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DeSmuME

1 byte removed, 14:23, 25 October 2018
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::''The developers have no current interest for furthering the development of the EXPERIMENTAL_WIFI, and the current state of the DeSmuME source code might have even completely broken it.''
Also due to ''creative differences'' it was deemed that the Dynamic JIT recompiler (which adds a significant speed-up) to be a poor fit for the DesMuME DeSmuME project and as such a fork called "DeSmuME 0.9.9 JIT" including it was made, and some used to recommend it over the mainline project. Much later, like with the internal resolution feature, a compromise on these ''creative differences'' was reached and a slightly different implementation was since included in the main project after 0.9.11.
==Troubleshooting==
*If it's still slow, you must be running on a toaster. It can't be helped. But try tinkering with things for the fastest settings you can find.
*Use frameskip as the absolute last resort.
*If you have an a Nvidia card and the OpenGL Display Method (useful for its filter) is stuttering despite reporting good framerate, open the Nvidia Control Panel and turn off Threaded Optimization for this program. What's happening is sequential OpenGL code is being put on different processors running at different speeds, forcing them to wait for each other repeatedly.
If the sound is distorted.
*'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases.
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