Difference between revisions of "Cxbx-Reloaded"

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Historically, it patched Xbox executables (xbe's) to get them to run on the client (an [[High/Low_level_emulation|HLE]] approach); however, LLE-GPU support was introduced on April 1, 2018.<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018</ref> As a result, many more titles can boot in-game now, albeit with many issues still.
 
Historically, it patched Xbox executables (xbe's) to get them to run on the client (an [[High/Low_level_emulation|HLE]] approach); however, LLE-GPU support was introduced on April 1, 2018.<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018</ref> As a result, many more titles can boot in-game now, albeit with many issues still.
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As of May 2nd, 2018, the main branch can get in game to roughly 190 games of the 633 tested, with 44 of those being playable. <ref>http://wololo.net/2018/05/04/cxbx-reloaded-xbox-april-2018-official-progress-report-massive-audio-improvements-rendering-fixes-multi-controller-support-compatible-games-much/</ref>
  
 
* [http://cxbx-reloaded.co.uk Official compatibility page]<ref group=N name=version>The official website was once designed as a compatibility list with additional categories in digits, letters and xdk-derived symbol class numbers. It opened sometime around mid-2016 but then closed in early 2017 when xbes from pirated games were anonymously classified as playable despite that not being the case even on legitimate copies. Until a redesign is ready for the public, the link redirects to the GitHub repository.</ref>
 
* [http://cxbx-reloaded.co.uk Official compatibility page]<ref group=N name=version>The official website was once designed as a compatibility list with additional categories in digits, letters and xdk-derived symbol class numbers. It opened sometime around mid-2016 but then closed in early 2017 when xbes from pirated games were anonymously classified as playable despite that not being the case even on legitimate copies. Until a redesign is ready for the public, the link redirects to the GitHub repository.</ref>

Revision as of 17:53, 7 May 2018

Cxbx-Reloaded
Cxbx-Reloaded.png
Developer(s) PatrickvL, LukeUsher
Latest version 0.0.1-POC
Active Yes
Platform(s) Windows 7 and later
Architecture(s) x86_64
Emulates Xbox
Website cxbx-reloaded.co.uk
Support ($) Patreon
Source code GitHub

Cxbx-Reloaded is an open-source Xbox emulator for Windows.

Downloads

Overview

"Cxbx-Reloaded began its life as a fork of Cxbx, with added 64-bit support. Work is currently underway to back-port some of the improvements made from Dxbx."

Cxbx-Reloaded can boot into a handful of games, but don't expect much to run yet.

Historically, it patched Xbox executables (xbe's) to get them to run on the client (an HLE approach); however, LLE-GPU support was introduced on April 1, 2018.[1] As a result, many more titles can boot in-game now, albeit with many issues still.

As of May 2nd, 2018, the main branch can get in game to roughly 190 games of the 633 tested, with 44 of those being playable. [2]

Notes

  1. The official website was once designed as a compatibility list with additional categories in digits, letters and xdk-derived symbol class numbers. It opened sometime around mid-2016 but then closed in early 2017 when xbes from pirated games were anonymously classified as playable despite that not being the case even on legitimate copies. Until a redesign is ready for the public, the link redirects to the GitHub repository.

References

External links