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DeSmuME

7 bytes added, 11:09, 25 October 2018
NDS changed to Nintendo DS and only one grammar spelled.
|source = [https://github.com/TASVideos/desmume GitHub]
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'''DeSmuME''' is a [[Nintendo DS emulator]]. It is the most accurate NDS Nintendo DS emulator and is actively developed. It can be run from the command line directly or as a graphical program.
The regular version now allows for increasing internal resolution. The "DeSmuME X432R" fork's implementation is faster but no longer maintained.
*If it's still slow, you must be running on a toaster. It can't be helped. But try tinkering with things for the fastest settings you can find.
*Use frameskip as the absolute last resort.
*If you have an a Nvidia card and the OpenGL Display Method (useful for its filter) is stuttering despite reporting good framerate, open the Nvidia Control Panel and turn off Threaded Optimization for this program. What's happening is sequential OpenGL code is being put on different processors running at different speeds, forcing them to wait for each other repeatedly.
If the sound is distorted.
*'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases.
Anonymous user

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