX-Reloaded|PCSX-R]]. and [[ePSXe]] does not support such features and should not be used.
===PSP These multi-track games are often compressed, the first track is usually ecm'd, the audio===files are often converted to the .ape format, to easily extract all of these, use [https://pakkiso.software.informer.com/0.4/ PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.
'''PSP emulation has no audio===Mednafen memory cards==={{Main|Using RetroArch#Transfer PS1 Memory Card Files]}}To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure. '''
See: http://emulation-general.wikia.com/wiki/PPSSPP#Common_problems_and_fixes:==PS2 emulators=====FiletypesBlurry PS2 ==='''Help, I've downloaded a file and I don't know what it Why is? What's the difference between these filesmy PS2 game blurry?'''
Check out the [[List of filetypes]] for information on whatIt's whateither interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help, and where to use itmay cause flicker or screen shaking.===Mednafen memory cards===To transfer memory cardsFor the latter, follow this guidehacks are required. AlsoEither Aggressive-CRC if the game is listed there, in games or skipdraw (toy with multiple discs with saves that carry overthe number, you have to follow the same procedure1-100) might work otherwise.
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]Simply sitting farther back from the screen (similar to how one would normally sit away from a CRT TV) can also reduce the noticeability of the blur filter.
===New version is slowerBlack lines in PS2 games===Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution, for the most part, fixes those. But software rendering may be required as well.
'''The new version of an emulator is slower than the previous version. Why?'''==PSP emulators=====PSP audio===
As emulators develop, they generally become more [http://'''PSP emulation-generalhas no audio.wikia.com/wiki/Emulation_Accuracy accurate], emulating more of the system's functions. This results in greater compatibility, and fewer glitches but at the expense of speed. More CPU power is needed. It may make sense to use an older version that works well for a specific game if your system is not able to handle the modern version. But newer versions may also be optimized or perform more efficiently as well.''
===Black lines * Weird text?** Download [[Emulator_Files#PlayStation_Portable|the original fonts]] and place them into the /flash0/ folder, confirming overwrites; this may correct corrupted text in PS2 games===that use the system font, such as punctuation replaced by overscores in '''Dissidia 012 Final Fantasy'''.Generally speaking ** Disabling buffered rendering fixed the no text issue with '''Final Fantasy IV''' for some. The forums say this will only fix it on Nvidia cards.* DLC works without any plugins. For most games, dropping the files in memstick\PSP\GAME inside folders named with the code of PCSX2, not the game specific. Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNativefor example, PSP\GAME\ULUS10566 for the US version of Dissidia 012 Final Fantasy), texture filtering (Check that shit .* X doesn't work? Turn on/off Buffered Rendering or MipMapping and try again.* Too slow? Turn on/off Hardware Transform and try again.* '''Dangan Ronpa''': Make sure you're using the latest dev build of PPSSPP and that Buffered Rendering, Read Framebuffers to half at most), improperly offset texturesMemory and FramebufferCPUConvert are enabled (TC offset hackFramebufferCPUConvert is only necessary on AMD I think, Wild Arms hack), or improperly handled texture edges(Sprite hackI don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same). Native resolution for * Having problems on the [[libretro]] port? Try the standalone versions; the most part fixes those. But software rendering may libretro port receives updates, but they tend to be required as wellbehind the standalone version.
==Specific games==
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