Difference between revisions of "AetherSX2"
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|logo = Aethersx2.png | |logo = Aethersx2.png | ||
|logowidth = 128px | |logowidth = 128px | ||
− | |developer = Tahlreth | + | |developer = Tahlreth |
− | |version = | + | |version = {{AetherSX2Ver}} |
− | |active = | + | |active = |
− | |platform = [[Emulators on Android | + | |platform = [[Emulators on Android|Android]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Xbox One|Xbox One]] |
− | |architecture = | + | |architecture = ARM |
|target = [[PlayStation 2 emulators|PlayStation 2]] | |target = [[PlayStation 2 emulators|PlayStation 2]] | ||
|compatibility = | |compatibility = | ||
|accuracy = | |accuracy = | ||
− | |website = | + | |website = [https://aethersx2.com AetherSX2.com] |
|prog-lang = Java<ref>[https://old.reddit.com/r/EmulationOnAndroid/comments/qzrgb5/someone_posted_an_alleged_aethersx2_apk_i_have/hlqnovs/ Tahlreth] on Reddit. November 23, 2021. "No Java source code will ever be public [...]"</ref> | |prog-lang = Java<ref>[https://old.reddit.com/r/EmulationOnAndroid/comments/qzrgb5/someone_posted_an_alleged_aethersx2_apk_i_have/hlqnovs/ Tahlreth] on Reddit. November 23, 2021. "No Java source code will ever be public [...]"</ref> | ||
− | |support = | + | |support = [https://www.patreon.com/aethersx2 Patreon] |
|license = Proprietary <small>(GUI)</small><br/>LGPL <small>(core code)</small> | |license = Proprietary <small>(GUI)</small><br/>LGPL <small>(core code)</small> | ||
+ | |bios = [https://www.mediafire.com/file/edp636rbtb77hk7/PS2_BIOS.zip/file Required] | ||
|source = | |source = | ||
}} | }} | ||
− | '''AetherSX2''' is | + | '''AetherSX2''' is a closed-source [[PlayStation 2 emulators|PlayStation 2]] emulator for [[Emulators on Android|Android]], Linux and macOS. |
==Download== | ==Download== | ||
{| cellpadding="4" | {| cellpadding="4" | ||
|align=center|{{Icon|APK-big}} | |align=center|{{Icon|APK-big}} | ||
− | |[https://play.google.com/apps/ | + | |[https://play.google.com/store/apps/details?id=xyz.aethersx2.android '''Play Store'''] |
+ | |- | ||
+ | |align=center|{{Icon|APK-big}} | ||
+ | |[https://www.aethersx2.com/archive/?dir=alpha '''Alpha Builds'''] | ||
+ | |- | ||
+ | |align=center|{{Icon|Lin|macOS}} | ||
+ | |[https://aethersx2.com/archive/?dir=desktop '''Pre-alpha For ARM Desktops'''] | ||
+ | |- | ||
+ | |align=center|{{Icon|XB1|XboxSXS}} | ||
+ | |[https://www.aethersx2.com/archive/?dir=uwp '''Pre-Alpha Builds'''] | ||
|} | |} | ||
==Overview== | ==Overview== | ||
− | AetherSX2 is essentially a closed-source Android port of [[PCSX2]]. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth is | + | AetherSX2 is essentially a closed-source Android port of [[PCSX2]], adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth is planning to rewrite the GPL code.<ref>Bositman (November 24, 2021). [https://pcsx2.net/301-aethersx2-pcsx2-mobile.html AetherSX2 brings PCSX2 to mobile]. ''PCSX2.net''.</ref> |
+ | |||
+ | * '''Supported image formats''': .iso, .chd, .cso, .bin, .gzip, .elf | ||
+ | * '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://aethersx2.com AetherSX2 FAQ]. ''§ What are the requirements?''</ref> | ||
+ | |||
+ | ==External links== | ||
+ | * [https://discord.gg/aethersx2 Official Discord server] | ||
==References== | ==References== |
Revision as of 16:23, 22 June 2022
Developer(s) | Tahlreth |
---|---|
Latest version | 1.5-4248 |
Platform(s) | Android Linux macOS Xbox One |
Architecture(s) | ARM |
Emulates | PlayStation 2 |
Website | AetherSX2.com |
Support ($) | Patreon |
Programmed in | Java[1] |
License | Proprietary (GUI) LGPL (core code) |
BIOS/Keys | Required |
AetherSX2 is a closed-source PlayStation 2 emulator for Android, Linux and macOS.
Contents
Download
Play Store | |
Alpha Builds | |
Pre-alpha For ARM Desktops | |
Pre-Alpha Builds |
Overview
AetherSX2 is essentially a closed-source Android port of PCSX2, adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady DamonPS2, it uses the current version of PCSX2, which is almost entirely licensed under the LGPL save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses FreeType). To be fully compliant with the LGPL, Tahlreth is planning to rewrite the GPL code.[2]
- Supported image formats: .iso, .chd, .cso, .bin, .gzip, .elf
- System requirements: At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.[3]
External links
References
- ↑ Tahlreth on Reddit. November 23, 2021. "No Java source code will ever be public [...]"
- ↑ Bositman (November 24, 2021). AetherSX2 brings PCSX2 to mobile. PCSX2.net.
- ↑ Tahlreth. AetherSX2 FAQ. § What are the requirements?