Difference between revisions of "AetherSX2"

From Emulation General Wiki
Jump to navigation Jump to search
(Tags: Mobile edit, Mobile web edit)
(Overview)
(8 intermediate revisions by 5 users not shown)
Line 5: Line 5:
 
|developer    = Tahlreth
 
|developer    = Tahlreth
 
|version      = {{AetherSX2Ver}}
 
|version      = {{AetherSX2Ver}}
|active        =  
+
|active        = No
|platform      = [[Emulators on Android|Android]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]
+
|platform      = [[Emulators on Android|Android]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Xbox One|Xbox One]]
 
|architecture  = ARM
 
|architecture  = ARM
 
|target        = [[PlayStation 2 emulators|PlayStation 2]]
 
|target        = [[PlayStation 2 emulators|PlayStation 2]]
Line 19: Line 19:
 
}}
 
}}
  
'''AetherSX2''' is a closed-source [[PlayStation 2 emulators|PlayStation 2]] emulator for [[Emulators on Android|Android]] maintained and developed by Tahlreth.
+
'''AetherSX2''' is a closed-source [[PlayStation 2 emulators|PlayStation 2]] emulator for [[Emulators on Android|Android]], Linux, macOS and Xbox One.
  
 
==Download==
 
==Download==
Line 27: Line 27:
 
|-
 
|-
 
|align=center|{{Icon|APK-big}}
 
|align=center|{{Icon|APK-big}}
|[https://www.aethersx2.com/archive/?dir=alpha '''Alpha Build''']
+
|[https://www.aethersx2.com/archive/?dir=android '''Alpha Releases'''] ([https://www.aethersx2.com/archive/?dir=old-releases Old Alpha Builds])
 
|-
 
|-
|align=center|{{Icon|Lin|Mac}}
+
|align=center|{{Icon|Lin|macOS}}
|[https://aethersx2.com/archive/?dir=desktop '''pre-alpha AetherSX2 For ARM Desktops''']
+
|[https://aethersx2.com/archive/?dir=desktop '''Pre-alpha For ARM Desktops''']
 +
|-
 +
|align=center|{{Icon|XB1|XboxSXS}}
 +
|[https://www.aethersx2.com/archive/?dir=uwp '''Pre-Alpha Builds''']
 
|}
 
|}
  
 
==Overview==
 
==Overview==
AetherSX2 is essentially a closed-source Android port of [[PCSX2]], adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth is planning to rewrite the GPL code.<ref>Bositman (November 24, 2021). [https://pcsx2.net/301-aethersx2-pcsx2-mobile.html AetherSX2 brings PCSX2 to mobile]. ''PCSX2.net''.</ref>
+
AetherSX2 is essentially a closed-source Android port of [[PCSX2]], adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth was planning to rewrite the GPL code.<ref>Bositman (November 24, 2021). [https://pcsx2.net/301-aethersx2-pcsx2-mobile.html AetherSX2 brings PCSX2 to mobile]. ''PCSX2.net''.</ref>
  
 
* '''Supported image formats''': .iso, .chd, .cso, .bin, .gzip, .elf
 
* '''Supported image formats''': .iso, .chd, .cso, .bin, .gzip, .elf
 
* '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://aethersx2.com AetherSX2 FAQ]. ''§ What are the requirements?''</ref>
 
* '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://aethersx2.com AetherSX2 FAQ]. ''§ What are the requirements?''</ref>
 +
 +
Tahlreth suspended development and bowed out from the emulation scene altogether in January 2023, citing the unacceptable behaviour of multiple people towards himself. <ref>Tahlreth. [https://aethersx2.com Page Unavailable]. ''§ AetherSX2 development is indefinitely suspended.''</ref>
  
 
==External links==
 
==External links==

Revision as of 04:31, 11 January 2023

AetherSX2
Aethersx2.png
Developer(s) Tahlreth
Latest version 1.5-4248
Active No
Platform(s) Android
Linux
macOS
Xbox One
Architecture(s) ARM
Emulates PlayStation 2
Website AetherSX2.com
Support ($) Patreon
Programmed in Java[1]
License Proprietary (GUI)
LGPL (core code)
BIOS/Keys Required

AetherSX2 is a closed-source PlayStation 2 emulator for Android, Linux, macOS and Xbox One.

Download

Android Play Store
Android Alpha Releases (Old Alpha Builds)
Linux macOS Pre-alpha For ARM Desktops
Xbox One Xbox Series X/S Pre-Alpha Builds

Overview

AetherSX2 is essentially a closed-source Android port of PCSX2, adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady DamonPS2, it uses the current version of PCSX2, which is almost entirely licensed under the LGPL save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses FreeType). To be fully compliant with the LGPL, Tahlreth was planning to rewrite the GPL code.[2]

  • Supported image formats: .iso, .chd, .cso, .bin, .gzip, .elf
  • System requirements: At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.[3]

Tahlreth suspended development and bowed out from the emulation scene altogether in January 2023, citing the unacceptable behaviour of multiple people towards himself. [4]

External links

References

  1. Tahlreth on Reddit. November 23, 2021. "No Java source code will ever be public [...]"
  2. Bositman (November 24, 2021). AetherSX2 brings PCSX2 to mobile. PCSX2.net.
  3. Tahlreth. AetherSX2 FAQ. § What are the requirements?
  4. Tahlreth. Page Unavailable. § AetherSX2 development is indefinitely suspended.