Difference between revisions of "Decaf"
m (added discord Link) |
(infos about Decaf updates/compatibility/dead build link) |
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==Downloads== | ==Downloads== | ||
− | * [https://ci.appveyor.com/ | + | * [https://ci.appveyor.com/project/exjam/decaf-emu/build/artifacts?branch=master Latest Windows build] |
+ | |||
+ | ==Overview== | ||
+ | Decaf received some major updates in late 2018 / Early 2019. A Vulkan renderer and a qt interface have been implemented. A Discord server has been started which allows better communication between developers working almost exclusively on decaf and developers from other emulation projects. A lot of games are now working and reaching playable speeds as well as correct graphics. | ||
==System requirements== | ==System requirements== | ||
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* OS: Windows or Linux, 64-bit | * OS: Windows or Linux, 64-bit | ||
− | * GPU: OpenGL 4.5 | + | * GPU: OpenGL 4.5+ or Vulkan 1.1.92.1+ |
==Issues== | ==Issues== |
Revision as of 10:08, 10 January 2019
Developer(s) | exjam brett19 |
---|---|
Latest version | N/A |
Active | Yes |
Platform(s) | Windows, Linux |
Architecture(s) | x86_64 |
Emulates | Wii U |
Source code | GitHub |
Decaf is an open-source Wii U emulator for Windows and Linux. It is known to be the very first Wii U emulator ever released. It's currently in the early stages of development but can successfully boot several commercial games, albeit slowly with many glitches.
Downloads
Overview
Decaf received some major updates in late 2018 / Early 2019. A Vulkan renderer and a qt interface have been implemented. A Discord server has been started which allows better communication between developers working almost exclusively on decaf and developers from other emulation projects. A lot of games are now working and reaching playable speeds as well as correct graphics.
System requirements
Like Cemu, Decaf has high system requirements.
- OS: Windows or Linux, 64-bit
- GPU: OpenGL 4.5+ or Vulkan 1.1.92.1+
Issues
This emulator doesn't clean up allocations for textures and shaders, which can cause some issues (stuttering, crashes) after around a couple of hours. One possible solution right now is to periodically close the emulator.