Difference between revisions of "Dolphin"

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{{Infobox
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{{Infobox emulator
|image = Dolphin-4.0.png
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|title = Dolphin
|imagewidth = 165
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|logo = Dolphin-logo.png
|first = 5.0
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|logowidth = 165
|second = Yes
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|last-version = {{DolphinVer}} <small>(Stable)</small>
|third = Windows, Linux, OS X, Android
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|active = Yes
|fourth = Dolphin Team
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|fate =
|fifth = [https://dolphin-emu.org/ Dolphin-emu.org]
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|platform = Windows, Linux, macOS, [[Android emulators|Android]]
|sixth = [https://github.com/dolphin-emu/dolphin GitHub]}}
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|architecture = x86_64, ARM
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|target = [[GameCube emulators|GameCube]], [[Wii emulators|Wii]] and WiiWare
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|developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin Emulator Project]
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|website = [https://dolphin-emu.org/ Dolphin-emu.org]
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|source = [https://github.com/dolphin-emu/dolphin GitHub]
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|license = GNU GPLv2
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|bios = [[Emulator_Files#GameCube_.2F_Wii|Optional]]
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}}
  
'''Dolphin''' is an open source GameCube and Wii emulator which supports many extra features and abilities not present on the original consoles.
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'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that supports many extra features not present on the original consoles. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.
  
The official website with up to date builds is the dolphin-emu.org site. The .com site is not officially connected to the project and often hosts out of date versions.  
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Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.
  
==Downloads==
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It is also available as a [[libretro]] core for [[RetroArch]].
* '''[https://dolphin-emu.org/download/ Dolphin dev builds]''' (Windows x64, OS X, Ubuntu-like amd64, Android ARMv8/AArch64)
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* [https://forums.dolphin-emu.org/Thread-emulated-motion-plus-unofficial Unofficial emulated WiiMotion+ build]
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==Download==
* [https://dolphin-emu.org/download/list/Triforce/1/ Dolphin branch] with [https://wiki.dolphin-emu.org/index.php?title=Triforce Triforce] support
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{| cellpadding="4"
* [http://www.mediafire.com/?66hh53x9nczaun6 DSP-LLE files]
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|-
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|align=center|{{Icon|Win|Lin|Mac|APK}}
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|'''[https://dolphin-emu.org/download/ Official Release]'''*<br/><small>Stable/Dev</small>
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|-
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{| cellpadding="4"
 +
|-
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|align=center|{{Icon|APK}}
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|'''[https://github.com/Bankaimaster999/dolphin/releases Unofficial MMJR]'''
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|-
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|align=center|{{Icon|APK}}
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|'''[https://github.com/weihuoya/dolphin/releases/tag/5.0-9494 Unofficial MMJ]'''
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|-
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|colspan="3"|<hr/>
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|-
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|align=center|{{Icon|Win|Mac|APK}}
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|[https://dolphin-emu.org/download/list/Triforce/1/ <code>Triforce</code> Branch]<br/><small>for [[GameCube emulators#Triforce|Triforce]] support</small>
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|-
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|align=center|{{Icon|Lin|BSD}}
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|[https://pkgs.org/download/dolphin-emu <code>dolphin-emu</code> Package Listing]<br/><small>at pkgs.org</small>
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|}
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<nowiki>*</nowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.
  
 
==Recommended setup==
 
==Recommended setup==
 
===System requirements===
 
===System requirements===
 
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
 
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
* GPU: DirectX 11.1 or OpenGL 4.4 support
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* GPU: DirectX 11.1 or OpenGL 4.4 support or better
* RAM: 2 GB minimum
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* RAM: At least 2&nbsp;GB
  
 
===Controllers===
 
===Controllers===
* [http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_controller DualShock 3/Xbox 360 controller]
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* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_Controller DualShock 3/Xbox 360 controller]
* [http://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
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* [https://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
* [http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Real_Wiimote Wiimote] (and WiiMotion+ for games that require it)
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* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Wii_Remote_.22Wiimote.22 Wiimote] (and MotionPlus for games that require it)
 
* Nunchuk
 
* Nunchuk
 
* Wireless Sensor Bar
 
* Wireless Sensor Bar
  
 
==Netplay==
 
==Netplay==
{{Main|How To Play Dolphin Online}}
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{{Main|Dolphin Online}}
  
 
==Widescreen==
 
==Widescreen==
 
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
 
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
Built into Dolphin is a native widescreen feature, to enable 16:9 output in games. However, this rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube.2FWii|Swiss]]. This can even be run on a real GameCube/Wii if desired.
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Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube / Wii|Swiss]]. This can even be run on a real GameCube/Wii if desired.
 +
 
 +
==VR support==
 +
There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]].
 +
 
 +
The Dolphin Team is working on an official VR implementation using OpenXR.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref>
  
 
==Guides and info==
 
==Guides and info==
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* [https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 
* [https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
 
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
* [http://forums.ngemu.com/showthread.php?t=141144 Using Gecko Codes]
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* [http://ngemu.com/threads/how-to-use-gecko-codes-in-dolphin-r6976.141144/ Using Gecko Codes]
 +
* [https://lightgungamer.com/dolphin-emulator-gecko-codes// Dolphin Emulator Gecko Codes after version 5.0]
 
* [https://forums.dolphin-emu.org/ Forums]
 
* [https://forums.dolphin-emu.org/ Forums]
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark] and [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 Gameless Benchmark] - bottom of the pages to change tabs
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* [https://dolphin-emu.org/compat/ Compatibility list]
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* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs
  
 
==References==
 
==References==
Line 51: Line 85:
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Custom assets]]
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[[Category:GameCube emulators]]
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[[Category:Custom Assets]]
 
[[Category:Netplay]]
 
[[Category:Netplay]]
 +
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
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[[Category:macOS emulation software]]
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[[Category:Android emulation software]]

Revision as of 16:10, 24 September 2021

Dolphin
Dolphin-logo.png
Developer(s) Dolphin Emulator Project
Last version 5.0 (Stable)
Active Yes
Platform(s) Windows, Linux, macOS, Android
Architecture(s) x86_64, ARM
Emulates GameCube, Wii and WiiWare
Website Dolphin-emu.org
License GNU GPLv2
Source code GitHub
BIOS/Keys Optional

Dolphin is an open-source GameCube, Wii emulator that supports many extra features not present on the original consoles. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.

Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.

It is also available as a libretro core for RetroArch.

Download

Windows Linux macOS Android Official Release*
Stable/Dev
Android Unofficial MMJR
Android Unofficial MMJ

Windows macOS Android Triforce Branch
for Triforce support
Linux FreeBSD dolphin-emu Package Listing
at pkgs.org

* Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.

Recommended setup

System requirements

  • CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955[1] or better
  • GPU: DirectX 11.1 or OpenGL 4.4 support or better
  • RAM: At least 2 GB

Controllers

Netplay

Main article: Dolphin Online

Widescreen

Instructional animation on how to use Swiss with Dolphin. Click to view.

Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try Swiss. This can even be run on a real GameCube/Wii if desired.

VR support

There exists an old fork with VR support called Dolphin VR.

The Dolphin Team is working on an official VR implementation using OpenXR.[2][3]

Guides and info

References

  1. https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required
  2. jordan-woyak. WIP - OpenXR. GitHub.
  3. Maylmilae, JMC47. Dolphin Progress Report: August and September 2019. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with the new VideoCommon and should be working better than ever between all of our backends. And these updates help lay the foundation for what's to come."