Difference between revisions of "Cue sheet (.cue)"

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(+ IsoBuster supports session and disc type statements that are not included in standard CUE.)
 
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A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a ".cue" filename extension.
+
A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a ".cue" filename extension. They are used in emulators that play CD games. Emulators like [[Mednafen]] require you to load PS1 games exclusively through CUE sheets.
  
==Examples==
+
For PS1 there is a [http://nielsbuus.dk/pg/psx_cue_maker/ site] that automatically generates the contents of the cue file for both Single and Multi-track games, however, most rips will already come with a pre-made cue sheet.
Systems like the PlayStation require you to load them through CUE sheets. Most rips come with these, but in case yours didn't, a template is shown:
 
  
 +
IsoBuster supports session and disc type statements that are not included in standard CUE.
  
 +
==Examples==
 +
===Single-track game===
 +
Most PS1 games are single-track, so this will usually work. Create a new .cue file, open it up with Notepad, and paste the following in it:
 
  FILE "GAME NAME [1] US.bin" BINARY
 
  FILE "GAME NAME [1] US.bin" BINARY
 
     TRACK 01 MODE1/2352
 
     TRACK 01 MODE1/2352
 
       INDEX 01 00:00:00
 
       INDEX 01 00:00:00
Replace GAME NAME [1] US.bin with whatever your game's file name is, but keep the quotation marks. Load the .cue file in RetroArch under Normal ROM to start the game.
+
Replace GAME NAME [1] US.bin with whatever your game's file name is, but keep the quotation marks. Save the file and then you can play it in Mednafen.
 +
 
 +
 
  
 
===Multi-track game===
 
===Multi-track game===
 +
Certain PS1 games like Rayman, Brave Fencer Musashi, and Vib Ribbon are multi-track, so their .cue files might be more complicated. Examples:
 +
 
'''Brave Fencer Musashi'''
 
'''Brave Fencer Musashi'''
 
  FILE "Brave Fencer Musashi (USA) (Track 1).bin" BINARY
 
  FILE "Brave Fencer Musashi (USA) (Track 1).bin" BINARY
Line 28: Line 35:
 
     INDEX 01 00:02:00
 
     INDEX 01 00:02:00
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=1 width="250"|Rayman's 50 track audio mess
+
! colspan=1 width="250"|
 +
Rayman's 50 track audio mess
 
|-
 
|-
 
|
 
|
Line 235: Line 243:
 
     INDEX 01 00:02:00
 
     INDEX 01 00:02:00
 
|}
 
|}
 +
 +
'''Other Games'''
 +
 +
If the single track cue sheet template above didn't work for your game, check http://redump.org to see how that game's cue sheet should be set up.
 +
[[Category:FAQs]]

Latest revision as of 03:38, 5 August 2020

A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a ".cue" filename extension. They are used in emulators that play CD games. Emulators like Mednafen require you to load PS1 games exclusively through CUE sheets.

For PS1 there is a site that automatically generates the contents of the cue file for both Single and Multi-track games, however, most rips will already come with a pre-made cue sheet.

IsoBuster supports session and disc type statements that are not included in standard CUE.

Examples[edit]

Single-track game[edit]

Most PS1 games are single-track, so this will usually work. Create a new .cue file, open it up with Notepad, and paste the following in it:

FILE "GAME NAME [1] US.bin" BINARY
   TRACK 01 MODE1/2352
      INDEX 01 00:00:00

Replace GAME NAME [1] US.bin with whatever your game's file name is, but keep the quotation marks. Save the file and then you can play it in Mednafen.


Multi-track game[edit]

Certain PS1 games like Rayman, Brave Fencer Musashi, and Vib Ribbon are multi-track, so their .cue files might be more complicated. Examples:

Brave Fencer Musashi

FILE "Brave Fencer Musashi (USA) (Track 1).bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
FILE "Brave Fencer Musashi (USA) (Track 2).bin" BINARY
  TRACK 02 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Brave Fencer Musashi (USA) (Track 3).bin" BINARY
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Brave Fencer Musashi (USA) (Track 4).bin" BINARY
  TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00

Rayman's 50 track audio mess

FILE "Rayman (USA) (Track 01).bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
FILE "Rayman (USA) (Track 02).bin" BINARY
  TRACK 02 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 03).bin" BINARY
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 04).bin" BINARY
  TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 05).bin" BINARY
  TRACK 05 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 06).bin" BINARY
  TRACK 06 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 07).bin" BINARY
  TRACK 07 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 08).bin" BINARY
  TRACK 08 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 09).bin" BINARY
  TRACK 09 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 10).bin" BINARY
  TRACK 10 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 11).bin" BINARY
  TRACK 11 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 12).bin" BINARY
  TRACK 12 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 13).bin" BINARY
  TRACK 13 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 14).bin" BINARY
  TRACK 14 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 15).bin" BINARY
  TRACK 15 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 16).bin" BINARY
  TRACK 16 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 17).bin" BINARY
  TRACK 17 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 18).bin" BINARY
  TRACK 18 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 19).bin" BINARY
  TRACK 19 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 20).bin" BINARY
  TRACK 20 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 21).bin" BINARY
  TRACK 21 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 22).bin" BINARY
  TRACK 22 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 23).bin" BINARY
  TRACK 23 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 24).bin" BINARY
  TRACK 24 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 25).bin" BINARY
  TRACK 25 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 26).bin" BINARY
  TRACK 26 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 27).bin" BINARY
  TRACK 27 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 28).bin" BINARY
  TRACK 28 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 29).bin" BINARY
  TRACK 29 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 30).bin" BINARY
  TRACK 30 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 31).bin" BINARY
  TRACK 31 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 32).bin" BINARY
  TRACK 32 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 33).bin" BINARY
  TRACK 33 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 34).bin" BINARY
  TRACK 34 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 35).bin" BINARY
  TRACK 35 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 36).bin" BINARY
  TRACK 36 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 37).bin" BINARY
  TRACK 37 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 38).bin" BINARY
  TRACK 38 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 39).bin" BINARY
  TRACK 39 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 40).bin" BINARY
  TRACK 40 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 41).bin" BINARY
  TRACK 41 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 42).bin" BINARY
  TRACK 42 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 43).bin" BINARY
  TRACK 43 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 44).bin" BINARY
  TRACK 44 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 45).bin" BINARY
  TRACK 45 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 46).bin" BINARY
  TRACK 46 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 47).bin" BINARY
  TRACK 47 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 48).bin" BINARY
  TRACK 48 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 49).bin" BINARY
  TRACK 49 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 50).bin" BINARY
  TRACK 50 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "Rayman (USA) (Track 51).bin" BINARY
  TRACK 51 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00

Other Games

If the single track cue sheet template above didn't work for your game, check http://redump.org to see how that game's cue sheet should be set up.