Editing Dynamic recompilation
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*PSEmu Pro, a [[PlayStation emulators|Sony PlayStation emulator]]. | *PSEmu Pro, a [[PlayStation emulators|Sony PlayStation emulator]]. | ||
*[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | *[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | ||
− | *[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[PlayStation 2 emulators| | + | *[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[Sony PlayStation 2 emulators|PlayStation 2 emulator]], has a recompiler called "microVU", the successor of "SuperVU". |
*[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | *[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | ||
*GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. | *GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. |