Difference between revisions of "DOSBox"

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==Features==
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==Overview==
 
DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.
 
DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.
  
==Frontends==
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===Frontends===
===[http://www.launchbox-app.com/ LaunchBox]===
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Because DOSBox doesn't have a GUI, two projects were made to fulfill that role.
*Portable Box-Art-Based Games Database and Launcher for DOSBox, Emulators, and PC Games
 
  
===[http://ykhwong.x-y.net/ DOSBox SVN Daum]===
+
;[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]
*This is an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, ethernet, and many other features not found in the official version. Unlike vanilla DOSBox, it has a menu for on-the-fly configuration. Has not been updated in years, however. According to the [http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox wiki]: "The last version broke this build in various places and uses out of date and not fully working changes of the DOSBox-X branch. It is no longer recommended to use it."
+
:A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used with forks as well.
  
===[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]===
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;[http://members.quicknet.nl/blankendaalr/dbgl/ DOSBox Game Launcher]
*A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used in conjunction with DOSBox SVN Daum.
+
:Another frontend based on Java that is said to be inspired by the D-Fend's.
  
===[http://members.quicknet.nl/blankendaalr/dbgl/ DOSBox Game Launcher]===
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==Forks==
*A frontend based on Java, and has a UI inspired by the original D-Fend
+
Some of these forks have been covered at [http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox's official wiki].
 +
{{Infobox emulator
 +
|title = DOSBox-X
 +
|developer = Jonathan Campbell
 +
|version = {{Version|DOSBox-X}}
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|platform = Windows, macOS, Linux, DOS
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|target = [[Intel CPUs]]<br/>[[PC-98 emulators|NEC PC-98]]
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|active = Yes
 +
|website = [https://dosbox-x.com dosbox-x.com]
 +
|license = GNU GPLv2
 +
|source = [https://github.com/joncampbell123/dosbox-x GitHub]
 +
}}
 +
===[https://dosbox-x.com/ DOSBox-X]===
 +
DOSBox-X is vastly different from other DOSBox forks in that it aims to be a complete DOS emulation package. It features more flexibility by way of config options and an accompanying frontend to customize the DOS VM further, and beyond games it also supports standard software for DOS, as well as Windows 3.x and 9x (which it should be able to accelerate in the future, as well as running ME). The project also has its own [https://github.com/joncampbell123/dosbox-x/wiki wiki] which contains extensive documentation on DOSBox-X, and a summary of all the added features can be seen [https://github.com/joncampbell123/dosbox-x/wiki/DOSBox%E2%80%90X%E2%80%99s-Feature-Highlights here]. The wiki is also accessible from the [https://dosbox-x.com/wiki website].
 +
 
 +
While DOSBox-X currently supports the [[Intel CPUs|IBM PC/XT/AT]], Tandy, PCjr, and [[PC-98 emulators|NEC PC-98]] the maintainer, Jonathan Campbell, does not plan to add any other MS-DOS system. This limitation is mainly done to prevent bloating of the codebase, keeping it at a manageable level for himself while also staying organized. However, the codebase does contain stubbed source files for [[FM Towns emulators|FM Towns]] emulation in the event that other programmers want to add that functionality.
  
==Versions==
 
 
===[https://dosbox-staging.github.io/ dosbox-staging]===
 
===[https://dosbox-staging.github.io/ dosbox-staging]===
dosbox-staging is a fork that "attempts to revitalize DOSBox's development process". This WIP fork's existence ain't to rewrite the emulator from scratch, but to continue updating it and improve it with bugfixes and new features where vanilla DOSBox currently can't. Indirectly speaking, it's sort of a "fork to end all forks", but unlike DOSBox-X which aims to be a complete DOS emulator, dosbox-staging mostly focuses on DOS games.
+
dosbox-staging attempts to "revitalize DOSBox's development process". It bills itself as a "fork to end all forks" but, unlike DOSBox-X, still focuses on DOS games for the most part.
 
 
===DOSBox-X===
 
DOSBox-X aims to be a complete and accurate DOS emulation package. Started as a fork of the original DOSBox project, it does what DOSBox does, but goes further, supporting both DOS games and DOS applications, and features a flexible configuration by giving many more options to configure the DOS virtual machine. The emulator officially supports DOS-based Windows such as Windows 3.x and 9x, and should in the future have full support and acceleration of Windows 3.x, 95, 98 and ME and software that was written for those versions of Windows.
 
 
 
:https://dosbox-x.com/ (DOSBox-X project homepage)
 
:https://github.com/joncampbell123/dosbox-x (DOSBox-X GitHub site)
 
:https://dosbox-x.com/wiki (DOSBox-X Wiki; An user named Wengier launched this massive, in-depth guide on May 25, 2020, with various usage guide pages for DOSBox-X such as DOS & Windows installation guides, menus, commands, and myriad other things.)
 
 
 
====Systems====
 
DOSBox-X maintains the code to emulate the '''[[Intel CPUs|IBM PC/XT/AT]], Tandy, PCjr''', and '''[[PC-98 emulators|NEC PC-98]]'''. It does not plan to emulate any other MS-DOS system and, in the main author's (Jon Campbell) words, only the aforementioned systems will be considered for development in DOSBox-X. This restriction prevents stretching of the codebase to an unmanageable level and helps keep the code base organized.
 
:'''However''', the author has stated that other coders are strongly encouraged to fork out the main DOSBox-X project so they can work to develop MS-DOS emulation on any other platform or emulate other unique MS-DOS based system(s). He has provided stubs to enable '''[[FM Towns emulators|FM-Towns]]''' emulation in such a branch for any interested programmers.
 
 
 
====Features====
 
It has a lot of added features that does not exist in DOSBox or other forks. Just to name a few of its unique features: support for GUI menu bar & config tool, save and load state, better compatibility with DOS applications, more DOS commands, Pentium MMX & Pro, printer output, long filename and FAT32 disk images, Windows clipboard copy & paste, 3dfx Glide & Voodoo chips, cue sheets with FLAC/OGG Vorbis/WAV/MP3 CD-DA tracks, FluidSynth, NE2000 Ethernet, V-Sync, and many more.<ref name="Reddit_1">{{cite web|url=https://www.reddit.com/r/emulation/comments/hl8txx/dosboxx_0833_released_with_allinone_windows/ |title=DOSBox-X 0.83.3 released (with all-in-one Windows installer) |publisher=Reddit |accessdate=2020-06-07|date=2020-Jul-05}}</ref> See also its feature highlights page:
 
 
 
:https://github.com/joncampbell123/dosbox-x/wiki/DOSBox%E2%80%90X’s-Feature-Highlights
 
 
 
===9xbox===
 
There has been some interest in creating a version of DOSBox that incorporates compatibility with Windows 95/98/ME. As of 02/09/13, it has not passed the theoretical stage and no work has been done.
 
 
 
http://win9xbox.sourceforge.net/
 
  
 
===[http://www.columbia.edu/~em36/win31dosbox.html Win31DOSBox]===
 
===[http://www.columbia.edu/~em36/win31dosbox.html Win31DOSBox]===
Win31DOSBox is a fork of DOSBox that aims to be an easy method of playing Windows 3.xx games on your computer. It has an easy setup program and has the ability to print from Windows 3.11. (Might need some tweaking.)
+
Win31DOSBox aims to be an easy method of running Windows 3.x games through a DOSBox fork. Among its many features, it adds an easy setup program and the ability to print from Windows 3.11. The maintainer of Win31DOSBox has since recommended using [[WineVDM]] instead.
  
To get started with Win31DOSBox you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11 (IMG, CD, or MSDN download) and once you have that you need to put either the 6 (Windows 3.11) or 9 (WfW 3.11) IMG files if you are using those, the ISO file which is only for WfW 3.11, or the MSDN self-extracting .exe.
+
To get started, you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11. Once you have that, you need to put in either the 6 (Windows 3.11) or 9 (WfW 3.11) floppy images, or the ISO file, or the MSDN self-extracting .exe. After that, running InstallWin31DOSBox.exe which will automatically install Windows 3.x for you. Once it's finished, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s as well.
  
After that, you then can run InstallWin31DOSBox.exe which will automatically install Windows for you. Once Windows is installed, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s aswell.
+
There are multiple ways to get software onto the system. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
 
 
To get software onto the system there are multiple ways. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
 
  
 +
===Others===
 +
;[http://win9xbox.sourceforge.net/ 9xbox]
 +
:There was some interest in creating a version of DOSBox that would improve compatibility with Windows 95/98/ME. However, it never passed the theoretical stage.
 +
;[http://ykhwong.x-y.net/ DOSBox SVN Daum]
 +
:Was an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, Ethernet, and a built-in UI. However, it hasn't been updated in years, and most of what it added was covered by the actively maintained [[#DOSBox-X|DOSBox-X]] fork.
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Revision as of 14:42, 6 November 2020

DOSBox
DOSBox.png
Developer(s) DOSBox Crew
Latest version 0.74-3
Active Yes
Platform(s) Windows, Linux, FreeBSD and more
Emulates 286 and 386
Website DOSBox.com
Programmed in C++
License GNU GPLv2
Source code tgz

DOSBox is an open-source, high-level 286 and 386 emulator written in C++.

Downloads

Windows Linux macOS Latest Dev Builds
Windows Linux macOS Solaris RiscOS OS/2 Latest Stable Builds

Overview

DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.

Frontends

Because DOSBox doesn't have a GUI, two projects were made to fulfill that role.

D-Fend Reloaded
A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used with forks as well.
DOSBox Game Launcher
Another frontend based on Java that is said to be inspired by the D-Fend's.

Forks

Some of these forks have been covered at DOSBox's official wiki.

DOSBox-X
Developer(s) Jonathan Campbell
Latest version 2024.03.01 [+]
Active Yes
Platform(s) Windows, macOS, Linux, DOS
Emulates Intel CPUs
NEC PC-98
Website dosbox-x.com
License GNU GPLv2
Source code GitHub

DOSBox-X

DOSBox-X is vastly different from other DOSBox forks in that it aims to be a complete DOS emulation package. It features more flexibility by way of config options and an accompanying frontend to customize the DOS VM further, and beyond games it also supports standard software for DOS, as well as Windows 3.x and 9x (which it should be able to accelerate in the future, as well as running ME). The project also has its own wiki which contains extensive documentation on DOSBox-X, and a summary of all the added features can be seen here. The wiki is also accessible from the website.

While DOSBox-X currently supports the IBM PC/XT/AT, Tandy, PCjr, and NEC PC-98 the maintainer, Jonathan Campbell, does not plan to add any other MS-DOS system. This limitation is mainly done to prevent bloating of the codebase, keeping it at a manageable level for himself while also staying organized. However, the codebase does contain stubbed source files for FM Towns emulation in the event that other programmers want to add that functionality.

dosbox-staging

dosbox-staging attempts to "revitalize DOSBox's development process". It bills itself as a "fork to end all forks" but, unlike DOSBox-X, still focuses on DOS games for the most part.

Win31DOSBox

Win31DOSBox aims to be an easy method of running Windows 3.x games through a DOSBox fork. Among its many features, it adds an easy setup program and the ability to print from Windows 3.11. The maintainer of Win31DOSBox has since recommended using WineVDM instead.

To get started, you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11. Once you have that, you need to put in either the 6 (Windows 3.11) or 9 (WfW 3.11) floppy images, or the ISO file, or the MSDN self-extracting .exe. After that, running InstallWin31DOSBox.exe which will automatically install Windows 3.x for you. Once it's finished, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s as well.

There are multiple ways to get software onto the system. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.

Others

9xbox
There was some interest in creating a version of DOSBox that would improve compatibility with Windows 95/98/ME. However, it never passed the theoretical stage.
DOSBox SVN Daum
Was an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, Ethernet, and a built-in UI. However, it hasn't been updated in years, and most of what it added was covered by the actively maintained DOSBox-X fork.