Difference between pages "DOSBox" and "Game engine recreations and source ports"

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{{Infobox emulator
+
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
|title = DOSBox
 
|logo = DOSBox.png
 
|logowidth = 265
 
|version = 0.74-3
 
|active = Yes
 
|fate =
 
|platform = Windows, Linux, FreeBSD and more
 
|target = [[Intel CPUs|286 and 386]]
 
|prog-lang = C++
 
|developer = [http://www.dosbox.com/crew.php DOSBox Crew]
 
|website = [http://www.dosbox.com DOSBox.com]
 
|source = [http://source.dosbox.com/dosboxsvn.tgz tgz]
 
|license = GNU GPLv2
 
}}
 
'''DOSBox''' is an open-source, [[High/Low level emulation|high-level]] [[Intel CPUs|286 and 386 emulator]] written in C++.
 
  
==Downloads==
+
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
{| cellpadding="4"
+
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
|-
 
|align=center|{{Icon|Win|Lin|Mac}}
 
|'''[http://www.dosbox.com/wiki/SVN_Builds#List_of_SVN_Builds Latest Dev Builds]'''
 
|-
 
|align=center|{{Icon|Win|Lin|Mac|Sol|RiscOS|OS2|BeOS}}
 
|'''[http://www.dosbox.com/download.php?main=1 Latest Stable Builds]'''
 
|}
 
  
==Features==
+
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project.
DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.
 
  
==Frontends==
+
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
===[http://www.launchbox-app.com/ LaunchBox]===
 
*Portable Box-Art-Based Games Database and Launcher for DOSBox, Emulators, and PC Games
 
  
===[http://ykhwong.x-y.net/ DOSBox SVN Daum]===
+
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations.
*This is an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, ethernet, and many other features not found in the official version. Unlike vanilla DOSBox, it has a menu for on-the-fly configuration. Has not been updated in years, however. According to the [http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox wiki]: "The last version broke this build in various places and uses out of date and not fully working changes of the DOSBox-X branch. It is no longer recommended to use it."
 
  
===[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]===
+
==Multi game engine==
*A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used in conjunction with DOSBox SVN Daum.
+
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! scope="col"|Name
 +
! scope="col"|Operating System(s)
 +
! scope="col"|Latest Version
 +
! scope="col"|[[libretro|Libretro Core]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
! scope="col"|Supported game(s)
 +
|-
 +
!colspan="9"|Action-adventure (3rd-person)
 +
|-
 +
|[https://opentomb.github.io/ OpenTomb]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/opentomb/OpenTomb/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Tomb Raider 1–5
 +
|-
 +
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group=N>OpenLara was inspired by OpenTomb</ref>
 +
|align=left|{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}
 +
|[https://github.com/XProger/OpenLara/releases git]
 +
|{{✓}} ||{{✓}} ||{{~}}
 +
|Tomb Raider 1–4
 +
|-
 +
!colspan="9"|Adventure
 +
|-
 +
|[[ScummVM]]
 +
|Multi-platform
 +
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[wikipedia:ScummVM#Supported_games|250 games]].)
 +
|-
 +
!colspan="9"|FPS
 +
|-
 +
|[https://m210.duke4.net BuildGDX]
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://m210.duke4.net Website]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
 +
|-
 +
|Raze
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/coelckers/Raze/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
 +
|-
 +
|[https://www.eduke32.com EDuke32] <br/>VoidSW <ref group=N>VoidSW is included with EDuke32</ref>
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br/>''VoidSW:'' Shadow Warrior
 +
|-
 +
|[https://nukeykt.retrohost.net RedNukem]
 +
|{{Icon|Windows|Linux}}
 +
|[https://github.com/nukeykt/NRedneck/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
 +
|-
 +
|Metaforce
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://releases.axiodl.com/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Metroid Prime 1–3
 +
|-
 +
|XLEngine
 +
|{{Icon|Windows|Linux}}
 +
|[https://github.com/Mindwerks/XLEngine/releases git]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Star Wars: Dark Forces, Daggerfall<br/>''Later:'' Outlaws, Blood, Shadow Warrior
 +
|-
 +
|[https://zdoom.org/index ZDoom]
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://zdoom.org/downloads 2.81]
 +
|{{✗}} ||{{✗}}<ref group=N>ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}}
 +
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
 +
|-
 +
!colspan="9"|Platform
 +
|-
 +
|[http://clonekeenplus.sourceforge.net Commander Genius]
 +
|{{Icon|Windows|Linux|macOS|Switch}}
 +
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
 +
|-
 +
!colspan="9"|Racing
 +
|-
 +
|OpenNFS
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenNFS/OpenNFS/releases git]
 +
|{{✗}} ||{{✓}} ||{{~}}
 +
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
 +
|-
 +
!colspan="9"|RPG
 +
|-
 +
|[[EasyRPG]]
 +
|Multi-platform
 +
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|RPG Maker 2000/2003 games
 +
|-
 +
|[http://www.gemrb.org GemRB]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Android}}
 +
|[https://github.com/gemrb/gemrb/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Infinity Engine <br/>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
 +
|-
 +
|[[Neko RPGXP Player]]
 +
|{{Icon|Android}}
 +
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]
 +
|{{✗}} ||{{✓}} ||{{~}}
 +
|RPG Maker XP/VX/VA/MV games
 +
|-
 +
|[https://xoreos.org/ xoreos]
 +
|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/xoreos/xoreos 0.0.6]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
 +
|-
 +
!colspan="9"|RTS
 +
|-
 +
|[https://openage.sft.mx openage]
 +
|align=left|{{Icon|Windows|Linux|macOS|BSD}}
 +
|[https://github.com/SFTtech/openage/releases git]
 +
|{{✗}} ||{{✓}} ||{{~}}
 +
|Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds
 +
|-
 +
|[http://www.openra.net OpenRA]
 +
|{{Icon|Windows|Linux|macOS|BSD|PSVita}}
 +
|[https://github.com/OpenRA/OpenRA/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Early Westwood games (Command & Conquer, C&C: Red Alert). <br/>''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
 +
|-
 +
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
 +
|{{Icon|Windows|Linux|macOS|BSD}}
 +
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br/>Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
 +
|-
 +
|[http://timjones.io/blog/tags/opensage OpenSAGE]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenSAGE/OpenSAGE/releases git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
 +
|-
 +
|[https://stratagus.com/stratagus.html Stratagus]
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/Wargus/stratagus 3.1.2]
 +
|{{✗}} ||{{✓}}<ref group=N>Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group=N>StarCraft is only partially playable in Stargus in Stargus's current stage. The other games for the other engines work well if installed correctly.</ref>
 +
|''[https://github.com/Wargus/wargus Wargus]:'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale<br/>''[https://github.com/Wargus/war1gus War1gus]:'' Warcraft: Orcs & Humans<br/>''[https://github.com/Wargus/stargus Stargus]:'' StarCraft (partially playable)<br/>''Stratagus:'' Wyrmsun
 +
|-
 +
!colspan="9"|Shoot 'em up
 +
|-
 +
|[https://rec98.nmlgc.net ReC98]
 +
|Multi-platform
 +
|[https://github.com/nmlgc/ReC98 git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Touhou 1–5 (PC-98)
 +
|}
  
===[http://members.quicknet.nl/blankendaalr/dbgl/ DOSBox Game Launcher]===
+
==Single game engine==
*A frontend based on Java, and has a UI inspired by the original D-Fend
+
{| class="wikitable" style="text-align:center;"
 
+
|-
==Versions==
+
! scope="col"|Name
===[https://dosbox-staging.github.io/ dosbox-staging]===
+
! scope="col"|Platform(s)
dosbox-staging is a fork that "attempts to revitalize DOSBox's development process". This WIP fork's existence ain't to rewrite the emulator from scratch, but to continue updating it and improve it with bugfixes and new features where vanilla DOSBox currently can't. Indirectly speaking, it's sort off a "fork to end all forks."
+
! scope="col"|Latest Version
 
+
! scope="col"|[[libretro|Libretro Core]]
===9xbox===
+
! scope="col"|Active
There has been some interest in creating a version of DOSBox that incorporates compatibility with Windows 95/98/ME. As of 02/09/13, it has not passed the theoretical stage and no work has been done.
+
! scope="col"|[[Recommended Emulators|Recommended]]
 
+
! scope="col"|Supported game(s)
http://win9xbox.sourceforge.net/
+
|-
 
+
!colspan="9"|Action-adventure
===DOSBox-X===
+
|-
DOSBox-X is a fork of the original DOSBox project, as well as an HLE PC emulator. It does what DOSBox does, but goes further, with a focus on accurate emulation of pre-2000 PC hardware and includes many more ways to tweak and configure the DOS virtual machine. The aim is for DOSBox-X to be a complete emulation package that covers all pre-2000 DOS and Windows 9x based hardware needs, including peripherals, motherboards, CPUs, and all manner of hardware that was made for PC hardware of that time. The emulator should in the future have full support and acceleration of Windows 3.x, 95, 98 and ME and software that was written for those versions of Windows.
+
|OpenJK
 
+
|align=left|{{Icon|Windows|Linux|macOS}}
:http://dosbox-x.com/
+
|[https://builds.openjk.org Build]<br/>[https://github.com/JACoders/OpenJK git]
:https://github.com/joncampbell123/dosbox-x
+
|{{✗}} ||{{✓}} ||{{~}}
:[http://dosbox-x.com/doxygen/html/index.html Documentation]
+
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
 +
|-
 +
!colspan="9"|Adventure
 +
|-
 +
|The Ur-Quan Masters
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[http://sc2.sourceforge.net/downloads.php 0.8.0]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Star Control II
 +
|-
 +
!colspan="9"|FPS
 +
|-
 +
|Aleph One
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://alephone.lhowon.org/download.html 1.4]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Marathon 1-2, Marathon Infinity
 +
|-
 +
|[http://bibendovsky.github.io/bstone BStone]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/bibendovsky/bstone/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
 +
|-
 +
|Crispy Doom <br/>Crispy Heretic
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/fabiangreffrath/crispy-doom/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|''Crispy Doom:'' Doom 1-2, Final Doom <br/>''Crispy Heretic:'' Heretic
 +
|-
 +
|[https://dhewm3.org dhewm3]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}
 +
|[https://github.com/dhewm/dhewm3/releases git]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Doom 3 (Original)
 +
|-
 +
|[https://doom64ex.wordpress.com Doom64 EX]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://sourceforge.net/projects/doom64ex/files/doom64ex/2.5 2.5]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Doom 64 (Original)
 +
|-
 +
|[http://www.descent2.de D2X-XL] <br/>[https://www.dxx-rebirth.com DXX-Rebirth]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://sourceforge.net/projects/d2x-xl 1.18.76] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Descent, Descent II
 +
|-
 +
|ECWolf
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
 +
|-
 +
|Hammer of Thyrion
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[http://uhexen2.sourceforge.net 1.5.9]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Hexen II
 +
|-
 +
|[https://ioquake3.org ioquake3]
 +
|align=left|{{Icon|Windows|Linux|macOS|Amiga}}
 +
|[https://ioquake3.org/get-it 1.36]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Quake III: Arena
 +
|-
 +
|iortcw
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/iortcw/iortcw/releases git]
 +
|{{✗}} ||{{~}} ||{{✓}}
 +
|Return to Castle Wolfenstein
 +
|-
 +
|[http://nukeykt.retrohost.net NBlood]
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Blood
 +
|-
 +
|OpenMoHAA
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://sourceforge.net/projects/openmohaa/]
 +
|{{✗}} ||{{✗}} ||{{✗}}
 +
|Medal of Honour: Allied Assault
 +
|-
 +
|OpenXRay
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/OpenXRay/xray-16/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat
 +
|-
 +
|[http://pcex.retrohost.net PCExhumed]
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://lerppu.net/wannabethesis/pcexhumed/]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Powerslave (PC)
 +
|-
 +
|[https://powerslaveex.wordpress.com Powerslave EX]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/svkaiser/PowerslaveEX git]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Powerslave (Console)
 +
|-
 +
|[https://docs.libretro.com/library/prboom PrBoom]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/libretro/libretro-prboom git]
 +
|{{✓}} ||{{~}}<ref group=N>PrBoom-plus is still active</ref> ||{{✓}}
 +
|Doom 1-2, Final Doom
 +
|-
 +
|[http://quakespasm.sourceforge.net Quakespasm] <br/>vkQuake<ref group=N>vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://sourceforge.net/projects/quakespasm 0.94.2] <br/>[https://github.com/Novum/vkQuake/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Quake 1
 +
|-
 +
|RBDOOM-3-BFG
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Doom 3 (BFG Edition)
 +
|-
 +
|[https://icculus.org/rott Rise of the Triad for Linux]
 +
|align=left|{{Icon|Windows7|Linux|DC}}
 +
|[https://icculus.org/rott/releases git]
 +
|{{✗}} ||{{✗}} ||{{✗}}
 +
|Rise of the Triad: Dark War
 +
|-
 +
|rottexpr
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/LTCHIPS/rottexpr/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Rise of the Triad: Dark War
 +
|-
 +
|Shockolate
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/Interrupt/systemshock/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|System Shock 1
 +
|-
 +
|[https://theforceengine.github.io The Force Engine]
 +
|align=left|{{Icon|Windows}}
 +
|[https://theforceengine.github.io/downloads.html 0.02.001]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Star Wars: Dark Forces, Outlaws
 +
|-
 +
|[https://disenchant.net/tyrquake Tyrquake]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://disenchant.net/git/tyrquake.git git]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Quake 1
 +
|-
 +
|vitaQuake II
 +
|align=left|{{Icon|Windows|Linux|macOS|Vita}}
 +
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Quake 2
 +
|-
 +
|[https://xash.su/xash3d.html Xash3D]
 +
|align=left|{{Icon|Windows|Linux|Android}}
 +
|[https://xash3d.ru/doku.php?id=downloads 0.99]
 +
|{{✗}} ||{{~}} ||{{✓}}
 +
|Half-Life 1
 +
|-
 +
|[https://www.yamagi.org/quake2 Yamagi Quake II]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://deponie.yamagi.org/quake2 8.00]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Quake 2
 +
|-
 +
!colspan="9"|Platform
 +
|-
 +
|Jazz² Resurrection
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/deathkiller/jazz2/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Jazz Jackrabbit 2
 +
|-
 +
|NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases git]
 +
|{{✓}} ||{{✗}} ||{{✓}}
 +
|Cave Story
 +
|-
 +
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
 +
|align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}
 +
|[https://github.com/AlisterT/openjazz/releases git]
 +
|{{✗}} ||{{~}} ||{{✓}}
 +
|Jazz Jackrabbit 1
 +
|-
 +
|R.E.L.I.V.E.
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/AliveTeam/alive_reversing git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
 +
|-
 +
|rawgl
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/cyxx/rawgl git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Another World/Out of This World
 +
|-
 +
|REminiscence
 +
|align=left|{{Icon|Windows|Android}}
 +
|[http://cyxdown.free.fr/reminiscence 0.4.9]
 +
|{{✓}} ||{{✓}} ||{{✓}}
 +
|Flashback (Another World's spiritual sequel)
 +
|-
 +
|Rigel Engine
 +
|align=left|{{Icon|Windows|Linux|macOS|LinuxARM}}
 +
|[https://github.com/lethal-guitar/RigelEngine/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Duke Nukem II
 +
|-
 +
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
 +
|align=left|{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
 +
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] </br>[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Sonic the Hedgehog 1-2, Sonic CD
 +
|-
 +
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/NagyD/SDLPoP git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Prince of Persia (1989)
 +
|-
 +
|[[ Super Mario 64 Port]]
 +
|Multi-platform
 +
|Depends on port
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Super Mario 64 (N64)
 +
|-
 +
|[http://www.bigorno.net/xrick xrick]
 +
|align=left|{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}
 +
|[http://www.bigorno.net/xrick/download.html #021212]
 +
|{{✓}} ||{{✗}} ||{{✓}}
 +
|Rick Dangerous
 +
|-
 +
!colspan="9"|Puzzle
 +
|-
 +
|Lemmini
 +
|align=left|{{Icon|Windows|macOS}}
 +
|[https://github.com/mjfwalsh/lemmini/releases git]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Lemmings
 +
|-
 +
!colspan="9"|Racing
 +
|-
 +
|CannonBall
 +
|align=left|{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
 +
|[https://github.com/djyt/cannonball/wiki git]
 +
|{{✓}} ||{{✗}} ||{{✓}}
 +
|OutRun
 +
|-
 +
|NFSIISE
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/zaps166/NFSIISE/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Need for Speed II: SE
 +
|-
 +
|OpenC1
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[http://1amstudios.com/projects/openc1 1.4]<br/>[https://github.com/jeff-1amstudios/OpenC1 git]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Carmageddon
 +
|-
 +
|OpenLGR
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/james-knippes/openlgr git]
 +
|{{✗}} ||{{✗}} ||{{✗}}
 +
|Lego Racers
 +
|-
 +
|OpenMC2
 +
|align=left|{{Icon|Linux|macOS}} (via [[Wine]])
 +
|[https://github.com/LRFLEW/OpenMC2/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Midnight Club II
 +
|-
 +
|[https://openswe1r.github.io OpenSWE1R]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenSWE1R/openswe1r git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Star Wars Episode 1: Racer
 +
|-
 +
|[https://yethiel.gitlab.io/RVDocs RVGL]
 +
|align=left|{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}
 +
|[https://rvgl.re-volt.io 21.0930a-1]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Re-Volt
 +
|-
 +
|REDriver2
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/OpenDriver2/REDRIVER2 git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Driver 2
 +
|-
 +
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group=N>Based on Stunt Car Racer Remake for Windows</ref>
 +
|align=left|{{Icon|Windows7|Linux|Pandora}}
 +
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Stunt Car Racer (Amiga / AtariST)
 +
|-
 +
!colspan="9"|RPG
 +
|-
 +
|[http://arx-libertatis.org Arx Libertatis]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/arx/ArxLibertatis/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Arx Fatalis
 +
|-
 +
|Daggerfall Unity
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds Beta 0.13.2]<br/>[https://github.com/Interkarma/daggerfall-unity git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|The Elder Scrolls II: Daggerfall
 +
|-
 +
|DevilutionX
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
 +
|[https://github.com/diasurgical/devilutionX/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Diablo
 +
|-
 +
|OpenGothic
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/Try/OpenGothic git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Gothic II
 +
|-
 +
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
 +
|align=left|{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} -->
 +
|[https://github.com/MaKiPL/OpenVIII git]
 +
|{{✗}} ||{{✓}} ||{{✗}}
 +
|Final Fantasy VIII
 +
|-
 +
|[https://opendiablo2.com OpenDiablo2]
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/OpenDiablo2/OpenDiablo2 git]
 +
|{{✗}} ||{{✓}} ||{{✗}}
 +
|Diablo II
 +
|-
 +
|[https://openmw.org OpenMW]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://openmw.org/downloads 0.47.0]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|The Elder Scrolls III: Morrowind
 +
|-
 +
|OpenTESArena
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/afritz1/OpenTESArena/releases git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|The Elder Scrolls I: Arena
 +
|-
 +
|REGoth
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/REGoth-project/REGoth-bs git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Gothic, Gothic II
 +
|-
 +
|reone
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/seedhartha/reone/ git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Star Wars: Knights of the Old Republic 1-2
 +
|-
 +
!colspan="9"|RTS
 +
|-
 +
|OpenDUNE
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Dune II: The Building of a Dynasty
 +
|-
 +
|[http://www.ta3d.org/home-en.php TA3D]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/zuzuf/TA3D git]
 +
|{{✗}} ||{{✗}} ||{{~}}
 +
|Total Annihilation
 +
|-
 +
!colspan="9"|RTT
 +
|-
 +
|[http://freesynd.sourceforge.net FreeSynd]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://sourceforge.net/projects/freesynd 0.7.5]
 +
|{{✗}} ||{{✗}} ||{{✗}}
 +
|Syndicate (1993)
 +
|-
 +
|[http://swars.vexillium.org Syndicate Wars Port]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[http://swars.vexillium.org/#download 0.3]
 +
|{{✗}} ||{{✗}} ||{{✓}}
 +
|Syndicate Wars
 +
|-
 +
!colspan="9"|TBS
 +
|-
 +
|[https://ctp2.darkdust.net civctp2]
 +
|align=left|{{Icon|Windows|Linux|Pandora}} Pyra
 +
|[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra])
 +
|{{✗}} ||{{~}} ||{{✓}}
 +
|Call to Power II
 +
|-
 +
|[http://www.civone.org CivOne]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/SWY1985/CivOne git]
 +
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>
 +
|Sid Meier's Civilization
 +
|-
 +
|fheroes2
 +
|align=left|{{Icon|Windows|Linux|macOS|Switch|PSVita}}
 +
|[https://github.com/ihhub/fheroes2 git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Heroes of Might and Magic II
 +
|-
 +
|[https://openxcom.org OpenXcom]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://openxcom.org/git-builds git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
 +
|-
 +
|[https://vcmi.eu VCMI]
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/vcmi/vcmi git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Heroes of Might and Magic III
 +
|-
 +
!colspan="9"|Sandbox
 +
|-
 +
|[https://openrw.org OpenRW]
 +
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/rwengine/openrw git]
 +
|{{✗}} ||{{✓}} ||{{~}}
 +
|Grand Theft Auto III
 +
|-
 +
|re3<ref group=N>re3 and reVC have been taken down by Take-Two again.</ref> <br/>reVC
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Grand Theft Auto III, Grand Theft Auto: Vice City
 +
|-
 +
|San Andreas Unity
 +
|align=left|{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
 +
|{{✗}} ||{{✓}} ||{{~}}
 +
|Grand Theft Auto: San Andreas
 +
|-
 +
!colspan="9"|Shoot 'em up
 +
|-
 +
|OpenTyrian
 +
|align=left|{{Icon|Windows|Linux|Android}}
 +
|[https://github.com/opentyrian/opentyrian/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Tyrian
 +
|-
 +
!colspan="9"|Sim - City-building
 +
|-
 +
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
 +
|align=left|{{Icon|Windows|Linux|macOS|Android|Haiku}}
 +
|[https://sourceforge.net/projects/opencaesar3/files 0.5] (2016)
 +
|{{✗}} ||{{✗}} ||{{✗}}
 +
|Caesar III
 +
|-
 +
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
 +
|align=left|{{Icon|Windows|Linux|macOS|Vita|Switch}}
 +
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Caesar III
 +
|-
 +
!colspan="9"|Sim - Construction/Management
 +
|-
 +
|[http://corsixth.com CorsixTH]
 +
|align=left|{{Icon|Windows|Linux|macOS|BSD}}
 +
|[https://github.com/CorsixTH/CorsixTH/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Theme Hospital
 +
|-
 +
|[https://www.reddit.com/r/locomotion OpenLoco]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenRCT2/OpenLoco/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Chris Sawyer's Locomotion
 +
|-
 +
|[https://openrct2.org OpenRCT2]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|RollerCoaster Tycoon 2
 +
|-
 +
|[https://www.openttd.org/en OpenTTD]
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenTTD/OpenTTD/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Transport Tycoon Deluxe
 +
|-
 +
!colspan="9"|Sim - Flight Combat
 +
|-
 +
|terminal-recall
 +
|align=left|{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/jtrfp/terminal-recall git] <br/>[https://sourceforge.net/projects/terminal-recall/files/nightly-builds/ Nightly Builds]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Terminal Volocity, Fury3
 +
|-
 +
!colspan="9"|TPS
 +
|-
 +
|max_vita
 +
|align=left|{{Icon|Vita}}
 +
|[https://github.com/fgsfdsfgs/max_vita/releases git]
 +
|{{✗}} ||{{✓}} ||{{✓}}
 +
|Max Payne
 +
|-
 +
!colspan="9"|Visual novel
 +
|-
 +
|NitroSharp
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
 +
|{{✗}} ||{{✓}} ||{{~}} <small>(WIP)</small>
 +
|ChäoS;HEAd NoAH
 +
|}
  
====Systems====
+
==Notes==
DOSBox-X aims to maintain the code to emulate the '''IBM PC/XT/AT, Tandy, PCjr''', and '''[[PC-98 emulators|NEC PC-98]]'''. It does not plan to emulate any other MS-DOS system and, in the main author's (Jon Campbell) words, only the aforementioned systems will be considered for development in DOSBox-X. This restriction prevents stretching of the codebase to an unmanageable level and helps keep the code base organized.
+
<references group=N />
:'''However''', the author has stated that other coders are strongly encouraged to fork out the main DOSBox-X project so they can work to develop MS-DOS emulation on any other platform or emulate other unique MS-DOS based system(s). He has provided stubs to enable '''FM-Towns''' emulation in such a branch for any interested programmers.
 
  
===[http://www.columbia.edu/~em36/win31dosbox.html Win31DOSBox]===
+
==External links==
Win31DOSBox is a fork of DOSBox that aims to be an easy method of playing Windows 3.xx games on your computer. It has an easy setup program and has the ability to print from Windows 3.11. (Might need some tweaking.)
+
* [https://osgameclones.com/ Open Source Game Clones] (Likely the best and most complete list.)
 +
* [https://github.com/leereilly/games Games on GitHub] by Lee Reilly ([https://github.com/leereilly/games/blob/master/README.md Master list] in wider view. This list from leereilly contains Table of Contents and categories with highlighted links to Git repos.)
 +
* [https://trilarion.github.io/opensourcegames/ Open Source Games on GitHub] by Trilarion ([https://github.com/Trilarion/opensourcegames/blob/master/entries/tocs/_games.md#Games Master list]. As good as OSGC site above & frighteningly far larger list than leereilly's Git list. Over [https://github.com/Trilarion/opensourcegames/blob/master/README.md 1200 game entries]!)
 +
* [https://en.wikipedia.org/wiki/Game_engine_recreation#Methods Game engine recreation] on Wikipedia (Has links to lists of: 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.)
 +
* [https://en.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code#Games_with_reconstructed_source_code List of games with reconstructed source code] on Wikipedia
 +
* [https://en.wikipedia.org/wiki/List_of_open-source_video_games List of open-source video games] on Wikipedia (Not very complete, and the different categories are somewhat confusing.)
 +
* [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.)
 +
* [https://directory.fsf.org/wiki/Category/Game Game category of the Free software directory] (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.)
  
To get started with Win31DOSBox you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11 (IMG, CD, or MSDN download) and once you have that you need to put either the 6 (Windows 3.11) or 9 (WfW 3.11) IMG files if you are using those, the ISO file which is only for WfW 3.11, or the MSDN self-extracting .exe.
+
:<u>Curated Lists:</u>
 +
:* [https://thingsiplay.game.blog/2020/03/13/open-source-drm-free-games/ Tuncay  D.'s recommendations for OS, DRM-free games] (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.)
 +
:* [https://thingsiplay.game.blog/2020/05/19/open-source-and-alike-games/ Tuncay  D.'s recommendations for OS & alike games] (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.)
  
After that, you then can run InstallWin31DOSBox.exe which will automatically install Windows for you. Once Windows is installed, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s aswell.
+
'''News:'''
 +
* [https://www.gamingonlinux.com/articles/category/Game_Engine GamingOnLinux.com] (For the latest news on releases and updates of game recreations and source ports that work on Linux)
 +
* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
 +
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
  
To get software onto the system there are multiple ways. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
 
  
[[Category:Emulators]]
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[[Category:Game engine recreations]]
[[Category:Windows emulation software‏‎]]
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[[Category:Not really emulators]]
[[Category:Linux emulation software]]
 
[[Category:macOS emulation software]]
 

Revision as of 10:50, 14 December 2021

Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.

  • When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
  • In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet.

Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project.

For the sake of brevity, most of these projects often refer to themselves under some variety of fan remakes. The External links section has lists for a number of known and available projects.

On Linux downloading and using game engines is easy with Luxtorpeda - a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and reimplementations.

Multi game engine

Name Operating System(s) Latest Version Libretro Core Active Recommended Supported game(s)
Action-adventure (3rd-person)
OpenTomb Windows Linux macOS git Tomb Raider 1–5
OpenLara[N 1] Windows Linux macOS Android Linux ARM Nintendo 3DS git ~ Tomb Raider 1–4
Adventure
ScummVM Multi-platform 2.8.0 Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over 250 games.)
FPS
BuildGDX Windows Linux macOS Website Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
Raze Windows Linux macOS git Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
EDuke32
VoidSW [N 2]
Windows Linux macOS FreeBSD Website EDuke32: Duke Nukem 3D, Ion Fury, NAM, World War II GI
VoidSW: Shadow Warrior
RedNukem Windows Linux git Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
Metaforce Windows Linux macOS Dev builds
git
(WIP) Metroid Prime 1–3
XLEngine Windows Linux git Star Wars: Dark Forces, Daggerfall
Later: Outlaws, Blood, Shadow Warrior
ZDoom Windows Linux macOS 2.81 [N 3] Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
Platform
Commander Genius Windows Linux macOS Switch 3.0.0 Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
Racing
OpenNFS Windows Linux macOS git ~ Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
RPG
EasyRPG Multi-platform 0.8 RPG Maker 2000/2003 games
GemRB Windows Linux macOS FreeBSD Android git Infinity Engine
(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
Neko RPGXP Player Android 2.01 ~ RPG Maker XP/VX/VA/MV games
xoreos Windows Linux macOS 0.0.6 (WIP) BioWare's Aurora engine & derivatives
(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
RTS
openage Windows Linux macOS FreeBSD git ~ Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds
OpenRA Windows Linux macOS FreeBSD Vita git Early Westwood games (Command & Conquer, C&C: Red Alert).
Soon: 2nd-gen C&C (C&C: Tiberian Sun).
Vanilla Conquer Windows Linux macOS FreeBSD git Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000).
Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
OpenSAGE Windows Linux macOS git (WIP) EA's Command & Conquer games
(C&C: Generals, C&C: Generals - Zero Hour)
Soon: The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
Stratagus Windows Linux macOS Android 3.1.2 [N 4] [N 5] Wargus: Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale
War1gus: Warcraft: Orcs & Humans
Stargus: StarCraft (partially playable)
Stratagus: Wyrmsun
Shoot 'em up
ReC98 Multi-platform git (WIP) Touhou 1–5 (PC-98)

Single game engine

Name Platform(s) Latest Version Libretro Core Active Recommended Supported game(s)
Action-adventure
OpenJK Windows Linux macOS Build
git
~ Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
Adventure
The Ur-Quan Masters Windows Linux macOS FreeBSD 0.8.0 Star Control II
FPS
Aleph One Windows Linux macOS 1.4 Marathon 1-2, Marathon Infinity
BStone Windows Linux macOS git Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
Crispy Doom
Crispy Heretic
Windows Linux git Crispy Doom: Doom 1-2, Final Doom
Crispy Heretic: Heretic
dhewm3 Windows Linux macOS FreeBSD git Doom 3 (Original)
Doom64 EX Windows Linux macOS 2.5 Doom 64 (Original)
D2X-XL
DXX-Rebirth
Windows Linux macOS 1.18.76
git
Descent, Descent II
ECWolf Windows Linux macOS Android 1.3.3 Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
Hammer of Thyrion Windows Linux macOS 1.5.9 Hexen II
ioquake3 Windows Linux macOS 1.36 Quake III: Arena
iortcw Windows Linux macOS git ~ Return to Castle Wolfenstein
NBlood Windows Linux git Blood
OpenMoHAA Windows Linux [1] Medal of Honour: Allied Assault
OpenXRay Windows Linux git S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat
PCExhumed Windows Linux [2] Powerslave (PC)
Powerslave EX Windows Linux macOS git Powerslave (Console)
PrBoom Windows Linux macOS FreeBSD git ~[N 6] Doom 1-2, Final Doom
Quakespasm
vkQuake[N 7]
Windows Linux macOS 0.94.2
git
Quake 1
RBDOOM-3-BFG Windows Linux git Doom 3 (BFG Edition)
Rise of the Triad for Linux Windows 7 Linux Dreamcast git Rise of the Triad: Dark War
rottexpr Windows Linux git Rise of the Triad: Dark War
Shockolate Windows Linux macOS FreeBSD git System Shock 1
The Force Engine Windows 0.02.001 (WIP) Star Wars: Dark Forces, Outlaws
Tyrquake Windows Linux macOS FreeBSD git Quake 1
vitaQuake II Windows Linux macOS Vita git, PS Vita Quake 2
Xash3D Windows Linux Android 0.99 ~ Half-Life 1
Yamagi Quake II Windows Linux macOS FreeBSD 8.00 Quake 2
Platform
Jazz² Resurrection Windows Linux macOS Android git Jazz Jackrabbit 2
NXEngine
nxengine-evo
Windows Linux macOS 1.0.0.6
git
Cave Story
OpenJazz Windows Linux macOS Pandora GP32 Dreamcast git ~ Jazz Jackrabbit 1
R.E.L.I.V.E. Windows Linux git Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
rawgl Windows Linux macOS git Another World/Out of This World
REminiscence Windows Android 0.4.9 Flashback (Another World's spiritual sequel)
Rigel Engine Windows Linux macOS Linux ARM git Duke Nukem II
RSDK Windows Linux macOS Android Vita Switch Sonic 1 & 2
Sonic CD
Sonic the Hedgehog 1-2, Sonic CD
SDLPoP Windows Linux macOS git Prince of Persia (1989)
Super Mario 64 Port Multi-platform Depends on port Super Mario 64 (N64)
xrick Windows Linux GameCube BeOS GP32 #021212 Rick Dangerous
Puzzle
Lemmini Windows macOS git Lemmings
Racing
CannonBall Windows Linux macOS Pandora Linux ARM git OutRun
NFSIISE Windows Linux macOS Android git Need for Speed II: SE
OpenC1 Windows Linux macOS 1.4
git
Carmageddon
OpenLGR Windows Linux macOS git Lego Racers
OpenMC2 Linux macOS (via Wine) git Midnight Club II
OpenSWE1R Windows Linux macOS git (WIP) Star Wars Episode 1: Racer
RVGL Windows Linux Android Linux ARM Pandora 21.0930a-1 Re-Volt
REDriver2 Windows Linux git Driver 2
stuntcarremake[N 8] Windows 7 Linux Pandora Build 08 Stunt Car Racer (Amiga / AtariST)
RPG
Arx Libertatis Windows Linux macOS FreeBSD git Arx Fatalis
Daggerfall Unity Windows Linux macOS Beta 0.13.2
git
The Elder Scrolls II: Daggerfall
DevilutionX Windows Linux macOS FreeBSD Haiku Switch git Diablo
OpenGothic Windows Linux git Gothic II
OpenVIII Windows Linux git Final Fantasy VIII
OpenDiablo2 Windows Linux git Diablo II
OpenMW Windows Linux macOS 0.47.0 The Elder Scrolls III: Morrowind
OpenTESArena Windows Linux macOS git (WIP) The Elder Scrolls I: Arena
REGoth Windows Linux git Gothic, Gothic II
reone Windows Linux git (WIP) Star Wars: Knights of the Old Republic 1-2
RTS
OpenDUNE Windows Linux macOS FreeBSD git Dune II: The Building of a Dynasty
TA3D Windows Linux macOS git ~ Total Annihilation
RTT
FreeSynd Windows Linux macOS 0.7.5 Syndicate (1993)
Syndicate Wars Port Windows Linux macOS 0.3 Syndicate Wars
TBS
civctp2 Windows Linux Pandora Pyra git
(ctp2 for Linux/Pandora/Pyra])
~ Call to Power II
CivOne Windows Linux macOS git (WIP) Sid Meier's Civilization
fheroes2 Windows Linux macOS Switch Vita git Heroes of Might and Magic II
OpenXcom Windows Linux macOS git UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
VCMI Windows Linux macOS Android git Heroes of Might and Magic III
Sandbox
OpenRW Windows Linux macOS FreeBSD git ~ Grand Theft Auto III
re3[N 9]
reVC
Windows Linux macOS [3]
reVC
Grand Theft Auto III, Grand Theft Auto: Vice City
San Andreas Unity Windows Linux macOS Android git ~ Grand Theft Auto: San Andreas
Shoot 'em up
OpenTyrian Windows Linux Android git Tyrian
Sim - City-building
CaesarIA Windows Linux macOS Android Haiku 0.5 (2016) Caesar III
Julius
Augustus (Gameplay changes)
Windows Linux macOS Vita Switch 1.7
3.0.1
Caesar III
Sim - Construction/Management
CorsixTH Windows Linux macOS FreeBSD git Theme Hospital
OpenLoco Windows Linux macOS git Chris Sawyer's Locomotion
OpenRCT2 Windows Linux macOS git RollerCoaster Tycoon 2
OpenTTD Windows Linux macOS git Transport Tycoon Deluxe
Sim - Flight Combat
terminal-recall Windows Linux macOS git
Nightly Builds
Terminal Volocity, Fury3
TPS
max_vita Vita git Max Payne
Visual novel
NitroSharp Windows Linux git ~ (WIP) ChäoS;HEAd NoAH

Notes

  1. OpenLara was inspired by OpenTomb
  2. VoidSW is included with EDuke32
  3. ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.
  4. Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.
  5. StarCraft is only partially playable in Stargus in Stargus's current stage. The other games for the other engines work well if installed correctly.
  6. PrBoom-plus is still active
  7. vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering
  8. Based on Stunt Car Racer Remake for Windows
  9. re3 and reVC have been taken down by Take-Two again.

External links

Curated Lists:

News:

  • GamingOnLinux.com (For the latest news on releases and updates of game recreations and source ports that work on Linux)
  • Reddit feed (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
  • List of Open Source Games on Reddit (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)