Difference between revisions of "DuckStation"
(Tags: Mobile edit, Mobile web edit) |
(Tags: Mobile edit, Mobile web edit) |
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|developer = stenzek [https://github.com/stenzek/duckstation/graphs/contributors et al.] | |developer = stenzek [https://github.com/stenzek/duckstation/graphs/contributors et al.] | ||
|source = [https://github.com/stenzek/duckstation GitHub] | |source = [https://github.com/stenzek/duckstation GitHub] | ||
+ | |issuetracker = [https://github.com/duckstation-unoff-issue-tracker-admin/duckstation-unofficial-issue-tracker/issues GitHub (unofficial)] | ||
|license = GNU GPLv3 | |license = GNU GPLv3 | ||
|compatibility = [https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit Compatibility list] | |compatibility = [https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit Compatibility list] | ||
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* [https://discord.gg/Buktv3t Official Discord server] | * [https://discord.gg/Buktv3t Official Discord server] | ||
* [https://www.duckstation.org/wiki/ Official Wiki] | * [https://www.duckstation.org/wiki/ Official Wiki] | ||
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[[Category:Emulators]] | [[Category:Emulators]] |
Revision as of 19:18, 30 November 2022
Developer(s) | stenzek et al. |
---|---|
Last version | git [+] |
Active | Yes |
Platform(s) | Windows Linux macOS Android Xbox One |
Architecture(s) | x86_64, aarch64, ARMv7 |
Emulates | Sony PlayStation |
Compatibility | Compatibility list |
License | GNU GPLv3 |
Source code | GitHub |
Issue tracker | GitHub (unofficial) |
BIOS/Keys | Required |
DuckStation is a free and open-source PlayStation emulator developed primarily by stenzek. It features PGXP, upscaling, texture filtering, overclocking, advanced "cheat" code support, CHD support, and a graphical interface.
Downloads
Latest Development/Preview Builds | |
Play Store Free |
Overview
DuckStation is designed for playability and speed, with the goal of being as accurate as possible while maintaining performance on a broad range of devices. The default configuration is intended to support all playable games with only some of the enhancements having compatibility issues. 64-bit CPUs are required for maximum performance using the recompiler.
DuckStation was used as a testing ground for code that would be added to Dolphin.[1] stenzek has even said the UI was pulled directly from Dolphin, since it was "designed in conjunction with actual UI/UX people".[2]
The Qt frontend includes an automatic update checker. Builds downloaded after 2020/08/07 will automatically check for updates each time the emulator starts, this can be disabled in Settings. Alternatively, you can force an update check by clicking Help->Check for Updates.
Screenshots
References
- ↑ JMC47, Maylmilae. Dolphin Progress Report. § 5.0-11524 - Improve Frame Pacing by Manually Inserting Duplicate Frames by Stenzek. "As a proof of concept, Stenzek used his Playstation 1 emulator, Duckstation to test a frame pacing solution that involved padding 30 FPS games."
- ↑ stenzek on Reddit. "Yep it is heavily influenced by Dolphin. I'm terrible at UI/UX design so I borrowed Dolphin's, since it's been designed in conjunction with actual UI/UX people."