Discrete circuitry-based arcade games

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Discrete Circuitry-Based Arcade Games
Computerspace.png
Developer Misc
Type Arcade systems
Release date 1971
Discontinued 1979?
Emulated

The earliest arcade games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was Computer Space in 1971.

Comparisons

DICE
The emulator works by simulating each logic chip on the board individually.
MAME
As of version .208, Breakout, Galaxy Game, Pong, Pong Doubles, and Rebound are working in MAME.
HBMAME
HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for a remake of Monaco G.P. which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.

Emulators

Name Operating System(s) Latest Version libretro FLOSS Active Recommended
PC
DICE Windows Linux macOS 0.9
MAME Windows Linux macOS FreeBSD 0.270 ~
HBMAME Windows 0.270 ~

Games

Game DICE MAME HBMAME Ports*
Anti-Aircraft
Attack
Breakout
Clean Sweep
Computer Space
Crash 'N Score
Crossfire
Death Race
Destruction Derby
Doctor Pong
F-1
Galaxy Game
Gotcha
Hi-Way
Indy 4
Indy 800
Jet Fighter
Monaco GP
Outlaw
Pin Pong
Pong
Pong Doubles
Pursuit
Quadrapong
Qwak!
Rebound
Shark JAWS
Space Race
Steeplechase
Stunt Cycle
TV Basketball
Wipe Out

This list is updated as of MAME 0.222, HBMAME 0.222 and DICE 0.9. This currently only lists emulated games and a few noteworthy that are not yet emulated, not all released games.

* Most ports were released for the Atari 2600. Quadrapong and Rebound (as Volleyball) are included in the 2600 game Video Olympics.

External links