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*'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases.
 
*'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases.
 
If the 3D is messed up.
 
If the 3D is messed up.
*Set it to OpenGL 3.2. Old OpenGL had problems with 3D itself, while SoftRasterizer had alignment issues with 2D. But 3.2 seems to fix most of both.
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*Set it to OpenGL 3.2. Old OpenGL had problems with 3D itself, while Softrasterizer had alignment issues with 2D. But 3.2 seems to fix most of both.
*SoftRasterizer's texture alignment issues are supposedly fixed on a per game basis with the newer TXT hack. It now seems to be more compatible and showing more effects than GL3.2. Etrian Odyssey and Dragon Quest V seem to work best with it over GL3.2.
 
  
 
==Graphical enhancement==
 
==Graphical enhancement==

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