Difference between revisions of "DuckStation"
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The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates. | The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates. | ||
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+ | {| class="wikitable mw-collapsible" | ||
+ | |+ class="nowrap" | Screenshots | ||
+ | |- | ||
+ | |[[File:DuckStation-screenshot-qt.png|thumb|298px|The Qt frontend on Windows 10.]] | ||
+ | |[[File:Duckstation noGUI.png|thumb|320px|The "fullscreen" Ui on Windows 10]] | ||
+ | |} | ||
==References== | ==References== |
Revision as of 20:33, 13 July 2022
Developer(s) | stenzek et al. |
---|---|
Last version | 0.1-4866 |
Active | Yes |
Platform(s) | Windows Linux macOS Android Xbox One |
Architecture(s) | x86_64, aarch64, ARMv7 |
Emulates | Sony PlayStation |
Compatibility | Compatibility list |
License | GNU GPLv3 |
Source code | GitHub |
BIOS/Keys | Required |
DuckStation is a free and open-source PlayStation emulator developed primarily by stenzek. It features PGXP, upscaling, texture filtering, overclocking, advanced "cheat" code support, CHD support, and a graphical interface.
Downloads
Latest Development/Preview Builds MacOS isn't officially supported and builds are not released for it. Must be compiled from source. | |
Play Store Free |
Overview
DuckStation is designed for playability and speed, with the goal of being as accurate as possible while maintaining performance on a broad range of devices. The default configuration is intended to support all playable games with only some of the enhancements having compatibility issues. 64-bit CPUs are required for maximum performance using the recompiler.
DuckStation was used as a testing ground for code that would be added to Dolphin.[1] stenzek has even said the UI was pulled directly from Dolphin, since it was "designed in conjunction with actual UI/UX people".[2]
The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates.
References
- ↑ JMC47, Maylmilae. Dolphin Progress Report. § 5.0-11524 - Improve Frame Pacing by Manually Inserting Duplicate Frames by Stenzek. "As a proof of concept, Stenzek used his Playstation 1 emulator, Duckstation to test a frame pacing solution that involved padding 30 FPS games."
- ↑ stenzek on Reddit. "Yep it is heavily influenced by Dolphin. I'm terrible at UI/UX design so I borrowed Dolphin's, since it's been designed in conjunction with actual UI/UX people."