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==Troubleshooting/speeding up==
 
==Troubleshooting/speeding up==
===Shader caches===
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===Shadercaches===
 
Shaders are normally cached as you play the game. This can cause a lot of stutters and slow the game down. However, as of version 1.19.0, Cemu added support for Asynchronous Shader Compiling on their Vulkan API which can make shader compiling near instantaneous on modern hardware, so try enabling that before hunting for shader caches.
 
Shaders are normally cached as you play the game. This can cause a lot of stutters and slow the game down. However, as of version 1.19.0, Cemu added support for Asynchronous Shader Compiling on their Vulkan API which can make shader compiling near instantaneous on modern hardware, so try enabling that before hunting for shader caches.
  
Cemu accepts other shader caches that can be traded online. It's often very difficult to generate a complete cache for large games, and will not completely eliminate stuttering, which is why using Asynchronous Shader Compiling is recommended instead.
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Cemu accepts other shader caches that can be traded online. You can go to [https://www.reddit.com/r/Cemucaches/ /r/Cemucaches] and search for the ones you want. It's often very difficult to generate a complete cache for large games, and will not completely eliminate stuttering.
  
 
[[File:Shadercachestuff.png|thumb|Some settings in the Nvidia control panel might help.]]
 
[[File:Shadercachestuff.png|thumb|Some settings in the Nvidia control panel might help.]]

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